590 lines
17 KiB
C
590 lines
17 KiB
C
/*
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Copyright 1989, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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# include <X11/X.h>
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# include <X11/Xmd.h>
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# include <X11/Xproto.h>
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# include "misc.h"
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# include "windowstr.h"
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# include "pixmapstr.h"
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# include "mi.h"
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# include "scrnintstr.h"
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# include "mipointrst.h"
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# include "cursorstr.h"
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# include "dixstruct.h"
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# include "inputstr.h"
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static int miPointerScreenKeyIndex;
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DevPrivateKey miPointerScreenKey = &miPointerScreenKeyIndex;
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#define GetScreenPrivate(s) ((miPointerScreenPtr) \
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dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey))
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#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
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static int miPointerPrivKeyIndex;
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static DevPrivateKey miPointerPrivKey = &miPointerPrivKeyIndex;
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#define MIPOINTER(dev) \
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((DevHasCursor((dev)) || (!dev->isMaster && !dev->u.master)) ? \
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(miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
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(miPointerPtr)dixLookupPrivate(&(dev)->u.master->devPrivates, miPointerPrivKey))
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static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
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CursorPtr pCursor);
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static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
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CursorPtr pCursor);
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static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
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CursorPtr pCursor);
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static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
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BoxPtr pBox);
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static void miPointerPointerNonInterestBox(DeviceIntPtr pDev,
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ScreenPtr pScreen, BoxPtr pBox);
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static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen,
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CursorPtr pCursor, BoxPtr pHotBox,
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BoxPtr pTopLeftBox);
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static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
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int x, int y,
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Bool generateEvent);
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static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
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static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen,
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int x, int y);
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static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
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static void miPointerDeviceCleanup(DeviceIntPtr pDev,
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ScreenPtr pScreen);
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static EventList* events; /* for WarpPointer MotionNotifies */
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Bool
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miPointerInitialize (ScreenPtr pScreen,
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miPointerSpriteFuncPtr spriteFuncs,
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miPointerScreenFuncPtr screenFuncs,
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Bool waitForUpdate)
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{
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miPointerScreenPtr pScreenPriv;
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pScreenPriv = xalloc (sizeof (miPointerScreenRec));
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if (!pScreenPriv)
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return FALSE;
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pScreenPriv->spriteFuncs = spriteFuncs;
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pScreenPriv->screenFuncs = screenFuncs;
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/*
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* check for uninitialized methods
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*/
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if (!screenFuncs->EnqueueEvent)
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screenFuncs->EnqueueEvent = mieqEnqueue;
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if (!screenFuncs->NewEventScreen)
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screenFuncs->NewEventScreen = mieqSwitchScreen;
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pScreenPriv->waitForUpdate = waitForUpdate;
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pScreenPriv->showTransparent = FALSE;
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pScreenPriv->CloseScreen = pScreen->CloseScreen;
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pScreen->CloseScreen = miPointerCloseScreen;
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dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv);
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/*
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* set up screen cursor method table
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*/
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pScreen->ConstrainCursor = miPointerConstrainCursor;
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pScreen->CursorLimits = miPointerCursorLimits;
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pScreen->DisplayCursor = miPointerDisplayCursor;
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pScreen->RealizeCursor = miPointerRealizeCursor;
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pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
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pScreen->SetCursorPosition = miPointerSetCursorPosition;
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pScreen->RecolorCursor = miRecolorCursor;
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pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox;
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pScreen->DeviceCursorInitialize = miPointerDeviceInitialize;
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pScreen->DeviceCursorCleanup = miPointerDeviceCleanup;
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events = NULL;
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return TRUE;
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}
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static Bool
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miPointerCloseScreen (int index, ScreenPtr pScreen)
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{
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#if 0
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miPointerPtr pPointer;
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DeviceIntPtr pDev;
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#endif
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SetupScreen(pScreen);
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#if 0
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for (pDev = inputInfo.devices; pDev; pDev = pDev->next)
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{
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if (DevHasCursor(pDev))
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{
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pPointer = MIPOINTER(pDev);
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if (pScreen == pPointer->pScreen)
