been decided that the priority is to preserve the server's internal API/ABI so that third-party drivers that depend on symbols like noPanoramiXExtension, etc., would not need to be recompiled. Too bad gcc on Linux doesn't support ELF's weak symbols as that would have been a reasonable solution for preserving the ABI. N.B.: While symbols, i.e. functions and variables revert to the old name, I did not revert build names, i.e. -DXINERAMA, to the old -DPANORAMIX. There was no need, and it's just a build issue that has no impact on the binary output of the build.
963 lines
24 KiB
C
963 lines
24 KiB
C
/************************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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********************************************************/
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/* $Xorg: resource.c,v 1.5 2001/02/09 02:04:40 xorgcvs Exp $ */
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/* $TOG: resource.c /main/41 1998/02/09 14:20:31 kaleb $ */
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/* Routines to manage various kinds of resources:
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*
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* CreateNewResourceType, CreateNewResourceClass, InitClientResources,
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* FakeClientID, AddResource, FreeResource, FreeClientResources,
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* FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
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*/
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/*
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* A resource ID is a 32 bit quantity, the upper 2 bits of which are
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* off-limits for client-visible resources. The next 8 bits are
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* used as client ID, and the low 22 bits come from the client.
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* A resource ID is "hashed" by extracting and xoring subfields
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* (varying with the size of the hash table).
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*
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* It is sometimes necessary for the server to create an ID that looks
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* like it belongs to a client. This ID, however, must not be one
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* the client actually can create, or we have the potential for conflict.
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* The 31st bit of the ID is reserved for the server's use for this
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* purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
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* 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
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* resource "owned" by the client.
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*/
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/* $XFree86: xc/programs/Xserver/dix/resource.c,v 3.14 2003/11/17 22:20:34 dawes Exp $ */
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#define NEED_EVENTS
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#include "X.h"
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#include "misc.h"
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#include "os.h"
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#include "resource.h"
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#include "dixstruct.h"
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#include "opaque.h"
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#include "windowstr.h"
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#include "dixfont.h"
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#include "colormap.h"
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#include "inputstr.h"
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#include "dixevents.h"
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#include "dixgrabs.h"
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#include "cursor.h"
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#ifdef XINERAMA
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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#include <assert.h>
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static void RebuildTable(
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int /*client*/
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);
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#define SERVER_MINID 32
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#define INITBUCKETS 64
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#define INITHASHSIZE 6
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#define MAXHASHSIZE 11
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typedef struct _Resource {
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struct _Resource *next;
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XID id;
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RESTYPE type;
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pointer value;
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} ResourceRec, *ResourcePtr;
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#define NullResource ((ResourcePtr)NULL)
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typedef struct _ClientResource {
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ResourcePtr *resources;
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int elements;
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int buckets;
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int hashsize; /* log(2)(buckets) */
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XID fakeID;
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XID endFakeID;
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XID expectID;
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} ClientResourceRec;
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RESTYPE lastResourceType;
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static RESTYPE lastResourceClass;
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RESTYPE TypeMask;
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static DeleteType *DeleteFuncs = (DeleteType *)NULL;
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#ifdef XResExtension
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Atom * ResourceNames = NULL;
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void RegisterResourceName (RESTYPE type, char *name)
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{
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ResourceNames[type & TypeMask] = MakeAtom(name, strlen(name), TRUE);
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}
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#endif
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RESTYPE
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CreateNewResourceType(deleteFunc)
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DeleteType deleteFunc;
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{
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RESTYPE next = lastResourceType + 1;
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DeleteType *funcs;
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if (next & lastResourceClass)
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return 0;
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funcs = (DeleteType *)xrealloc(DeleteFuncs,
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(next + 1) * sizeof(DeleteType));
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if (!funcs)
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return 0;
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#ifdef XResExtension
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{
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Atom *newnames;
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newnames = xrealloc(ResourceNames, (next + 1) * sizeof(Atom));
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if(!newnames)
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return 0;
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ResourceNames = newnames;
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ResourceNames[next] = 0;
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}
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#endif
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lastResourceType = next;
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DeleteFuncs = funcs;
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DeleteFuncs[next] = deleteFunc;
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return next;
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}
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RESTYPE
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CreateNewResourceClass()
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{
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RESTYPE next = lastResourceClass >> 1;
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if (next & lastResourceType)
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return 0;
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lastResourceClass = next;
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TypeMask = next - 1;
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return next;
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}
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ClientResourceRec clientTable[MAXCLIENTS];
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/*****************
