xserver-multidpi/hw/xfree86/common/xf86Cursor.c
Kristian Høgsberg 7a0555e9bb Fix crash in xf86InitOrigins()
In a multihead setup, if only the first screen can be
initialized, but the second screen is mentioned first in the
ServerLayout section, the xf86InitOrigins() function will crash
because the screen referred to in the e.g. "RightOf" part is
non-existent.
2007-11-02 12:06:09 -04:00

821 lines
20 KiB
C

/*
* Copyright (c) 1994-2003 by The XFree86 Project, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name of the copyright holder(s)
* and author(s) shall not be used in advertising or otherwise to promote
* the sale, use or other dealings in this Software without prior written
* authorization from the copyright holder(s) and author(s).
*/
#define NEED_EVENTS
#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#include <X11/X.h>
#include <X11/Xmd.h>
#include "input.h"
#include "cursor.h"
#include "mipointer.h"
#include "scrnintstr.h"
#include "globals.h"
#include "compiler.h"
#include "xf86.h"
#include "xf86Priv.h"
#include "xf86_OSproc.h"
#ifdef XINPUT
#include <X11/extensions/XIproto.h>
#include "xf86Xinput.h"
#endif
#ifdef XFreeXDGA
#include "dgaproc.h"
#endif
typedef struct _xf86EdgeRec {
short screen;
short start;
short end;
DDXPointRec offset;
struct _xf86EdgeRec *next;
} xf86EdgeRec, *xf86EdgePtr;
typedef struct {
xf86EdgePtr left, right, up, down;
} xf86ScreenLayoutRec, *xf86ScreenLayoutPtr;
static Bool xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y);
static void xf86CrossScreen(ScreenPtr pScreen, Bool entering);
static void xf86WarpCursor(ScreenPtr pScreen, int x, int y);
static void xf86PointerMoved(int scrnIndex, int x, int y);
static miPointerScreenFuncRec xf86PointerScreenFuncs = {
xf86CursorOffScreen,
xf86CrossScreen,
xf86WarpCursor,
/* let miPointerInitialize take care of these */
NULL,
NULL
};
static xf86ScreenLayoutRec xf86ScreenLayout[MAXSCREENS];
static Bool HardEdges;
/*
* xf86InitViewport --
* Initialize paning & zooming parameters, so that a driver must only
* check what resolutions are possible and whether the virtual area
* is valid if specified.
*/
void
xf86InitViewport(ScrnInfoPtr pScr)
{
pScr->PointerMoved = xf86PointerMoved;
/*
* Compute the initial Viewport if necessary
*/
if (pScr->display) {
if (pScr->display->frameX0 < 0) {
pScr->frameX0 = (pScr->virtualX - pScr->modes->HDisplay) / 2;
pScr->frameY0 = (pScr->virtualY - pScr->modes->VDisplay) / 2;
} else {
pScr->frameX0 = pScr->display->frameX0;
pScr->frameY0 = pScr->display->frameY0;
}
}
pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
/*
* Now adjust the initial Viewport, so it lies within the virtual area
*/
if (pScr->frameX1 >= pScr->virtualX)
{
pScr->frameX0 = pScr->virtualX - pScr->modes->HDisplay;
pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
}
if (pScr->frameY1 >= pScr->virtualY)
{
pScr->frameY0 = pScr->virtualY - pScr->modes->VDisplay;
pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
}
}
/*
* xf86SetViewport --
* Scroll the visual part of the screen so the pointer is visible.
