97ab0c6eff
This reduces the matrix representation error after inverting a transformation matrix (although it doesn't eliminate it entirely). Perhaps we should extend Render to include 64-bit floating point transforms... |
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.. | ||
animcur.c | ||
filter.c | ||
glyph.c | ||
glyphstr.h | ||
Makefile.am | ||
matrix.c | ||
miindex.c | ||
mipict.c | ||
mipict.h | ||
mirect.c | ||
mitrap.c | ||
mitri.c | ||
picture.c | ||
picture.h | ||
picturestr.h | ||
render.c | ||
renderedge.c | ||
renderedge.h |