xserver-multidpi/hw/xfree86/ramdac/xf86Cursor.c
Paulo Cesar Pereira de Andrade 49f77fff14 Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.

  This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)

  LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.

  xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 05:43:34 -02:00

471 lines
14 KiB
C

#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#include "xf86.h"
#include "xf86CursorPriv.h"
#include "colormapst.h"
#include "cursorstr.h"
/* FIXME: This was added with the ABI change of the miPointerSpriteFuncs for
* MPX.
* inputInfo is needed to pass the core pointer as the default argument into
* the cursor functions.
*
* Externing inputInfo is not the nice way to do it but it works.
*/
#include "inputstr.h"
extern InputInfo inputInfo;
static int xf86CursorScreenKeyIndex;
DevPrivateKey xf86CursorScreenKey = &xf86CursorScreenKeyIndex;
/* sprite functions */
static Bool xf86CursorRealizeCursor(DeviceIntPtr, ScreenPtr, CursorPtr);
static Bool xf86CursorUnrealizeCursor(DeviceIntPtr, ScreenPtr, CursorPtr);
static void xf86CursorSetCursor(DeviceIntPtr, ScreenPtr, CursorPtr, int, int);
static void xf86CursorMoveCursor(DeviceIntPtr, ScreenPtr, int, int);
static Bool xf86DeviceCursorInitialize(DeviceIntPtr, ScreenPtr);
static void xf86DeviceCursorCleanup(DeviceIntPtr, ScreenPtr);
static miPointerSpriteFuncRec xf86CursorSpriteFuncs = {
xf86CursorRealizeCursor,
xf86CursorUnrealizeCursor,
xf86CursorSetCursor,
xf86CursorMoveCursor,
xf86DeviceCursorInitialize,
xf86DeviceCursorCleanup
};
/* Screen functions */
static void xf86CursorInstallColormap(ColormapPtr);
static void xf86CursorRecolorCursor(DeviceIntPtr pDev, ScreenPtr, CursorPtr, Bool);
static Bool xf86CursorCloseScreen(int, ScreenPtr);
static void xf86CursorQueryBestSize(int, unsigned short*, unsigned short*,
ScreenPtr);
/* ScrnInfoRec functions */
static void xf86CursorEnableDisableFBAccess(int, Bool);
static Bool xf86CursorSwitchMode(int, DisplayModePtr,int);
Bool
xf86InitCursor(
ScreenPtr pScreen,
xf86CursorInfoPtr infoPtr
)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
xf86CursorScreenPtr ScreenPriv;
miPointerScreenPtr PointPriv;
if (!xf86InitHardwareCursor(pScreen, infoPtr))
return FALSE;
ScreenPriv = xcalloc(1, sizeof(xf86CursorScreenRec));
if (!ScreenPriv)
return FALSE;
dixSetPrivate(&pScreen->devPrivates, xf86CursorScreenKey, ScreenPriv);
ScreenPriv->SWCursor = TRUE;
ScreenPriv->isUp = FALSE;
ScreenPriv->CurrentCursor = NULL;
ScreenPriv->CursorInfoPtr = infoPtr;
ScreenPriv->PalettedCursor = FALSE;
ScreenPriv->pInstalledMap = NULL;
ScreenPriv->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = xf86CursorCloseScreen;
ScreenPriv->QueryBestSize = pScreen->QueryBestSize;
pScreen->QueryBestSize = xf86CursorQueryBestSize;
ScreenPriv->RecolorCursor = pScreen->RecolorCursor;
pScreen->RecolorCursor = xf86CursorRecolorCursor;
if ((infoPtr->pScrn->bitsPerPixel == 8) &&
!(infoPtr->Flags & HARDWARE_CURSOR_TRUECOLOR_AT_8BPP)) {
ScreenPriv->InstallColormap = pScreen->InstallColormap;
pScreen->InstallColormap = xf86CursorInstallColormap;
ScreenPriv->PalettedCursor = TRUE;
}
PointPriv = dixLookupPrivate(&pScreen->devPrivates, miPointerScreenKey);
ScreenPriv->showTransparent = PointPriv->showTransparent;
