xserver-multidpi/hw/xwin/winscrinit.c
Jon TURNEY d8454ae488 Xwin: Simplify screen option processing
Use an instance of the XWin DDX-specific screen info structure to hold
the current default values, to simplify greatly the code for applying
options to all screens and remove all those loops over MAXSCREENS screens
in the command line option processing

Use g_iNumScreens for tracking the current initialized screen count

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Tiago Vignatti <tiago.vignatti@nokia.com>
2010-04-23 15:55:17 +03:00

789 lines
23 KiB
C

/*
*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of the XFree86 Project
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from the XFree86 Project.
*
* Authors: Dakshinamurthy Karra
* Suhaib M Siddiqi
* Peter Busch
* Harold L Hunt II
* Kensuke Matsuzaki
*/
#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include "win.h"
#include "winmsg.h"
#ifdef XWIN_MULTIWINDOWEXTWM
static RootlessFrameProcsRec
winMWExtWMProcs = {
winMWExtWMCreateFrame,
winMWExtWMDestroyFrame,
winMWExtWMMoveFrame,
winMWExtWMResizeFrame,
winMWExtWMRestackFrame,
winMWExtWMReshapeFrame,
winMWExtWMUnmapFrame,
winMWExtWMStartDrawing,
winMWExtWMStopDrawing,
winMWExtWMUpdateRegion,
#ifndef ROOTLESS_TRACK_DAMAGE
winMWExtWMDamageRects,
#endif
winMWExtWMRootlessSwitchWindow,
NULL,//winMWExtWMDoReorderWindow,
NULL,//winMWExtWMHideWindow,
NULL,//winMWExtWMUpdateColorMap,
NULL,//winMWExtWMCopyBytes,
NULL,//winMWExtWMFillBytes,
NULL,//winMWExtWMCompositePixels,
winMWExtWMCopyWindow
};
#endif
/*
* References to external symbols
*/
extern Bool g_fSoftwareCursor;
/*
* Prototypes
*/
Bool
winRandRInit (ScreenPtr pScreen);
/*
* Local functions
*/
static Bool
winSaveScreen (ScreenPtr pScreen, int on);
/*
* Determine what type of screen we are initializing
* and call the appropriate procedure to intiailize
* that type of screen.
*/
Bool
winScreenInit (int index,
ScreenPtr pScreen,
int argc, char **argv)
{
winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
winPrivScreenPtr pScreenPriv;
HDC hdc;
#if CYGDEBUG || YES
winDebug ("winScreenInit - dwWidth: %ld dwHeight: %ld\n",
pScreenInfo->dwWidth, pScreenInfo->dwHeight);
#endif
/* Allocate privates for this screen */
if (!winAllocatePrivates (pScreen))
{
ErrorF ("winScreenInit - Couldn't allocate screen privates\n");
return FALSE;
}
/* Get a pointer to the privates structure that was allocated */
pScreenPriv = winGetScreenPriv (pScreen);
/* Save a pointer to this screen in the screen info structure */
pScreenInfo->pScreen = pScreen;
/* Save a pointer to the screen info in the screen privates structure */
/* This allows us to get back to the screen info from a screen pointer */
pScreenPriv->pScreenInfo = pScreenInfo;
/*
* Determine which engine to use.
*
* NOTE: This is done once per screen because each screen possibly has
* a preferred engine specified on the command line.
