xserver-multidpi/glx/indirect_table.c

1596 lines
70 KiB
C

/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005, 2006
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <inttypes.h>
#include "glxserver.h"
#include "glxext.h"
#include "indirect_dispatch.h"
#include "indirect_reqsize.h"
#include "indirect_table.h"
/*****************************************************************/
/* tree depth = 3 */
static const int_fast16_t Single_dispatch_tree[24] = {
/* [0] -> opcode range [0, 256], node depth 1 */
2,
5,
13,
16,
EMPTY_LEAF,
/* [5] -> opcode range [0, 64], node depth 2 */
2,
LEAF(0),
LEAF(16),
10,
EMPTY_LEAF,
/* [10] -> opcode range [32, 48], node depth 3 */
1,
LEAF(32),
EMPTY_LEAF,
/* [13] -> opcode range [64, 128], node depth 2 */
1,
EMPTY_LEAF,
LEAF(40),
/* [16] -> opcode range [128, 192], node depth 2 */
2,
LEAF(72),
LEAF(88),
21,
EMPTY_LEAF,
/* [21] -> opcode range [160, 176], node depth 3 */
1,
LEAF(104),
EMPTY_LEAF,
};
static const void *Single_function_table[112][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
/* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
/* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
/* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
/* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
/* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
/* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
/* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
/* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
/* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
/* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
/* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
/* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
/* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
/* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
/* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
/* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
/* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
/* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
/* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
/* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
/* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
/* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
/* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
/* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
/* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
/* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
/* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
/* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
/* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
/* [ 33] = 33 */ {NULL, NULL},
/* [ 34] = 34 */ {NULL, NULL},
/* [ 35] = 35 */ {NULL, NULL},
/* [ 36] = 36 */ {NULL, NULL},
/* [ 37] = 37 */ {NULL, NULL},
/* [ 38] = 38 */ {NULL, NULL},
/* [ 39] = 39 */ {NULL, NULL},
/* [ 40] = 96 */ {NULL, NULL},
/* [ 41] = 97 */ {NULL, NULL},
/* [ 42] = 98 */ {NULL, NULL},
/* [ 43] = 99 */ {NULL, NULL},
/* [ 44] = 100 */ {NULL, NULL},
/* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
/* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
/* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
/* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
/* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
/* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
/* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
/* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
/* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
/* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
/* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
/* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
/* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
/* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
/* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
/* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
/* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
/* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
/* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
/* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
/* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
/* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
/* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
/* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
/* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
/* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
/* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
/* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
/* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
/* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
/* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
/* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
/* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
/* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
/* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
/* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
/* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
/* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
/* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
/* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
/* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
/* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
/* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
/* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
/* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
/* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
/* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
/* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
/* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
/* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
/* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
/* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
/* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
/* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
/* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
/* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
/* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
/* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
/* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
/* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
/* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
/* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
/* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
/* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
/* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
/* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
/* [ 111] = 167 */ {NULL, NULL},
};
const struct __glXDispatchInfo Single_dispatch_info = {
8,
Single_dispatch_tree,
Single_function_table,
NULL,
NULL
};
/*****************************************************************/
/* tree depth = 8 */
static const int_fast16_t Render_dispatch_tree[95] = {
/* [0] -> opcode range [0, 8192], node depth 1 */
2,
5,
31,
54,
EMPTY_LEAF,
/* [5] -> opcode range [0, 2048], node depth 2 */
1,
8,
EMPTY_LEAF,
/* [8] -> opcode range [0, 1024], node depth 3 */
1,
11,
EMPTY_LEAF,
/* [11] -> opcode range [0, 512], node depth 4 */
1,
14,
EMPTY_LEAF,
/* [14] -> opcode range [0, 256], node depth 5 */
4,
LEAF(0),
LEAF(16),
LEAF(32),
LEAF(48),
LEAF(64),
LEAF(80),
LEAF(96),
LEAF(112),
LEAF(128),
LEAF(144),
LEAF(160),
LEAF(176),
LEAF(192),
LEAF(208),
LEAF(224),
EMPTY_LEAF,
/* [31] -> opcode range [2048, 4096], node depth 2 */
1,
34,
EMPTY_LEAF,
/* [34] -> opcode range [2048, 3072], node depth 3 */
1,
37,
EMPTY_LEAF,
/* [37] -> opcode range [2048, 2560], node depth 4 */
1,
40,
EMPTY_LEAF,
/* [40] -> opcode range [2048, 2304], node depth 5 */
1,
43,
EMPTY_LEAF,
/* [43] -> opcode range [2048, 2176], node depth 6 */
1,
46,
EMPTY_LEAF,
/* [46] -> opcode range [2048, 2112], node depth 7 */
1,
49,
EMPTY_LEAF,
/* [49] -> opcode range [2048, 2080], node depth 8 */
2,
LEAF(240),
LEAF(248),
LEAF(256),
EMPTY_LEAF,
/* [54] -> opcode range [4096, 6144], node depth 2 */
1,
57,
EMPTY_LEAF,
/* [57] -> opcode range [4096, 5120], node depth 3 */
1,
60,
EMPTY_LEAF,
/* [60] -> opcode range [4096, 4608], node depth 4 */
1,
63,
EMPTY_LEAF,
/* [63] -> opcode range [4096, 4352], node depth 5 */
4,
LEAF(264),
LEAF(280),
80,
EMPTY_LEAF,
EMPTY_LEAF,
LEAF(296),
LEAF(312),
LEAF(328),
LEAF(344),
EMPTY_LEAF,
83,
86,
EMPTY_LEAF,
89,
92,
EMPTY_LEAF,
/* [80] -> opcode range [4128, 4144], node depth 6 */
1,
LEAF(360),
EMPTY_LEAF,
/* [83] -> opcode range [4256, 4272], node depth 6 */
1,
EMPTY_LEAF,
LEAF(368),
/* [86] -> opcode range [4272, 4288], node depth 6 */
1,
LEAF(376),
EMPTY_LEAF,
/* [89] -> opcode range [4304, 4320], node depth 6 */
1,
EMPTY_LEAF,
LEAF(384),
/* [92] -> opcode range [4320, 4336], node depth 6 */
1,
LEAF(392),
EMPTY_LEAF,
};
static const void *Render_function_table[400][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
/* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
/* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
/* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
/* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
/* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
/* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
/* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
/* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
/* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
/* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
/* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
/* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
/* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
/* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
/* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
/* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
/* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
/* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
/* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
/* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
/* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
/* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
/* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
/* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
/* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
/* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
/* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
/* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
/* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
/* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
/* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
/* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
/* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
/* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
/* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
/* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
/* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
/* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
/* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
/* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
/* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
/* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
/* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
/* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
/* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
/* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
/* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
/* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
/* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
/* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
/* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
/* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
/* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
/* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
/* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
/* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
/* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
/* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
/* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
/* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
/* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
/* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
/* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
/* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
/* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
/* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
/* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
/* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
/* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
/* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
/* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
/* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
/* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
/* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
/* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
/* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
/* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
/* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
/* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
/* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
/* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
/* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
/* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
/* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
/* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
/* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
/* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
/* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
/* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
/* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
/* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
/* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
/* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
/* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
/* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
/* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
/* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
/* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
/* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
/* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
/* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
/* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
/* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
/* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
/* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
/* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
/* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
/* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
/* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
/* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
/* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
/* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
/* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
/* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
/* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
/* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
/* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
/* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
/* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
/* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
/* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
/* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
/* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
/* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
/* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
/* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
/* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
/* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
/* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
/* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
/* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
/* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
/* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
/* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
/* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
/* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
/* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
/* [ 140] = 140 */ {NULL, NULL},
/* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
/* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
/* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
/* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
/* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
/* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
/* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
/* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
/* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
/* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
/* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
/* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
/* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
/* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
/* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
/* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
/* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
/* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
/* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
/* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
/* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
/* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
/* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
/* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
/* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
/* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
/* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
/* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
/* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
/* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
/* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
/* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
/* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
/* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
/* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
/* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
/* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
/* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
/* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
/* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
/* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
/* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
/* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
/* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
/* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
/* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
/* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
/* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
/* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
/* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
/* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
/* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
/* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
/* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
/* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
/* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
/* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
/* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
/* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
/* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
/* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
/* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
/* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
/* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
/* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
/* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
/* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
/* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
/* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
/* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
/* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
/* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
/* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
/* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
/* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
/* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
/* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
/* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
/* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
/* [ 220] = 220 */ {NULL, NULL},
/* [ 221] = 221 */ {NULL, NULL},
/* [ 222] = 222 */ {NULL, NULL},
/* [ 223] = 223 */ {NULL, NULL},
/* [ 224] = 224 */ {NULL, NULL},
/* [ 225] = 225 */ {NULL, NULL},
/* [ 226] = 226 */ {NULL, NULL},
/* [ 227] = 227 */ {NULL, NULL},
/* [ 228] = 228 */ {NULL, NULL},
/* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
/* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
/* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
/* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
/* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
/* [ 234] = 234 */ {NULL, NULL},
/* [ 235] = 235 */ {NULL, NULL},
/* [ 236] = 236 */ {NULL, NULL},
/* [ 237] = 237 */ {NULL, NULL},
/* [ 238] = 238 */ {NULL, NULL},
/* [ 239] = 239 */ {NULL, NULL},
/* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
/* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
/* [ 242] = 2050 */ {NULL, NULL},
/* [ 243] = 2051 */ {NULL, NULL},
/* [ 244] = 2052 */ {NULL, NULL},
/* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
/* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
/* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
/* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
/* [ 249] = 2057 */ {NULL, NULL},
/* [ 250] = 2058 */ {NULL, NULL},
/* [ 251] = 2059 */ {NULL, NULL},
/* [ 252] = 2060 */ {NULL, NULL},
/* [ 253] = 2061 */ {NULL, NULL},
/* [ 254] = 2062 */ {NULL, NULL},
/* [ 255] = 2063 */ {NULL, NULL},
/* [ 256] = 2064 */ {NULL, NULL},
/* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
/* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
/* [ 259] = 2067 */ {NULL, NULL},
/* [ 260] = 2068 */ {NULL, NULL},
/* [ 261] = 2069 */ {NULL, NULL},
/* [ 262] = 2070 */ {NULL, NULL},
/* [ 263] = 2071 */ {NULL, NULL},
/* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
/* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
/* [ 266] = 4098 */ {NULL, NULL},
/* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
/* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
/* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
/* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
/* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
/* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
/* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
/* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
/* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
/* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
/* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
/* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
/* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
/* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
/* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
/* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
/* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
/* [ 284] = 4116 */ {NULL, NULL},
/* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
/* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
/* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
/* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
/* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
/* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
/* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
/* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
/* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
/* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
/* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
/* [ 296] = 4176 */ {NULL, NULL},
/* [ 297] = 4177 */ {NULL, NULL},
/* [ 298] = 4178 */ {NULL, NULL},
/* [ 299] = 4179 */ {NULL, NULL},
/* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
/* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
/* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
/* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
/* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
/* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
/* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
/* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
/* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
/* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
/* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
/* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
/* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
/* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
/* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
/* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
/* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
/* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
/* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
/* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
/* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
/* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
/* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
/* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
/* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
/* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
/* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
/* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
/* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
/* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
/* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
/* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
/* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
/* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
/* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
/* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
/* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
/* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
/* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
/* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
/* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
/* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
/* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
/* [ 343] = 4223 */ {NULL, NULL},
/* [ 344] = 4224 */ {NULL, NULL},
/* [ 345] = 4225 */ {NULL, NULL},
/* [ 346] = 4226 */ {NULL, NULL},
/* [ 347] = 4227 */ {NULL, NULL},
/* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
/* [ 349] = 4229 */ {NULL, NULL},
/* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
/* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
/* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
/* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
/* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
/* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
/* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
/* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
/* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
/* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
/* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
/* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
/* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
/* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
/* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
/* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
/* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
/* [ 367] = 4135 */ {NULL, NULL},
/* [ 368] = 4264 */ {NULL, NULL},
/* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
/* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
/* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
/* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
/* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
/* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
/* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
/* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
/* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
/* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
/* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
/* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
/* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
/* [ 382] = 4278 */ {NULL, NULL},
/* [ 383] = 4279 */ {NULL, NULL},
/* [ 384] = 4312 */ {NULL, NULL},
/* [ 385] = 4313 */ {NULL, NULL},
/* [ 386] = 4314 */ {NULL, NULL},
/* [ 387] = 4315 */ {NULL, NULL},
/* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
/* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
/* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
/* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
/* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
/* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
/* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
/* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
/* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
/* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
/* [ 398] = 4326 */ {NULL, NULL},
/* [ 399] = 4327 */ {NULL, NULL},
};
static const int_fast16_t Render_size_table[400][2] = {
/* [ 0] = 0 */ { 0, ~0},
/* [ 1] = 1 */ { 8, ~0},
/* [ 2] = 2 */ { 12, 0},
/* [ 3] = 3 */ { 8, ~0},
/* [ 4] = 4 */ { 8, ~0},
/* [ 5] = 5 */ { 48, 1},
/* [ 6] = 6 */ { 8, ~0},
/* [ 7] = 7 */ { 28, ~0},
/* [ 8] = 8 */ { 16, ~0},
/* [ 9] = 9 */ { 16, ~0},
/* [ 10] = 10 */ { 12, ~0},
/* [ 11] = 11 */ { 8, ~0},
/* [ 12] = 12 */ { 16, ~0},
/* [ 13] = 13 */ { 12, ~0},
/* [ 14] = 14 */ { 8, ~0},
/* [ 15] = 15 */ { 36, ~0},
/* [ 16] = 16 */ { 20, ~0},
/* [ 17] = 17 */ { 20, ~0},
/* [ 18] = 18 */ { 12, ~0},
/* [ 19] = 19 */ { 8, ~0},
/* [ 20] = 20 */ { 20, ~0},
/* [ 21] = 21 */ { 12, ~0},
/* [ 22] = 22 */ { 8, ~0},
/* [ 23] = 23 */ { 4, ~0},
/* [ 24] = 24 */ { 12, ~0},
/* [ 25] = 25 */ { 8, ~0},
/* [ 26] = 26 */ { 8, ~0},
/* [ 27] = 27 */ { 8, ~0},
/* [ 28] = 28 */ { 8, ~0},
/* [ 29] = 29 */ { 28, ~0},
/* [ 30] = 30 */ { 16, ~0},
/* [ 31] = 31 */ { 16, ~0},
/* [ 32] = 32 */ { 12, ~0},
/* [ 33] = 33 */ { 20, ~0},
/* [ 34] = 34 */ { 12, ~0},
/* [ 35] = 35 */ { 12, ~0},
/* [ 36] = 36 */ { 8, ~0},
/* [ 37] = 37 */ { 28, ~0},
/* [ 38] = 38 */ { 16, ~0},
/* [ 39] = 39 */ { 16, ~0},
/* [ 40] = 40 */ { 12, ~0},
/* [ 41] = 41 */ { 36, ~0},
/* [ 42] = 42 */ { 20, ~0},
/* [ 43] = 43 */ { 20, ~0},
/* [ 44] = 44 */ { 12, ~0},
/* [ 45] = 45 */ { 36, ~0},
/* [ 46] = 46 */ { 20, ~0},
/* [ 47] = 47 */ { 20, ~0},
/* [ 48] = 48 */ { 12, ~0},
/* [ 49] = 49 */ { 12, ~0},
/* [ 50] = 50 */ { 8, ~0},
/* [ 51] = 51 */ { 8, ~0},
/* [ 52] = 52 */ { 8, ~0},
/* [ 53] = 53 */ { 20, ~0},
/* [ 54] = 54 */ { 12, ~0},
/* [ 55] = 55 */ { 12, ~0},
/* [ 56] = 56 */ { 8, ~0},
/* [ 57] = 57 */ { 28, ~0},
/* [ 58] = 58 */ { 16, ~0},
/* [ 59] = 59 */ { 16, ~0},
/* [ 60] = 60 */ { 12, ~0},
/* [ 61] = 61 */ { 36, ~0},
/* [ 62] = 62 */ { 20, ~0},
/* [ 63] = 63 */ { 20, ~0},
/* [ 64] = 64 */ { 12, ~0},
/* [ 65] = 65 */ { 20, ~0},
/* [ 66] = 66 */ { 12, ~0},
/* [ 67] = 67 */ { 12, ~0},
/* [ 68] = 68 */ { 8, ~0},
/* [ 69] = 69 */ { 28, ~0},
/* [ 70] = 70 */ { 16, ~0},
/* [ 71] = 71 */ { 16, ~0},
/* [ 72] = 72 */ { 12, ~0},
/* [ 73] = 73 */ { 36, ~0},
/* [ 74] = 74 */ { 20, ~0},
/* [ 75] = 75 */ { 20, ~0},
/* [ 76] = 76 */ { 12, ~0},
/* [ 77] = 77 */ { 40, ~0},
/* [ 78] = 78 */ { 12, ~0},
/* [ 79] = 79 */ { 8, ~0},
/* [ 80] = 80 */ { 12, ~0},
/* [ 81] = 81 */ { 8, 2},
/* [ 82] = 82 */ { 12, ~0},
/* [ 83] = 83 */ { 8, 3},
/* [ 84] = 84 */ { 8, ~0},
/* [ 85] = 85 */ { 12, ~0},
/* [ 86] = 86 */ { 16, ~0},
/* [ 87] = 87 */ { 12, 4},
/* [ 88] = 88 */ { 16, ~0},
/* [ 89] = 89 */ { 12, 5},
/* [ 90] = 90 */ { 12, ~0},
/* [ 91] = 91 */ { 8, 6},
/* [ 92] = 92 */ { 12, ~0},
/* [ 93] = 93 */ { 8, 7},
/* [ 94] = 94 */ { 12, ~0},
/* [ 95] = 95 */ { 8, ~0},
/* [ 96] = 96 */ { 16, ~0},
/* [ 97] = 97 */ { 12, 8},
/* [ 98] = 98 */ { 16, ~0},