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* InitClientResources
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* When a new client is created, call this to allocate space
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* in resource table
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*****************/
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Bool
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InitClientResources(client)
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ClientPtr client;
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{
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register int i, j;
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if (client == serverClient)
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{
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lastResourceType = RT_LASTPREDEF;
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lastResourceClass = RC_LASTPREDEF;
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TypeMask = RC_LASTPREDEF - 1;
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if (DeleteFuncs)
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xfree(DeleteFuncs);
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DeleteFuncs = (DeleteType *)xalloc((lastResourceType + 1) *
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sizeof(DeleteType));
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if (!DeleteFuncs)
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return FALSE;
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DeleteFuncs[RT_NONE & TypeMask] = (DeleteType)NoopDDA;
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DeleteFuncs[RT_WINDOW & TypeMask] = DeleteWindow;
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DeleteFuncs[RT_PIXMAP & TypeMask] = dixDestroyPixmap;
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DeleteFuncs[RT_GC & TypeMask] = FreeGC;
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DeleteFuncs[RT_FONT & TypeMask] = CloseFont;
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DeleteFuncs[RT_CURSOR & TypeMask] = FreeCursor;
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DeleteFuncs[RT_COLORMAP & TypeMask] = FreeColormap;
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DeleteFuncs[RT_CMAPENTRY & TypeMask] = FreeClientPixels;
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DeleteFuncs[RT_OTHERCLIENT & TypeMask] = OtherClientGone;
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DeleteFuncs[RT_PASSIVEGRAB & TypeMask] = DeletePassiveGrab;
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#ifdef XResExtension
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if(ResourceNames)
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xfree(ResourceNames);
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ResourceNames = xalloc((lastResourceType + 1) * sizeof(Atom));
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if(!ResourceNames)
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return FALSE;
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#endif
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}
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clientTable[i = client->index].resources =
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(ResourcePtr *)xalloc(INITBUCKETS*sizeof(ResourcePtr));
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if (!clientTable[i].resources)
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return FALSE;
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clientTable[i].buckets = INITBUCKETS;
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clientTable[i].elements = 0;
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clientTable[i].hashsize = INITHASHSIZE;
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/* Many IDs allocated from the server client are visible to clients,
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* so we don't use the SERVER_BIT for them, but we have to start
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* past the magic value constants used in the protocol. For normal
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* clients, we can start from zero, with SERVER_BIT set.
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*/
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clientTable[i].fakeID = client->clientAsMask |
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(client->index ? SERVER_BIT : SERVER_MINID);
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clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
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clientTable[i].expectID = client->clientAsMask;
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for (j=0; j<INITBUCKETS; j++)
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{
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clientTable[i].resources[j] = NullResource;
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}
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return TRUE;
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}
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static int
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Hash(int client, register XID id)
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{
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id &= RESOURCE_ID_MASK;
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switch (clientTable[client].hashsize)
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{
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case 6:
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return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
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case 7:
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return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
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case 8:
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return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
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case 9:
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return ((int)(0x1FF & (id ^ (id>>9))));
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case 10:
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return ((int)(0x3FF & (id ^ (id>>10))));
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case 11:
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return ((int)(0x7FF & (id ^ (id>>11))));
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}
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return -1;
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}
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static XID
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AvailableID(
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register int client,
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register XID id,
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register XID maxid,
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register XID goodid)
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{
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register ResourcePtr res;
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if ((goodid >= id) && (goodid <= maxid))
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return goodid;
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for (; id <= maxid; id++)
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{
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res = clientTable[client].resources[Hash(client, id)];
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while (res && (res->id != id))
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res = res->next;
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if (!res)
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return id;
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}
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return 0;
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}
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void
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GetXIDRange(client, server, minp, maxp)
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int client;
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Bool server;
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XID *minp, *maxp;
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{
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register XID id, maxid;
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register ResourcePtr *resp;
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register ResourcePtr res;
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register int i;
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XID goodid;
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id = (Mask)client << CLIENTOFFSET;
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if (server)
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id |= client ? SERVER_BIT : SERVER_MINID;
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maxid = id | RESOURCE_ID_MASK;
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goodid = 0;
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for (resp = clientTable[client].resources, i = clientTable[client].buckets;
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--i >= 0;)
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{
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for (res = *resp++; res; res = res->next)
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{
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if ((res->id < id) || (res->id > maxid))
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continue;
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if (((res->id - id) >= (maxid - res->id)) ?
