xserver-multidpi/fb/fbwindow.c
Egbert Eich 9c94971617 Use the same method of finding the screen pixmap of COMPOSITE extension is
compiled in or not.
Removed stale make variable.
Updated xaaWrapper.c: Under certain circumstances the accel path was not
    used when possible. Removed some debugging stuff and stale code that
    had been commented out.
Check if maps are really installed before attempting to list them.
2004-12-06 15:53:00 +00:00

349 lines
8.3 KiB
C

/* $XdotOrg: xc/programs/Xserver/fb/fbwindow.c,v 1.5 2004/12/04 00:42:50 kuhn Exp $ */
/*
* Id: fbwindow.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $XFree86: xc/programs/Xserver/fb/fbwindow.c,v 1.10tsi Exp $ */
#include "fb.h"
#ifdef IN_MODULE
#include "xf86_ansic.h"
#endif
Bool
fbCreateWindow(WindowPtr pWin)
{
#ifndef FB_NO_WINDOW_PIXMAPS
pWin->devPrivates[fbWinPrivateIndex].ptr =
(pointer) fbGetScreenPixmap(pWin->drawable.pScreen);
#endif
#ifdef FB_SCREEN_PRIVATE
if (pWin->drawable.bitsPerPixel == 32)
pWin->drawable.bitsPerPixel = fbGetScreenPrivate(pWin->drawable.pScreen)->win32bpp;
#endif
return TRUE;
}
Bool
fbDestroyWindow(WindowPtr pWin)
{
return TRUE;
}
Bool
fbMapWindow(WindowPtr pWindow)
{
return TRUE;
}
Bool
fbPositionWindow(WindowPtr pWin, int x, int y)
{
return TRUE;
}
Bool
fbUnmapWindow(WindowPtr pWindow)
{
return TRUE;
}
void
fbCopyWindowProc (DrawablePtr pSrcDrawable,
DrawablePtr pDstDrawable,
GCPtr pGC,
BoxPtr pbox,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
FbBits *src;
FbStride srcStride;
int srcBpp;
int srcXoff, srcYoff;
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
fbGetDrawable (pSrcDrawable, src, srcStride, srcBpp, srcXoff, srcYoff);
fbGetDrawable (pDstDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
while (nbox--)
{
fbBlt (src + (pbox->y1 + dy + srcYoff) * srcStride,
srcStride,
(pbox->x1 + dx + srcXoff) * srcBpp,
dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
(pbox->y2 - pbox->y1),
GXcopy,
FB_ALLONES,
dstBpp,
reverse,
upsidedown);
pbox++;
}
}
void
fbCopyWindow(WindowPtr pWin,
DDXPointRec ptOldOrg,
RegionPtr prgnSrc)
{
RegionRec rgnDst;
int dx, dy;
PixmapPtr pPixmap = fbGetWindowPixmap (pWin);
DrawablePtr pDrawable = &pPixmap->drawable;
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
REGION_TRANSLATE(pWin->drawable.pScreen, prgnSrc, -dx, -dy);
REGION_NULL (pWin->drawable.pScreen, &rgnDst);
REGION_INTERSECT(pWin->drawable.pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
#ifdef COMPOSITE
if (pPixmap->screen_x || pPixmap->screen_y)
REGION_TRANSLATE (pWin->drawable.pScreen, &rgnDst,
-pPixmap->screen_x, -pPixmap->screen_y);
#endif
fbCopyRegion (pDrawable, pDrawable,
0,
&rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
REGION_UNINIT(pWin->drawable.pScreen, &rgnDst);
fbValidateDrawable (&pWin->drawable);
}
Bool
fbChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
{
PixmapPtr pPixmap;
if (mask & CWBackPixmap)
{
if (pWin->backgroundState == BackgroundPixmap)
{
pPixmap = pWin->background.pixmap;
#ifdef FB_24_32BIT
if (pPixmap->drawable.bitsPerPixel != pWin->drawable.bitsPerPixel)
{
pPixmap = fb24_32ReformatTile (pPixmap,
pWin->drawable.bitsPerPixel);
if (pPixmap)
{
(*pWin->drawable.pScreen->DestroyPixmap) (pWin->background.pixmap);