/* [ 99] = 99 */ { 12, 9},
/* [100] = 100 */ { 8, ~0},
/* [101] = 101 */ { 12, ~0},
/* [102] = 102 */ { 24, 10},
/* [103] = 103 */ { 20, ~0},
/* [104] = 104 */ { 8, ~0},
/* [105] = 105 */ { 16, ~0},
/* [106] = 106 */ { 12, 11},
/* [107] = 107 */ { 16, ~0},
/* [108] = 108 */ { 12, 12},
/* [109] = 109 */ { 56, 13},
/* [110] = 110 */ { 56, 14},
/* [111] = 111 */ { 16, ~0},
/* [112] = 112 */ { 12, 15},
/* [113] = 113 */ { 16, ~0},
/* [114] = 114 */ { 12, 16},
/* [115] = 115 */ { 20, ~0},
/* [116] = 116 */ { 12, 17},
/* [117] = 117 */ { 16, ~0},
/* [118] = 118 */ { 12, 18},
/* [119] = 119 */ { 16, ~0},
/* [120] = 120 */ { 12, 19},
/* [121] = 121 */ { 4, ~0},
/* [122] = 122 */ { 8, ~0},
/* [123] = 123 */ { 8, ~0},
/* [124] = 124 */ { 4, ~0},
/* [125] = 125 */ { 8, ~0},
/* [126] = 126 */ { 8, ~0},
/* [127] = 127 */ { 8, ~0},
/* [128] = 128 */ { 20, ~0},
/* [129] = 129 */ { 8, ~0},
/* [130] = 130 */ { 20, ~0},
/* [131] = 131 */ { 8, ~0},
/* [132] = 132 */ { 12, ~0},
/* [133] = 133 */ { 8, ~0},
/* [134] = 134 */ { 8, ~0},
/* [135] = 135 */ { 8, ~0},
/* [136] = 136 */ { 8, ~0},
/* [137] = 137 */ { 12, ~0},
/* [138] = 138 */ { 8, ~0},
/* [139] = 139 */ { 8, ~0},
/* [140] = 140 */ { 0, ~0},
/* [141] = 141 */ { 4, ~0},
/* [142] = 142 */ { 8, ~0},
/* [143] = 143 */ { 28, 20},
/* [144] = 144 */ { 20, 21},
/* [145] = 145 */ { 48, 22},
/* [146] = 146 */ { 32, 23},
/* [147] = 147 */ { 24, ~0},
/* [148] = 148 */ { 16, ~0},
/* [149] = 149 */ { 44, ~0},
/* [150] = 150 */ { 28, ~0},
/* [151] = 151 */ { 12, ~0},
/* [152] = 152 */ { 8, ~0},
/* [153] = 153 */ { 20, ~0},
/* [154] = 154 */ { 12, ~0},
/* [155] = 155 */ { 16, ~0},
/* [156] = 156 */ { 8, ~0},
/* [157] = 157 */ { 24, ~0},
/* [158] = 158 */ { 12, ~0},
/* [159] = 159 */ { 12, ~0},
/* [160] = 160 */ { 12, ~0},
/* [161] = 161 */ { 8, ~0},
/* [162] = 162 */ { 16, ~0},
/* [163] = 163 */ { 16, ~0},
/* [164] = 164 */ { 8, ~0},
/* [165] = 165 */ { 12, ~0},
/* [166] = 166 */ { 12, ~0},
/* [167] = 167 */ { 12, ~0},
/* [168] = 168 */ { 12, 24},
/* [169] = 169 */ { 12, 25},
/* [170] = 170 */ { 12, 26},
/* [171] = 171 */ { 8, ~0},
/* [172] = 172 */ { 24, ~0},
/* [173] = 173 */ { 40, 27},
/* [174] = 174 */ { 20, ~0},
/* [175] = 175 */ { 52, ~0},
/* [176] = 176 */ { 4, ~0},
/* [177] = 177 */ { 68, ~0},
/* [178] = 178 */ {132, ~0},
/* [179] = 179 */ { 8, ~0},
/* [180] = 180 */ { 68, ~0},
/* [181] = 181 */ {132, ~0},
/* [182] = 182 */ { 52, ~0},
/* [183] = 183 */ { 4, ~0},
/* [184] = 184 */ { 4, ~0},
/* [185] = 185 */ { 36, ~0},
/* [186] = 186 */ { 20, ~0},
/* [187] = 187 */ { 28, ~0},
/* [188] = 188 */ { 16, ~0},
/* [189] = 189 */ { 28, ~0},
/* [190] = 190 */ { 16, ~0},
/* [191] = 191 */ { 20, ~0},
/* [192] = 192 */ { 12, ~0},
/* [193] = 193 */ { 16, 28},
/* [194] = 194 */ { 8, ~0},
/* [195] = 195 */ { 44, 29},
/* [196] = 196 */ { 24, ~0},
/* [197] = 197 */ { 8, ~0},
/* [198] = 198 */ { 16, ~0},
/* [199] = 199 */ { 12, ~0},
/* [200] = 200 */ { 12, ~0},
/* [201] = 201 */ { 12, ~0},
/* [202] = 202 */ { 24, ~0},
/* [203] = 203 */ { 16, ~0},
/* [204] = 204 */ { 16, ~0},
/* [205] = 205 */ { 12, ~0},
/* [206] = 206 */ { 32, ~0},
/* [207] = 207 */ { 20, ~0},
/* [208] = 208 */ { 20, ~0},
/* [209] = 209 */ { 16, ~0},
/* [210] = 210 */ { 40, ~0},
/* [211] = 211 */ { 24, ~0},
/* [212] = 212 */ { 24, ~0},
/* [213] = 213 */ { 16, ~0},
/* [214] = 214 */ { 28, 30},
/* [215] = 215 */ { 32, 31},
/* [216] = 216 */ { 36, 32},
/* [217] = 217 */ { 28, 33},
/* [218] = 218 */ { 36, 34},
/* [219] = 219 */ { 44, 35},
/* [220] = 220 */ { 0, ~0},
/* [221] = 221 */ { 0, ~0},
/* [222] = 222 */ { 0, ~0},
/* [223] = 223 */ { 0, ~0},
/* [224] = 224 */ { 0, ~0},
/* [225] = 225 */ { 0, ~0},
/* [226] = 226 */ { 0, ~0},
/* [227] = 227 */ { 0, ~0},
/* [228] = 228 */ { 0, ~0},
/* [229] = 229 */ { 12, ~0},
/* [230] = 230 */ { 16, ~0},
/* [231] = 231 */ { 12, ~0},
/* [232] = 232 */ { 8, ~0},
/* [233] = 233 */ { 8, 36},
/* [234] = 234 */ { 0, ~0},
/* [235] = 235 */ { 0, ~0},
/* [236] = 236 */ { 0, ~0},
/* [237] = 237 */ { 0, ~0},
/* [238] = 238 */ { 0, ~0},
/* [239] = 239 */ { 0, ~0},
/* [240] = 2048 */ { 12, ~0},
/* [241] = 2049 */ { 8, ~0},
/* [242] = 2050 */ { 0, ~0},
/* [243] = 2051 */ { 0, ~0},
/* [244] = 2052 */ { 0, ~0},
/* [245] = 2053 */ { 44, 37},
/* [246] = 2054 */ { 12, 38},
/* [247] = 2055 */ { 12, 39},
/* [248] = 2056 */ { 24, ~0},
/* [249] = 2057 */ { 0, ~0},
/* [250] = 2058 */ { 0, ~0},
/* [251] = 2059 */ { 0, ~0},
/* [252] = 2060 */ { 0, ~0},
/* [253] = 2061 */ { 0, ~0},
/* [254] = 2062 */ { 0, ~0},
/* [255] = 2063 */ { 0, ~0},
/* [256] = 2064 */ { 0, ~0},
/* [257] = 2065 */ { 12, ~0},
/* [258] = 2066 */ { 8, 40},
/* [259] = 2067 */ { 0, ~0},
/* [260] = 2068 */ { 0, ~0},
/* [261] = 2069 */ { 0, ~0},
/* [262] = 2070 */ { 0, ~0},
/* [263] = 2071 */ { 0, ~0},
/* [264] = 4096 */ { 20, ~0},
/* [265] = 4097 */ { 8, ~0},
/* [266] = 4098 */ { 0, ~0},
/* [267] = 4099 */ { 60, 41},
/* [268] = 4100 */ { 60, 42},
/* [269] = 4101 */ { 48, 43},
/* [270] = 4102 */ { 48, 44},
/* [271] = 4103 */ { 16, ~0},
/* [272] = 4104 */ { 12, 45},
/* [273] = 4105 */ { 16, ~0},
/* [274] = 4106 */ { 12, 46},
/* [275] = 4107 */ { 24, ~0},
/* [276] = 4108 */ { 28, ~0},
/* [277] = 4109 */ { 32, 47},
/* [278] = 4110 */ { 20, ~0},
/* [279] = 4111 */ { 16, ~0},
/* [280] = 4112 */ { 8, ~0},
/* [281] = 4113 */ { 8, ~0},
/* [282] = 4114 */ { 84, 48},
/* [283] = 4115 */ { 92, 49},
/* [284] = 4116 */ { 0, ~0},
/* [285] = 4117 */ { 12, ~0},
/* [286] = 4118 */ { 8, 50},
/* [287] = 4119 */ { 32, ~0},
/* [288] = 4120 */ { 36, ~0},
/* [289] = 4121 */ { 28, ~0},
/* [290] = 4122 */ { 36, ~0},
/* [291] = 4123 */ { 40, ~0},
/* [292] = 4124 */ { 8, ~0},
/* [293] = 4125 */ { 12, ~0},
/* [294] = 4126 */ { 8, ~0},
/* [295] = 4127 */ { 12, ~0},
/* [296] = 4176 */ { 0, ~0},
/* [297] = 4177 */ { 0, ~0},
/* [298] = 4178 */ { 0, ~0},
/* [299] = 4179 */ { 0, ~0},
/* [300] = 4180 */ { 12, ~0},
/* [301] = 4181 */ { 28, ~0},
/* [302] = 4182 */ { 8, 51},
/* [303] = 4183 */ { 16, 52},
/* [304] = 4184 */ { 28, ~0},
/* [305] = 4185 */ { 44, ~0},
/* [306] = 4186 */ { 16, 53},
/* [307] = 4187 */ { 16, 54},
/* [308] = 4188 */ { 20, ~0},
/* [309] = 4189 */ { 12, ~0},
/* [310] = 4190 */ { 12, ~0},
/* [311] = 4191 */ { 16, ~0},
/* [312] = 4192 */ { 16, ~0},
/* [313] = 4193 */ { 12, ~0},
/* [314] = 4194 */ { 16, ~0},
/* [315] = 4195 */ { 20, ~0},
/* [316] = 4196 */ { 24, ~0},
/* [317] = 4197 */ { 16, ~0},
/* [318] = 4198 */ { 24, ~0},
/* [319] = 4199 */ { 32, ~0},
/* [320] = 4200 */ { 40, ~0},
/* [321] = 4201 */ { 12, ~0},
/* [322] = 4202 */ { 12, 55},
/* [323] = 4203 */ { 12, 56},
/* [324] = 4204 */ { 12, 57},
/* [325] = 4205 */ { 12, 58},