*/
void
xf86SetViewport(ScreenPtr pScreen, int x, int y)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
(*pScr->PointerMoved)(pScreen->myNum, x, y);
}
static void
xf86PointerMoved(int scrnIndex, int x, int y)
{
Bool frameChanged = FALSE;
ScrnInfoPtr pScr = xf86Screens[scrnIndex];
/*
* check wether (x,y) belongs to the visual part of the screen
* if not, change the base of the displayed frame accoring
*/
if ( pScr->frameX0 > x) {
pScr->frameX0 = x;
pScr->frameX1 = x + pScr->currentMode->HDisplay - 1;
frameChanged = TRUE ;
}
if ( pScr->frameX1 < x) {
pScr->frameX1 = x + 1;
pScr->frameX0 = x - pScr->currentMode->HDisplay + 1;
frameChanged = TRUE ;
}
if ( pScr->frameY0 > y) {
pScr->frameY0 = y;
pScr->frameY1 = y + pScr->currentMode->VDisplay - 1;
frameChanged = TRUE;
}
if ( pScr->frameY1 < y) {
pScr->frameY1 = y;
pScr->frameY0 = y - pScr->currentMode->VDisplay + 1;
frameChanged = TRUE;
}
if (frameChanged && pScr->AdjustFrame != NULL)
pScr->AdjustFrame(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
}
/*
* xf86LockZoom --
* Enable/disable ZoomViewport
*/
void
xf86LockZoom(ScreenPtr pScreen, Bool lock)
{
XF86SCRNINFO(pScreen)->zoomLocked = lock;
}
/*
* xf86SwitchMode --
* This is called by both keyboard processing and the VidMode extension to
* set a new mode.
*/
Bool
xf86SwitchMode(ScreenPtr pScreen, DisplayModePtr mode)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
ScreenPtr pCursorScreen;
Bool Switched;
int px, py;
if (!pScr->vtSema || !mode || !pScr->SwitchMode)
return FALSE;
#ifdef XFreeXDGA
if (DGAActive(pScr->scrnIndex))
return FALSE;
#endif
if (mode == pScr->currentMode)
return TRUE;
if (mode->HDisplay > pScr->virtualX || mode->VDisplay > pScr->virtualY)
return FALSE;
pCursorScreen = miPointerGetScreen(inputInfo.pointer);
if (pScreen == pCursorScreen)
miPointerGetPosition(inputInfo.pointer, &px, &py);
xf86EnterServerState(SETUP);
Switched = (*pScr->SwitchMode)(pScr->scrnIndex, mode, 0);
if (Switched) {
pScr->currentMode = mode;
/*
* Adjust frame for new display size.
*/
if (pScreen == pCursorScreen)
pScr->frameX0 = px - (mode->HDisplay / 2) + 1;
else
pScr->frameX0 = (pScr->frameX0 + pScr->frameX1 + 1 - mode->HDisplay) / 2;
if (pScr->frameX0 < 0)
pScr->frameX0 = 0;
pScr->frameX1 = pScr->frameX0 + mode->HDisplay - 1;
if (pScr->frameX1 >= pScr->virtualX) {
pScr->frameX0 = pScr->virtualX - mode->HDisplay;
pScr->frameX1 = pScr->virtualX - 1;
}
if (pScreen == pCursorScreen)
pScr->frameY0 = py - (mode->VDisplay / 2) + 1;
else
pScr->frameY0 = (pScr->frameY0 + pScr->frameY1 + 1 - mode->VDisplay) / 2;
if (pScr->frameY0 < 0)
pScr->frameY0 = 0;
pScr->frameY1 = pScr->frameY0 + mode->VDisplay - 1;
if (pScr->frameY1 >= pScr->virtualY) {
pScr->frameY0 = pScr->virtualY - mode->VDisplay;
pScr->frameY1 = pScr->virtualY - 1;
}
}
xf86EnterServerState(OPERATING);
if (pScr->AdjustFrame)
(*pScr->AdjustFrame)(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
if (pScreen == pCursorScreen)
xf86WarpCursor(pScreen, px, py);
return Switched;
}
/*
* xf86ZoomViewport --
* Reinitialize the visual part of the screen for another mode.
