xserver-multidpi/glamor/glamor_fbo.c
Keith Packard 181a4bd0cc glamor: Preserve GL_RED bits in R channel when destination is GL_RED [v2]
A1 and A8 pixmaps are usually stored in the Red channel to conform
with more recent GL versions. When using these pixmaps as mask values,
that works great. When using these pixmaps as source values, then the
value we want depends on what the destination looks like.

For RGBA or RGB destinations, then we want to use the Red channel
for A values and leave RGB all set to zero.

For A destinations, then we want to leave the R values in the Red
channel so that they end up in the Red channel of the output.

This patch adds a helper function, glamor_bind_texture, which performs
the glBindTexture call along with setting the swizzle parameter
correctly for the Red channel. The swizzle parameter for the Alpha
channel doesn't depend on the destination as it's safe to leave it
always swizzled from the Red channel.

This fixes incorrect rendering in firefox for this page:

	https://gfycat.com/HoarseCheapAmericankestrel

while not breaking rendering for this page:

	https://feedly.com

v2: Add change accidentally left in patch for missing
    glDisable(GL_COLOR_LOGIC_OP).
    Found by Emil Velikov <emil.l.velikov@gmail.com>

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63397
Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
2016-05-26 09:17:59 -07:00

579 lines
17 KiB
C

/*
* Copyright © 2009 Intel Corporation
* Copyright © 1998 Keith Packard
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Zhigang Gong <zhigang.gong@gmail.com>
*
*/
#include <stdlib.h>
#include "glamor_priv.h"
#define GLAMOR_CACHE_EXPIRE_MAX 100
#define GLAMOR_CACHE_DEFAULT 0
#define GLAMOR_CACHE_EXACT_SIZE 1
//#define NO_FBO_CACHE 1
#define FBO_CACHE_THRESHOLD (256*1024*1024)
/* Loop from the tail to the head. */
#define xorg_list_for_each_entry_reverse(pos, head, member) \
for (pos = __container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = __container_of(pos->member.prev, pos, member))
#define xorg_list_for_each_entry_safe_reverse(pos, tmp, head, member) \
for (pos = __container_of((head)->prev, pos, member), \
tmp = __container_of(pos->member.prev, pos, member); \
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
inline static int
cache_wbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_WCOUNT)
order = CACHE_BUCKET_WCOUNT - 1;
return order;
}
inline static int
cache_hbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_HCOUNT)
order = CACHE_BUCKET_HCOUNT - 1;
return order;
}
static int
cache_format(GLenum format)
{
switch (format) {
case GL_ALPHA:
case GL_LUMINANCE:
case GL_RED:
return 2;
case GL_RGB:
return 1;
case GL_RGBA:
return 0;
default:
return -1;
}
}
static glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
int w, int h, GLenum format)
{
struct xorg_list *cache;
glamor_pixmap_fbo *fbo_entry, *ret_fbo = NULL;
int n_format;
#ifdef NO_FBO_CACHE
return NULL;
#else
n_format = cache_format(format);
if (n_format == -1)
return NULL;
cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(w)]
[cache_hbucket(h)];
xorg_list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width == w && fbo_entry->height == h) {
DEBUGF("Request w %d h %d format %x \n", w, h, format);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex, fbo_entry->format);
assert(format == fbo_entry->format);
xorg_list_del(&fbo_entry->list);
ret_fbo = fbo_entry;
break;
}
}
if (ret_fbo)
glamor_priv->fbo_cache_watermark -= ret_fbo->width * ret_fbo->height;
assert(glamor_priv->fbo_cache_watermark >= 0);
return ret_fbo;
#endif
}
static void
glamor_purge_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
glamor_make_current(glamor_priv);
if (fbo->fb)
glDeleteFramebuffers(1, &fbo->fb);
if (fbo->tex)
glDeleteTextures(1, &fbo->tex);
free(fbo);
}
static void
glamor_pixmap_fbo_cache_put(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
struct xorg_list *cache;
int n_format;
#ifdef NO_FBO_CACHE
glamor_purge_fbo(fbo);
return;
#else
n_format = cache_format(fbo->format);
if (fbo->fb == 0 || fbo->external || n_format == -1
|| glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) {
glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX;
glamor_fbo_expire(glamor_priv);
glamor_purge_fbo(glamor_priv, fbo);
return;
}
cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF
("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n",
fbo, cache, fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
/* Reset the texture swizzle that may have been set by
* glamor_picture.c. Don't reset GL_RED -> GL_ALPHA swizzle, though
*/
if (glamor_priv->has_texture_swizzle && n_format != 2) {
glamor_make_current(glamor_priv);
glBindTexture(GL_TEXTURE_2D, fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
}
glamor_priv->fbo_cache_watermark += fbo->width * fbo->height;
xorg_list_add(&fbo->list, cache);
fbo->expire = glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
#endif
}
static int
glamor_pixmap_ensure_fb(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
int status, err = 0;
glamor_make_current(glamor_priv);
if (fbo->fb == 0)
glGenFramebuffers(1, &fbo->fb);
assert(fbo->tex != 0);
glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, fbo->tex, 0);
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
const char *str;
switch (status) {
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
str = "incomplete attachment";
break;
case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
str = "incomplete/missing attachment";
break;
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
str = "incomplete draw buffer";
break;
case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
str = "incomplete read buffer";
break;
case GL_FRAMEBUFFER_UNSUPPORTED:
str = "unsupported";
break;
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
str = "incomplete multiple";
break;
default:
str = "unknown error";
break;
}
glamor_fallback("glamor: Failed to create fbo, %s\n", str);
err = -1;
}
return err;
}
glamor_pixmap_fbo *
glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, GLint tex, int flag)
{
glamor_pixmap_fbo *fbo;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
xorg_list_init(&fbo->list);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->external = FALSE;
fbo->format = format;
if (flag == CREATE_PIXMAP_USAGE_SHARED)
fbo->external = TRUE;
if (flag != GLAMOR_CREATE_FBO_NO_FBO) {
if (glamor_pixmap_ensure_fb(glamor_priv, fbo) != 0) {
glamor_purge_fbo(glamor_priv, fbo);
fbo = NULL;
}
}
return fbo;
}
void
glamor_fbo_expire(glamor_screen_private *glamor_priv)
{
struct xorg_list *cache;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i, j, k;
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache,
list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
break;
}
glamor_priv->fbo_cache_watermark -=
fbo_entry->width * fbo_entry->height;
xorg_list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache,
fbo_entry, fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
}
void
glamor_init_pixmap_fbo(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
int i, j, k;
glamor_priv = glamor_get_screen_private(screen);
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
xorg_list_init(&glamor_priv->fbo_cache[i][j][k]);
}
glamor_priv->fbo_cache_watermark = 0;
}
void
glamor_fini_pixmap_fbo(ScreenPtr screen)
{
struct xorg_list *cache;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i, j, k;
glamor_priv = glamor_get_screen_private(screen);
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache,
list) {
xorg_list_del(&fbo_entry->list);
glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
}
void
glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
xorg_list_del(&fbo->list);
glamor_pixmap_fbo_cache_put(glamor_priv, fbo);
}
static int
_glamor_create_tex(glamor_screen_private *glamor_priv,
int w, int h, GLenum format)
{
unsigned int tex;
glamor_make_current(glamor_priv);
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
if (format == glamor_priv->one_channel_format && format == GL_RED)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_RED);
glamor_priv->suppress_gl_out_of_memory_logging = true;
glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0,
format, GL_UNSIGNED_BYTE, NULL);
glamor_priv->suppress_gl_out_of_memory_logging = false;
if (glGetError() == GL_OUT_OF_MEMORY) {
if (!glamor_priv->logged_any_fbo_allocation_failure) {
LogMessageVerb(X_WARNING, 0, "glamor: Failed to allocate %dx%d "
"FBO due to GL_OUT_OF_MEMORY.\n", w, h);
LogMessageVerb(X_WARNING, 0,
"glamor: Expect reduced performance.\n");
glamor_priv->logged_any_fbo_allocation_failure = true;
}
glDeleteTextures(1, &tex);
return 0;
}