/* [326] = 4206 */ { 12, 59},
/* [327] = 4207 */ { 12, 60},
/* [328] = 4208 */ { 12, 61},
/* [329] = 4209 */ { 12, 62},
/* [330] = 4210 */ { 12, 63},
/* [331] = 4211 */ { 12, 64},
/* [332] = 4212 */ { 12, 65},
/* [333] = 4213 */ { 12, 66},
/* [334] = 4214 */ { 12, 67},
/* [335] = 4215 */ { 28, ~0},
/* [336] = 4216 */ { 44, ~0},
/* [337] = 4217 */ { 16, 68},
/* [338] = 4218 */ { 28, 69},
/* [339] = 4219 */ { 44, 70},
/* [340] = 4220 */ { 8, ~0},
/* [341] = 4221 */ { 12, ~0},
/* [342] = 4222 */ { 8, 71},
/* [343] = 4223 */ { 0, ~0},
/* [344] = 4224 */ { 0, ~0},
/* [345] = 4225 */ { 0, ~0},
/* [346] = 4226 */ { 0, ~0},
/* [347] = 4227 */ { 0, ~0},
/* [348] = 4228 */ { 12, ~0},
/* [349] = 4229 */ { 0, ~0},
/* [350] = 4230 */ { 12, ~0},
/* [351] = 4231 */ { 24, ~0},
/* [352] = 4232 */ { 12, ~0},
/* [353] = 4233 */ { 16, ~0},
/* [354] = 4234 */ { 24, ~0},
/* [355] = 4235 */ { 12, ~0},
/* [356] = 4236 */ { 16, ~0},
/* [357] = 4237 */ { 24, ~0},
/* [358] = 4238 */ { 16, ~0},
/* [359] = 4239 */ { 24, ~0},
/* [360] = 4128 */ { 16, ~0},
/* [361] = 4129 */ { 16, ~0},
/* [362] = 4130 */ { 28, ~0},
/* [363] = 4131 */ { 8, ~0},
/* [364] = 4132 */ { 12, ~0},
/* [365] = 4133 */ { 16, ~0},
/* [366] = 4134 */ { 20, ~0},
/* [367] = 4135 */ { 0, ~0},
/* [368] = 4264 */ { 0, ~0},
/* [369] = 4265 */ { 12, ~0},
/* [370] = 4266 */ { 12, ~0},
/* [371] = 4267 */ { 16, ~0},
/* [372] = 4268 */ { 16, ~0},
/* [373] = 4269 */ { 12, ~0},
/* [374] = 4270 */ { 16, ~0},
/* [375] = 4271 */ { 20, ~0},
/* [376] = 4272 */ { 24, ~0},
/* [377] = 4273 */ { 16, ~0},
/* [378] = 4274 */ { 24, ~0},
/* [379] = 4275 */ { 32, ~0},
/* [380] = 4276 */ { 40, ~0},
/* [381] = 4277 */ { 12, ~0},
/* [382] = 4278 */ { 0, ~0},
/* [383] = 4279 */ { 0, ~0},
/* [384] = 4312 */ { 0, ~0},
/* [385] = 4313 */ { 0, ~0},
/* [386] = 4314 */ { 0, ~0},
/* [387] = 4315 */ { 0, ~0},
/* [388] = 4316 */ { 12, ~0},
/* [389] = 4317 */ { 8, 72},
/* [390] = 4318 */ { 20, ~0},
/* [391] = 4319 */ { 12, ~0},
/* [392] = 4320 */ { 8, 73},
/* [393] = 4321 */ { 24, ~0},
/* [394] = 4322 */ { 24, ~0},
/* [395] = 4323 */ { 28, ~0},
/* [396] = 4324 */ { 20, ~0},
/* [397] = 4325 */ { 8, ~0},
/* [398] = 4326 */ { 0, ~0},
/* [399] = 4327 */ { 0, ~0},
};
static const gl_proto_size_func Render_size_func_table[74] = {
__glXCallListsReqSize,
__glXBitmapReqSize,
__glXFogfvReqSize,
__glXFogivReqSize,
__glXLightfvReqSize,
__glXLightivReqSize,
__glXLightModelfvReqSize,
__glXLightModelivReqSize,
__glXMaterialfvReqSize,
__glXMaterialivReqSize,
__glXPolygonStippleReqSize,
__glXTexParameterfvReqSize,
__glXTexParameterivReqSize,
__glXTexImage1DReqSize,
__glXTexImage2DReqSize,
__glXTexEnvfvReqSize,
__glXTexEnvivReqSize,
__glXTexGendvReqSize,
__glXTexGenfvReqSize,
__glXTexGenivReqSize,
__glXMap1dReqSize,
__glXMap1fReqSize,
__glXMap2dReqSize,
__glXMap2fReqSize,
__glXPixelMapfvReqSize,
__glXPixelMapuivReqSize,
__glXPixelMapusvReqSize,
__glXDrawPixelsReqSize,
__glXDrawArraysReqSize,
__glXColorSubTableReqSize,
__glXCompressedTexImage1DARBReqSize,
__glXCompressedTexImage2DARBReqSize,
__glXCompressedTexImage3DARBReqSize,
__glXCompressedTexSubImage1DARBReqSize,
__glXCompressedTexSubImage2DARBReqSize,
__glXCompressedTexSubImage3DARBReqSize,
__glXDrawBuffersARBReqSize,
__glXColorTableReqSize,
__glXColorTableParameterfvReqSize,
__glXColorTableParameterivReqSize,
__glXPointParameterfvEXTReqSize,
__glXTexSubImage1DReqSize,
__glXTexSubImage2DReqSize,
__glXConvolutionFilter1DReqSize,
__glXConvolutionFilter2DReqSize,
__glXConvolutionParameterfvReqSize,
__glXConvolutionParameterivReqSize,
__glXSeparableFilter2DReqSize,
__glXTexImage3DReqSize,
__glXTexSubImage3DReqSize,
__glXPrioritizeTexturesReqSize,
__glXRequestResidentProgramsNVReqSize,
__glXLoadProgramNVReqSize,
__glXProgramParameters4fvNVReqSize,
__glXProgramParameters4dvNVReqSize,
__glXVertexAttribs1svNVReqSize,
__glXVertexAttribs2svNVReqSize,
__glXVertexAttribs3svNVReqSize,
__glXVertexAttribs4svNVReqSize,
__glXVertexAttribs1fvNVReqSize,
__glXVertexAttribs2fvNVReqSize,
__glXVertexAttribs3fvNVReqSize,
__glXVertexAttribs4fvNVReqSize,
__glXVertexAttribs1dvNVReqSize,
__glXVertexAttribs2dvNVReqSize,
__glXVertexAttribs3dvNVReqSize,
__glXVertexAttribs4dvNVReqSize,
__glXVertexAttribs4ubvNVReqSize,
__glXProgramStringARBReqSize,
__glXProgramNamedParameter4fvNVReqSize,
__glXProgramNamedParameter4dvNVReqSize,
__glXPointParameterivNVReqSize,
__glXDeleteRenderbuffersEXTReqSize,
__glXDeleteFramebuffersEXTReqSize,
};
const struct __glXDispatchInfo Render_dispatch_info = {
13,
Render_dispatch_tree,
Render_function_table,
Render_size_table,
Render_size_func_table
};
/*****************************************************************/
/* tree depth = 12 */
static const int_fast16_t VendorPriv_dispatch_tree[152] = {
/* [0] -> opcode range [0, 131072], node depth 1 */
2,
5,
EMPTY_LEAF,
119,
EMPTY_LEAF,
/* [5] -> opcode range [0, 32768], node depth 2 */
1,
8,
EMPTY_LEAF,
/* [8] -> opcode range [0, 16384], node depth 3 */
1,
11,
EMPTY_LEAF,
/* [11] -> opcode range [0, 8192], node depth 4 */
2,
16,
EMPTY_LEAF,
78,
EMPTY_LEAF,
/* [16] -> opcode range [0, 2048], node depth 5 */
2,
21,
EMPTY_LEAF,
36,
EMPTY_LEAF,
/* [21] -> opcode range [0, 512], node depth 6 */
1,
24,
EMPTY_LEAF,
/* [24] -> opcode range [0, 256], node depth 7 */
1,
27,
EMPTY_LEAF,
/* [27] -> opcode range [0, 128], node depth 8 */
1,
30,
EMPTY_LEAF,
/* [30] -> opcode range [0, 64], node depth 9 */
1,
33,
EMPTY_LEAF,
/* [33] -> opcode range [0, 32], node depth 10 */
1,
LEAF(0),
EMPTY_LEAF,
/* [36] -> opcode range [1024, 1536], node depth 6 */
2,
41,
EMPTY_LEAF,
53,
67,
/* [41] -> opcode range [1024, 1152], node depth 7 */
1,
44,
EMPTY_LEAF,
/* [44] -> opcode range [1024, 1088], node depth 8 */
1,
47,
EMPTY_LEAF,
/* [47] -> opcode range [1024, 1056], node depth 9 */
1,
50,
EMPTY_LEAF,
/* [50] -> opcode range [1024, 1040], node depth 10 */
1,
LEAF(16),
EMPTY_LEAF,
/* [53] -> opcode range [1280, 1408], node depth 7 */
1,
56,
EMPTY_LEAF,
/* [56] -> opcode range [1280, 1344], node depth 8 */
2,
61,
LEAF(24),
EMPTY_LEAF,
64,
/* [61] -> opcode range [1280, 1296], node depth 9 */
1,
EMPTY_LEAF,
LEAF(40),
/* [64] -> opcode range [1328, 1344], node depth 9 */
1,
LEAF(48),
EMPTY_LEAF,
/* [67] -> opcode range [1408, 1536], node depth 7 */
1,
70,
EMPTY_LEAF,
/* [70] -> opcode range [1408, 1472], node depth 8 */
1,
73,
EMPTY_LEAF,
/* [73] -> opcode range [1408, 1440], node depth 9 */
2,
EMPTY_LEAF,
LEAF(56),
LEAF(64),
EMPTY_LEAF,
/* [78] -> opcode range [4096, 6144], node depth 5 */
2,
83,
EMPTY_LEAF,
101,
EMPTY_LEAF,
/* [83] -> opcode range [4096, 4608], node depth 6 */
