xserver-multidpi/hw/dmx/glxProxy/glxext.c
Adam Jackson ad14239a35 Upgrade GLX Public License 1.0 to FreeB 2.0.
According to the press release:

    Previous SGI contributions to the free and open source community
    are now available under the new license. These contributions
    include the SGI® OpenGL® Sample Implementation, the GLX™ API and
    other GLX extensions.

    [...]

    "SGI has been one of the most ardent commercial supporters of free
    and open source software, so it was important to us that we continue
    to support the free software development community by releasing our
    earlier OpenGL-related contributions under this new license," said
    Steve Neuner, director of Linux, SGI. "This license ensures that all
    existing user communities will benefit, and their work can proceed
    unimpeded. Both Mesa and the X.org Project can continue to utilize
    this code in free software distributions of GNU/Linux. Now more than
    ever, software previously released by SGI under earlier GLX and SGI
    Free Software License B is free."

"The GLX API" is here read to include the original GLX source release
from:

http://www.sgi.com/products/software/opensource/glx/download.html
ftp://ftp.sgi.com/sgi/opengl/glx/glx1_2.1.tgz

which includes glxext.c as included in XFree86, from which our copies
in glx/ and hw/dmx/glxProxy/ are derived.
2008-09-22 11:26:49 -04:00

530 lines
14 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef HAVE_DMX_CONFIG_H
#include <dmx-config.h>
#endif
#include "dmx.h"
#define NEED_REPLIES
#include "glxserver.h"
#include <windowstr.h>
#include <propertyst.h>
#include <os.h>
#include "g_disptab.h"
#include "glxutil.h"
#include "glxext.h"
#include "glxvisuals.h"
#include "micmap.h"
#include "glxswap.h"
/*
** Stubs to satisfy miinitext.c references.
*/
typedef int __GLXprovider;
__GLXprovider __glXDRISWRastProvider;
void GlxPushProvider(__GLXprovider *provider) { }
/*
** Forward declarations.
*/
static int __glXSwapDispatch(ClientPtr);
static int __glXDispatch(ClientPtr);
/*
** Called when the extension is reset.
*/
static void ResetExtension(ExtensionEntry* extEntry)
{
__glXFlushContextCache();
__glXScreenReset();
SwapBarrierReset();
}
/*
** Initialize the per-client context storage.
*/
static void ResetClientState(int clientIndex)
{
__GLXclientState *cl = __glXClients[clientIndex];
Display **keep_be_displays;
int i;
if (cl->returnBuf) __glXFree(cl->returnBuf);
if (cl->currentContexts) __glXFree(cl->currentContexts);
if (cl->currentDrawables) __glXFree(cl->currentDrawables);
if (cl->largeCmdBuf) __glXFree(cl->largeCmdBuf);
for (i=0; i< screenInfo.numScreens; i++) {
if (cl->be_displays[i])
XCloseDisplay( cl->be_displays[i] );
}
keep_be_displays = cl->be_displays;
memset(cl, 0, sizeof(__GLXclientState));
cl->be_displays = keep_be_displays;
/*
** By default, assume that the client supports
** GLX major version 1 minor version 0 protocol.
*/
cl->GLClientmajorVersion = 1;
cl->GLClientminorVersion = 0;
if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
}
/*
** This procedure is called when the client who created the context goes
** away OR when glXDestroyContext is called. In either case, all we do is
** flag that the ID is no longer valid, and (maybe) free the context.
** use.
*/
static int ContextGone(__GLXcontext* cx, XID id)
{
cx->idExists = GL_FALSE;
if (!cx->isCurrent) {
__glXFreeContext(cx);
}
return True;
}
/*
** Free a client's state.
*/
static int ClientGone(int clientIndex, XID id)
{
__GLXcontext *cx;
__GLXclientState *cl = __glXClients[clientIndex];
int i;
if (cl) {
/*
** Free all the contexts that are current for this client.
*/
for (i=0; i < cl->numCurrentContexts; i++) {
cx = cl->currentContexts[i];
if (cx) {
cx->isCurrent = GL_FALSE;
if (!cx->idExists) {
__glXFreeContext(cx);
}
}
}
/*
** Re-initialize the client state structure. Don't free it because
** we'll probably get another client with this index and use the struct
** again. There is a maximum of MAXCLIENTS of these structures.
*/
