a29bfbd3d0
Wrap InstallColormap so that the DDX doesn't see colormaps from our ARGB visual (avoids lovely green tint to screen). Also, set visual->nplanes of ARGB visual to all used (including alpha) planes so DIX can set pixel values correctly. Translate automatic update regions correctly to account for borders When nplanes == 32 (ARGB visuals), mask in all ones for alpha values to allocated pixel values. Remove redundant fbAddTraps declaration Fix fbCopyWindow to work on non-screen pixmaps (not needed yet) Replace broken clipping code with that from modular tree. Respect subWindowMode. |
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animcur.c | ||
filter.c | ||
glyph.c | ||
glyphstr.h | ||
miglyph.c | ||
miindex.c | ||
mipict.c | ||
mipict.h | ||
mirect.c | ||
mitrap.c | ||
mitri.c | ||
picture.c | ||
picture.h | ||
picturestr.h | ||
render.c | ||
renderedge.c | ||
renderedge.h |