763848d3ab
Don't pass xEvent* and count through to processing, pass a single InternalEvent. Custom handlers are disabled for the time being. And for extra fun, XKB's pointer motion emulation is disabled. But stick an error in there so that we get reminded should we forget about it. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> |
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.. | ||
ddxBeep.c | ||
ddxCtrls.c | ||
ddxDevBtn.c | ||
ddxFakeMtn.c | ||
ddxKillSrv.c | ||
ddxLEDs.c | ||
ddxList.c | ||
ddxLoad.c | ||
ddxPrivate.c | ||
ddxVT.c | ||
Makefile.am | ||
maprules.c | ||
README.compiled | ||
xkb.c | ||
xkb.h | ||
xkbAccessX.c | ||
xkbActions.c | ||
XKBAlloc.c | ||
xkbDflts.h | ||
xkbEvents.c | ||
xkbfmisc.c | ||
XKBGAlloc.c | ||
xkbgeom.h | ||
xkbInit.c | ||
xkbLEDs.c | ||
XKBMAlloc.c | ||
XKBMisc.c | ||
xkbout.c | ||
xkbPrKeyEv.c | ||
xkbSwap.c | ||
xkbtext.c | ||
xkbUtils.c | ||
xkmread.c |
The X server uses this directory to store the compiled version of the current keymap and/or any scratch keymaps used by clients. The X server or some other tool might destroy or replace the files in this directory, so it is not a safe place to store compiled keymaps for long periods of time. The default keymap for any server is usually stored in: X<num>-default.xkm where <num> is the display number of the server in question, which makes it possible for several servers *on the same host* to share the same directory. Unless the X server is modified, sharing this directory between servers on different hosts could cause problems.