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(goodid = AvailableID(client, id, res->id - 1, goodid)) :
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!(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
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maxid = res->id - 1;
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else
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id = res->id + 1;
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}
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}
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if (id > maxid)
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id = maxid = 0;
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*minp = id;
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*maxp = maxid;
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}
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/* GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
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* This function tries to find count unused XIDs for the given client. It
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* puts the IDs in the array pids and returns the number found, which should
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* almost always be the number requested.
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*
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* The circumstances that lead to a call to this function are very rare.
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* Xlib must run out of IDs while trying to generate a request that wants
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* multiple ID's, like the Multi-buffering CreateImageBuffers request.
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*
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* No rocket science in the implementation; just iterate over all
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* possible IDs for the given client and pick the first count IDs
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* that aren't in use. A more efficient algorithm could probably be
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* invented, but this will be used so rarely that this should suffice.
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*/
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unsigned int
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GetXIDList(pClient, count, pids)
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ClientPtr pClient;
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unsigned int count;
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XID *pids;
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{
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unsigned int found = 0;
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XID id = pClient->clientAsMask;
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XID maxid;
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maxid = id | RESOURCE_ID_MASK;
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while ( (found < count) && (id <= maxid) )
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{
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if (!LookupIDByClass(id, RC_ANY))
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{
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pids[found++] = id;
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}
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id++;
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}
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return found;
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}
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|
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/*
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* Return the next usable fake client ID.
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*
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* Normally this is just the next one in line, but if we've used the last
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* in the range, we need to find a new range of safe IDs to avoid
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* over-running another client.
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*/
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XID
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FakeClientID(client)
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register int client;
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{
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XID id, maxid;
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id = clientTable[client].fakeID++;
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if (id != clientTable[client].endFakeID)
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return id;
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GetXIDRange(client, TRUE, &id, &maxid);
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if (!id) {
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if (!client)
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FatalError("FakeClientID: server internal ids exhausted\n");
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MarkClientException(clients[client]);
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id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
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maxid = id | RESOURCE_ID_MASK;
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}
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clientTable[client].fakeID = id + 1;
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clientTable[client].endFakeID = maxid + 1;
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return id;
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}
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Bool
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AddResource(id, type, value)
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XID id;
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RESTYPE type;
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pointer value;
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{
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int client;
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register ClientResourceRec *rrec;
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register ResourcePtr res, *head;
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client = CLIENT_ID(id);
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rrec = &clientTable[client];
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if (!rrec->buckets)
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{
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ErrorF("AddResource(%lx, %lx, %lx), client=%d \n",
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(unsigned long)id, type, (unsigned long)value, client);
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FatalError("client not in use\n");
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}
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if ((rrec->elements >= 4*rrec->buckets) &&
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(rrec->hashsize < MAXHASHSIZE))
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RebuildTable(client);
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head = &rrec->resources[Hash(client, id)];
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res = (ResourcePtr)xalloc(sizeof(ResourceRec));
|
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if (!res)
|
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{
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(*DeleteFuncs[type & TypeMask])(value, id);
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return FALSE;
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}
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res->next = *head;
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res->id = id;
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res->type = type;
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res->value = value;
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*head = res;
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rrec->elements++;
|
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if (!(id & SERVER_BIT) && (id >= rrec->expectID))
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rrec->expectID = id + 1;
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return TRUE;
|
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}
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|
|
static void
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RebuildTable(client)
|
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int client;
|
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{
|
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register int j;
|
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register ResourcePtr res, next;
|
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ResourcePtr **tails, *resources;
|
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register ResourcePtr **tptr, *rptr;
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|
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/*
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|
* For now, preserve insertion order, since some ddx layers depend
|
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* on resources being free in the opposite order they are added.
