xserver-multidpi/hw/xwayland/xwayland-input.c
Rui Matos 87d5534f70 xwayland: Clear pending cursor frame callbacks on pointer enter
The last cursor frame we commited before the pointer left one of our
surfaces might not have been shown. In that case we'll have a cursor
surface frame callback pending which we need to clear so that we can
continue submitting new cursor frames.

Signed-off-by: Rui Matos <tiagomatos@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
2016-02-08 17:09:40 -05:00

914 lines
27 KiB
C

/*
* Copyright © 2014 Intel Corporation
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the
* copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#include "xwayland.h"
#include <linux/input.h>
#include <sys/mman.h>
#include <xkbsrv.h>
#include <xserver-properties.h>
#include <inpututils.h>
#include <mipointer.h>
#include <mipointrst.h>
/* Copied from mipointer.c */
#define MIPOINTER(dev) \
(IsFloating(dev) ? \
(miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
(miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
static void
xwl_pointer_control(DeviceIntPtr device, PtrCtrl *ctrl)
{
/* Nothing to do, dix handles all settings */
}
static int
xwl_pointer_proc(DeviceIntPtr device, int what)
{
#define NBUTTONS 10
#define NAXES 4
BYTE map[NBUTTONS + 1];
int i = 0;
Atom btn_labels[NBUTTONS] = { 0 };
Atom axes_labels[NAXES] = { 0 };
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
for (i = 1; i <= NBUTTONS; i++)
map[i] = i;
btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
/* don't know about the rest */
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y);
axes_labels[2] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_HWHEEL);
axes_labels[3] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_WHEEL);
if (!InitValuatorClassDeviceStruct(device, NAXES, btn_labels,
GetMotionHistorySize(), Absolute))
return BadValue;
/* Valuators */
InitValuatorAxisStruct(device, 0, axes_labels[0],
0, 0xFFFF, 10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 1, axes_labels[1],
0, 0xFFFF, 10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 2, axes_labels[2],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative);
InitValuatorAxisStruct(device, 3, axes_labels[3],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative);
SetScrollValuator(device, 2, SCROLL_TYPE_HORIZONTAL, 1.0, SCROLL_FLAG_NONE);
SetScrollValuator(device, 3, SCROLL_TYPE_VERTICAL, 1.0, SCROLL_FLAG_PREFERRED);
if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control))
return BadValue;
if (!InitButtonClassDeviceStruct(device, 3, btn_labels, map))
return BadValue;
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
#undef NBUTTONS
#undef NAXES
}
static void
xwl_keyboard_control(DeviceIntPtr device, KeybdCtrl *ctrl)
{
}
static int
xwl_keyboard_proc(DeviceIntPtr device, int what)
{
struct xwl_seat *xwl_seat = device->public.devicePrivate;
int len;
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
if (xwl_seat->keymap)
len = strnlen(xwl_seat->keymap, xwl_seat->keymap_size);
else
len = 0;
if (!InitKeyboardDeviceStructFromString(device, xwl_seat->keymap,
len,
NULL, xwl_keyboard_control))
return BadValue;
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
}
static int
xwl_touch_proc(DeviceIntPtr device, int what)
{
#define NTOUCHPOINTS 20
#define NBUTTONS 1
#define NAXES 2
struct xwl_seat *xwl_seat = device->public.devicePrivate;
Atom btn_labels[NBUTTONS] = { 0 };
Atom axes_labels[NAXES] = { 0 };
BYTE map[NBUTTONS + 1] = { 0 };
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_Y);
if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels,
GetMotionHistorySize(), Absolute))
return BadValue;
if (!InitButtonClassDeviceStruct(device, NBUTTONS, btn_labels, map))
return BadValue;
if (!InitTouchClassDeviceStruct(device, NTOUCHPOINTS,
XIDirectTouch, NAXES))
return BadValue;
/* Valuators */
/* FIXME: devices might be mapped to a single wl_output */
InitValuatorAxisStruct(device, 0, axes_labels[0],
0, xwl_seat->xwl_screen->width,
10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 1, axes_labels[1],
0, xwl_seat->xwl_screen->height,
10000, 0, 10000, Absolute);
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
#undef NAXES
#undef NBUTTONS
#undef NTOUCHPOINTS
}
static void
pointer_handle_enter(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev = xwl_seat->pointer;
DeviceIntPtr master;
miPointerPtr mipointer;
int i;
int sx = wl_fixed_to_int(sx_w);
int sy = wl_fixed_to_int(sy_w);
ScreenPtr pScreen = xwl_seat->xwl_screen->screen;
ValuatorMask mask;
/* There's a race here where if we create and then immediately
* destroy a surface, we might end up in a state where the Wayland
* compositor sends us an event for a surface that doesn't exist.