pWin->background.pixmap = pPixmap;
}
}
#endif
if (FbEvenTile (pPixmap->drawable.width *
pPixmap->drawable.bitsPerPixel))
fbPadPixmap (pPixmap);
}
}
if (mask & CWBorderPixmap)
{
if (pWin->borderIsPixel == FALSE)
{
pPixmap = pWin->border.pixmap;
#ifdef FB_24_32BIT
if (pPixmap->drawable.bitsPerPixel !=
pWin->drawable.bitsPerPixel)
{
pPixmap = fb24_32ReformatTile (pPixmap,
pWin->drawable.bitsPerPixel);
if (pPixmap)
{
(*pWin->drawable.pScreen->DestroyPixmap) (pWin->border.pixmap);
pWin->border.pixmap = pPixmap;
}
}
#endif
if (FbEvenTile (pPixmap->drawable.width *
pPixmap->drawable.bitsPerPixel))
fbPadPixmap (pPixmap);
}
}
return TRUE;
}
void
fbFillRegionSolid (DrawablePtr pDrawable,
RegionPtr pRegion,
FbBits and,
FbBits xor)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
int n = REGION_NUM_RECTS(pRegion);
BoxPtr pbox = REGION_RECTS(pRegion);
fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
while (n--)
{
fbSolid (dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
pbox->y2 - pbox->y1,
and, xor);
fbValidateDrawable (pDrawable);
pbox++;
}
}
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
void
fbFillRegionTiled (DrawablePtr pDrawable,
RegionPtr pRegion,
PixmapPtr pTile)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
FbBits *tile;
FbStride tileStride;
int tileBpp;
int tileXoff, tileYoff; /* XXX assumed to be zero */
int tileWidth, tileHeight;
int n = REGION_NUM_RECTS(pRegion);
BoxPtr pbox = REGION_RECTS(pRegion);
int xRot = pDrawable->x;
int yRot = pDrawable->y;
#ifdef PANORAMIX
if(!noPanoramiXExtension)
{
int index = pDrawable->pScreen->myNum;
if(&WindowTable[index]->drawable == pDrawable)
{
xRot -= panoramiXdataPtr[index].x;
yRot -= panoramiXdataPtr[index].y;
}
}
#endif
fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
fbGetDrawable (&pTile->drawable, tile, tileStride, tileBpp, tileXoff, tileYoff);
tileWidth = pTile->drawable.width;
tileHeight = pTile->drawable.height;
xRot += dstXoff;
yRot += dstYoff;
while (n--)
{
fbTile (dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
pbox->y2 - pbox->y1,
tile,
tileStride,
tileWidth * dstBpp,
tileHeight,
GXcopy,
FB_ALLONES,
dstBpp,
xRot * dstBpp,
yRot - pbox->y1);
pbox++;
}
}
void
fbPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
{
WindowPtr pBgWin;
switch (what) {
case PW_BACKGROUND:
switch (pWin->backgroundState) {
case None:
break;
case ParentRelative:
do {
pWin = pWin->parent;
} while (pWin->backgroundState == ParentRelative);
(*pWin->drawable.pScreen->PaintWindowBackground)(pWin, pRegion,
what);
break;
case BackgroundPixmap:
fbFillRegionTiled (&pWin->drawable,
pRegion,
pWin->background.pixmap);
break;
case BackgroundPixel:
fbFillRegionSolid (&pWin->drawable,
pRegion,
0,
fbReplicatePixel (pWin->background.pixel,
pWin->drawable.bitsPerPixel));
break;
}
break;
case PW_BORDER:
if (pWin->borderIsPixel)
{
fbFillRegionSolid (&pWin->drawable,
pRegion,
0,
fbReplicatePixel (pWin->border.pixel,
pWin->drawable.bitsPerPixel));
}
else
{
for (pBgWin = pWin;
pBgWin->backgroundState == ParentRelative;
pBgWin = pBgWin->parent);
fbFillRegionTiled (&pBgWin->drawable,
pRegion,
pWin->border.pixmap);
}
break;
}
fbValidateDrawable (&pWin->drawable);
}