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|
*/
|
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|
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j = 2 * clientTable[client].buckets;
|
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tails = (ResourcePtr **)ALLOCATE_LOCAL(j * sizeof(ResourcePtr *));
|
|
if (!tails)
|
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return;
|
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resources = (ResourcePtr *)xalloc(j * sizeof(ResourcePtr));
|
|
if (!resources)
|
|
{
|
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DEALLOCATE_LOCAL(tails);
|
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return;
|
|
}
|
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for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
|
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{
|
|
*rptr = NullResource;
|
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*tptr = rptr;
|
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}
|
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clientTable[client].hashsize++;
|
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for (j = clientTable[client].buckets,
|
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rptr = clientTable[client].resources;
|
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--j >= 0;
|
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rptr++)
|
|
{
|
|
for (res = *rptr; res; res = next)
|
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{
|
|
next = res->next;
|
|
res->next = NullResource;
|
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tptr = &tails[Hash(client, res->id)];
|
|
**tptr = res;
|
|
*tptr = &res->next;
|
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}
|
|
}
|
|
DEALLOCATE_LOCAL(tails);
|
|
clientTable[client].buckets *= 2;
|
|
xfree(clientTable[client].resources);
|
|
clientTable[client].resources = resources;
|
|
}
|
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|
|
void
|
|
FreeResource(id, skipDeleteFuncType)
|
|
XID id;
|
|
RESTYPE skipDeleteFuncType;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
register ResourcePtr *prev, *head;
|
|
register int *eltptr;
|
|
int elements;
|
|
Bool gotOne = FALSE;
|
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|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
|
|
{
|
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head = &clientTable[cid].resources[Hash(cid, id)];
|
|
eltptr = &clientTable[cid].elements;
|
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|
|
prev = head;
|
|
while ( (res = *prev) )
|
|
{
|
|
if (res->id == id)
|
|
{
|
|
RESTYPE rtype = res->type;
|
|
*prev = res->next;
|
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elements = --*eltptr;
|
|
if (rtype & RC_CACHED)
|
|
FlushClientCaches(res->id);
|
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if (rtype != skipDeleteFuncType)
|
|
(*DeleteFuncs[rtype & TypeMask])(res->value, res->id);
|
|
xfree(res);
|
|
if (*eltptr != elements)
|
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prev = head; /* prev may no longer be valid */
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|
gotOne = TRUE;
|
|
}
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|
else
|
|
prev = &res->next;
|
|
}
|
|
if(clients[cid] && (id == clients[cid]->lastDrawableID))
|
|
{
|
|
clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0];
|
|
clients[cid]->lastDrawableID = WindowTable[0]->drawable.id;
|
|
}
|
|
}
|
|
if (!gotOne)
|
|
FatalError("Freeing resource id=%lX which isn't there",
