a4005c15fb
Create fbPrepareAccess macros to call into the driver to set up the wfbReadMemory and wfbWriteWemory pointers. Call these from fbGetDrawable and fbGetStipDrawable. Add the READ and WRITE macros, which expand to simple memory accesses for fb, and calls through the function pointers for wfb. Add fbFinishAccess macro to give the driver an opportunity to clean up. Add calls to this in the appropriate places.
378 lines
8.7 KiB
C
378 lines
8.7 KiB
C
/*
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* Id: fbwindow.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
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*
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdlib.h>
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#include "fb.h"
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#ifdef USE_MMX
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#include "fbmmx.h"
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#endif
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Bool
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fbCreateWindow(WindowPtr pWin)
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{
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#ifndef FB_NO_WINDOW_PIXMAPS
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pWin->devPrivates[fbWinPrivateIndex].ptr =
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(pointer) fbGetScreenPixmap(pWin->drawable.pScreen);
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#endif
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#ifdef FB_SCREEN_PRIVATE
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if (pWin->drawable.bitsPerPixel == 32)
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pWin->drawable.bitsPerPixel = fbGetScreenPrivate(pWin->drawable.pScreen)->win32bpp;
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#endif
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return TRUE;
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}
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Bool
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fbDestroyWindow(WindowPtr pWin)
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{
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return TRUE;
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}
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Bool
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fbMapWindow(WindowPtr pWindow)
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{
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return TRUE;
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}
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Bool
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fbPositionWindow(WindowPtr pWin, int x, int y)
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{
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return TRUE;
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}
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Bool
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fbUnmapWindow(WindowPtr pWindow)
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{
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return TRUE;
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}
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void
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fbCopyWindowProc (DrawablePtr pSrcDrawable,
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DrawablePtr pDstDrawable,
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GCPtr pGC,
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BoxPtr pbox,
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int nbox,
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int dx,
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int dy,
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Bool reverse,
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Bool upsidedown,
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Pixel bitplane,
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void *closure)
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{
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FbBits *src;
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FbStride srcStride;
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int srcBpp;
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int srcXoff, srcYoff;
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FbBits *dst;
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FbStride dstStride;
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int dstBpp;
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int dstXoff, dstYoff;
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fbGetDrawable (pSrcDrawable, src, srcStride, srcBpp, srcXoff, srcYoff);
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fbGetDrawable (pDstDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
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while (nbox--)
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{
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fbBlt (src + (pbox->y1 + dy + srcYoff) * srcStride,
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srcStride,
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(pbox->x1 + dx + srcXoff) * srcBpp,
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dst + (pbox->y1 + dstYoff) * dstStride,
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dstStride,
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(pbox->x1 + dstXoff) * dstBpp,
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(pbox->x2 - pbox->x1) * dstBpp,
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(pbox->y2 - pbox->y1),
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GXcopy,
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FB_ALLONES,
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dstBpp,
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reverse,
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upsidedown);
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pbox++;
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}
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fbFinishAccess (pDstDrawable);
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fbFinishAccess (pSrcDrawable);
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}
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void
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fbCopyWindow(WindowPtr pWin,
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DDXPointRec ptOldOrg,
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RegionPtr prgnSrc)
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{
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RegionRec rgnDst;
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int dx, dy;
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PixmapPtr pPixmap = fbGetWindowPixmap (pWin);
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DrawablePtr pDrawable = &pPixmap->drawable;
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dx = ptOldOrg.x - pWin->drawable.x;
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dy = ptOldOrg.y - pWin->drawable.y;
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REGION_TRANSLATE(pWin->drawable.pScreen, prgnSrc, -dx, -dy);
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REGION_NULL (pWin->drawable.pScreen, &rgnDst);
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REGION_INTERSECT(pWin->drawable.pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
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#ifdef COMPOSITE
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if (pPixmap->screen_x || pPixmap->screen_y)
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REGION_TRANSLATE (pWin->drawable.pScreen, &rgnDst,
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-pPixmap->screen_x, -pPixmap->screen_y);
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#endif
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fbCopyRegion (pDrawable, pDrawable,
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0,
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&rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
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REGION_UNINIT(pWin->drawable.pScreen, &rgnDst);
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fbValidateDrawable (&pWin->drawable);
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}
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Bool
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fbChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
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{
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PixmapPtr pPixmap;
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if (mask & CWBackPixmap)
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{
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if (pWin->backgroundState == BackgroundPixmap)
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{
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pPixmap = pWin->background.pixmap;
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#ifdef FB_24_32BIT
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if (pPixmap->drawable.bitsPerPixel != pWin->drawable.bitsPerPixel)
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{
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pPixmap = fb24_32ReformatTile (pPixmap,
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pWin->drawable.bitsPerPixel);
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if (pPixmap)
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{
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(*pWin->drawable.pScreen->DestroyPixmap) (pWin->background.pixmap);
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pWin->background.pixmap = pPixmap;
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}
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}
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#endif
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if (FbEvenTile (pPixmap->drawable.width *
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pPixmap->drawable.bitsPerPixel))
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fbPadPixmap (pPixmap);
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}
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}
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if (mask & CWBorderPixmap)
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{
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if (pWin->borderIsPixel == FALSE)
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{
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pPixmap = pWin->border.pixmap;
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#ifdef FB_24_32BIT
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if (pPixmap->drawable.bitsPerPixel !=
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pWin->drawable.bitsPerPixel)
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{
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pPixmap = fb24_32ReformatTile (pPixmap,
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pWin->drawable.bitsPerPixel);
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if (pPixmap)
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{
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(*pWin->drawable.pScreen->DestroyPixmap) (pWin->border.pixmap);
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pWin->border.pixmap = pPixmap;
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}