*/
void
xf86ZoomViewport(ScreenPtr pScreen, int zoom)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
DisplayModePtr mode;
if (pScr->zoomLocked || !(mode = pScr->currentMode))
return;
do {
if (zoom > 0)
mode = mode->next;
else
mode = mode->prev;
} while (mode != pScr->currentMode && !(mode->type & M_T_USERDEF));
(void)xf86SwitchMode(pScreen, mode);
}
static xf86EdgePtr
FindEdge(xf86EdgePtr edge, int val)
{
while(edge && (edge->end <= val))
edge = edge->next;
if(edge && (edge->start <= val))
return edge;
return NULL;
}
/*
* xf86CursorOffScreen --
* Check whether it is necessary to switch to another screen
*/
static Bool
xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y)
{
xf86EdgePtr edge;
int tmp;
if(screenInfo.numScreens == 1)
return FALSE;
if(*x < 0) {
tmp = *y;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].left))
edge = FindEdge(edge, tmp);
if(!edge) *x = 0;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*x >= (*pScreen)->width) {
tmp = *y;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].right))
edge = FindEdge(edge, tmp);
if(!edge) *x = (*pScreen)->width - 1;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*y < 0) {
tmp = *x;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].up))
edge = FindEdge(edge, tmp);
if(!edge) *y = 0;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*y >= (*pScreen)->height) {
tmp = *x;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].down))
edge = FindEdge(edge, tmp);
if(!edge) *y = (*pScreen)->height - 1;
else {
*x += edge->offset.x;
*y += edge->offset.y;
(*pScreen) = xf86Screens[edge->screen]->pScreen;
}
}
#if 0
/* This presents problems for overlapping screens when
HardEdges is used. Have to think about the logic more */
if((*x < 0) || (*x >= (*pScreen)->width) ||
(*y < 0) || (*y >= (*pScreen)->height)) {
/* We may have crossed more than one screen */
xf86CursorOffScreen(pScreen, x, y);
}
#endif
return TRUE;
}
/*
* xf86CrossScreen --
* Switch to another screen
*
* Currently nothing special happens, but mi assumes the CrossScreen
* method exists.
*/
static void
xf86CrossScreen (ScreenPtr pScreen, Bool entering)
{
}
/*
* xf86WarpCursor --
* Warp possible to another screen
*/
/* ARGSUSED */
static void
xf86WarpCursor (ScreenPtr pScreen, int x, int y)
{
int sigstate;
sigstate = xf86BlockSIGIO ();
miPointerWarpCursor(pScreen,x,y);
xf86Info.currentScreen = pScreen;
xf86UnblockSIGIO (sigstate);
}
_X_EXPORT void *
xf86GetPointerScreenFuncs(void)
{
return (void *)&xf86PointerScreenFuncs;
}
static xf86EdgePtr
AddEdge(
xf86EdgePtr edge,
short min,
short max,
short dx,
short dy,
short screen
){
xf86EdgePtr pEdge = edge, pPrev = NULL, pNew;
while(1) {
while(pEdge && (min >= pEdge->end)) {
pPrev = pEdge;
pEdge = pEdge->next;
}
if(!pEdge) {
if(!(pNew = xalloc(sizeof(xf86EdgeRec))))
break;
pNew->screen = screen;
pNew->start = min;
pNew->end = max;
pNew->offset.x = dx;
pNew->offset.y = dy;
pNew->next = NULL;
if(pPrev)
pPrev->next = pNew;
else
edge = pNew;
break;
} else if (min < pEdge->start) {
if(!(pNew = xalloc(sizeof(xf86EdgeRec))))
break;
pNew->screen = screen;
pNew->start = min;
pNew->offset.x = dx;
pNew->offset.y = dy;
pNew->next = pEdge;
if(pPrev) pPrev->next = pNew;
else edge = pNew;
if(max <= pEdge->start) {
pNew->end = max;
break;
} else {
pNew->end = pEdge->start;
min = pEdge->end;
}
} else
min = pEdge->end;
pPrev = pEdge;
pEdge = pEdge->next;
if(max <= min) break;
}
return edge;
}
static void
FillOutEdge(xf86EdgePtr pEdge, int limit)
{
xf86EdgePtr pNext;
int diff;
if(pEdge->start > 0) pEdge->start = 0;
while((pNext = pEdge->next)) {
diff = pNext->start - pEdge->end;
if(diff > 0) {
pEdge->end += diff >> 1;
pNext->start -= diff - (diff >> 1);
}
pEdge = pNext;
}
if(pEdge->end < limit)
pEdge->end = limit;
}
/*
* xf86InitOrigins() can deal with a maximum of 32 screens
* on 32 bit architectures, 64 on 64 bit architectures.