if (infoPtr->Flags & HARDWARE_CURSOR_SHOW_TRANSPARENT)
PointPriv->showTransparent = TRUE;
else
PointPriv->showTransparent = FALSE;
ScreenPriv->spriteFuncs = PointPriv->spriteFuncs;
PointPriv->spriteFuncs = &xf86CursorSpriteFuncs;
ScreenPriv->EnableDisableFBAccess = pScrn->EnableDisableFBAccess;
ScreenPriv->SwitchMode = pScrn->SwitchMode;
ScreenPriv->ForceHWCursorCount = 0;
ScreenPriv->HWCursorForced = FALSE;
pScrn->EnableDisableFBAccess = xf86CursorEnableDisableFBAccess;
if (pScrn->SwitchMode)
pScrn->SwitchMode = xf86CursorSwitchMode;
return TRUE;
}
/***** Screen functions *****/
static Bool
xf86CursorCloseScreen(int i, ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
miPointerScreenPtr PointPriv = (miPointerScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, miPointerScreenKey);
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (ScreenPriv->isUp && pScrn->vtSema)
xf86SetCursor(pScreen, NullCursor, ScreenPriv->x, ScreenPriv->y);
pScreen->CloseScreen = ScreenPriv->CloseScreen;
pScreen->QueryBestSize = ScreenPriv->QueryBestSize;
pScreen->RecolorCursor = ScreenPriv->RecolorCursor;
if (ScreenPriv->InstallColormap)
pScreen->InstallColormap = ScreenPriv->InstallColormap;
PointPriv->spriteFuncs = ScreenPriv->spriteFuncs;
PointPriv->showTransparent = ScreenPriv->showTransparent;
pScrn->EnableDisableFBAccess = ScreenPriv->EnableDisableFBAccess;
pScrn->SwitchMode = ScreenPriv->SwitchMode;
xfree(ScreenPriv->transparentData);
xfree(ScreenPriv);
return (*pScreen->CloseScreen)(i, pScreen);
}
static void
xf86CursorQueryBestSize(
int class,
unsigned short *width,
unsigned short *height,
ScreenPtr pScreen)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (class == CursorShape) {
if(*width > ScreenPriv->CursorInfoPtr->MaxWidth)
*width = ScreenPriv->CursorInfoPtr->MaxWidth;
if(*height > ScreenPriv->CursorInfoPtr->MaxHeight)
*height = ScreenPriv->CursorInfoPtr->MaxHeight;
} else
(*ScreenPriv->QueryBestSize)(class, width, height, pScreen);
}
static void
xf86CursorInstallColormap(ColormapPtr pMap)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pMap->pScreen->devPrivates, xf86CursorScreenKey);
ScreenPriv->pInstalledMap = pMap;
(*ScreenPriv->InstallColormap)(pMap);
}
static void
xf86CursorRecolorCursor(
DeviceIntPtr pDev,
ScreenPtr pScreen,
CursorPtr pCurs,
Bool displayed)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (!displayed)
return;
if (ScreenPriv->SWCursor)
(*ScreenPriv->RecolorCursor)(pDev, pScreen, pCurs, displayed);
else
xf86RecolorCursor(pScreen, pCurs, displayed);
}
/***** ScrnInfoRec functions *********/
static void
xf86CursorEnableDisableFBAccess(
int index,
Bool enable)
{
DeviceIntPtr pDev = inputInfo.pointer;
ScreenPtr pScreen = screenInfo.screens[index];
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (!enable && ScreenPriv->CurrentCursor != NullCursor) {
CursorPtr currentCursor = ScreenPriv->CurrentCursor;
xf86CursorSetCursor(pDev, pScreen, NullCursor, ScreenPriv->x,
ScreenPriv->y);
ScreenPriv->isUp = FALSE;
ScreenPriv->SWCursor = TRUE;
ScreenPriv->SavedCursor = currentCursor;
}
if (ScreenPriv->EnableDisableFBAccess)
(*ScreenPriv->EnableDisableFBAccess)(index, enable);
if (enable && ScreenPriv->SavedCursor)
{
/*
* Re-set current cursor so drivers can react to FB access having been
* temporarily disabled.