|
|
(unsigned long)id);
|
|
}
|
|
|
|
|
|
void
|
|
FreeResourceByType(id, type, skipFree)
|
|
XID id;
|
|
RESTYPE type;
|
|
Bool skipFree;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
register ResourcePtr *prev, *head;
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
|
|
{
|
|
head = &clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
prev = head;
|
|
while ( (res = *prev) )
|
|
{
|
|
if (res->id == id && res->type == type)
|
|
{
|
|
*prev = res->next;
|
|
if (type & RC_CACHED)
|
|
FlushClientCaches(res->id);
|
|
if (!skipFree)
|
|
(*DeleteFuncs[type & TypeMask])(res->value, res->id);
|
|
xfree(res);
|
|
break;
|
|
}
|
|
else
|
|
prev = &res->next;
|
|
}
|
|
if(clients[cid] && (id == clients[cid]->lastDrawableID))
|
|
{
|
|
clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0];
|
|
clients[cid]->lastDrawableID = WindowTable[0]->drawable.id;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Change the value associated with a resource id. Caller
|
|
* is responsible for "doing the right thing" with the old
|
|
* data
|
|
*/
|
|
|
|
Bool
|
|
ChangeResourceValue (id, rtype, value)
|
|
XID id;
|
|
RESTYPE rtype;
|
|
pointer value;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
|
|
{
|
|
res = clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
for (; res; res = res->next)
|
|
if ((res->id == id) && (res->type == rtype))
|
|
{
|
|
if (rtype & RC_CACHED)
|
|
FlushClientCaches(res->id);
|
|
res->value = value;
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/* Note: if func adds or deletes resources, then func can get called
|
|
* more than once for some resources. If func adds new resources,
|
|
* func might or might not get called for them. func cannot both
|
|
* add and delete an equal number of resources!
|
|
*/
|
|
|
|
void
|
|
FindClientResourcesByType(
|
|
ClientPtr client,
|
|
RESTYPE type,
|
|
FindResType func,
|
|
pointer cdata
|
|
){
|
|
register ResourcePtr *resources;
|
|
register ResourcePtr this, next;
|
|
int i, elements;
|
|
register int *eltptr;
|
|
|
|
if (!client)
|
|
client = serverClient;
|
|
|
|
resources = clientTable[client->index].resources;
|
|
eltptr = &clientTable[client->index].elements;
|
|
for (i = 0; i < clientTable[client->index].buckets; i++)
|
|
{
|
|
for (this = resources[i]; this; this = next)
|
|
{
|
|
next = this->next;
|
|
if (!type || this->type == type) {
|
|
elements = *eltptr;
|
|
(*func)(this->value, this->id, cdata);
|
|
if (*eltptr != elements)
|
|
next = resources[i]; /* start over */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FindAllClientResources(
|
|
ClientPtr client,
|
|
FindAllRes func,
|
|
pointer cdata
|
|
){
|
|
register ResourcePtr *resources;
|
|
register ResourcePtr this, next;
|
|
int i, elements;
|
|
register int *eltptr;
|
|
|
|
if (!client)
|
|
client = serverClient;
|
|
|
|
resources = clientTable[client->index].resources;
|
|
eltptr = &clientTable[client->index].elements;
|
|
for (i = 0; i < clientTable[client->index].buckets; i++)
|
|
{
|
|
for (this = resources[i]; this; this = next)
|
|
{
|
|
next = this->next;
|
|
elements = *eltptr;
|
|
(*func)(this->value, this->id, this->type, cdata);
|
|
if (*eltptr != elements)
|
|
next = resources[i]; /* start over */
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef NO_XINERAMA_PORT
|
|
pointer
|
|
LookupClientResourceComplex(
|
|
ClientPtr client,
|
|
RESTYPE type,
|
|
FindComplexResType func,
|
|
pointer cdata
|
|
){
|
|
ResourcePtr *resources;
|
|
ResourcePtr this;
|
|
int i;
|
|
|
|
if (!client)
|
|
client = serverClient;
