xserver-multidpi/glamor/glamor.h
Zhigang Gong 9b6a484df0 Add new version glamor_poly_fill_rect without internal fallback.
If need fallback, this new version just returns FALSE without
doing anything. It's the caller's responsibility to implement
fallback method.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:46 -08:00

93 lines
3.2 KiB
C

/*
* Copyright © 2008 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifndef GLAMOR_H
#define GLAMOR_H
#include "scrnintstr.h"
#ifdef GLAMOR_FOR_XORG
#include "xf86str.h"
#endif
#include "pixmapstr.h"
#include "windowstr.h"
#include "gcstruct.h"
#include "picturestr.h"
#include "fb.h"
#include "fbpict.h"
#endif /* GLAMOR_H */
#define GLAMOR_INVERTED_Y_AXIS 1
#define GLAMOR_USE_SCREEN 2
#define GLAMOR_USE_PICTURE_SCREEN 4
#define GLAMOR_VALID_FLAGS (GLAMOR_INVERTED_Y_AXIS \
| GLAMOR_USE_SCREEN \
| GLAMOR_USE_PICTURE_SCREEN)
#define GLAMOR_EGL_EXTERNAL_BUFFER 3
extern _X_EXPORT Bool glamor_init(ScreenPtr screen, unsigned int flags);
extern _X_EXPORT void glamor_fini(ScreenPtr screen);
extern _X_EXPORT void glamor_set_screen_pixmap_texture(ScreenPtr screen,
int w, int h,
unsigned int tex);
extern _X_EXPORT Bool glamor_glyphs_init(ScreenPtr pScreen);
void glamor_set_pixmap_texture(PixmapPtr pixmap, int w, int h,
unsigned int tex);
extern _X_EXPORT void glamor_destroy_textured_pixmap(PixmapPtr pixmap);
extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
#ifdef GLAMOR_FOR_XORG
extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
int handle,
int stride);
extern _X_EXPORT Bool glamor_egl_create_textured_pixmap(PixmapPtr pixmap,
int handle,
int stride);
extern _X_EXPORT Bool glamor_egl_close_screen(ScreenPtr screen);
extern _X_EXPORT void glamor_egl_free_screen(int scrnIndex, int flags);
extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
extern _X_EXPORT void glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap);
#endif
extern _X_EXPORT Bool glamor_fill_spans_nf(DrawablePtr drawable,
GCPtr gc,
int n, DDXPointPtr points,
int *widths, int sorted);
extern _X_EXPORT Bool glamor_poly_fill_rect_nf(DrawablePtr drawable,
GCPtr gc,
int nrect,
xRectangle * prect);