xserver-multidpi/glx
Adam Jackson 8aacf47e17 glx: Remove DRI1 AIGLX (v2)
Mesa doesn't ship DRI1 drivers as of 8.0, which is about 18 months and
three releases ago.  The main reason to have wanted DRI1 AIGLX was to
get a GLX compositor working, but DRI1's (lack of) memory management API
meant that the cost of a GLX compositor was breaking direct GLX apps,
which isn't a great tradeoff.

Of the DRI1 drivers Mesa has dropped, I believe only mga stands to lose
some functionality here, since it and only it has support for
NV_texture_rectangle.  Since that's required for every extant GLX
compositor I know of, I conclude that anybody with a savage, say, would
probably not notice AIGLX going away, since they wouldn't be running a
GLX compositor in the first place.

In the future we'd like to use GL in the server in a more natural way,
as just another EGL client, including in the GLX implementation itself.
Since there's no EGL implemented for DRI1 drivers, this would already
doom AIGLX on DRI1 (short of entirely forking the GLX implementation,
which I'm not enthusiastic about).

v2: Remove DRI1 from AIGLX conditionals in configure.ac [anholt]

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2013-10-29 10:30:43 -04:00
..
clientinfo.c glx: Implement GLX SetClientInfo2ARB protocol 2012-07-05 11:44:09 -07:00
createcontext.c glx: Fix memory leak in context garbage collection (v2) 2013-10-29 10:30:43 -04:00
dispatch.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
extension_string.c Full support of sRGB capable fbconfigs. 2013-03-18 10:02:00 -07:00
extension_string.h Full support of sRGB capable fbconfigs. 2013-03-18 10:02:00 -07:00
glapi_gentable.c glapi: Correct size of allocated _glapi_table struct 2012-04-23 20:20:42 -07:00
glapi.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
glapi.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glapitable.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glprocs.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glthread.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glthread.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxbyteorder.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxcmds.c glx: Simplify glXDestroyContext 2013-10-29 10:30:43 -04:00
glxcmdsswap.c Remove unneccesary casts from WriteToClient calls 2012-07-09 19:12:56 -07:00
glxcontext.h glx: Fix memory leak in context garbage collection (v2) 2013-10-29 10:30:43 -04:00
glxdrawable.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdri2.c dri2: Don't bother with xf86LoaderCheckSymbol("DRI2Connect") 2013-09-10 13:28:24 -04:00
glxdricommon.c glx: Add support for the new DRI loader entrypoint. 2013-10-23 08:12:28 +08:00
glxdricommon.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdriswrast.c glx: Extend __GLXscreen::createContext to take attributes 2012-05-23 13:07:51 -07:00
glxext.c glx: Fix a corner case in DrawableGone 2013-10-29 10:30:43 -04:00
glxext.h glx: Use one function to add a context to all global tables 2012-05-23 13:08:12 -07:00
glxscreens.c glx: Remove support for NV_vertex_program and NV_fragment_program 2013-09-11 14:37:32 -04:00
glxscreens.h glx: Remove screen number from __GLXconfig 2013-09-11 14:37:33 -04:00
glxserver.h Restore extern to the declaration of __glXDRISWRastProvider 2012-07-12 13:25:57 +01:00
glxutil.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_dispatch_swap.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_dispatch.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_dispatch.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_program.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
indirect_reqsize.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_reqsize.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_size_get.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_size_get.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_size.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_table.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_table.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_texture_compression.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
indirect_util.c Remove unneccesary casts from WriteToClient calls 2012-07-09 19:12:56 -07:00
indirect_util.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
Makefile.am glx: Remove DRI1 AIGLX (v2) 2013-10-29 10:30:43 -04:00
render2.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
render2swap.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
renderpix.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
renderpixswap.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
rensize.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
single2.c Use C99 designated initializers in glx Replies 2012-07-09 19:58:30 -07:00
single2swap.c Use C99 designated initializers in glx Replies 2012-07-09 19:58:30 -07:00
singlepix.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
singlepixswap.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00
singlesize.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
singlesize.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
swap_interval.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
unpack.h Remove unneccesary casts from WriteToClient calls 2012-07-09 19:12:56 -07:00
xfont.c Fix formatting of address operators 2012-12-05 18:09:48 -06:00