ResetClientState(clientIndex);
}
return True;
}
/*
** Free a GLX Pixmap.
*/
void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap )
{
if (!pGlxPixmap->idExists &&
!pGlxPixmap->refcnt) {
PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw;
/*
** The DestroyPixmap routine should decrement the refcount and free
** only if it's zero.
*/
(*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap);
__glXFree(pGlxPixmap->be_xids);
__glXFree(pGlxPixmap);
}
}
static int PixmapGone(__GLXpixmap *pGlxPixmap, XID id)
{
pGlxPixmap->idExists = False;
__glXFreeGLXPixmap( pGlxPixmap );
return True;
}
void __glXFreeGLXWindow(__glXWindow *pGlxWindow)
{
if (!pGlxWindow->idExists && !pGlxWindow->refcnt) {
WindowPtr pWindow = (WindowPtr) pGlxWindow->pDraw;
if (LookupIDByType(pWindow->drawable.id, RT_WINDOW) == pWindow) {
(*pGlxWindow->pScreen->DestroyWindow)(pWindow);
}
xfree(pGlxWindow);
}
}
static void WindowGone(__glXWindow *pGlxWindow, XID id)
{
pGlxWindow->idExists = False;
__glXFreeGLXWindow(pGlxWindow);
}
void __glXFreeGLXPbuffer(__glXPbuffer *pGlxPbuffer)
{
if (!pGlxPbuffer->idExists && !pGlxPbuffer->refcnt) {
xfree(pGlxPbuffer->be_xids);
xfree(pGlxPbuffer);
}
}
static void PbufferGone(__glXPbuffer *pGlxPbuffer, XID id)
{
pGlxPbuffer->idExists = False;
__glXFreeGLXPbuffer(pGlxPbuffer);
}
/*
** Free a context.
*/
GLboolean __glXFreeContext(__GLXcontext *cx)
{
if (cx->idExists || cx->isCurrent) return GL_FALSE;
if (cx->feedbackBuf) __glXFree(cx->feedbackBuf);
if (cx->selectBuf) __glXFree(cx->selectBuf);
if (cx->real_ids) __glXFree(cx->real_ids);
if (cx->real_vids) __glXFree(cx->real_vids);
if (cx->pGlxPixmap) {
/*
** The previous drawable was a glx pixmap, release it.
*/
cx->pGlxPixmap->refcnt--;
__glXFreeGLXPixmap( cx->pGlxPixmap );
cx->pGlxPixmap = 0;
}
if (cx->pGlxReadPixmap) {
/*
** The previous drawable was a glx pixmap, release it.
*/
cx->pGlxReadPixmap->refcnt--;
__glXFreeGLXPixmap( cx->pGlxReadPixmap );
cx->pGlxReadPixmap = 0;
}
if (cx->pGlxWindow) {
/*
** The previous drawable was a glx window, release it.
*/
cx->pGlxWindow->refcnt--;
__glXFreeGLXWindow( cx->pGlxWindow );
cx->pGlxWindow = 0;
}
if (cx->pGlxReadWindow) {
/*
** The previous drawable was a glx window, release it.
*/
cx->pGlxReadWindow->refcnt--;
__glXFreeGLXWindow( cx->pGlxReadWindow );
cx->pGlxReadWindow = 0;
}
__glXFree(cx);
if (cx == __glXLastContext) {
__glXFlushContextCache();
}
return GL_TRUE;
}
/*
** Initialize the GLX extension.
*/
void GlxExtensionInit(void)
{
ExtensionEntry *extEntry;
int i;
int glxSupported = 1;
/*
// do not initialize GLX extension if GLX is not supported
// by ALL back-end servers.
*/
for (i=0; i<screenInfo.numScreens; i++) {
glxSupported &= (dmxScreens[i].glxMajorOpcode > 0);
}
if (!glxSupported || !dmxGLXProxy) {
return;
}
__glXContextRes = CreateNewResourceType((DeleteType)ContextGone);
__glXClientRes = CreateNewResourceType((DeleteType)ClientGone);
__glXPixmapRes = CreateNewResourceType((DeleteType)PixmapGone);
__glXWindowRes = CreateNewResourceType((DeleteType)WindowGone);
__glXPbufferRes = CreateNewResourceType((DeleteType)PbufferGone);
/*
** Add extension to server extensions.
*/
extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
__GLX_NUMBER_ERRORS, __glXDispatch,
__glXSwapDispatch, ResetExtension,
StandardMinorOpcode);
if (!extEntry) {
FatalError("__glXExtensionInit: AddExtensions failed\n");
return;
}
/*
if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
return;
}
*/
__glXerrorBase = extEntry->errorBase;
__glXBadContext = extEntry->errorBase + GLXBadContext;
__glXBadContextState = extEntry->errorBase + GLXBadContextState;
__glXBadDrawable = extEntry->errorBase + GLXBadDrawable;
__glXBadPixmap = extEntry->errorBase + GLXBadPixmap;
__glXBadContextTag = extEntry->errorBase + GLXBadContextTag;
__glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow;
__glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest;
__glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest;
__glXUnsupportedPrivateRequest = extEntry->errorBase +
GLXUnsupportedPrivateRequest;