*/
if (!winSetEngine (pScreen))
{
ErrorF ("winScreenInit - winSetEngine () failed\n");
return FALSE;
}
/* Adjust the video mode for our engine type */
if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen))
{
ErrorF ("winScreenInit - winAdjustVideoMode () failed\n");
return FALSE;
}
/* Check for supported display depth */
if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1))))
{
ErrorF ("winScreenInit - Unsupported display depth: %d\n" \
"Change your Windows display depth to 15, 16, 24, or 32 bits "
"per pixel.\n",
(int) pScreenInfo->dwBPP);
ErrorF ("winScreenInit - Supported depths: %08x\n",
WIN_SUPPORTED_BPPS);
#if WIN_CHECK_DEPTH
return FALSE;
#endif
}
/*
* Check that all monitors have the same display depth if we are using
* multiple monitors
*/
if (pScreenInfo->fMultipleMonitors
&& !GetSystemMetrics (SM_SAMEDISPLAYFORMAT))
{
ErrorF ("winScreenInit - Monitors do not all have same pixel format / "
"display depth.\n"
"Using primary display only.\n");
pScreenInfo->fMultipleMonitors = FALSE;
}
/* Create display window */
if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen))
{
ErrorF ("winScreenInit - pwinCreateBoundingWindow () "
"failed\n");
return FALSE;
}
/* Get a device context */
hdc = GetDC (pScreenPriv->hwndScreen);
/* Store the initial height, width, and depth of the display */
/* Are we using multiple monitors? */
if (pScreenInfo->fMultipleMonitors)
{
pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN);
pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN);
/*
* In this case, some of the defaults set in
* winInitializeScreenDefaults() are not correct ...
*/
if (!pScreenInfo->fUserGaveHeightAndWidth)
{
pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN);
pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN);
pScreenInfo->dwWidth_mm = (pScreenInfo->dwWidth /
WIN_DEFAULT_DPI) * 25.4;
pScreenInfo->dwHeight_mm = (pScreenInfo->dwHeight /
WIN_DEFAULT_DPI) * 25.4;
}
}
else
{
pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXSCREEN);
pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYSCREEN);
}
/* Save the original bits per pixel */
pScreenPriv->dwLastWindowsBitsPixel = GetDeviceCaps (hdc, BITSPIXEL);
/* Release the device context */
ReleaseDC (pScreenPriv->hwndScreen, hdc);
/* Clear the visuals list */
miClearVisualTypes ();
/* Set the padded screen width */
pScreenInfo->dwPaddedWidth = PixmapBytePad (pScreenInfo->dwWidth,
pScreenInfo->dwBPP);
/* Call the engine dependent screen initialization procedure */
if (!((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv)))
{
ErrorF ("winScreenInit - winFinishScreenInit () failed\n");
return FALSE;
}
if (!g_fSoftwareCursor)
winInitCursor(pScreen);
else
winErrorFVerb(2, "winScreenInit - Using software cursor\n");
/*
Note the screen origin in a normalized coordinate space where (0,0) is at the top left
of the native virtual desktop area
*/
dixScreenOrigins[index].x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
dixScreenOrigins[index].y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n",
index, dixScreenOrigins[index].x, dixScreenOrigins[index].y);
#if CYGDEBUG || YES
winDebug ("winScreenInit - returning\n");
#endif
return TRUE;
}
static Bool
winCreateScreenResources(ScreenPtr pScreen)
{
winScreenPriv(pScreen);
Bool result;
result = pScreenPriv->pwinCreateScreenResources(pScreen);
/* Now the screen bitmap has been wrapped in a pixmap,
add that to the Shadow framebuffer */
if (!shadowAdd(pScreen, pScreen->devPrivate,
pScreenPriv->pwinShadowUpdate, NULL, 0, 0))
{
ErrorF ("winCreateScreenResources - shadowAdd () failed\n");
return FALSE;
}
return result;
}
/* See Porting Layer Definition - p. 20 */
Bool
winFinishScreenInitFB (int index,
ScreenPtr pScreen,
int argc, char **argv)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
VisualPtr pVisual = NULL;
char *pbits = NULL;
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
int iReturn;
#endif
/* Create framebuffer */
if (!(*pScreenPriv->pwinAllocateFB) (pScreen))
{
ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n");
return FALSE;
}
/*
* Grab the number of bits that are used to represent color in each pixel.
*/
if (pScreenInfo->dwBPP == 8)
pScreenInfo->dwDepth = 8;
else
pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask)
+ winCountBits (pScreenPriv->dwGreenMask)
+ winCountBits (pScreenPriv->dwBlueMask);
winErrorFVerb (2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n",
(unsigned int) pScreenPriv->dwRedMask,
(unsigned int) pScreenPriv->dwGreenMask,
(unsigned int) pScreenPriv->dwBlueMask);
/* Init visuals */
if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
{
ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n");
return FALSE;
}
/* Setup a local variable to point to the framebuffer */
pbits = pScreenInfo->pfb;
/* Apparently we need this for the render extension */
miSetPixmapDepths ();
/* Start fb initialization */
if (!fbSetupScreen (pScreen,
pScreenInfo->pfb,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
monitorResolution, monitorResolution,
pScreenInfo->dwStride,
pScreenInfo->dwBPP))
{
ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n");
return FALSE;
}
/* Override default colormap routines if visual class is dynamic */
if (pScreenInfo->dwDepth == 8
&& (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
|| (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
&& pScreenInfo->fFullScreen)
|| (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
&& pScreenInfo->fFullScreen)))
{
winSetColormapFunctions (pScreen);
/*
* NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
* own colormap, as it cannot allocate 7 planes in the default
* colormap. Setting whitePixel to 1 allows Magic to get 7
* planes in the default colormap, so it doesn't create its
* own colormap. This latter situation is highly desireable,
* as it keeps the Magic window viewable when switching to
* other X clients that use the default colormap.
*/
pScreen->blackPixel = 0;
pScreen->whitePixel = 1;
}
/* Place our save screen function */
pScreen->SaveScreen = winSaveScreen;
/* Finish fb initialization */
if (!fbFinishScreenInit (pScreen,
pScreenInfo->pfb,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
monitorResolution, monitorResolution,
pScreenInfo->dwStride,
pScreenInfo->dwBPP))
{
ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n");
return FALSE;
}
/* Save a pointer to the root visual */
for (pVisual = pScreen->visuals;
pVisual->vid != pScreen->rootVisual;
pVisual++);
pScreenPriv->pRootVisual = pVisual;
/*
* Setup points to the block and wakeup handlers. Pass a pointer
* to the current screen as pWakeupdata.
*/
pScreen->BlockHandler = winBlockHandler;
pScreen->WakeupHandler = winWakeupHandler;
pScreen->blockData = pScreen;
pScreen->wakeupData = pScreen;
/* Render extension initialization, calls miPictureInit */
if (!fbPictureInit (pScreen, NULL, 0))
{
ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n");
return FALSE;
}
#ifdef RANDR
/* Initialize resize and rotate support */
if (!winRandRInit (pScreen))
{
ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n");
return FALSE;
}
#endif
/*
* Backing store support should reduce network traffic and increase
* performance.
*/
miInitializeBackingStore (pScreen);
/* KDrive does miDCInitialize right after miInitializeBackingStore */
/* Setup the cursor routines */
#if CYGDEBUG
winDebug ("winFinishScreenInitFB - Calling miDCInitialize ()\n");
#endif
miDCInitialize (pScreen, &g_winPointerCursorFuncs);
/* KDrive does winCreateDefColormap right after miDCInitialize */
/* Create a default colormap */
#if CYGDEBUG
winDebug ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
#endif
if (!winCreateDefColormap (pScreen))
{
ErrorF ("winFinishScreenInitFB - Could not create colormap\n");
return FALSE;
}
/* Initialize the shadow framebuffer layer */
if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
|| pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
|| pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
#ifdef XWIN_MULTIWINDOWEXTWM
&& !pScreenInfo->fMWExtWM
#endif
)
{
#if CYGDEBUG
winDebug ("winFinishScreenInitFB - Calling shadowSetup ()\n");
#endif
if (!shadowSetup(pScreen))
{
ErrorF ("winFinishScreenInitFB - shadowSetup () failed\n");
return FALSE;
}
/* Wrap CreateScreenResources so we can add the screen pixmap
to the Shadow framebuffer after it's been created */
pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
pScreen->CreateScreenResources = winCreateScreenResources;