*/
void
xf86InitOrigins(void)
{
unsigned long screensLeft, prevScreensLeft, mask;
screenLayoutPtr screen;
ScreenPtr pScreen;
int x1, x2, y1, y2, left, right, top, bottom;
int i, j, ref, minX, minY, min, max;
xf86ScreenLayoutPtr pLayout;
Bool OldStyleConfig = FALSE;
/* need to have this set up with a config file option */
HardEdges = FALSE;
bzero(xf86ScreenLayout, MAXSCREENS * sizeof(xf86ScreenLayoutRec));
screensLeft = prevScreensLeft = (1 << xf86NumScreens) - 1;
while(1) {
for(mask = screensLeft, i = 0; mask; mask >>= 1, i++) {
if(!(mask & 1L)) continue;
screen = &xf86ConfigLayout.screens[i];
if (screen->refscreen != NULL &&
screen->refscreen->screennum >= xf86NumScreens) {
screensLeft &= ~(1 << i);
xf86Msg(X_WARNING, "Not including screen \"%s\" in origins calculation.\n",
screen->screen->id);
continue;
}
switch(screen->where) {
case PosObsolete:
OldStyleConfig = TRUE;
pLayout = &xf86ScreenLayout[i];
/* force edge lists */
if(screen->left) {
ref = screen->left->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pLayout->left = AddEdge(pLayout->left,
0, xf86Screens[i]->pScreen->height,
xf86Screens[ref]->pScreen->width, 0, ref);
}
if(screen->right) {
ref = screen->right->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pScreen = xf86Screens[i]->pScreen;
pLayout->right = AddEdge(pLayout->right,
0, pScreen->height, -pScreen->width, 0, ref);
}
if(screen->top) {
ref = screen->top->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pLayout->up = AddEdge(pLayout->up,
0, xf86Screens[i]->pScreen->width,
0, xf86Screens[ref]->pScreen->height, ref);
}
if(screen->bottom) {
ref = screen->bottom->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pScreen = xf86Screens[i]->pScreen;
pLayout->down = AddEdge(pLayout->down,
0, pScreen->width, 0, -pScreen->height, ref);
}
/* we could also try to place it based on those
relative locations if we wanted to */
screen->x = screen->y = 0;
/* FALLTHROUGH */
case PosAbsolute:
dixScreenOrigins[i].x = screen->x;
dixScreenOrigins[i].y = screen->y;
screensLeft &= ~(1 << i);
break;
case PosRelative:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->x;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->y;
screensLeft &= ~(1 << i);
break;
case PosRightOf:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[ref]->pScreen;
dixScreenOrigins[i].x =
dixScreenOrigins[ref].x + pScreen->width;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
screensLeft &= ~(1 << i);
break;
case PosLeftOf:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[i]->pScreen;
dixScreenOrigins[i].x =
dixScreenOrigins[ref].x - pScreen->width;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
screensLeft &= ~(1 << i);
break;
case PosBelow:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[ref]->pScreen;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
dixScreenOrigins[i].y =
dixScreenOrigins[ref].y + pScreen->height;
screensLeft &= ~(1 << i);
break;
case PosAbove:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[i]->pScreen;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
dixScreenOrigins[i].y =
dixScreenOrigins[ref].y - pScreen->height;
screensLeft &= ~(1 << i);
break;
default:
ErrorF("Illegal placement keyword in Layout!\n");
break;
}
}
if(!screensLeft) break;
if(screensLeft == prevScreensLeft) {
/* All the remaining screens are referencing each other.
