xserver-multidpi/exa/exa_classic.c
Keith Packard 2dc138922b Rename region macros to eliminate screen argument
This is a combination of a huge mechanical patch and a few small
fixups required to finish the job. They were reviewed separately, but
because the server does not build without both pieces, I've merged
them together at this time.

The mechanical changes were performed by running the included
'fix-region' script over the whole tree:

$ git ls-files | grep -v '^fix-' | xargs ./fix-region

And then, the white space errors in the resulting patch were fixed
using the provided fix-patch-whitespace script.

$ sh ./fix-patch-whitespace

Thanks to Jamey Sharp for the mighty fine sed-generating sed script.

The hand-done changes involve removing functions from dix/region.c
that duplicate inline functions in include/regionstr.h, along with
their declarations in regionstr.h, mi.h and mispans.h.

Reviewed-by: Jamey Sharp <jamey@minilop.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
2010-06-05 18:59:00 -07:00

268 lines
7.7 KiB
C

/*
* Copyright © 2009 Maarten Maathuis
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include "exa_priv.h"
#include "exa.h"
/* This file holds the classic exa specific implementation. */
static _X_INLINE void*
ExaGetPixmapAddress(PixmapPtr p)
{
ExaPixmapPriv(p);
if (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr)
return pExaPixmap->fb_ptr;
else
return pExaPixmap->sys_ptr;
}
/**
* exaCreatePixmap() creates a new pixmap.
*
* If width and height are 0, this won't be a full-fledged pixmap and it will
* get ModifyPixmapHeader() called on it later. So, we mark it as pinned, because
* ModifyPixmapHeader() would break migration. These types of pixmaps are used
* for scratch pixmaps, or to represent the visible screen.
*/
PixmapPtr
exaCreatePixmap_classic(ScreenPtr pScreen, int w, int h, int depth,
unsigned usage_hint)
{
PixmapPtr pPixmap;
ExaPixmapPrivPtr pExaPixmap;
BoxRec box;
int bpp;
ExaScreenPriv(pScreen);
if (w > 32767 || h > 32767)
return NullPixmap;
swap(pExaScr, pScreen, CreatePixmap);
pPixmap = pScreen->CreatePixmap (pScreen, w, h, depth, usage_hint);
swap(pExaScr, pScreen, CreatePixmap);
if (!pPixmap)
return NULL;
pExaPixmap = ExaGetPixmapPriv(pPixmap);
pExaPixmap->driverPriv = NULL;
bpp = pPixmap->drawable.bitsPerPixel;
pExaPixmap->driverPriv = NULL;
/* Scratch pixmaps may have w/h equal to zero, and may not be
* migrated.
*/
if (!w || !h)
pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
else
pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;
pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
pExaPixmap->sys_pitch = pPixmap->devKind;
pPixmap->devPrivate.ptr = NULL;
pExaPixmap->use_gpu_copy = FALSE;
pExaPixmap->fb_ptr = NULL;
exaSetFbPitch(pExaScr, pExaPixmap, w, h, bpp);
pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;
if (pExaPixmap->fb_pitch > 131071) {
swap(pExaScr, pScreen, DestroyPixmap);
pScreen->DestroyPixmap (pPixmap);
swap(pExaScr, pScreen, DestroyPixmap);
return NULL;
}
/* Set up damage tracking */
pExaPixmap->pDamage = DamageCreate (NULL, NULL,
DamageReportNone, TRUE,
pScreen, pPixmap);
if (pExaPixmap->pDamage == NULL) {
swap(pExaScr, pScreen, DestroyPixmap);
pScreen->DestroyPixmap (pPixmap);
swap(pExaScr, pScreen, DestroyPixmap);
return NULL;
}
DamageRegister (&pPixmap->drawable, pExaPixmap->pDamage);
/* This ensures that pending damage reflects the current operation. */
/* This is used by exa to optimize migration. */
DamageSetReportAfterOp (pExaPixmap->pDamage, TRUE);
pExaPixmap->area = NULL;