|
|
|
|
resources = clientTable[client->index].resources;
|
|
for (i = 0; i < clientTable[client->index].buckets; i++) {
|
|
for (this = resources[i]; this; this = this->next) {
|
|
if (!type || this->type == type) {
|
|
if((*func)(this->value, this->id, cdata))
|
|
return this->value;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
#endif /* NO_XINERAMA_PORT */
|
|
|
|
void
|
|
FreeClientNeverRetainResources(ClientPtr client)
|
|
{
|
|
ResourcePtr *resources;
|
|
ResourcePtr this;
|
|
ResourcePtr *prev;
|
|
int j;
|
|
|
|
if (!client)
|
|
return;
|
|
|
|
resources = clientTable[client->index].resources;
|
|
for (j=0; j < clientTable[client->index].buckets; j++)
|
|
{
|
|
prev = &resources[j];
|
|
while ( (this = *prev) )
|
|
{
|
|
RESTYPE rtype = this->type;
|
|
if (rtype & RC_NEVERRETAIN)
|
|
{
|
|
*prev = this->next;
|
|
if (rtype & RC_CACHED)
|
|
FlushClientCaches(this->id);
|
|
(*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
|
|
xfree(this);
|
|
}
|
|
else
|
|
prev = &this->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FreeClientResources(client)
|
|
ClientPtr client;
|
|
{
|
|
register ResourcePtr *resources;
|
|
register ResourcePtr this;
|
|
int j;
|
|
|
|
/* This routine shouldn't be called with a null client, but just in
|
|
case ... */
|
|
|
|
if (!client)
|
|
return;
|
|
|
|
HandleSaveSet(client);
|
|
|
|
resources = clientTable[client->index].resources;
|
|
for (j=0; j < clientTable[client->index].buckets; j++)
|
|
{
|
|
/* It may seem silly to update the head of this resource list as
|
|
we delete the members, since the entire list will be deleted any way,
|
|
but there are some resource deletion functions "FreeClientPixels" for
|
|
one which do a LookupID on another resource id (a Colormap id in this
|
|
case), so the resource list must be kept valid up to the point that
|
|
it is deleted, so every time we delete a resource, we must update the
|
|
head, just like in FreeResource. I hope that this doesn't slow down
|
|
mass deletion appreciably. PRH */
|
|
|
|
ResourcePtr *head;
|
|
|
|
head = &resources[j];
|
|
|
|
for (this = *head; this; this = *head)
|
|
{
|
|
RESTYPE rtype = this->type;
|
|
*head = this->next;
|
|
if (rtype & RC_CACHED)
|
|
FlushClientCaches(this->id);
|
|
(*DeleteFuncs[rtype & TypeMask])(this->value, this->id);
|
|
xfree(this);
|
|
}
|
|
}
|
|
xfree(clientTable[client->index].resources);
|
|
clientTable[client->index].resources = NULL;
|
|
clientTable[client->index].buckets = 0;
|
|
}
|
|
|
|
void
|
|
FreeAllResources()
|
|
{
|
|
int i;
|
|
|
|
for (i = currentMaxClients; --i >= 0; )
|
|
{
|
|
if (clientTable[i].buckets)
|
|
FreeClientResources(clients[i]);
|
|
}
|
|
}
|
|
|
|
Bool
|
|
LegalNewID(id, client)
|
|
XID id;
|
|
register ClientPtr client;
|
|
{
|
|
|
|
#ifdef XINERAMA
|
|
XID minid, maxid;
|
|
|
|
if (!noPanoramiXExtension) {
|
|
minid = client->clientAsMask | (client->index ?
|
|
SERVER_BIT : SERVER_MINID);
|
|
maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
|
|
if ((id >= minid) && (id <= maxid))
|
|
return TRUE;
|
|
}
|
|
#endif /* XINERAMA */
|
|
return ((client->clientAsMask == (id & ~RESOURCE_ID_MASK)) &&
|
|
((clientTable[client->index].expectID <= id) ||
|
|
!LookupIDByClass(id, RC_ANY)));
|
|
}
|
|
|
|
#ifdef XCSECURITY
|
|
|
|
/* SecurityLookupIDByType and SecurityLookupIDByClass:
|
|
* These are the heart of the resource ID security system. They take
|
|
* two additional arguments compared to the old LookupID functions:
|
|
* the client doing the lookup, and the access mode (see resource.h).