Assign a value to one of them and go through again */
i = 0;
while(!((1 << i) & screensLeft)){ i++; }
ref = xf86ConfigLayout.screens[i].refscreen->screennum;
dixScreenOrigins[ref].x = dixScreenOrigins[ref].y = 0;
screensLeft &= ~(1 << ref);
}
prevScreensLeft = screensLeft;
}
/* justify the topmost and leftmost to (0,0) */
minX = dixScreenOrigins[0].x;
minY = dixScreenOrigins[0].y;
for(i = 1; i < xf86NumScreens; i++) {
if(dixScreenOrigins[i].x < minX)
minX = dixScreenOrigins[i].x;
if(dixScreenOrigins[i].y < minY)
minY = dixScreenOrigins[i].y;
}
if (minX || minY) {
for(i = 0; i < xf86NumScreens; i++) {
dixScreenOrigins[i].x -= minX;
dixScreenOrigins[i].y -= minY;
}
}
/* Create the edge lists */
if(!OldStyleConfig) {
for(i = 0; i < xf86NumScreens; i++) {
pLayout = &xf86ScreenLayout[i];
pScreen = xf86Screens[i]->pScreen;
left = dixScreenOrigins[i].x;
right = left + pScreen->width;
top = dixScreenOrigins[i].y;
bottom = top + pScreen->height;
for(j = 0; j < xf86NumScreens; j++) {
if(i == j) continue;
x1 = dixScreenOrigins[j].x;
x2 = x1 + xf86Screens[j]->pScreen->width;
y1 = dixScreenOrigins[j].y;
y2 = y1 + xf86Screens[j]->pScreen->height;
if((bottom > y1) && (top < y2)) {
min = y1 - top;
if(min < 0) min = 0;
max = pScreen->height - (bottom - y2);
if(max > pScreen->height) max = pScreen->height;
if(((left - 1) >= x1) && ((left - 1) < x2))
pLayout->left = AddEdge(pLayout->left, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
if((right >= x1) && (right < x2))
pLayout->right = AddEdge(pLayout->right, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
}
if((left < x2) && (right > x1)) {
min = x1 - left;
if(min < 0) min = 0;
max = pScreen->width - (right - x2);
if(max > pScreen->width) max = pScreen->width;
if(((top - 1) >= y1) && ((top - 1) < y2))
pLayout->up = AddEdge(pLayout->up, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
if((bottom >= y1) && (bottom < y2))
pLayout->down = AddEdge(pLayout->down, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
}
}
}
}
if(!HardEdges && !OldStyleConfig) {
for(i = 0; i < xf86NumScreens; i++) {
pLayout = &xf86ScreenLayout[i];
pScreen = xf86Screens[i]->pScreen;
if(pLayout->left)
FillOutEdge(pLayout->left, pScreen->height);
if(pLayout->right)
FillOutEdge(pLayout->right, pScreen->height);
if(pLayout->up)
FillOutEdge(pLayout->up, pScreen->width);
if(pLayout->down)
FillOutEdge(pLayout->down, pScreen->width);
}
}
}
void
xf86ReconfigureLayout(void)
{
int i;
for (i = 0; i < MAXSCREENS; i++) {
xf86ScreenLayoutPtr sl = &xf86ScreenLayout[i];
/* we don't have to zero these, xf86InitOrigins() takes care of that */
if (sl->left) xfree(sl->left);
if (sl->right) xfree(sl->right);
if (sl->up) xfree(sl->up);
if (sl->down) xfree(sl->down);
}
xf86InitOrigins();
}