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}
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#endif
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if (FbEvenTile (pPixmap->drawable.width *
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pPixmap->drawable.bitsPerPixel))
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fbPadPixmap (pPixmap);
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}
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}
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return TRUE;
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}
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void
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fbFillRegionSolid (DrawablePtr pDrawable,
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RegionPtr pRegion,
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FbBits and,
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FbBits xor)
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{
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FbBits *dst;
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FbStride dstStride;
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int dstBpp;
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int dstXoff, dstYoff;
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int n = REGION_NUM_RECTS(pRegion);
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BoxPtr pbox = REGION_RECTS(pRegion);
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#ifdef USE_MMX
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int has_mmx = 0;
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if (!and && fbHaveMMX())
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has_mmx = 1;
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#endif
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fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
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while (n--)
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{
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#ifdef USE_MMX
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if (!has_mmx || !fbSolidFillmmx (pDrawable,
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pbox->x1,
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pbox->y1,
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(pbox->x2 - pbox->x1),
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(pbox->y2 - pbox->y1), xor)) {
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#endif
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fbSolid (dst + (pbox->y1 + dstYoff) * dstStride,
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dstStride,
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(pbox->x1 + dstXoff) * dstBpp,
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dstBpp,
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(pbox->x2 - pbox->x1) * dstBpp,
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pbox->y2 - pbox->y1,
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and, xor);
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#ifdef USE_MMX
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}
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#endif
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fbValidateDrawable (pDrawable);
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pbox++;
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}
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fbFinishAccess (pDrawable);
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}
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#ifdef PANORAMIX
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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void
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fbFillRegionTiled (DrawablePtr pDrawable,
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RegionPtr pRegion,
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PixmapPtr pTile)
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{
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FbBits *dst;
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FbStride dstStride;
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int dstBpp;
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int dstXoff, dstYoff;
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FbBits *tile;
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FbStride tileStride;
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int tileBpp;
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int tileXoff, tileYoff; /* XXX assumed to be zero */
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int tileWidth, tileHeight;
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int n = REGION_NUM_RECTS(pRegion);
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BoxPtr pbox = REGION_RECTS(pRegion);
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int xRot = pDrawable->x;
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int yRot = pDrawable->y;
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#ifdef PANORAMIX
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if(!noPanoramiXExtension)
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{
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int index = pDrawable->pScreen->myNum;
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if(&WindowTable[index]->drawable == pDrawable)
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{
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xRot -= panoramiXdataPtr[index].x;
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yRot -= panoramiXdataPtr[index].y;
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}
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}
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#endif
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fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
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fbGetDrawable (&pTile->drawable, tile, tileStride, tileBpp, tileXoff, tileYoff);
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tileWidth = pTile->drawable.width;
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tileHeight = pTile->drawable.height;
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xRot += dstXoff;
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yRot += dstYoff;
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while (n--)
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{
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fbTile (dst + (pbox->y1 + dstYoff) * dstStride,
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dstStride,
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(pbox->x1 + dstXoff) * dstBpp,
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(pbox->x2 - pbox->x1) * dstBpp,
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pbox->y2 - pbox->y1,
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tile,
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tileStride,
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tileWidth * dstBpp,
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tileHeight,
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GXcopy,
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FB_ALLONES,
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dstBpp,
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xRot * dstBpp,
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yRot - (pbox->y1 + dstYoff));
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pbox++;
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}
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fbFinishAccess (&pTile->drawable);
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fbFinishAccess (pDrawable);
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}
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void
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fbPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
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{
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WindowPtr pBgWin;
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switch (what) {
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case PW_BACKGROUND:
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switch (pWin->backgroundState) {
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case None:
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break;
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case ParentRelative:
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do {
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pWin = pWin->parent;
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} while (pWin->backgroundState == ParentRelative);
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(*pWin->drawable.pScreen->PaintWindowBackground)(pWin, pRegion,
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what);
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break;
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case BackgroundPixmap:
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fbFillRegionTiled (&pWin->drawable,
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pRegion,
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pWin->background.pixmap);
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break;
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case BackgroundPixel:
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fbFillRegionSolid (&pWin->drawable,
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pRegion,
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0,
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fbReplicatePixel (pWin->background.pixel,
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pWin->drawable.bitsPerPixel));
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break;
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}
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break;
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case PW_BORDER:
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if (pWin->borderIsPixel)
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{
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fbFillRegionSolid (&pWin->drawable,
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pRegion,
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0,
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fbReplicatePixel (pWin->border.pixel,
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pWin->drawable.bitsPerPixel));
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}
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else
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{
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for (pBgWin = pWin;
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pBgWin->backgroundState == ParentRelative;
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pBgWin = pBgWin->parent);
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fbFillRegionTiled (&pBgWin->drawable,
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pRegion,
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pWin->border.pixmap);
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}
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break;
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}
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fbValidateDrawable (&pWin->drawable);
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}
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