xserver-multidpi/glx/indirect_reqsize.c
2009-06-06 22:24:18 -07:00

836 lines
21 KiB
C

/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <GL/gl.h>
#include "glxserver.h"
#include "glxbyteorder.h"
#include "indirect_size.h"
#include "indirect_reqsize.h"
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
# define ALIAS2(from,to) \
int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
# define ALIAS(from,to) \
int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
int
__glXCallListsReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
GLenum type = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
n = bswap_32(n);
type = bswap_32(type);
}
compsize = __glCallLists_size(type);
return __GLX_PAD((compsize * n));
}
int
__glXBitmapReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLsizei width = *(GLsizei *) (pc + 20);
GLsizei height = *(GLsizei *) (pc + 24);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
width = bswap_32(width);
height = bswap_32(height);
}
return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXFogfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glFogfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXLightfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glLightfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXLightModelfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glLightModelfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXMaterialfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glMaterialfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
}
return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexImage1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 32);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexImage2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 32);
GLsizei height = *(GLsizei *) (pc + 36);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexEnvfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexGendvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexGendv_size(pname);
return __GLX_PAD((compsize * 8));
}
int
__glXTexGenfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glTexGenfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap)
{
GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
}
return __GLX_PAD((mapsize * 4));
}
int
__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap)
{
GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
}
return __GLX_PAD((mapsize * 2));
}
int
__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLsizei width = *(GLsizei *) (pc + 20);
GLsizei height = *(GLsizei *) (pc + 24);
GLenum format = *(GLenum *) (pc + 28);
GLenum type = *(GLenum *) (pc + 32);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, 0, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 4) + (n * 4));
}
int
__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 36);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 36);
GLsizei height = *(GLsizei *) (pc + 40);
GLenum format = *(GLenum *) (pc + 44);
GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXColorTableReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 32);
GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glColorTableParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXColorSubTableReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei count = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 32);
GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
count = bswap_32(count);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, count, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLenum format = *(GLenum *) (pc + 36);
GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, 1, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
GLint skip_images = 0;
GLint skip_rows = *(GLint *) (pc + 8);
GLint alignment = *(GLint *) (pc + 16);
GLenum target = *(GLenum *) (pc + 20);
GLsizei width = *(GLsizei *) (pc + 28);
GLsizei height = *(GLsizei *) (pc + 32);
GLenum format = *(GLenum *) (pc + 36);
GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
skip_rows = bswap_32(skip_rows);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, 1,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glConvolutionParameterfv_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXTexImage3DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = *(GLint *) (pc + 8);
GLint skip_rows = *(GLint *) (pc + 16);
GLint skip_images = *(GLint *) (pc + 20);
GLint alignment = *(GLint *) (pc + 32);
GLenum target = *(GLenum *) (pc + 36);
GLsizei width = *(GLsizei *) (pc + 48);
GLsizei height = *(GLsizei *) (pc + 52);
GLsizei depth = *(GLsizei *) (pc + 56);
GLenum format = *(GLenum *) (pc + 68);
GLenum type = *(GLenum *) (pc + 72);
if (swap) {
row_length = bswap_32(row_length);
image_height = bswap_32(image_height);
skip_rows = bswap_32(skip_rows);
skip_images = bswap_32(skip_images);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
depth = bswap_32(depth);
format = bswap_32(format);
type = bswap_32(type);
}
if (*(CARD32 *) (pc + 76))
return 0;
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap)
{
GLint row_length = *(GLint *) (pc + 4);
GLint image_height = *(GLint *) (pc + 8);
GLint skip_rows = *(GLint *) (pc + 16);
GLint skip_images = *(GLint *) (pc + 20);
GLint alignment = *(GLint *) (pc + 32);
GLenum target = *(GLenum *) (pc + 36);
GLsizei width = *(GLsizei *) (pc + 60);
GLsizei height = *(GLsizei *) (pc + 64);
GLsizei depth = *(GLsizei *) (pc + 68);
GLenum format = *(GLenum *) (pc + 76);
GLenum type = *(GLenum *) (pc + 80);
if (swap) {
row_length = bswap_32(row_length);
image_height = bswap_32(image_height);
skip_rows = bswap_32(skip_rows);
skip_images = bswap_32(skip_images);
alignment = bswap_32(alignment);
target = bswap_32(target);
width = bswap_32(width);
height = bswap_32(height);
depth = bswap_32(depth);
format = bswap_32(format);
type = bswap_32(type);
}
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
skip_rows, alignment);
}
int
__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 20);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 24);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 28);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei imageSize = *(GLsizei *) (pc + 36);
if (swap) {
imageSize = bswap_32(imageSize);
}
return __GLX_PAD(imageSize);
}
int
__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei len = *(GLsizei *) (pc + 8);
if (swap) {
len = bswap_32(len);
}
return __GLX_PAD(len);
}
int
__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 4));
}
int
__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap)
{
GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
pname = bswap_32(pname);
}
compsize = __glPointParameterfvEXT_size(pname);
return __GLX_PAD((compsize * 4));
}
int
__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLuint num = *(GLuint *) (pc + 8);
if (swap) {
num = bswap_32(num);
}
return __GLX_PAD((num * 32));
}
int
__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLuint num = *(GLuint *) (pc + 8);
if (swap) {
num = bswap_32(num);
}
return __GLX_PAD((num * 16));
}
int
__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 8));
}
int
__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 16));
}
int
__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 24));
}
int
__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 12));
}
int
__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 6));
}
int
__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
}
return __GLX_PAD((n * 32));
}
int
__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap)
{
GLsizei len = *(GLsizei *) (pc + 4);
if (swap) {
len = bswap_32(len);
}
return __GLX_PAD(len);
}
ALIAS(Fogiv, Fogfv)
ALIAS(Lightiv, Lightfv)
ALIAS(LightModeliv, LightModelfv)
ALIAS(Materialiv, Materialfv)
ALIAS(TexParameteriv, TexParameterfv)
ALIAS(TexEnviv, TexEnvfv)
ALIAS(TexGeniv, TexGenfv)
ALIAS(PixelMapuiv, PixelMapfv)
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB)
ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB)
ALIAS(LoadProgramNV, ProgramStringARB)
ALIAS(RequestResidentProgramsNV, DrawBuffersARB)
ALIAS(VertexAttribs1fvNV, PixelMapfv)
ALIAS(VertexAttribs1svNV, PixelMapusv)
ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
ALIAS(VertexAttribs2svNV, PixelMapfv)
ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
ALIAS(VertexAttribs4ubvNV, PixelMapfv)
ALIAS(PointParameterivNV, PointParameterfvEXT)
ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB)
ALIAS(DeleteFramebuffersEXT, DrawBuffersARB)
ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB)