xserver-multidpi/fb/fbpixmap.c
Aaron Plattner a4005c15fb Add framebuffer access wrapper infrastructure.
Create fbPrepareAccess macros to call into the driver to set up the
wfbReadMemory and wfbWriteWemory pointers.  Call these from fbGetDrawable and
fbGetStipDrawable.

Add the READ and WRITE macros, which expand to simple memory accesses for fb,
and calls through the function pointers for wfb.

Add fbFinishAccess macro to give the driver an opportunity to clean up.  Add
calls to this in the appropriate places.
2006-07-26 15:48:51 -07:00

394 lines
9.6 KiB
C

/*
* Id: fbpixmap.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "fb.h"
PixmapPtr
fbCreatePixmapBpp (ScreenPtr pScreen, int width, int height, int depth, int bpp)
{
PixmapPtr pPixmap;
size_t datasize;
size_t paddedWidth;
int adjust;
int base;
paddedWidth = ((width * bpp + FB_MASK) >> FB_SHIFT) * sizeof (FbBits);
if (paddedWidth / 4 > 32767 || height > 32767)
return NullPixmap;
datasize = height * paddedWidth;
#ifdef PIXPRIV
base = pScreen->totalPixmapSize;
#else
base = sizeof (PixmapRec);
#endif
adjust = 0;
if (base & 7)
adjust = 8 - (base & 7);
datasize += adjust;
#ifdef FB_DEBUG
datasize += 2 * paddedWidth;
#endif
pPixmap = AllocatePixmap(pScreen, datasize);
if (!pPixmap)
return NullPixmap;
pPixmap->drawable.type = DRAWABLE_PIXMAP;
pPixmap->drawable.class = 0;
pPixmap->drawable.pScreen = pScreen;
pPixmap->drawable.depth = depth;
pPixmap->drawable.bitsPerPixel = bpp;
pPixmap->drawable.id = 0;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
pPixmap->drawable.x = 0;
pPixmap->drawable.y = 0;
pPixmap->drawable.width = width;
pPixmap->drawable.height = height;
pPixmap->devKind = paddedWidth;
pPixmap->refcnt = 1;
pPixmap->devPrivate.ptr = (pointer) ((char *)pPixmap + base + adjust);
#ifdef FB_DEBUG
pPixmap->devPrivate.ptr = (void *) ((char *) pPixmap->devPrivate.ptr + paddedWidth);
fbInitializeDrawable (&pPixmap->drawable);
#endif
#ifdef COMPOSITE
pPixmap->screen_x = 0;
pPixmap->screen_y = 0;
#endif
return pPixmap;
}
PixmapPtr
fbCreatePixmap (ScreenPtr pScreen, int width, int height, int depth)
{
int bpp;
bpp = BitsPerPixel (depth);
#ifdef FB_SCREEN_PRIVATE
if (bpp == 32 && depth <= 24)
bpp = fbGetScreenPrivate(pScreen)->pix32bpp;
#endif
return fbCreatePixmapBpp (pScreen, width, height, depth, bpp);
}
Bool
fbDestroyPixmap (PixmapPtr pPixmap)
{
if(--pPixmap->refcnt)
return TRUE;
xfree(pPixmap);
return TRUE;
}
#define ADDRECT(reg,r,fr,rx1,ry1,rx2,ry2) \
if (((rx1) < (rx2)) && ((ry1) < (ry2)) && \
(!((reg)->data->numRects && \
((r-1)->y1 == (ry1)) && \
((r-1)->y2 == (ry2)) && \
((r-1)->x1 <= (rx1)) && \
((r-1)->x2 >= (rx2))))) \
{ \
if ((reg)->data->numRects == (reg)->data->size) \
{ \
miRectAlloc(reg, 1); \
fr = REGION_BOXPTR(reg); \
r = fr + (reg)->data->numRects; \
} \
r->x1 = (rx1); \
r->y1 = (ry1); \
r->x2 = (rx2); \
r->y2 = (ry2); \
(reg)->data->numRects++; \
if(r->x1 < (reg)->extents.x1) \
(reg)->extents.x1 = r->x1; \
if(r->x2 > (reg)->extents.x2) \
(reg)->extents.x2 = r->x2; \
r++; \
}
/* Convert bitmap clip mask into clipping region.
* First, goes through each line and makes boxes by noting the transitions
* from 0 to 1 and 1 to 0.
* Then it coalesces the current line with the previous if they have boxes
* at the same X coordinates.
*/
RegionPtr
fbPixmapToRegion(PixmapPtr pPix)
{
register RegionPtr pReg;
FbBits *pw, w;
register int ib;
int width, h, base, rx1 = 0, crects;
FbBits *pwLineEnd;
int irectPrevStart, irectLineStart;
register BoxPtr prectO, prectN;
BoxPtr FirstRect, rects, prectLineStart;
Bool fInBox, fSame;
register FbBits mask0 = FB_ALLONES & ~FbScrRight(FB_ALLONES, 1);
FbBits *pwLine;
int nWidth;
pReg = REGION_CREATE(pPix->drawable.pScreen, NULL, 1);
if(!pReg)
return NullRegion;
FirstRect = REGION_BOXPTR(pReg);
rects = FirstRect;
fbPrepareAccess(pPix);
pwLine = (FbBits *) pPix->devPrivate.ptr;
nWidth = pPix->devKind >> (FB_SHIFT-3);
width = pPix->drawable.width;
pReg->extents.x1 = width - 1;
pReg->extents.x2 = 0;
irectPrevStart = -1;
for(h = 0; h < pPix->drawable.height; h++)
{
pw = pwLine;
pwLine += nWidth;
irectLineStart = rects - FirstRect;
/* If the Screen left most bit of the word is set, we're starting in
* a box */
if(*pw & mask0)
{
fInBox = TRUE;
rx1 = 0;
}
else
fInBox = FALSE;
/* Process all words which are fully in the pixmap */
pwLineEnd = pw + (width >> FB_SHIFT);
for (base = 0; pw < pwLineEnd; base += FB_UNIT)
{
w = *pw++;
if (fInBox)
{
if (!~w)
continue;
}
else
{
if (!w)
continue;
}
for(ib = 0; ib < FB_UNIT; ib++)
{
/* If the Screen left most bit of the word is set, we're
* starting a box */
if(w & mask0)
{
if(!fInBox)
{
rx1 = base + ib;
/* start new box */
fInBox = TRUE;
}
}
else
{
if(fInBox)
{
/* end box */
ADDRECT(pReg, rects, FirstRect,
rx1, h, base + ib, h + 1);
fInBox = FALSE;
}
}
/* Shift the word VISUALLY left one. */
w = FbScrLeft(w, 1);
}
}
if(width & FB_MASK)
{
/* Process final partial word on line */
w = *pw++;
for(ib = 0; ib < (width & FB_MASK); ib++)
{
/* If the Screen left most bit of the word is set, we're
* starting a box */
if(w & mask0)
{
if(!fInBox)
{
rx1 = base + ib;
/* start new box */
fInBox = TRUE;
}
}
else
{
if(fInBox)
{
/* end box */
ADDRECT(pReg, rects, FirstRect,
rx1, h, base + ib, h + 1);
fInBox = FALSE;
}
}
/* Shift the word VISUALLY left one. */
w = FbScrLeft(w, 1);
}
}
/* If scanline ended with last bit set, end the box */
if(fInBox)
{
ADDRECT(pReg, rects, FirstRect,
rx1, h, base + (width & FB_MASK), h + 1);
}
/* if all rectangles on this line have the same x-coords as
* those on the previous line, then add 1 to all the previous y2s and
* throw away all the rectangles from this line
*/
fSame = FALSE;
if(irectPrevStart != -1)
{
crects = irectLineStart - irectPrevStart;
if(crects == ((rects - FirstRect) - irectLineStart))
{
prectO = FirstRect + irectPrevStart;
prectN = prectLineStart = FirstRect + irectLineStart;
fSame = TRUE;
while(prectO < prectLineStart)
{
if((prectO->x1 != prectN->x1) || (prectO->x2 != prectN->x2))
{
fSame = FALSE;
break;
}
prectO++;
prectN++;
}
if (fSame)
{
prectO = FirstRect + irectPrevStart;
while(prectO < prectLineStart)
{
prectO->y2 += 1;
prectO++;
}
rects -= crects;
pReg->data->numRects -= crects;
}
}
}
if(!fSame)
irectPrevStart = irectLineStart;
}
if (!pReg->data->numRects)
pReg->extents.x1 = pReg->extents.x2 = 0;
else
{
pReg->extents.y1 = REGION_BOXPTR(pReg)->y1;
pReg->extents.y2 = REGION_END(pReg)->y2;
if (pReg->data->numRects == 1)
{
xfree(pReg->data);
pReg->data = (RegDataPtr)NULL;
}
}
fbFinishAccess(&pPix->drawable);
#ifdef DEBUG
if (!miValidRegion(pReg))
FatalError("Assertion failed file %s, line %d: expr\n", __FILE__, __LINE__);
#endif
return(pReg);
}
#ifdef FB_DEBUG
#ifndef WIN32
#include <stdio.h>
#else
#include <dbg.h>
#endif
static Bool
fbValidateBits (FbStip *bits, int stride, FbStip data)
{
while (stride--)
{
if (*bits != data)
{
#ifdef WIN32
NCD_DEBUG ((DEBUG_FAILURE, "fdValidateBits failed at 0x%x (is 0x%x want 0x%x)",
bits, *bits, data));
#else
fprintf (stderr, "fbValidateBits failed\n");
#endif
return FALSE;
}
bits++;
}
}
void
fbValidateDrawable (DrawablePtr pDrawable)
{
FbStip *bits, *first, *last;
int stride, bpp;
int xoff, yoff;
int height;
Bool failed;
if (pDrawable->type != DRAWABLE_PIXMAP)
pDrawable = (DrawablePtr) fbGetWindowPixmap(pDrawable);
fbGetStipDrawable(pDrawable, bits, stride, bpp, xoff, yoff);
first = bits - stride;
last = bits + stride * pDrawable->height;
if (!fbValidateBits (first, stride, FB_HEAD_BITS) ||
!fbValidateBits (last, stride, FB_TAIL_BITS))
fbInitializeDrawable(pDrawable);
fbFinishAccess (pDrawable);
}
void
fbSetBits (FbStip *bits, int stride, FbStip data)
{
while (stride--)
*bits++ = data;
}
void
fbInitializeDrawable (DrawablePtr pDrawable)
{
FbStip *bits, *first, *last;
int stride, bpp;
int xoff, yoff;
fbGetStipDrawable(pDrawable, bits, stride, bpp, xoff, yoff);
first = bits - stride;
last = bits + stride * pDrawable->height;
fbSetBits (first, stride, FB_HEAD_BITS);
fbSetBits (last, stride, FB_TAIL_BITS);
fbFinishAccess (pDrawable);
}
#endif /* FB_DEBUG */