xserver-multidpi/glamor/glamor_getimage.c
Zhigang Gong 42a0261cb3 glamor_getimage: Add the optimization path of getImage.
This optimization will only call glReadPixels once. It should get
some performance gain. But it seems it even get worse performance
at SNB, disable it by default.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:47 -08:00

137 lines
4.1 KiB
C

/*
* Copyright © 2009 Intel Corporation
* Copyright © 1998 Keith Packard
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Zhigang Gong <zhigang.gong@gmail.com>
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glamor_priv.h"
static Bool
_glamor_get_image(DrawablePtr drawable, int x, int y, int w, int h,
unsigned int format, unsigned long planeMask, char *d,
Bool fallback)
{
PixmapPtr pixmap;
struct glamor_pixmap_private *pixmap_priv;
struct glamor_screen_private *glamor_priv;
int x_off, y_off;
GLenum tex_format, tex_type;
int no_alpha, no_revert;
PixmapPtr temp_pixmap = NULL;
glamor_gl_dispatch * dispatch;
goto fall_back;
if (format != ZPixmap)
goto fall_back;
pixmap = glamor_get_drawable_pixmap(drawable);
if (!glamor_set_planemask(pixmap, planeMask)) {
glamor_fallback
("Failedto set planemask in glamor_solid.\n");
goto fall_back;
}
glamor_priv = glamor_get_screen_private(drawable->pScreen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
dispatch = &glamor_priv->dispatch;
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
goto fall_back;
glamor_get_drawable_deltas(drawable, pixmap, &x_off, &y_off);
if (glamor_get_tex_format_type_from_pixmap(pixmap,
&tex_format,
&tex_type,
&no_alpha,
&no_revert)) {
glamor_fallback("unknown depth. %d \n", drawable->depth);
goto fall_back;
}
glamor_set_destination_pixmap_priv_nc(pixmap_priv);
glamor_validate_pixmap(pixmap);
if (glamor_priv->gl_flavor == GLAMOR_GL_ES2) {
/* XXX prepare whole pixmap is not efficient. */
temp_pixmap =
glamor_es2_pixmap_read_prepare(pixmap, &tex_format,
&tex_type, no_alpha,
no_revert);
pixmap_priv = glamor_get_pixmap_private(temp_pixmap);
glamor_set_destination_pixmap_priv_nc(pixmap_priv);
}
int row_length = PixmapBytePad(w, drawable->depth);
row_length = (row_length * 8) / drawable->bitsPerPixel;
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
dispatch->glPixelStorei(GL_PACK_ALIGNMENT, 1);
dispatch->glPixelStorei(GL_PACK_ROW_LENGTH, row_length);
} else {
dispatch->glPixelStorei(GL_PACK_ALIGNMENT, 4);
}
if (glamor_priv->yInverted)
dispatch->glReadPixels(x + x_off,
y + y_off,
w, h,
tex_format,
tex_type, d);
else
dispatch->glReadPixels(x + x_off,
pixmap->drawable.height - 1 - (y + y_off),
w,
h,
tex_format,
tex_type, d);
if (temp_pixmap)
glamor_destroy_pixmap(temp_pixmap);
return TRUE;
fall_back:
miGetImage(drawable, x, y, w, h, format, planeMask, d);
return TRUE;
}
void
glamor_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
unsigned int format, unsigned long planeMask, char *d)
{
_glamor_get_image(pDrawable, x, y, w, h, format, planeMask, d, TRUE);
return;
}
Bool
glamor_get_image_nf(DrawablePtr pDrawable, int x, int y, int w, int h,
unsigned int format, unsigned long planeMask, char *d)
{
return _glamor_get_image(pDrawable, x, y, w,
h, format, planeMask, d, FALSE);
}