xserver-multidpi/hw/xfree86/xf8_32wid/cfbwindow.c

285 lines
7.3 KiB
C

/*
Copyright (C) 1999. The XFree86 Project Inc.
Written by David S. Miller (davem@redhat.com)
Based largely upon the xf8_16bpp module which is
Mark Vojkovich's work.
*/
/* $XFree86: xc/programs/Xserver/hw/xfree86/xf8_32wid/cfbwindow.c,v 1.2tsi Exp $ */
#include "X.h"
#include "scrnintstr.h"
#include "windowstr.h"
#define PSZ 8
#include "cfb.h"
#undef PSZ
#include "cfb32.h"
#include "cfb8_32wid.h"
#include "mistruct.h"
#include "regionstr.h"
#include "cfbmskbits.h"
#include "xf86.h"
/* We don't bother with cfb's fastBackground/Border so we don't
need to use the Window privates */
Bool
cfb8_32WidCreateWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
cfb8_32WidScreenPtr pScreenPriv =
CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
cfbPrivWin *pPrivWin = cfbGetWindowPrivate(pWin);
pPrivWin->fastBackground = FALSE;
pPrivWin->fastBorder = FALSE;
if (!pScreenPriv->WIDOps->WidAlloc(pWin))
return FALSE;
return TRUE;
}
Bool
cfb8_32WidDestroyWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
cfb8_32WidScreenPtr pScreenPriv =
CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
pScreenPriv->WIDOps->WidFree(pWin);
return TRUE;
}
Bool
cfb8_32WidPositionWindow(WindowPtr pWin, int x, int y)
{
return TRUE;
}
static void
SegregateChildrenBpp(WindowPtr pWin, RegionPtr pReg, int subtract, int bpp, int other_bpp)
{
WindowPtr pChild;
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
if (pChild->drawable.bitsPerPixel == bpp) {
if (subtract) {
REGION_SUBTRACT(pWin->drawable.pScreen, pReg,
pReg, &pChild->borderClip);
} else {
REGION_UNION(pWin->drawable.pScreen, pReg,
pReg, &pChild->borderClip);
}
if (pChild->firstChild)
SegregateChildrenBpp(pChild, pReg,
!subtract, other_bpp, bpp);
} else {
if (pChild->firstChild)
SegregateChildrenBpp(pChild, pReg,
subtract, bpp, other_bpp);
}
}
}
void
cfb8_32WidCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
cfb8_32WidScreenPtr pScreenPriv =
CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
PixmapPtr pPixChildren;
DDXPointPtr ppt, pptSrc;
RegionRec rgnDst, rgnOther, rgnPixmap;
BoxPtr pbox;
int i, nbox, dx, dy, other_bpp;
REGION_NULL(pScreen, &rgnDst);
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy);
REGION_INTERSECT(pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
if ((nbox = REGION_NUM_RECTS(&rgnDst)) == 0) {
/* Nothing to render. */
REGION_UNINIT(pScreen, &rgnDst);
return;
}
/* First, copy the WID plane for the whole area. */
pptSrc = (DDXPointPtr )ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec));
if(pptSrc) {
pbox = REGION_RECTS(&rgnDst);
for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
ppt->x = pbox->x1 + dx;
ppt->y = pbox->y1 + dy;
}
pScreenPriv->WIDOps->WidCopyArea((DrawablePtr)pScreenPriv->pixWid,
&rgnDst, pptSrc);
DEALLOCATE_LOCAL(pptSrc);
}
/* Next, we copy children which have a different
* bpp than pWin into a temporary pixmap. We will
* toss this pixmap back onto the framebuffer before
* we return.