*
* Don't process enter events in this case.
*/
if (surface == NULL)
return;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->pointer_enter_serial = serial;
xwl_seat->focus_window = wl_surface_get_user_data(surface);
master = GetMaster(dev, POINTER_OR_FLOAT);
(*pScreen->SetCursorPosition) (dev, pScreen, sx, sy, TRUE);
/* X is very likely to have the wrong idea of what the actual cursor
* sprite is, so in order to force updating the cursor lets set the
* current sprite to some invalid cursor behind its back so that it
* always will think it changed to the not invalid cursor.
*/
mipointer = MIPOINTER(master);
mipointer->pSpriteCursor = (CursorPtr) 1;
CheckMotion(NULL, master);
/* Ideally, X clients shouldn't see these button releases. When
* the pointer leaves a window with buttons down, it means that
* the wayland compositor has grabbed the pointer. The button
* release event is consumed by whatever grab in the compositor
* and won't be sent to clients (the X server is a client).
* However, we need to reset X's idea of which buttons are up and
* down, and they're all up (by definition) when the pointer
* enters a window. We should figure out a way to swallow these
* events, perhaps using an X grab whenever the pointer is not in
* any X window, but for now just send the events. */
valuator_mask_zero(&mask);
for (i = 0; i < dev->button->numButtons; i++)
if (BitIsOn(dev->button->down, i))
QueuePointerEvents(dev, ButtonRelease, i, 0, &mask);
/* The last cursor frame we commited before the pointer left one
* of our surfaces might not have been shown. In that case we'll
* have a cursor surface frame callback pending which we need to
* clear so that we can continue submitting new cursor frames. */
if (xwl_seat->cursor_frame_cb) {
wl_callback_destroy(xwl_seat->cursor_frame_cb);
xwl_seat->cursor_frame_cb = NULL;
xwl_seat_set_cursor(xwl_seat);
}
}
static void
pointer_handle_leave(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev = xwl_seat->pointer;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->focus_window = NULL;
CheckMotion(NULL, GetMaster(dev, POINTER_OR_FLOAT));
}
static void
pointer_handle_motion(void *data, struct wl_pointer *pointer,
uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
int32_t dx, dy;
int sx = wl_fixed_to_int(sx_w);
int sy = wl_fixed_to_int(sy_w);
ValuatorMask mask;
if (!xwl_seat->focus_window)
return;
dx = xwl_seat->focus_window->window->drawable.x;
dy = xwl_seat->focus_window->window->drawable.y;
valuator_mask_zero(&mask);
valuator_mask_set(&mask, 0, dx + sx);
valuator_mask_set(&mask, 1, dy + sy);
QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0,
POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
}
static void
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state)
{
struct xwl_seat *xwl_seat = data;
int index;
ValuatorMask mask;
xwl_seat->xwl_screen->serial = serial;
switch (button) {
case BTN_LEFT:
index = 1;
break;
case BTN_MIDDLE:
index = 2;
break;
case BTN_RIGHT:
index = 3;
break;
default:
/* Skip indexes 4-7: they are used for vertical and horizontal scroll.