/* We set the initial pixmap as completely valid for a simple reason.
* Imagine a 1000x1000 pixmap, it has 1 million pixels, 250000 of which
* could form single pixel rects as part of a region. Setting the complete region
* as valid is a natural defragmentation of the region.
*/
box.x1 = 0;
box.y1 = 0;
box.x2 = w;
box.y2 = h;
RegionInit(&pExaPixmap->validSys, &box, 0);
RegionInit(&pExaPixmap->validFB, &box, 0);
exaSetAccelBlock(pExaScr, pExaPixmap,
w, h, bpp);
/* During a fallback we must prepare access. */
if (pExaScr->fallback_counter)
exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_AUX_DEST);
return pPixmap;
}
Bool
exaModifyPixmapHeader_classic(PixmapPtr pPixmap, int width, int height, int depth,
int bitsPerPixel, int devKind, pointer pPixData)
{
ScreenPtr pScreen;
ExaScreenPrivPtr pExaScr;
ExaPixmapPrivPtr pExaPixmap;
Bool ret;
if (!pPixmap)
return FALSE;
pScreen = pPixmap->drawable.pScreen;
pExaScr = ExaGetScreenPriv(pScreen);
pExaPixmap = ExaGetPixmapPriv(pPixmap);
if (pExaPixmap) {
if (pPixData)
pExaPixmap->sys_ptr = pPixData;
if (devKind > 0)
pExaPixmap->sys_pitch = devKind;
/* Classic EXA:
* - Framebuffer.
* - Scratch pixmap with gpu memory.
*/
if (pExaScr->info->memoryBase && pPixData) {
if ((CARD8 *)pPixData >= pExaScr->info->memoryBase &&
((CARD8 *)pPixData - pExaScr->info->memoryBase) <
pExaScr->info->memorySize) {
pExaPixmap->fb_ptr = pPixData;
pExaPixmap->fb_pitch = devKind;
pExaPixmap->use_gpu_copy = TRUE;
}
}
if (width > 0 && height > 0 && bitsPerPixel > 0) {
exaSetFbPitch(pExaScr, pExaPixmap,
width, height, bitsPerPixel);
exaSetAccelBlock(pExaScr, pExaPixmap,
width, height, bitsPerPixel);
}
/* Pixmaps subject to ModifyPixmapHeader will be pinned to system or
* gpu memory, so there's no need to track damage.
*/
if (pExaPixmap->pDamage) {
DamageUnregister(&pPixmap->drawable, pExaPixmap->pDamage);
DamageDestroy(pExaPixmap->pDamage);
pExaPixmap->pDamage = NULL;
}
}
swap(pExaScr, pScreen, ModifyPixmapHeader);
ret = pScreen->ModifyPixmapHeader(pPixmap, width, height, depth,
bitsPerPixel, devKind, pPixData);
swap(pExaScr, pScreen, ModifyPixmapHeader);
/* Always NULL this, we don't want lingering pointers. */
pPixmap->devPrivate.ptr = NULL;
return ret;
}
Bool
exaDestroyPixmap_classic (PixmapPtr pPixmap)
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ExaScreenPriv(pScreen);
Bool ret;
if (pPixmap->refcnt == 1)
{
ExaPixmapPriv (pPixmap);
/* During a fallback we must finish access, but we don't know the index. */
if (pExaScr->fallback_counter)
exaFinishAccess(&pPixmap->drawable, -1);
if (pExaPixmap->area)
{
DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n",
(void*)pPixmap->drawable.id,
ExaGetPixmapPriv(pPixmap)->area->offset,
pPixmap->drawable.width,
pPixmap->drawable.height));
/* Free the offscreen area */
exaOffscreenFree (pPixmap->drawable.pScreen, pExaPixmap->area);
pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
pPixmap->devKind = pExaPixmap->sys_pitch;
}
RegionUninit(&pExaPixmap->validSys);
RegionUninit(&pExaPixmap->validFB);
}
swap(pExaScr, pScreen, DestroyPixmap);
ret = pScreen->DestroyPixmap (pPixmap);
swap(pExaScr, pScreen, DestroyPixmap);
return ret;
}
Bool
exaPixmapHasGpuCopy_classic(PixmapPtr pPixmap)
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ExaScreenPriv(pScreen);
ExaPixmapPriv(pPixmap);
Bool ret;
if (pExaScr->info->PixmapIsOffscreen) {
pPixmap->devPrivate.ptr = ExaGetPixmapAddress(pPixmap);
ret = pExaScr->info->PixmapIsOffscreen(pPixmap);
pPixmap->devPrivate.ptr = NULL;
} else
ret = (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr);
return ret;
}