return tex;
}
glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
glamor_pixmap_fbo *fbo;
GLint tex = 0;
if (flag == GLAMOR_CREATE_FBO_NO_FBO || flag == CREATE_PIXMAP_USAGE_SHARED)
goto new_fbo;
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format);
if (fbo)
return fbo;
new_fbo:
tex = _glamor_create_tex(glamor_priv, w, h, format);
if (!tex)
return NULL;
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag);
return fbo;
}
/**
* Create storage for the w * h region, using FBOs of the GL's maximum
* supported size.
*/
glamor_pixmap_fbo *
glamor_create_fbo_array(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag,
int block_w, int block_h,
glamor_pixmap_private *priv)
{
int block_wcnt;
int block_hcnt;
glamor_pixmap_fbo **fbo_array;
BoxPtr box_array;
int i, j;
priv->block_w = block_w;
priv->block_h = block_h;
block_wcnt = (w + block_w - 1) / block_w;
block_hcnt = (h + block_h - 1) / block_h;
box_array = calloc(block_wcnt * block_hcnt, sizeof(box_array[0]));
if (box_array == NULL)
return NULL;
fbo_array = calloc(block_wcnt * block_hcnt, sizeof(glamor_pixmap_fbo *));
if (fbo_array == NULL) {
free(box_array);
return FALSE;
}
for (i = 0; i < block_hcnt; i++) {
int block_y1, block_y2;
int fbo_w, fbo_h;
block_y1 = i * block_h;
block_y2 = (block_y1 + block_h) > h ? h : (block_y1 + block_h);
fbo_h = block_y2 - block_y1;
for (j = 0; j < block_wcnt; j++) {
box_array[i * block_wcnt + j].x1 = j * block_w;
box_array[i * block_wcnt + j].y1 = block_y1;
box_array[i * block_wcnt + j].x2 =
(j + 1) * block_w > w ? w : (j + 1) * block_w;
box_array[i * block_wcnt + j].y2 = block_y2;
fbo_w =
box_array[i * block_wcnt + j].x2 - box_array[i * block_wcnt +
j].x1;
fbo_array[i * block_wcnt + j] = glamor_create_fbo(glamor_priv,
fbo_w, fbo_h,
format,
GLAMOR_CREATE_PIXMAP_FIXUP);
if (fbo_array[i * block_wcnt + j] == NULL)
goto cleanup;
}
}
priv->box = box_array[0];
priv->box_array = box_array;
priv->fbo_array = fbo_array;
priv->block_wcnt = block_wcnt;
priv->block_hcnt = block_hcnt;
return fbo_array[0];
cleanup:
for (i = 0; i < block_wcnt * block_hcnt; i++)
if (fbo_array[i])
glamor_destroy_fbo(glamor_priv, fbo_array[i]);
free(box_array);
free(fbo_array);
return NULL;
}
glamor_pixmap_fbo *
glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
{
glamor_pixmap_fbo *fbo;
if (pixmap_priv == NULL)
return NULL;
fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
pixmap_priv->fbo = NULL;
return fbo;
}
/* The pixmap must not be attached to another fbo. */
void
glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
{
glamor_pixmap_private *pixmap_priv;
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv->fbo)
return;
pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
pixmap_priv->gl_fbo = GLAMOR_FBO_NORMAL;
pixmap->devPrivate.ptr = NULL;
default:
break;
}
}
void
glamor_pixmap_destroy_fbo(PixmapPtr pixmap)
{
ScreenPtr screen = pixmap->drawable.pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
glamor_pixmap_fbo *fbo;
if (glamor_pixmap_priv_is_large(priv)) {
int i;
for (i = 0; i < priv->block_wcnt * priv->block_hcnt; i++)
glamor_destroy_fbo(glamor_priv, priv->fbo_array[i]);
free(priv->fbo_array);
priv->fbo_array = NULL;
}
else {
fbo = glamor_pixmap_detach_fbo(priv);
if (fbo)
glamor_destroy_fbo(glamor_priv, fbo);
}
}
Bool
glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
{
glamor_screen_private *glamor_priv;
glamor_pixmap_private *pixmap_priv;
glamor_pixmap_fbo *fbo;
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv->fbo == NULL) {
fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format, flag);
if (fbo == NULL)
return FALSE;
glamor_pixmap_attach_fbo(pixmap, fbo);
}
else {
/* We do have a fbo, but it may lack of fb or tex. */
if (!pixmap_priv->fbo->tex)
pixmap_priv->fbo->tex =
_glamor_create_tex(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format);
if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->fbo->fb == 0)
if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->fbo) != 0)
return FALSE;
}
return TRUE;
}
_X_EXPORT void
glamor_pixmap_exchange_fbos(PixmapPtr front, PixmapPtr back)
{
glamor_pixmap_private *front_priv, *back_priv;
glamor_pixmap_fbo *temp_fbo;
front_priv = glamor_get_pixmap_private(front);
back_priv = glamor_get_pixmap_private(back);
temp_fbo = front_priv->fbo;
front_priv->fbo = back_priv->fbo;
back_priv->fbo = temp_fbo;
}