The rest of the buttons go in order: BTN_SIDE becomes 8, etc. */
index = 8 + button - BTN_SIDE;
break;
}
valuator_mask_zero(&mask);
QueuePointerEvents(xwl_seat->pointer,
state ? ButtonPress : ButtonRelease, index, 0, &mask);
}
static void
pointer_handle_axis(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
struct xwl_seat *xwl_seat = data;
int index;
const int divisor = 10;
ValuatorMask mask;
switch (axis) {
case WL_POINTER_AXIS_VERTICAL_SCROLL:
index = 3;
break;
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
index = 2;
break;
default:
return;
}
valuator_mask_zero(&mask);
valuator_mask_set_double(&mask, index, wl_fixed_to_double(value) / divisor);
QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0, POINTER_RELATIVE, &mask);
}
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
pointer_handle_motion,
pointer_handle_button,
pointer_handle_axis,
};
static void
keyboard_handle_key(void *data, struct wl_keyboard *keyboard, uint32_t serial,
uint32_t time, uint32_t key, uint32_t state)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k, *end;
xwl_seat->xwl_screen->serial = serial;
end = (uint32_t *) ((char *) xwl_seat->keys.data + xwl_seat->keys.size);
for (k = xwl_seat->keys.data; k < end; k++) {
if (*k == key)
*k = *--end;
}
xwl_seat->keys.size = (char *) end - (char *) xwl_seat->keys.data;
if (state) {
k = wl_array_add(&xwl_seat->keys, sizeof *k);
*k = key;
}
QueueKeyboardEvents(xwl_seat->keyboard,
state ? KeyPress : KeyRelease, key + 8);
}
static void
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
uint32_t format, int fd, uint32_t size)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr master;
XkbDescPtr xkb;
XkbChangesRec changes = { 0 };
if (xwl_seat->keymap)
munmap(xwl_seat->keymap, xwl_seat->keymap_size);
xwl_seat->keymap_size = size;
xwl_seat->keymap = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (xwl_seat->keymap == MAP_FAILED) {
xwl_seat->keymap_size = 0;
xwl_seat->keymap = NULL;
goto out;
}
xkb = XkbCompileKeymapFromString(xwl_seat->keyboard, xwl_seat->keymap,
strnlen(xwl_seat->keymap,
xwl_seat->keymap_size));
if (!xkb)
goto out;
XkbUpdateDescActions(xkb, xkb->min_key_code, XkbNumKeys(xkb), &changes);
if (xwl_seat->keyboard->key)
/* Keep the current controls */
XkbCopyControls(xkb, xwl_seat->keyboard->key->xkbInfo->desc);
XkbDeviceApplyKeymap(xwl_seat->keyboard, xkb);
master = GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD);
if (master && master->lastSlave == xwl_seat->keyboard)
XkbDeviceApplyKeymap(master, xkb);
XkbFreeKeyboard(xkb, XkbAllComponentsMask, TRUE);
out:
close(fd);
}
static void
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface, struct wl_array *keys)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->keyboard_focus = surface;
wl_array_copy(&xwl_seat->keys, keys);
wl_array_for_each(k, &xwl_seat->keys)
QueueKeyboardEvents(xwl_seat->keyboard, KeymapNotify, *k + 8);
}
static void
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
uint32_t serial, struct wl_surface *surface)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k;
xwl_seat->xwl_screen->serial = serial;
/* Unlike keymap_handle_enter above, this time we _do_ want to trigger
* full release, as we don't know how long we'll be out of focus for.
* Notify clients that the keys have been released, disable autorepeat,
* etc. */
wl_array_for_each(k, &xwl_seat->keys)
QueueKeyboardEvents(xwl_seat->keyboard, KeyRelease, *k + 8);
xwl_seat->keyboard_focus = NULL;
}
static void
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked,
uint32_t group)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev;
XkbStateRec old_state, *new_state;
xkbStateNotify sn;
CARD16 changed;
for (dev = inputInfo.devices; dev; dev = dev->next) {
if (dev != xwl_seat->keyboard &&
dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD))
continue;
old_state = dev->key->xkbInfo->state;
new_state = &dev->key->xkbInfo->state;
if (!xwl_seat->keyboard_focus) {
new_state->locked_mods = mods_locked & XkbAllModifiersMask;
XkbLatchModifiers(dev, XkbAllModifiersMask,
mods_latched & XkbAllModifiersMask);
}
new_state->locked_group = group & XkbAllGroupsMask;
XkbComputeDerivedState(dev->key->xkbInfo);
changed = XkbStateChangedFlags(&old_state, new_state);
if (!changed)
continue;
sn.keycode = 0;
sn.eventType = 0;