}
#ifdef XWIN_MULTIWINDOWEXTWM
/* Handle multi-window external window manager mode */
if (pScreenInfo->fMWExtWM)
{
winDebug ("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n");
RootlessInit(pScreen, &winMWExtWMProcs);
winDebug ("winScreenInit - MultiWindowExtWM - RootlessInit returned\n");
rootless_CopyBytes_threshold = 0;
rootless_FillBytes_threshold = 0;
rootless_CompositePixels_threshold = 0;
/* FIXME: How many? Profiling needed? */
rootless_CopyWindow_threshold = 1;
winWindowsWMExtensionInit ();
}
#endif
/* Handle rootless mode */
if (pScreenInfo->fRootless)
{
/* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
} else { \
ErrorF("null screen fn " #a "\n"); \
pScreenPriv->a = NULL; \
}
/* Save a pointer to each lower-level window procedure */
WRAP(CreateWindow);
WRAP(DestroyWindow);
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
WRAP(PositionWindow);
WRAP(ChangeWindowAttributes);
WRAP(SetShape);
/* Assign rootless window procedures to be top level procedures */
pScreen->CreateWindow = winCreateWindowRootless;
pScreen->DestroyWindow = winDestroyWindowRootless;
pScreen->PositionWindow = winPositionWindowRootless;
/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless;*/
pScreen->RealizeWindow = winMapWindowRootless;
pScreen->UnrealizeWindow = winUnmapWindowRootless;
pScreen->SetShape = winSetShapeRootless;
/* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
#ifdef XWIN_MULTIWINDOW
/* Handle multi window mode */
else if (pScreenInfo->fMultiWindow)
{
/* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
} else { \
ErrorF("null screen fn " #a "\n"); \
pScreenPriv->a = NULL; \
}
/* Save a pointer to each lower-level window procedure */
WRAP(CreateWindow);
WRAP(DestroyWindow);
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
WRAP(PositionWindow);
WRAP(ChangeWindowAttributes);
WRAP(ReparentWindow);
WRAP(RestackWindow);
WRAP(ResizeWindow);
WRAP(MoveWindow);
WRAP(CopyWindow);
WRAP(SetShape);
/* Assign multi-window window procedures to be top level procedures */
pScreen->CreateWindow = winCreateWindowMultiWindow;
pScreen->DestroyWindow = winDestroyWindowMultiWindow;
pScreen->PositionWindow = winPositionWindowMultiWindow;
/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow;*/
pScreen->RealizeWindow = winMapWindowMultiWindow;
pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
pScreen->ReparentWindow = winReparentWindowMultiWindow;
pScreen->RestackWindow = winRestackWindowMultiWindow;
pScreen->ResizeWindow = winResizeWindowMultiWindow;
pScreen->MoveWindow = winMoveWindowMultiWindow;
pScreen->CopyWindow = winCopyWindowMultiWindow;
pScreen->SetShape = winSetShapeMultiWindow;
/* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
#endif
/* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
pScreenPriv->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
/* Create a mutex for modules in separate threads to wait for */
iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL);
if (iReturn != 0)
{
ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
iReturn);
return FALSE;
}
/* Own the mutex for modules in separate threads */
iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted);
if (iReturn != 0)
{
ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
iReturn);
return FALSE;
}
/* Set the ServerStarted flag to false */
pScreenPriv->fServerStarted = FALSE;
#endif
#ifdef XWIN_MULTIWINDOWEXTWM
pScreenPriv->fRestacking = FALSE;
#endif
#if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM)
if (FALSE
#ifdef XWIN_MULTIWINDOW
|| pScreenInfo->fMultiWindow
#endif
#ifdef XWIN_MULTIWINDOWEXTWM
|| pScreenInfo->fInternalWM
#endif
)
{
#if CYGDEBUG || YES
winDebug ("winFinishScreenInitFB - Calling winInitWM.\n");
#endif
/* Initialize multi window mode */
if (!winInitWM (&pScreenPriv->pWMInfo,
&pScreenPriv->ptWMProc,
&pScreenPriv->ptXMsgProc,
&pScreenPriv->pmServerStarted,
pScreenInfo->dwScreen,
(HWND)&pScreenPriv->hwndScreen,
#ifdef XWIN_MULTIWINDOWEXTWM
pScreenInfo->fInternalWM ||
#endif
FALSE))
{
ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n");
return FALSE;
}
}
#endif
/* Tell the server that we are enabled */
pScreenPriv->fEnabled = TRUE;
/* Tell the server that we have a valid depth */
pScreenPriv->fBadDepth = FALSE;
#if CYGDEBUG || YES
