xserver-multidpi/glamor/glamor_copyarea.c
2011-09-26 16:46:33 +08:00

185 lines
5.9 KiB
C

/*
* Copyright © 2008 Intel Corporation
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glamor_priv.h"
/** @file glamor_copyarea.c
*
* GC CopyArea implementation
*/
void
glamor_copy_n_to_n(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
glamor_screen_private *glamor_priv =
glamor_get_screen_private(dst->pScreen);
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
int i;
float vertices[4][2], texcoords[4][2];
glamor_pixmap_private *src_pixmap_priv;
src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
if (src == dst) {
glamor_fallback("glamor_copy_n_to_n with same src/dst\n");
goto fail;
}
if (!src_pixmap_priv || !src_pixmap_priv->tex) {
glamor_fallback("glamor_copy_n_to_n with non-texture src\n");
goto fail;
}
if (!glamor_set_destination_pixmap(dst_pixmap))
goto fail;
if (gc) {
glamor_set_alu(gc->alu);
if (!glamor_set_planemask(dst_pixmap, gc->planemask))
goto fail;
}
glBindTexture(GL_TEXTURE_2D, src_pixmap_priv->tex);
glEnable(GL_TEXTURE_2D);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glVertexPointer(2, GL_FLOAT, sizeof(float) * 2, vertices);
glEnableClientState(GL_VERTEX_ARRAY);
glClientActiveTexture(GL_TEXTURE0);
glTexCoordPointer(2, GL_FLOAT, sizeof(float) * 2, texcoords);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
assert(GLEW_ARB_fragment_shader);
glUseProgramObjectARB(glamor_priv->finish_access_prog);
for (i = 0; i < nbox; i++) {
vertices[0][0] = v_from_x_coord_x(dst_pixmap, box[i].x1);
vertices[0][1] = v_from_x_coord_y(dst_pixmap, box[i].y1);
vertices[1][0] = v_from_x_coord_x(dst_pixmap, box[i].x2);
vertices[1][1] = v_from_x_coord_y(dst_pixmap, box[i].y1);
vertices[2][0] = v_from_x_coord_x(dst_pixmap, box[i].x2);
vertices[2][1] = v_from_x_coord_y(dst_pixmap, box[i].y2);
vertices[3][0] = v_from_x_coord_x(dst_pixmap, box[i].x1);
vertices[3][1] = v_from_x_coord_y(dst_pixmap, box[i].y2);
texcoords[0][0] = t_from_x_coord_x(src_pixmap, box[i].x1 + dx);
texcoords[0][1] = t_from_x_coord_y(src_pixmap, box[i].y1 + dy);
texcoords[1][0] = t_from_x_coord_x(src_pixmap, box[i].x2 + dx);
texcoords[1][1] = t_from_x_coord_y(src_pixmap, box[i].y1 + dy);
texcoords[2][0] = t_from_x_coord_x(src_pixmap, box[i].x2 + dx);
texcoords[2][1] = t_from_x_coord_y(src_pixmap, box[i].y2 + dy);
texcoords[3][0] = t_from_x_coord_x(src_pixmap, box[i].x1 + dx);
texcoords[3][1] = t_from_x_coord_y(src_pixmap, box[i].y2 + dy);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
glUseProgramObjectARB(0);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_2D);
#if 0
for (i = 0; i < nbox; i++) {
glRasterPos2i(box[i].x1 - dst_pixmap->screen_x,
box[i].y1 - dst_pixmap->screen_y);
glCopyPixels(box[i].x1 + dx - src_pixmap->screen_x,
box[i].y1 + dy - src_pixmap->screen_y,
box[i].x2 - box[i].x1,
box[i].y2 - box[i].y1,
GL_COLOR);
}
#endif
return;
fail:
glamor_fallback("glamor_copy_area() from %p to %p (%c,%c)\n", src, dst,
glamor_get_drawable_location(src),
glamor_get_drawable_location(dst));
if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) {
if (glamor_prepare_access(src, GLAMOR_ACCESS_RO)) {
fbCopyNtoN(src, dst, gc, box, nbox,
dx, dy, reverse, upsidedown, bitplane,
closure);
glamor_finish_access(src);
}
glamor_finish_access(dst);
}
glamor_set_alu(GXcopy);
glamor_set_planemask(dst_pixmap, ~0);
}
RegionPtr
glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc,
int srcx, int srcy, int width, int height, int dstx, int dsty)
{
#if 0
ScreenPtr screen = dst->pScreen;
PixmapPtr screen_pixmap = screen->GetScreenPixmap(screen);
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
glamor_pixmap_private *src_priv = glamor_get_pixmap_private(src_pixmap);
#endif
RegionPtr region;
region = miDoCopy(src, dst, gc,
srcx, srcy, width, height,
dstx, dsty, glamor_copy_n_to_n, 0, NULL);
return region;
#if 0
fail:
glamor_fallback("glamor_copy_area from %p to %p (%c,%c)\n", src, dst,
glamor_get_drawable_location(src),
glamor_get_drawable_location(dst));
region = NULL;
if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) {
if (glamor_prepare_access(src, GLAMOR_ACCESS_RO)) {
region = fbCopyArea(src, dst, gc, srcx, srcy, width, height,
dstx, dsty);
glamor_finish_access(src);
}
glamor_finish_access(dst);
}
return region;
#endif
}