sn.requestMajor = XkbReqCode;
sn.requestMinor = X_kbLatchLockState; /* close enough */
sn.changed = changed;
XkbSendStateNotify(dev, &sn);
}
}
static void
keyboard_handle_repeat_info (void *data, struct wl_keyboard *keyboard,
int32_t rate, int32_t delay)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev;
XkbControlsPtr ctrl;
if (rate < 0 || delay < 0) {
ErrorF("Wrong rate/delay: %d, %d\n", rate, delay);
return;
}
for (dev = inputInfo.devices; dev; dev = dev->next) {
if (dev != xwl_seat->keyboard &&
dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD))
continue;
if (rate != 0) {
ctrl = dev->key->xkbInfo->desc->ctrls;
ctrl->repeat_delay = delay;
/* rate is number of keys per second */
ctrl->repeat_interval = 1000 / rate;
XkbSetRepeatKeys(dev, -1, AutoRepeatModeOn);
} else
XkbSetRepeatKeys(dev, -1, AutoRepeatModeOff);
}
}
static const struct wl_keyboard_listener keyboard_listener = {
keyboard_handle_keymap,
keyboard_handle_enter,
keyboard_handle_leave,
keyboard_handle_key,
keyboard_handle_modifiers,
keyboard_handle_repeat_info,
};
static struct xwl_touch *
xwl_seat_lookup_touch(struct xwl_seat *xwl_seat, int32_t id)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
if (xwl_touch->id == id)
return xwl_touch;
}
return NULL;
}
static void
xwl_touch_send_event(struct xwl_touch *xwl_touch,
struct xwl_seat *xwl_seat, int type)
{
int32_t dx, dy;
ValuatorMask mask;
dx = xwl_touch->window->window->drawable.x;
dy = xwl_touch->window->window->drawable.y;
valuator_mask_zero(&mask);
valuator_mask_set(&mask, 0, dx + xwl_touch->x);
valuator_mask_set(&mask, 1, dy + xwl_touch->y);
QueueTouchEvents(xwl_seat->touch, type, xwl_touch->id, 0, &mask);
}
static void
touch_handle_down(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time,
struct wl_surface *surface,
int32_t id, wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch;
if (surface == NULL)
return;
xwl_touch = calloc(sizeof *xwl_touch, 1);
if (xwl_touch == NULL) {
ErrorF("touch_handle_down ENOMEM");
return;
}
xwl_touch->window = wl_surface_get_user_data(surface);
xwl_touch->id = id;
xwl_touch->x = wl_fixed_to_int(sx_w);
xwl_touch->y = wl_fixed_to_int(sy_w);
xorg_list_add(&xwl_touch->link_touch, &xwl_seat->touches);
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchBegin);
}
static void
touch_handle_up(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, int32_t id)
{
struct xwl_touch *xwl_touch;
struct xwl_seat *xwl_seat = data;
xwl_touch = xwl_seat_lookup_touch(xwl_seat, id);
if (!xwl_touch)
return;
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd);
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
static void
touch_handle_motion(void *data, struct wl_touch *wl_touch,
uint32_t time, int32_t id,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch;
xwl_touch = xwl_seat_lookup_touch(xwl_seat, id);
if (!xwl_touch)
return;
xwl_touch->x = wl_fixed_to_int(sx_w);
xwl_touch->y = wl_fixed_to_int(sy_w);
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchUpdate);
}
static void
touch_handle_frame(void *data, struct wl_touch *wl_touch)
{
}
static void
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
/* We can't properly notify of cancellation to the X client
* once it thinks it has the ownership, send at least a
* TouchEnd event.
*/
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd);
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
}
static const struct wl_touch_listener touch_listener = {
touch_handle_down,
touch_handle_up,
touch_handle_motion,
touch_handle_frame,
touch_handle_cancel
};
static DeviceIntPtr
add_device(struct xwl_seat *xwl_seat,
const char *driver, DeviceProc device_proc)
{
DeviceIntPtr dev = NULL;
static Atom type_atom;
char name[32];
dev = AddInputDevice(serverClient, device_proc, TRUE);
if (dev == NULL)
return NULL;
if (type_atom == None)
type_atom = MakeAtom(driver, strlen(driver), TRUE);
snprintf(name, sizeof name, "%s:%d", driver, xwl_seat->id);
AssignTypeAndName(dev, type_atom, name);
dev->public.devicePrivate = xwl_seat;
dev->type = SLAVE;
dev->spriteInfo->spriteOwner = FALSE;
return dev;
}
static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
struct xwl_seat *xwl_seat = data;
if (caps & WL_SEAT_CAPABILITY_POINTER && xwl_seat->wl_pointer == NULL) {
