xserver-multidpi/hw
Robert Mader 7c6f17790d xwayland: Use buffer_damage instead of surface damage if available
When a viewport is set, damage will only work properly when using
wl_surface_damage_buffer instead of wl_surface_damage.

When no viewport is set, there should be no difference between
surface and buffer damage.

This is a preparation patch for using viewport to add support for fake
mode-changes through xrandr for apps which want to change the resolution
when going fullscreen.

Changes by Hans de Goede <hdegoede@redhat.com>:
-Split the damage changes out into their own patch
-Add xwl_surface_damage helper
-Also use buffer_damage / the new helper for the present and cursor code

Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
2019-10-12 12:19:14 +02:00
..
dmx Fix various spelling errors 2019-10-01 17:05:28 +00:00
kdrive Fix various spelling errors 2019-10-01 17:05:28 +00:00
vfb vfb: add DRI3/glamor support 2019-10-11 12:03:42 +00:00
xfree86 glamor_egl: disable modifiers via glamor_init() 2019-10-11 12:03:42 +00:00
xnest Add ddxInputThread call from os layer into ddx layer 2019-02-25 15:48:03 +00:00
xquartz XQuartz: translate additional mouse buttons 2019-08-24 00:57:02 +00:00
xwayland xwayland: Use buffer_damage instead of surface damage if available 2019-10-12 12:19:14 +02:00
xwin hw/xwin: Add -icon option to set the screen window icon in windowed mode 2019-09-18 19:11:45 +00:00
Makefile.am Xwayland DDX 2014-04-03 15:19:22 -07:00
meson.build meson: Move Xvfb build under an option. 2017-09-20 13:19:21 -04:00