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pPointer->pScreen = 0;
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if (pScreen == pPointer->pSpriteScreen)
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pPointer->pSpriteScreen = 0;
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}
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}
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if (MIPOINTER(inputInfo.pointer)->pScreen == pScreen)
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MIPOINTER(inputInfo.pointer)->pScreen = 0;
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if (MIPOINTER(inputInfo.pointer)->pSpriteScreen == pScreen)
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MIPOINTER(inputInfo.pointer)->pSpriteScreen = 0;
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#endif
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pScreen->CloseScreen = pScreenPriv->CloseScreen;
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xfree ((pointer) pScreenPriv);
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FreeEventList(events, GetMaximumEventsNum());
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events = NULL;
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return (*pScreen->CloseScreen) (index, pScreen);
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}
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/*
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* DIX/DDX interface routines
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*/
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static Bool
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miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
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{
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SetupScreen(pScreen);
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return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
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}
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static Bool
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miPointerUnrealizeCursor (DeviceIntPtr pDev,
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ScreenPtr pScreen,
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CursorPtr pCursor)
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{
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SetupScreen(pScreen);
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return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
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}
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static Bool
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miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
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{
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miPointerPtr pPointer;
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/* return for keyboards */
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if ((pDev->isMaster && !DevHasCursor(pDev)) ||
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(!pDev->isMaster && pDev->u.master && !DevHasCursor(pDev->u.master)))
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return FALSE;
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pPointer = MIPOINTER(pDev);
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pPointer->pCursor = pCursor;
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pPointer->pScreen = pScreen;
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miPointerUpdateSprite(pDev);
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return TRUE;
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}
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static void
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miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox)
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{
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miPointerPtr pPointer;
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pPointer = MIPOINTER(pDev);
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pPointer->limits = *pBox;
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pPointer->confined = PointerConfinedToScreen(pDev);
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}
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/*ARGSUSED*/
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static void
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miPointerPointerNonInterestBox (DeviceIntPtr pDev,
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ScreenPtr pScreen,
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BoxPtr pBox)
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{
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/* until DIX uses this, this will remain a stub */
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}
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/*ARGSUSED*/
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static void
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miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor,
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BoxPtr pHotBox, BoxPtr pTopLeftBox)
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{
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*pTopLeftBox = *pHotBox;
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}
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static Bool GenerateEvent;
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static Bool
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miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
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int x, int y, Bool generateEvent)
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{
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SetupScreen (pScreen);
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GenerateEvent = generateEvent;
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/* device dependent - must pend signal and call miPointerWarpCursor */
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(*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y);
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if (!generateEvent)
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miPointerUpdateSprite(pDev);
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return TRUE;
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}
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/* Set up sprite information for the device.
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This function will be called once for each device after it is initialized
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in the DIX.
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*/
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static Bool
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miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
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{
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miPointerPtr pPointer;
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SetupScreen (pScreen);
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pPointer = xalloc(sizeof(miPointerRec));
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if (!pPointer)
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return FALSE;
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pPointer->pScreen = NULL;
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pPointer->pSpriteScreen = NULL;
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pPointer->pCursor = NULL;
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pPointer->pSpriteCursor = NULL;
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pPointer->limits.x1 = 0;
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pPointer->limits.x2 = 32767;
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pPointer->limits.y1 = 0;
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pPointer->limits.y2 = 32767;
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pPointer->confined = FALSE;
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pPointer->x = 0;
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pPointer->y = 0;
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if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen)))
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{
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xfree(pPointer);
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return FALSE;
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}
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dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer);
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return TRUE;
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}
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/* Clean up after device.