|
|
* The resource is returned if it exists and the client is allowed access,
|
|
* else NULL is returned.
|
|
*/
|
|
|
|
pointer
|
|
SecurityLookupIDByType(client, id, rtype, mode)
|
|
ClientPtr client;
|
|
XID id;
|
|
RESTYPE rtype;
|
|
Mask mode;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
pointer retval = NULL;
|
|
|
|
assert(client == NullClient ||
|
|
(client->index <= currentMaxClients && clients[client->index] == client));
|
|
assert( (rtype & TypeMask) <= lastResourceType);
|
|
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
|
|
clientTable[cid].buckets)
|
|
{
|
|
res = clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
for (; res; res = res->next)
|
|
if ((res->id == id) && (res->type == rtype))
|
|
{
|
|
retval = res->value;
|
|
break;
|
|
}
|
|
}
|
|
if (retval && client && client->CheckAccess)
|
|
retval = (* client->CheckAccess)(client, id, rtype, mode, retval);
|
|
return retval;
|
|
}
|
|
|
|
|
|
pointer
|
|
SecurityLookupIDByClass(client, id, classes, mode)
|
|
ClientPtr client;
|
|
XID id;
|
|
RESTYPE classes;
|
|
Mask mode;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res = NULL;
|
|
pointer retval = NULL;
|
|
|
|
assert(client == NullClient ||
|
|
(client->index <= currentMaxClients && clients[client->index] == client));
|
|
assert (classes >= lastResourceClass);
|
|
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
|
|
clientTable[cid].buckets)
|
|
{
|
|
res = clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
for (; res; res = res->next)
|
|
if ((res->id == id) && (res->type & classes))
|
|
{
|
|
retval = res->value;
|
|
break;
|
|
}
|
|
}
|
|
if (retval && client && client->CheckAccess)
|
|
retval = (* client->CheckAccess)(client, id, res->type, mode, retval);
|
|
return retval;
|
|
}
|
|
|
|
/* We can't replace the LookupIDByType and LookupIDByClass functions with
|
|
* macros because of compatibility with loadable servers.
|
|
*/
|
|
|
|
pointer
|
|
LookupIDByType(id, rtype)
|
|
XID id;
|
|
RESTYPE rtype;
|
|
{
|
|
return SecurityLookupIDByType(NullClient, id, rtype,
|
|
SecurityUnknownAccess);
|
|
}
|
|
|
|
pointer
|
|
LookupIDByClass(id, classes)
|
|
XID id;
|
|
RESTYPE classes;
|
|
{
|
|
return SecurityLookupIDByClass(NullClient, id, classes,
|
|
SecurityUnknownAccess);
|
|
}
|
|
|
|
#else /* not XCSECURITY */
|
|
|
|
/*
|
|
* LookupIDByType returns the object with the given id and type, else NULL.
|
|
*/
|
|
pointer
|
|
LookupIDByType(id, rtype)
|
|
XID id;
|
|
RESTYPE rtype;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
|
|
clientTable[cid].buckets)
|
|
{
|
|
res = clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
for (; res; res = res->next)
|
|
if ((res->id == id) && (res->type == rtype))
|
|
return res->value;
|
|
}
|
|
return (pointer)NULL;
|
|
}
|
|
|
|
/*
|
|
* LookupIDByClass returns the object with the given id and any one of the
|
|
* given classes, else NULL.
|
|
*/
|
|
pointer
|
|
LookupIDByClass(id, classes)
|
|
XID id;
|
|
RESTYPE classes;
|
|
{
|
|
int cid;
|
|
register ResourcePtr res;
|
|
|
|
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) &&
|
|
clientTable[cid].buckets)
|
|
{
|
|
res = clientTable[cid].resources[Hash(cid, id)];
|
|
|
|
for (; res; res = res->next)
|
|
if ((res->id == id) && (res->type & classes))
|
|
return res->value;
|
|
}
|
|
return (pointer)NULL;
|
|
}
|
|
|
|
#endif /* XCSECURITY */
|