winDebug ("winFinishScreenInitFB - returning\n");
#endif
return TRUE;
}
#ifdef XWIN_NATIVEGDI
/* See Porting Layer Definition - p. 20 */
Bool
winFinishScreenInitNativeGDI (int index,
ScreenPtr pScreen,
int argc, char **argv)
{
winScreenPriv(pScreen);
winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
VisualPtr pVisuals = NULL;
DepthPtr pDepths = NULL;
VisualID rootVisual = 0;
int nVisuals = 0, nDepths = 0, nRootDepth = 0;
/* Ignore user input (mouse, keyboard) */
pScreenInfo->fIgnoreInput = FALSE;
/* Get device contexts for the screen and shadow bitmap */
pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen);
if (pScreenPriv->hdcScreen == NULL)
FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n");
/* Init visuals */
if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
{
ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n");
return FALSE;
}
/* Initialize the mi visuals */
if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth,
&rootVisual,
((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8,
TrueColor))
{
ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n");
return FALSE;
}
/* Initialize the CloseScreen procedure pointer */
pScreen->CloseScreen = NULL;
/* Initialize the mi code */
if (!miScreenInit (pScreen,
NULL, /* No framebuffer */
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
monitorResolution, monitorResolution,
pScreenInfo->dwStride,
nRootDepth, nDepths, pDepths, rootVisual,
nVisuals, pVisuals))
{
ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n");
return FALSE;
}
pScreen->defColormap = FakeClientID(0);
/*
* Register our block and wakeup handlers; these procedures
* process messages in our Windows message queue; specifically,
* they process mouse and keyboard input.
*/
pScreen->BlockHandler = winBlockHandler;
pScreen->WakeupHandler = winWakeupHandler;
pScreen->blockData = pScreen;
pScreen->wakeupData = pScreen;
/* Place our save screen function */
pScreen->SaveScreen = winSaveScreen;
/* Pixmaps */
pScreen->CreatePixmap = winCreatePixmapNativeGDI;
pScreen->DestroyPixmap = winDestroyPixmapNativeGDI;
/* Other Screen Routines */
pScreen->QueryBestSize = winQueryBestSizeNativeGDI;
pScreen->SaveScreen = winSaveScreen;
pScreen->GetImage = miGetImage;
pScreen->GetSpans = winGetSpansNativeGDI;
/* Window Procedures */
pScreen->CreateWindow = winCreateWindowNativeGDI;
pScreen->DestroyWindow = winDestroyWindowNativeGDI;
pScreen->PositionWindow = winPositionWindowNativeGDI;
/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI;*/
pScreen->RealizeWindow = winMapWindowNativeGDI;
pScreen->UnrealizeWindow = winUnmapWindowNativeGDI;
/* Paint window */
pScreen->CopyWindow = winCopyWindowNativeGDI;
/* Fonts */
pScreen->RealizeFont = winRealizeFontNativeGDI;
pScreen->UnrealizeFont = winUnrealizeFontNativeGDI;
/* GC */
pScreen->CreateGC = winCreateGCNativeGDI;
/* Colormap Routines */
pScreen->CreateColormap = miInitializeColormap;
pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)(void)) NoopDDA;
pScreen->InstallColormap = miInstallColormap;
pScreen->UninstallColormap = miUninstallColormap;
pScreen->ListInstalledColormaps = miListInstalledColormaps;
pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA;
pScreen->ResolveColor = miResolveColor;
/* Bitmap */
pScreen->BitmapToRegion = winPixmapToRegionNativeGDI;
ErrorF ("winFinishScreenInitNativeGDI - calling miDCInitialize\n");
/* Set the default white and black pixel positions */
pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0;
/* Initialize the cursor */
if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs))
{
ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n");
return FALSE;
}
/* Create a default colormap */
if (!miCreateDefColormap (pScreen))
{
ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
"failed\n");
return FALSE;
}
ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
"returned\n");
/* mi doesn't use a CloseScreen procedure, so no need to wrap */
pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
/* Tell the server that we are enabled */
pScreenPriv->fEnabled = TRUE;
ErrorF ("winFinishScreenInitNativeGDI - Successful addition of "
"screen %08x\n",
(unsigned int) pScreen);
return TRUE;
}
#endif
/* See Porting Layer Definition - p. 33 */
static Bool
winSaveScreen (ScreenPtr pScreen, int on)
{
return TRUE;
}