xserver-multidpi/fb/fbfill.c
Adam Jackson 7430fdb689 fb: Remove even/odd stipple slow-pathing
This is clearly meant to be a fast path, but it appears to be a net
loss at this point.

If you really wanted to ricer-tune here, note that the inner loop of
fbBltOne is a bit too complicated for gcc (at least 4.8.2), it doesn't
specialize the loop for the handful of legal values of bitsPerDst, which
means computing at runtime what could have been const-propped.

Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2014-10-27 15:45:38 -04:00

237 lines
7.6 KiB
C

/*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "fb.h"
static void
fbStipple(FbBits * dst, FbStride dstStride,
int dstX, int dstBpp,
int width, int height,
FbStip * stip, FbStride stipStride,
int stipWidth, int stipHeight,
FbBits fgand, FbBits fgxor,
FbBits bgand, FbBits bgxor,
int xRot, int yRot)
{
int stipX, stipY, sx;
int widthTmp;
int h, w;
int x, y;
modulus(-yRot, stipHeight, stipY);
modulus(dstX / dstBpp - xRot, stipWidth, stipX);
y = 0;
while (height) {
h = stipHeight - stipY;
if (h > height)
h = height;
height -= h;
widthTmp = width;
x = dstX;
sx = stipX;
while (widthTmp) {
w = (stipWidth - sx) * dstBpp;
if (w > widthTmp)
w = widthTmp;
widthTmp -= w;
fbBltOne(stip + stipY * stipStride,
stipStride,
sx,
dst + y * dstStride,
dstStride, x, dstBpp, w, h, fgand, fgxor, bgand, bgxor);
x += w;
sx = 0;
}
y += h;
stipY = 0;
}
}
void
fbFill(DrawablePtr pDrawable, GCPtr pGC, int x, int y, int width, int height)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
FbGCPrivPtr pPriv = fbGetGCPrivate(pGC);
fbGetDrawable(pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
switch (pGC->fillStyle) {
case FillSolid:
#ifndef FB_ACCESS_WRAPPER
if (pPriv->and || !pixman_fill((uint32_t *) dst, dstStride, dstBpp,
x + dstXoff, y + dstYoff,
width, height, pPriv->xor))
#endif
fbSolid(dst + (y + dstYoff) * dstStride,
dstStride,
(x + dstXoff) * dstBpp,
dstBpp, width * dstBpp, height, pPriv->and, pPriv->xor);
break;
case FillStippled:
case FillOpaqueStippled:{
PixmapPtr pStip = pGC->stipple;
int stipWidth = pStip->drawable.width;
int stipHeight = pStip->drawable.height;
if (dstBpp == 1) {
int alu;
FbBits *stip;
FbStride stipStride;
int stipBpp;
_X_UNUSED int stipXoff, stipYoff;
if (pGC->fillStyle == FillStippled)
alu = FbStipple1Rop(pGC->alu, pGC->fgPixel);
else
alu = FbOpaqueStipple1Rop(pGC->alu, pGC->fgPixel, pGC->bgPixel);
fbGetDrawable(&pStip->drawable, stip, stipStride, stipBpp, stipXoff,
stipYoff);
fbTile(dst + (y + dstYoff) * dstStride, dstStride, x + dstXoff,
width, height, stip, stipStride, stipWidth, stipHeight, alu,
pPriv->pm, dstBpp, (pGC->patOrg.x + pDrawable->x + dstXoff),
pGC->patOrg.y + pDrawable->y - y);
fbFinishAccess(&pStip->drawable);
}
else {
FbStip *stip;
FbStride stipStride;
int stipBpp;
_X_UNUSED int stipXoff, stipYoff;
FbBits fgand, fgxor, bgand, bgxor;
fgand = pPriv->and;
fgxor = pPriv->xor;
if (pGC->fillStyle == FillStippled) {
bgand = fbAnd(GXnoop, (FbBits) 0, FB_ALLONES);
bgxor = fbXor(GXnoop, (FbBits) 0, FB_ALLONES);
}
else {
bgand = pPriv->bgand;
bgxor = pPriv->bgxor;
}
fbGetStipDrawable(&pStip->drawable, stip, stipStride, stipBpp,
stipXoff, stipYoff);
fbStipple(dst + (y + dstYoff) * dstStride, dstStride,
(x + dstXoff) * dstBpp, dstBpp, width * dstBpp, height,
stip, stipStride, stipWidth, stipHeight,
fgand, fgxor, bgand, bgxor,
pGC->patOrg.x + pDrawable->x + dstXoff,
pGC->patOrg.y + pDrawable->y - y);
fbFinishAccess(&pStip->drawable);
}
break;
}
case FillTiled:{
PixmapPtr pTile = pGC->tile.pixmap;
FbBits *tile;
FbStride tileStride;
int tileBpp;
int tileWidth;
int tileHeight;
_X_UNUSED int tileXoff, tileYoff;
fbGetDrawable(&pTile->drawable, tile, tileStride, tileBpp, tileXoff,
tileYoff);
tileWidth = pTile->drawable.width;
tileHeight = pTile->drawable.height;
fbTile(dst + (y + dstYoff) * dstStride,
dstStride,
(x + dstXoff) * dstBpp,
width * dstBpp, height,
tile,
tileStride,
tileWidth * tileBpp,
tileHeight,
pGC->alu,
pPriv->pm,
dstBpp,
(pGC->patOrg.x + pDrawable->x + dstXoff) * dstBpp,
pGC->patOrg.y + pDrawable->y - y);
fbFinishAccess(&pTile->drawable);
break;
}
}
fbValidateDrawable(pDrawable);
fbFinishAccess(pDrawable);
}
void
fbSolidBoxClipped(DrawablePtr pDrawable,
RegionPtr pClip,
int x1, int y1, int x2, int y2, FbBits and, FbBits xor)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
BoxPtr pbox;
int nbox;
int partX1, partX2, partY1, partY2;
fbGetDrawable(pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
for (nbox = RegionNumRects(pClip), pbox = RegionRects(pClip);
nbox--; pbox++) {
partX1 = pbox->x1;
if (partX1 < x1)
partX1 = x1;
partX2 = pbox->x2;
if (partX2 > x2)
partX2 = x2;
if (partX2 <= partX1)
continue;
partY1 = pbox->y1;
if (partY1 < y1)
partY1 = y1;
partY2 = pbox->y2;
if (partY2 > y2)
partY2 = y2;
if (partY2 <= partY1)
continue;
#ifndef FB_ACCESS_WRAPPER
if (and || !pixman_fill((uint32_t *) dst, dstStride, dstBpp,
partX1 + dstXoff, partY1 + dstYoff,
(partX2 - partX1), (partY2 - partY1), xor))
#endif
fbSolid(dst + (partY1 + dstYoff) * dstStride,
dstStride,
(partX1 + dstXoff) * dstBpp,
dstBpp,
(partX2 - partX1) * dstBpp, (partY2 - partY1), and, xor);
}
fbFinishAccess(pDrawable);
}