*/
xf86CursorSetCursor(pDev, pScreen, ScreenPriv->SavedCursor,
ScreenPriv->x, ScreenPriv->y);
ScreenPriv->SavedCursor = NULL;
}
}
static Bool
xf86CursorSwitchMode(int index, DisplayModePtr mode, int flags)
{
Bool ret;
ScreenPtr pScreen = screenInfo.screens[index];
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
miPointerScreenPtr PointPriv = (miPointerScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, miPointerScreenKey);
if (ScreenPriv->isUp) {
xf86SetCursor(pScreen, NullCursor, ScreenPriv->x, ScreenPriv->y);
ScreenPriv->isUp = FALSE;
}
ret = (*ScreenPriv->SwitchMode)(index, mode, flags);
/*
* Cannot restore cursor here because the new frame[XY][01] haven't been
* calculated yet. However, because the hardware cursor was removed above,
* ensure the cursor is repainted by miPointerWarpCursor().
*/
ScreenPriv->CursorToRestore = ScreenPriv->CurrentCursor;
PointPriv->waitForUpdate = FALSE; /* Force cursor repaint */
return ret;
}
/****** miPointerSpriteFunctions *******/
static Bool
xf86CursorRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (pCurs->refcnt <= 1)
dixSetPrivate(&pCurs->devPrivates, CursorScreenKey(pScreen), NULL);
return (*ScreenPriv->spriteFuncs->RealizeCursor)(pDev, pScreen, pCurs);
}
static Bool
xf86CursorUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
CursorPtr pCurs)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (pCurs->refcnt <= 1) {
xfree(dixLookupPrivate(&pCurs->devPrivates, CursorScreenKey(pScreen)));
dixSetPrivate(&pCurs->devPrivates, CursorScreenKey(pScreen), NULL);
}
return (*ScreenPriv->spriteFuncs->UnrealizeCursor)(pDev, pScreen, pCurs);
}
static void
xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs,
int x, int y)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
xf86CursorInfoPtr infoPtr = ScreenPriv->CursorInfoPtr;
miPointerScreenPtr PointPriv = (miPointerScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, miPointerScreenKey);
if (pCurs == NullCursor) { /* means we're supposed to remove the cursor */
if (ScreenPriv->SWCursor || pDev != inputInfo.pointer)
(*ScreenPriv->spriteFuncs->SetCursor)(pDev, pScreen, NullCursor,
x, y);
else if (ScreenPriv->isUp) {
xf86SetCursor(pScreen, NullCursor, x, y);
ScreenPriv->isUp = FALSE;
}
return;
}
/* only update for VCP, otherwise we get cursor jumps when removing a
sprite. The second cursor is never HW rendered anyway. */
if (pDev == inputInfo.pointer ||
(!pDev->isMaster && pDev->u.master == inputInfo.pointer))
{
ScreenPriv->CurrentCursor = pCurs;
ScreenPriv->x = x;
ScreenPriv->y = y;
ScreenPriv->CursorToRestore = NULL;
ScreenPriv->HotX = pCurs->bits->xhot;
ScreenPriv->HotY = pCurs->bits->yhot;
if (!infoPtr->pScrn->vtSema)
ScreenPriv->SavedCursor = pCurs;
if (infoPtr->pScrn->vtSema && (ScreenPriv->ForceHWCursorCount || ((
#ifdef ARGB_CURSOR
pCurs->bits->argb && infoPtr->UseHWCursorARGB &&
(*infoPtr->UseHWCursorARGB) (pScreen, pCurs) ) || (
pCurs->bits->argb == 0 &&
#endif
(pCurs->bits->height <= infoPtr->MaxHeight) &&