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This function will be called once before the device is freed in the DIX
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*/
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static void
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miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
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{
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SetupScreen(pScreen);
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if (!pDev->isMaster && pDev->u.master)
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return;
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(*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
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xfree(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey));
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dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL);
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}
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/* Once signals are ignored, the WarpCursor function can call this */
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void
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miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
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{
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miPointerPtr pPointer;
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BOOL changedScreen = FALSE;
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SetupScreen (pScreen);
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pPointer = MIPOINTER(pDev);
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if (pPointer->pScreen != pScreen)
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{
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(*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE);
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changedScreen = TRUE;
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}
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if (GenerateEvent)
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{
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miPointerMove (pDev, pScreen, x, y);
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}
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else
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{
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/* everything from miPointerMove except the event and history */
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if (!pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
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{
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pPointer->devx = x;
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pPointer->devy = y;
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if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
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}
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pPointer->x = x;
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pPointer->y = y;
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pPointer->pScreen = pScreen;
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}
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/* Don't call USFS if we use Xinerama, otherwise the root window is
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* updated to the second screen, and we never receive any events.
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* (FDO bug #18668) */
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if (changedScreen
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#ifdef PANORAMIX
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&& noPanoramiXExtension
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#endif
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)
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UpdateSpriteForScreen (pDev, pScreen) ;
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}
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/*
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* Pointer/CursorDisplay interface routines
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*/
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/*
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* miPointerUpdateSprite
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*
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* Syncronize the sprite with the cursor - called from ProcessInputEvents
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*/
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void
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miPointerUpdateSprite (DeviceIntPtr pDev)
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{
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ScreenPtr pScreen;
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miPointerScreenPtr pScreenPriv;
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CursorPtr pCursor;
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int x, y, devx, devy;
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miPointerPtr pPointer;
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if (!pDev || !pDev->coreEvents)
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return;
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pPointer = MIPOINTER(pDev);
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pScreen = pPointer->pScreen;
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if (!pScreen)
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return;
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x = pPointer->x;
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y = pPointer->y;
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devx = pPointer->devx;
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devy = pPointer->devy;
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pScreenPriv = GetScreenPrivate (pScreen);
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/*
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* if the cursor has switched screens, disable the sprite
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* on the old screen
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*/
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if (pScreen != pPointer->pSpriteScreen)
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{
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if (pPointer->pSpriteScreen)
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{
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miPointerScreenPtr pOldPriv;
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pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen);
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if (pPointer->pCursor)
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{
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(*pOldPriv->spriteFuncs->SetCursor)
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(pDev, pPointer->pSpriteScreen, NullCursor, 0, 0);
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}
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(*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE);
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}
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(*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
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(*pScreenPriv->spriteFuncs->SetCursor)
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(pDev, pScreen, pPointer->pCursor, x, y);
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pPointer->devx = x;
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pPointer->devy = y;
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pPointer->pSpriteCursor = pPointer->pCursor;
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pPointer->pSpriteScreen = pScreen;
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}
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/*
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* if the cursor has changed, display the new one
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*/
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else if (pPointer->pCursor != pPointer->pSpriteCursor)
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{
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pCursor = pPointer->pCursor;
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if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent))
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pCursor = NullCursor;
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(*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y);
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pPointer->devx = x;
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pPointer->devy = y;
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pPointer->pSpriteCursor = pPointer->pCursor;
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}
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else if (x != devx || y != devy)
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{
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pPointer->devx = x;
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pPointer->devy = y;
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if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
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}
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}
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void
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miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
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{
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miPointerScreenPtr pScreenPriv;
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ScreenPtr pScreen;
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miPointerPtr pPointer;
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pPointer = MIPOINTER(pDev);
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pScreen = screenInfo.screens[screen_no];
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pScreenPriv = GetScreenPrivate (pScreen);
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(*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE);
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NewCurrentScreen (pDev, pScreen, x, y);
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pPointer->limits.x2 = pScreen->width;
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pPointer->limits.y2 = pScreen->height;
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}
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ScreenPtr
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miPointerCurrentScreen (void)
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{
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return miPointerGetScreen(inputInfo.pointer);
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}
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ScreenPtr
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miPointerGetScreen(DeviceIntPtr pDev)
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{
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miPointerPtr pPointer = MIPOINTER(pDev);
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return (pPointer) ? pPointer->pScreen : NULL;
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}
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/* Move the pointer on the current screen, and update the sprite. */
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static void
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miPointerMoved (DeviceIntPtr pDev, ScreenPtr pScreen,
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int x, int y)
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{
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miPointerPtr pPointer;
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SetupScreen(pScreen);
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pPointer = MIPOINTER(pDev);
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/* Hack: We mustn't call into ->MoveCursor for anything but the
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* VCP, as this may cause a non-HW rendered cursor to be rendered during
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* SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT.
