xserver-multidpi/glamor/glamor_triangles.c
Zhigang Gong 8c7fcefb96 glamor-for-ddx: Exports all rendering/drawing functions.
This commit exports all the rest rendering/drawing functions
to the DDX drivers. And introduce some new pixmap type. For
a pixmap which has a separated texture, we never fallback
it to the DDX layer.

This commit also adds the following new functions:
glamor_composite_rects, glamor_get_image_nf which are needed
by UXA framework. Just a simple wrapper function of miXXX.
Will consider to optimize them next few weeks.

This commit also Fixed a glyphs rendering bug pointed by Chris.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:46 -08:00

85 lines
2.5 KiB
C

/*
* Copyright © 2009 Intel Corporation
* Copyright © 1998 Keith Packard
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Zhigang Gong <zhigang.gong@gmail.com>
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glamor_priv.h"
static Bool
_glamor_triangles(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris, Bool fallback)
{
if (!fallback
&& glamor_ddx_fallback_check_pixmap(pDst->pDrawable)
&& (!pSrc->pDrawable
|| glamor_ddx_fallback_check_pixmap(pSrc->pDrawable)))
return FALSE;
if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW)) {
if (glamor_prepare_access_picture(pSrc,
GLAMOR_ACCESS_RO)) {
fbTriangles(op, pSrc, pDst, maskFormat, xSrc,
ySrc, ntris, tris);
glamor_finish_access_picture(pSrc, GLAMOR_ACCESS_RO);
}
glamor_finish_access_picture(pDst, GLAMOR_ACCESS_RW);
}
return TRUE;
}
void
glamor_triangles(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris)
{
_glamor_triangles(op, pSrc, pDst, maskFormat,
xSrc, ySrc, ntris, tris, TRUE);
}
Bool
glamor_triangles_nf(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris)
{
return _glamor_triangles(op, pSrc, pDst, maskFormat,
xSrc, ySrc, ntris, tris, FALSE);
}