xserver-multidpi/mi/micmap.h
Paulo Cesar Pereira de Andrade 49f77fff14 Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.

  This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)

  LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.

  xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 05:43:34 -02:00

58 lines
1.9 KiB
C

#include "colormapst.h"
#ifndef _MICMAP_H_
#define _MICMAP_H_
extern _X_EXPORT ColormapPtr miInstalledMaps[MAXSCREENS];
typedef Bool (* miInitVisualsProcPtr)(VisualPtr *, DepthPtr *, int *, int *,
int *, VisualID *, unsigned long, int,
int);
extern _X_EXPORT int miListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps);
extern _X_EXPORT void miInstallColormap(ColormapPtr pmap);
extern _X_EXPORT void miUninstallColormap(ColormapPtr pmap);
extern _X_EXPORT void miResolveColor(unsigned short *, unsigned short *, unsigned short *,
VisualPtr);
extern _X_EXPORT Bool miInitializeColormap(ColormapPtr);
extern _X_EXPORT int miExpandDirectColors(ColormapPtr, int, xColorItem *, xColorItem *);
extern _X_EXPORT Bool miCreateDefColormap(ScreenPtr);
extern _X_EXPORT void miClearVisualTypes(void);
extern _X_EXPORT Bool miSetVisualTypes(int, int, int, int);
extern _X_EXPORT Bool miSetPixmapDepths(void);
extern _X_EXPORT Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB,
int preferredCVC,
Pixel redMask, Pixel greenMask, Pixel blueMask);
extern _X_EXPORT int miGetDefaultVisualMask(int);
extern _X_EXPORT Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *,
unsigned long, int, int);
#define MAX_PSEUDO_DEPTH 10
#define MIN_TRUE_DEPTH 6
#define StaticGrayMask (1 << StaticGray)
#define GrayScaleMask (1 << GrayScale)
#define StaticColorMask (1 << StaticColor)
#define PseudoColorMask (1 << PseudoColor)
#define TrueColorMask (1 << TrueColor)
#define DirectColorMask (1 << DirectColor)
#define ALL_VISUALS (StaticGrayMask|\
GrayScaleMask|\
StaticColorMask|\
PseudoColorMask|\
TrueColorMask|\
DirectColorMask)
#define LARGE_VISUALS (TrueColorMask|\
DirectColorMask)
#define SMALL_VISUALS (StaticGrayMask|\
GrayScaleMask|\
StaticColorMask|\
PseudoColorMask)
#endif /* _MICMAP_H_ */