1,
86,
EMPTY_LEAF,
/* [86] -> opcode range [4096, 4352], node depth 7 */
1,
89,
EMPTY_LEAF,
/* [89] -> opcode range [4096, 4224], node depth 8 */
1,
92,
EMPTY_LEAF,
/* [92] -> opcode range [4096, 4160], node depth 9 */
1,
95,
EMPTY_LEAF,
/* [95] -> opcode range [4096, 4128], node depth 10 */
1,
98,
EMPTY_LEAF,
/* [98] -> opcode range [4096, 4112], node depth 11 */
1,
LEAF(72),
EMPTY_LEAF,
/* [101] -> opcode range [5120, 5632], node depth 6 */
1,
104,
EMPTY_LEAF,
/* [104] -> opcode range [5120, 5376], node depth 7 */
1,
107,
EMPTY_LEAF,
/* [107] -> opcode range [5120, 5248], node depth 8 */
1,
110,
EMPTY_LEAF,
/* [110] -> opcode range [5120, 5184], node depth 9 */
1,
EMPTY_LEAF,
113,
/* [113] -> opcode range [5152, 5184], node depth 10 */
1,
116,
EMPTY_LEAF,
/* [116] -> opcode range [5152, 5168], node depth 11 */
1,
LEAF(80),
EMPTY_LEAF,
/* [119] -> opcode range [65536, 98304], node depth 2 */
1,
122,
EMPTY_LEAF,
/* [122] -> opcode range [65536, 81920], node depth 3 */
1,
125,
EMPTY_LEAF,
/* [125] -> opcode range [65536, 73728], node depth 4 */
1,
128,
EMPTY_LEAF,
/* [128] -> opcode range [65536, 69632], node depth 5 */
1,
131,
EMPTY_LEAF,
/* [131] -> opcode range [65536, 67584], node depth 6 */
1,
134,
EMPTY_LEAF,
/* [134] -> opcode range [65536, 66560], node depth 7 */
1,
137,
EMPTY_LEAF,
/* [137] -> opcode range [65536, 66048], node depth 8 */
1,
140,
EMPTY_LEAF,
/* [140] -> opcode range [65536, 65792], node depth 9 */
1,
143,
EMPTY_LEAF,
/* [143] -> opcode range [65536, 65664], node depth 10 */
1,
146,
EMPTY_LEAF,
/* [146] -> opcode range [65536, 65600], node depth 11 */
1,
149,
EMPTY_LEAF,
/* [149] -> opcode range [65536, 65568], node depth 12 */
1,
LEAF(88),
EMPTY_LEAF,
};
static const void *VendorPriv_function_table[104][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
/* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
/* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
/* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
/* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
/* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
/* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
/* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
/* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
/* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
/* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
/* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
/* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
/* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
/* [ 15] = 15 */ {NULL, NULL},
/* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
/* [ 17] = 1025 */ {NULL, NULL},
/* [ 18] = 1026 */ {NULL, NULL},
/* [ 19] = 1027 */ {NULL, NULL},
/* [ 20] = 1028 */ {NULL, NULL},
/* [ 21] = 1029 */ {NULL, NULL},
/* [ 22] = 1030 */ {NULL, NULL},
/* [ 23] = 1031 */ {NULL, NULL},
/* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
/* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
/* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
/* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
/* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
/* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
/* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
/* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
/* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
/* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
/* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
/* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
/* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
/* [ 37] = 1309 */ {NULL, NULL},
/* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
/* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
/* [ 40] = 1288 */ {NULL, NULL},
/* [ 41] = 1289 */ {NULL, NULL},
/* [ 42] = 1290 */ {NULL, NULL},
/* [ 43] = 1291 */ {NULL, NULL},
/* [ 44] = 1292 */ {NULL, NULL},
/* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
/* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
/* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
/* [ 48] = 1328 */ {NULL, NULL},
/* [ 49] = 1329 */ {NULL, NULL},
/* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
/* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
/* [ 52] = 1332 */ {NULL, NULL},
/* [ 53] = 1333 */ {NULL, NULL},
/* [ 54] = 1334 */ {NULL, NULL},
/* [ 55] = 1335 */ {NULL, NULL},
/* [ 56] = 1416 */ {NULL, NULL},
/* [ 57] = 1417 */ {NULL, NULL},
/* [ 58] = 1418 */ {NULL, NULL},
/* [ 59] = 1419 */ {NULL, NULL},
/* [ 60] = 1420 */ {NULL, NULL},
/* [ 61] = 1421 */ {NULL, NULL},
/* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
/* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
/* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
/* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
/* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
/* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
/* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
/* [ 69] = 1429 */ {NULL, NULL},
/* [ 70] = 1430 */ {NULL, NULL},
/* [ 71] = 1431 */ {NULL, NULL},
/* [ 72] = 4096 */ {NULL, NULL},
/* [ 73] = 4097 */ {NULL, NULL},
/* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
/* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
/* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
/* [ 77] = 4101 */ {NULL, NULL},
/* [ 78] = 4102 */ {NULL, NULL},
/* [ 79] = 4103 */ {NULL, NULL},
/* [ 80] = 5152 */ {NULL, NULL},
/* [ 81] = 5153 */ {NULL, NULL},
/* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
/* [ 83] = 5155 */ {NULL, NULL},
/* [ 84] = 5156 */ {NULL, NULL},
/* [ 85] = 5157 */ {NULL, NULL},
/* [ 86] = 5158 */ {NULL, NULL},
/* [ 87] = 5159 */ {NULL, NULL},
/* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
/* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
/* [ 90] = 65538 */ {NULL, NULL},
/* [ 91] = 65539 */ {NULL, NULL},
/* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
/* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
/* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
/* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
/* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
/* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
/* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
/* [ 99] = 65547 */ {NULL, NULL},
/* [ 100] = 65548 */ {NULL, NULL},
/* [ 101] = 65549 */ {NULL, NULL},
/* [ 102] = 65550 */ {NULL, NULL},
/* [ 103] = 65551 */ {NULL, NULL},
};
const struct __glXDispatchInfo VendorPriv_dispatch_info = {
17,
VendorPriv_dispatch_tree,
VendorPriv_function_table,
NULL,
NULL
};