xwl_seat->wl_pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(xwl_seat->wl_pointer,
&pointer_listener, xwl_seat);
if (xwl_seat->pointer == NULL) {
xwl_seat_set_cursor(xwl_seat);
xwl_seat->pointer =
add_device(xwl_seat, "xwayland-pointer", xwl_pointer_proc);
ActivateDevice(xwl_seat->pointer, TRUE);
}
EnableDevice(xwl_seat->pointer, TRUE);
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && xwl_seat->wl_pointer) {
wl_pointer_release(xwl_seat->wl_pointer);
xwl_seat->wl_pointer = NULL;
if (xwl_seat->pointer)
DisableDevice(xwl_seat->pointer, TRUE);
}
if (caps & WL_SEAT_CAPABILITY_KEYBOARD && xwl_seat->wl_keyboard == NULL) {
xwl_seat->wl_keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_add_listener(xwl_seat->wl_keyboard,
&keyboard_listener, xwl_seat);
if (xwl_seat->keyboard == NULL) {
xwl_seat->keyboard =
add_device(xwl_seat, "xwayland-keyboard", xwl_keyboard_proc);
ActivateDevice(xwl_seat->keyboard, TRUE);
}
EnableDevice(xwl_seat->keyboard, TRUE);
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && xwl_seat->wl_keyboard) {
wl_keyboard_release(xwl_seat->wl_keyboard);
xwl_seat->wl_keyboard = NULL;
if (xwl_seat->keyboard)
DisableDevice(xwl_seat->keyboard, TRUE);
}
if (caps & WL_SEAT_CAPABILITY_TOUCH && xwl_seat->wl_touch == NULL) {
xwl_seat->wl_touch = wl_seat_get_touch(seat);
wl_touch_add_listener(xwl_seat->wl_touch,
&touch_listener, xwl_seat);
if (xwl_seat->touch)
EnableDevice(xwl_seat->touch, TRUE);
else {
xwl_seat->touch =
add_device(xwl_seat, "xwayland-touch", xwl_touch_proc);
}
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && xwl_seat->wl_touch) {
wl_touch_release(xwl_seat->wl_touch);
xwl_seat->wl_touch = NULL;
if (xwl_seat->touch)
DisableDevice(xwl_seat->touch, TRUE);
}
xwl_seat->xwl_screen->expecting_event--;
}
static void
seat_handle_name(void *data, struct wl_seat *seat,
const char *name)
{
}
static const struct wl_seat_listener seat_listener = {
seat_handle_capabilities,
seat_handle_name
};
static void
create_input_device(struct xwl_screen *xwl_screen, uint32_t id, uint32_t version)
{
struct xwl_seat *xwl_seat;
xwl_seat = calloc(sizeof *xwl_seat, 1);
if (xwl_seat == NULL) {
ErrorF("create_input ENOMEM\n");
return;
}
xwl_seat->xwl_screen = xwl_screen;
xorg_list_add(&xwl_seat->link, &xwl_screen->seat_list);
xwl_seat->seat =
wl_registry_bind(xwl_screen->registry, id,
&wl_seat_interface, min(version, 4));
xwl_seat->id = id;
xwl_seat->cursor = wl_compositor_create_surface(xwl_screen->compositor);
wl_seat_add_listener(xwl_seat->seat, &seat_listener, xwl_seat);
wl_array_init(&xwl_seat->keys);
xorg_list_init(&xwl_seat->touches);
}
void
xwl_seat_destroy(struct xwl_seat *xwl_seat)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
wl_seat_destroy(xwl_seat->seat);
wl_surface_destroy(xwl_seat->cursor);
if (xwl_seat->cursor_frame_cb)
wl_callback_destroy(xwl_seat->cursor_frame_cb);
wl_array_release(&xwl_seat->keys);
free(xwl_seat);
}
static void
input_handler(void *data, struct wl_registry *registry, uint32_t id,
const char *interface, uint32_t version)
{
struct xwl_screen *xwl_screen = data;
if (strcmp(interface, "wl_seat") == 0 && version >= 3) {
create_input_device(xwl_screen, id, version);
xwl_screen->expecting_event++;
}
}
static void
global_remove(void *data, struct wl_registry *registry, uint32_t name)
{
}
static const struct wl_registry_listener input_listener = {
input_handler,
global_remove,
};
Bool
LegalModifier(unsigned int key, DeviceIntPtr pDev)
{
return TRUE;
}
void
ProcessInputEvents(void)
{
mieqProcessInputEvents();
}
void
DDXRingBell(int volume, int pitch, int duration)
{
}
void
xwl_seat_clear_touch(struct xwl_seat *xwl_seat, WindowPtr window)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
if (xwl_touch->window->window == window) {
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
}
}
void
InitInput(int argc, char *argv[])
{
ScreenPtr pScreen = screenInfo.screens[0];
struct xwl_screen *xwl_screen = xwl_screen_get(pScreen);
mieqInit();
xwl_screen->input_registry = wl_display_get_registry(xwl_screen->display);
wl_registry_add_listener(xwl_screen->input_registry, &input_listener,
xwl_screen);
xwl_screen->expecting_event = 0;
wl_display_roundtrip(xwl_screen->display);
while (xwl_screen->expecting_event)
wl_display_roundtrip(xwl_screen->display);
}
void
CloseInput(void)
{
mieqFini();
}