*/
if (pWin->drawable.bitsPerPixel == 8)
other_bpp = pScrn->bitsPerPixel;
else
other_bpp = 8;
REGION_NULL(pScreen, &rgnOther);
SegregateChildrenBpp(pWin, &rgnOther, 0,
other_bpp, pWin->drawable.bitsPerPixel);
pPixChildren = NULL;
if (REGION_NOTEMPTY(pScreen, &rgnOther)) {
REGION_INTERSECT(pScreen, &rgnOther, &rgnOther, prgnSrc);
nbox = REGION_NUM_RECTS(&rgnOther);
if (nbox) {
int width = rgnOther.extents.x2 - rgnOther.extents.x1;
int height = rgnOther.extents.y2 - rgnOther.extents.y1;
int depth = (other_bpp == 8) ? 8 : pScrn->depth;
if (other_bpp == 8)
pPixChildren = cfbCreatePixmap(pScreen, width, height, depth);
else
pPixChildren = cfb32CreatePixmap(pScreen, width, height, depth);
}
if (nbox &&
pPixChildren &&
(pptSrc = (DDXPointPtr) ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec)))) {
pbox = REGION_RECTS(&rgnOther);
for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
ppt->x = pbox->x1 + dx;
ppt->y = pbox->y1 + dy;
}
REGION_NULL(pScreen, &rgnPixmap);
REGION_COPY(pScreen, &rgnPixmap, &rgnOther);
REGION_TRANSLATE(pScreen, &rgnPixmap, -(rgnOther.extents.x1), -(rgnOther.extents.y1));
if (other_bpp == 8)
cfbDoBitbltCopy((DrawablePtr)pScreenPriv->pix8,
(DrawablePtr)pPixChildren,
GXcopy, &rgnPixmap, pptSrc, ~0L);
else
cfb32DoBitbltCopy((DrawablePtr)pScreenPriv->pix32,
(DrawablePtr)pPixChildren,
GXcopy, &rgnPixmap, pptSrc, ~0L);
REGION_UNINIT(pScreen, &rgnPixmap);
DEALLOCATE_LOCAL(pptSrc);
}
REGION_SUBTRACT(pScreen, &rgnDst, &rgnDst, &rgnOther);
}
/* Now copy the parent along with all child windows using the same depth. */
nbox = REGION_NUM_RECTS(&rgnDst);
if(nbox &&
(pptSrc = (DDXPointPtr )ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec)))) {
pbox = REGION_RECTS(&rgnDst);
for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
ppt->x = pbox->x1 + dx;
ppt->y = pbox->y1 + dy;
}
if (pWin->drawable.bitsPerPixel == 8)
cfbDoBitbltCopy((DrawablePtr)pScreenPriv->pix8,
(DrawablePtr)pScreenPriv->pix8,
GXcopy, &rgnDst, pptSrc, ~0L);
else
cfb32DoBitbltCopy((DrawablePtr)pScreenPriv->pix32,
(DrawablePtr)pScreenPriv->pix32,
GXcopy, &rgnDst, pptSrc, ~0L);
DEALLOCATE_LOCAL(pptSrc);
}
REGION_UNINIT(pScreen, &rgnDst);
if (pPixChildren) {
nbox = REGION_NUM_RECTS(&rgnOther);
pptSrc = (DDXPointPtr) ALLOCATE_LOCAL(nbox * sizeof(DDXPointRec));
if (pptSrc) {
pbox = REGION_RECTS(&rgnOther);
for (i = nbox, ppt = pptSrc; i--; ppt++, pbox++) {
ppt->x = pbox->x1 - rgnOther.extents.x1;
ppt->y = pbox->y1 - rgnOther.extents.y1;
}
if (other_bpp == 8)
cfbDoBitbltCopy((DrawablePtr)pPixChildren,
(DrawablePtr)pScreenPriv->pix8,
GXcopy, &rgnOther, pptSrc, ~0L);
else
cfb32DoBitbltCopy((DrawablePtr)pPixChildren,
(DrawablePtr)pScreenPriv->pix32,
GXcopy, &rgnOther, pptSrc, ~0L);
DEALLOCATE_LOCAL(pptSrc);
}
if (other_bpp == 8)
cfbDestroyPixmap(pPixChildren);
else
cfb32DestroyPixmap(pPixChildren);
}
REGION_UNINIT(pScreen, &rgnOther);
}
Bool
cfb8_32WidChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
{
return TRUE;
}
void
cfb8_32WidWindowExposures(WindowPtr pWin, RegionPtr pReg, RegionPtr pOtherReg)
{
/* Fill in the WID channel before rendering of
* the exposed window area.
*/
if (REGION_NUM_RECTS(pReg)) {
ScreenPtr pScreen = pWin->drawable.pScreen;
cfb8_32WidScreenPtr pScreenPriv =
CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
pScreenPriv->WIDOps->WidFillBox((DrawablePtr)pScreenPriv->pixWid,
(DrawablePtr)pWin,
REGION_NUM_RECTS(pReg), REGION_RECTS(pReg));
}
miWindowExposures(pWin, pReg, pOtherReg);
}
void
cfb8_32WidPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
{
if (what == PW_BORDER) {
ScreenPtr pScreen = pWin->drawable.pScreen;
cfb8_32WidScreenPtr pScreenPriv =
CFB8_32WID_GET_SCREEN_PRIVATE(pScreen);
pScreenPriv->WIDOps->WidFillBox((DrawablePtr)pScreenPriv->pixWid,
(DrawablePtr)pWin,
REGION_NUM_RECTS(pRegion),
REGION_RECTS(pRegion));
}
if (pWin->drawable.bitsPerPixel == 8)
cfbPaintWindow(pWin, pRegion, what);
else
cfb32PaintWindow(pWin, pRegion, what);
}