(pCurs->bits->width <= infoPtr->MaxWidth) &&
(!infoPtr->UseHWCursor || (*infoPtr->UseHWCursor)(pScreen, pCurs))))))
{
if (ScreenPriv->SWCursor) /* remove the SW cursor */
(*ScreenPriv->spriteFuncs->SetCursor)(pDev, pScreen, NullCursor, x, y);
xf86SetCursor(pScreen, pCurs, x, y);
ScreenPriv->SWCursor = FALSE;
ScreenPriv->isUp = TRUE;
PointPriv->waitForUpdate = !infoPtr->pScrn->silkenMouse;
return;
}
PointPriv->waitForUpdate = TRUE;
if (ScreenPriv->isUp) {
/* Remove the HW cursor, or make it transparent */
if (infoPtr->Flags & HARDWARE_CURSOR_SHOW_TRANSPARENT) {
xf86SetTransparentCursor(pScreen);
} else {
xf86SetCursor(pScreen, NullCursor, x, y);
ScreenPriv->isUp = FALSE;
}
}
if (!ScreenPriv->SWCursor)
ScreenPriv->SWCursor = TRUE;
}
if (pCurs->bits->emptyMask && !ScreenPriv->showTransparent)
pCurs = NullCursor;
(*ScreenPriv->spriteFuncs->SetCursor)(pDev, pScreen, pCurs, x, y);
}
static void
xf86CursorMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
/* only update coordinate state for first sprite, otherwise we get jumps
when removing a sprite. The second sprite is never HW rendered anyway */
if (pDev == inputInfo.pointer ||
(!pDev->isMaster && pDev->u.master == inputInfo.pointer))
{
ScreenPriv->x = x;
ScreenPriv->y = y;
if (ScreenPriv->CursorToRestore)
xf86CursorSetCursor(pDev, pScreen, ScreenPriv->CursorToRestore, x, y);
else if (ScreenPriv->SWCursor)
(*ScreenPriv->spriteFuncs->MoveCursor)(pDev, pScreen, x, y);
else if (ScreenPriv->isUp)
xf86MoveCursor(pScreen, x, y);
} else
(*ScreenPriv->spriteFuncs->MoveCursor)(pDev, pScreen, x, y);
}
void
xf86ForceHWCursor (ScreenPtr pScreen, Bool on)
{
DeviceIntPtr pDev = inputInfo.pointer;
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
if (on)
{
if (ScreenPriv->ForceHWCursorCount++ == 0)
{
if (ScreenPriv->SWCursor && ScreenPriv->CurrentCursor)
{
ScreenPriv->HWCursorForced = TRUE;
xf86CursorSetCursor (pDev, pScreen, ScreenPriv->CurrentCursor,
ScreenPriv->x, ScreenPriv->y);
}
else
ScreenPriv->HWCursorForced = FALSE;
}
}
else
{
if (--ScreenPriv->ForceHWCursorCount == 0)
{
if (ScreenPriv->HWCursorForced && ScreenPriv->CurrentCursor)
xf86CursorSetCursor (pDev, pScreen, ScreenPriv->CurrentCursor,
ScreenPriv->x, ScreenPriv->y);
}
}
}
xf86CursorInfoPtr
xf86CreateCursorInfoRec(void)
{
return xcalloc(1, sizeof(xf86CursorInfoRec));
}
void
xf86DestroyCursorInfoRec(xf86CursorInfoPtr infoPtr)
{
xfree(infoPtr);
}
/**
* New cursor has been created. Do your initalizations here.
*/
static Bool
xf86DeviceCursorInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
{
int ret;
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
/* Init SW cursor */
ret = (*ScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen);
return ret;
}
/**
* Cursor has been removed. Clean up after yourself.
*/
static void
xf86DeviceCursorCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
{
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
/* Clean up SW cursor */
(*ScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
}