__glXBadFBConfig = extEntry->errorBase + GLXBadFBConfig;
__glXBadPbuffer = extEntry->errorBase + GLXBadPbuffer;
/*
** Initialize table of client state. There is never a client 0.
*/
for (i=1; i <= MAXCLIENTS; i++) {
__glXClients[i] = 0;
}
/*
** Initialize screen specific data.
*/
__glXScreenInit(screenInfo.numScreens);
/*
** Initialize swap barrier support.
*/
SwapBarrierInit();
}
/************************************************************************/
Bool __glXCoreType(void)
{
return 0;
}
/************************************************************************/
void GlxSetVisualConfigs(int nconfigs,
__GLXvisualConfig *configs, void **privates)
{
glxSetVisualConfigs(nconfigs, configs, privates);
}
static miInitVisualsProcPtr saveInitVisualsProc;
Bool GlxInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
int *nvisualp, int *ndepthp,
int *rootDepthp, VisualID *defaultVisp,
unsigned long sizes, int bitsPerRGB,
int preferredVis)
{
Bool ret;
if (saveInitVisualsProc) {
ret = saveInitVisualsProc(visualp, depthp, nvisualp, ndepthp,
rootDepthp, defaultVisp, sizes, bitsPerRGB,
preferredVis);
if (!ret)
return False;
}
glxInitVisuals(nvisualp, visualp, defaultVisp, *ndepthp, *depthp,*rootDepthp);
return True;
}
void
GlxWrapInitVisuals(miInitVisualsProcPtr *initVisProc)
{
if (dmxGLXProxy) {
saveInitVisualsProc = *initVisProc;
*initVisProc = GlxInitVisuals;
}
}
/************************************************************************/
void __glXFlushContextCache(void)
{
__glXLastContext = 0;
}
/************************************************************************/
/*
** Top level dispatcher; all commands are executed from here down.
*/
static int __glXDispatch(ClientPtr client)
{
REQUEST(xGLXSingleReq);
CARD8 opcode;
int (*proc)(__GLXclientState *cl, GLbyte *pc);
__GLXclientState *cl;
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
memset(cl, 0, sizeof(__GLXclientState));
cl->be_displays = (Display **) __glXMalloc( screenInfo.numScreens * sizeof(Display *) );
if (!cl->be_displays) {
__glXFree( cl );
return BadAlloc;
}
memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
}
if (!cl->inUse) {
/*
** This is first request from this client. Associate a resource
** with the client so we will be notified when the client dies.
*/
XID xid = FakeClientID(client->index);
if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
return BadAlloc;
}
ResetClientState(client->index);
cl->largeCmdRequestsTotal = 0;
cl->inUse = GL_TRUE;
cl->client = client;
}
/*
** Check for valid opcode.
*/
if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
return BadRequest;
}
/*
** Use the opcode to index into the procedure table.
*/
proc = __glXSingleTable[opcode];
return (*proc)(cl, (GLbyte *) stuff);
}
static int __glXSwapDispatch(ClientPtr client)
{
REQUEST(xGLXSingleReq);
CARD8 opcode;
int (*proc)(__GLXclientState *cl, GLbyte *pc);
__GLXclientState *cl;
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
memset(cl, 0, sizeof(__GLXclientState));
cl->be_displays = (Display **) __glXMalloc( screenInfo.numScreens * sizeof(Display *) );
if (!cl->be_displays) {
__glXFree( cl );
return BadAlloc;
}
memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
}
if (!cl->inUse) {
/*
** This is first request from this client. Associate a resource
** with the client so we will be notified when the client dies.
*/
XID xid = FakeClientID(client->index);
if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
return BadAlloc;
}
ResetClientState(client->index);
cl->inUse = GL_TRUE;
cl->client = client;
}
/*
** Check for valid opcode.
*/
if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
return BadRequest;
}
/*
** Use the opcode to index into the procedure table.
*/
proc = __glXSwapSingleTable[opcode];
return (*proc)(cl, (GLbyte *) stuff);
}
int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc)
{
return BadRequest;
}
void __glXNoSuchRenderOpcode(GLbyte *pc)
{
return;
}