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*/
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if ((pDev == inputInfo.pointer || (!pDev->isMaster && pDev->u.master == inputInfo.pointer))
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&& !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
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{
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pPointer->devx = x;
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pPointer->devy = y;
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if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
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(*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
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}
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pPointer->x = x;
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pPointer->y = y;
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pPointer->pScreen = pScreen;
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}
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void
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miPointerSetPosition(DeviceIntPtr pDev, int *x, int *y)
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{
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miPointerScreenPtr pScreenPriv;
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ScreenPtr pScreen;
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ScreenPtr newScreen;
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miPointerPtr pPointer;
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pPointer = MIPOINTER(pDev);
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pScreen = pPointer->pScreen;
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if (!pScreen)
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return; /* called before ready */
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if (!pDev || !pDev->coreEvents)
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return;
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if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
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{
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pScreenPriv = GetScreenPrivate (pScreen);
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if (!pPointer->confined)
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{
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newScreen = pScreen;
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(*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
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if (newScreen != pScreen)
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{
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pScreen = newScreen;
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(*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen,
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FALSE);
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pScreenPriv = GetScreenPrivate (pScreen);
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/* Smash the confine to the new screen */
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pPointer->limits.x2 = pScreen->width;
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pPointer->limits.y2 = pScreen->height;
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}
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}
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}
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/* Constrain the sprite to the current limits. */
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if (*x < pPointer->limits.x1)
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*x = pPointer->limits.x1;
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if (*x >= pPointer->limits.x2)
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*x = pPointer->limits.x2 - 1;
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if (*y < pPointer->limits.y1)
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*y = pPointer->limits.y1;
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if (*y >= pPointer->limits.y2)
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*y = pPointer->limits.y2 - 1;
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if (pPointer->x == *x && pPointer->y == *y &&
|
|
pPointer->pScreen == pScreen)
|
|
return;
|
|
|
|
miPointerMoved(pDev, pScreen, *x, *y);
|
|
}
|
|
|
|
void
|
|
miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
|
|
{
|
|
*x = MIPOINTER(pDev)->x;
|
|
*y = MIPOINTER(pDev)->y;
|
|
}
|
|
|
|
#ifdef XQUARTZ
|
|
#include <pthread.h>
|
|
void darwinEvents_lock(void);
|
|
void darwinEvents_unlock(void);
|
|
#endif
|
|
|
|
void
|
|
miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
|
|
{
|
|
int i, nevents;
|
|
int valuators[2];
|
|
|
|
miPointerMoved(pDev, pScreen, x, y);
|
|
|
|
/* generate motion notify */
|
|
valuators[0] = x;
|
|
valuators[1] = y;
|
|
|
|
if (!events)
|
|
{
|
|
events = InitEventList(GetMaximumEventsNum());
|
|
|
|
if (!events)
|
|
{
|
|
FatalError("Could not allocate event store.\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
nevents = GetPointerEvents(events, pDev, MotionNotify, 0, POINTER_SCREEN | POINTER_ABSOLUTE, 0, 2, valuators);
|
|
|
|
OsBlockSignals();
|
|
#ifdef XQUARTZ
|
|
darwinEvents_lock();
|
|
#endif
|
|
for (i = 0; i < nevents; i++)
|
|
mieqEnqueue(pDev, events[i].event);
|
|
#ifdef XQUARTZ
|
|
darwinEvents_unlock();
|
|
#endif
|
|
OsReleaseSignals();
|
|
}
|