xserver-multidpi/glamor/glamor_fbo.c
Zhigang Gong bf7d79dc0a Refine CloseScreen and FreeScreen processes.
This commit move the calling to glamor_close_screen from
glamor_egl_free_screen to glamor_egl_close_screen, as this
is the right place to do this.

We should detach screen fbo and destroy the corresponding
KHR image at glamor_egl_close_screen stage. As latter
DDX driver will call DestroyPixmap to destroy screen pixmap,
if the fbo and image are still there but glamor screen private
data pointer has been freed, then it causes segfault.

This commit also introduces a new flag GLAMOR_USE_EGL_SCREEN.
if DDX driver is using EGL layer then should set this bit
when call to glamor_init and then both glamor_close_screen
and glamor_egl_close_screen will be registered correctly,
DDX layer will not need to call these two functions manually.
This way is also the preferred method within Xorg domain.

As interfaces changed, bump the version to 0.3.0.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Tested-by: Peng Li <peng.li@intel.com>
2013-12-18 11:23:48 -08:00

433 lines
10 KiB
C

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "glamor_priv.h"
#define GLAMOR_CACHE_EXPIRE_MAX 100
#define GLAMOR_CACHE_DEFAULT 0
#define GLAMOR_CACHE_EXACT_SIZE 1
#define GLAMOR_CACHE_TEXTURE 2
/* Loop from the tail to the head. */
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = __container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = __container_of(pos->member.prev, pos, member))
#define list_for_each_entry_safe_reverse(pos, tmp, head, member) \
for (pos = __container_of((head)->prev, pos, member), \
tmp = __container_of(pos->member.prev, pos, member); \
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
#ifdef __i386__
static inline unsigned long __fls(unsigned long x)
{
asm("bsr %1,%0"
: "=r" (x)
: "rm" (x));
return x;
}
#else
static inline unsigned long __fls(unsigned long x)
{
int n;
if (x == 0) return(0);
n = 0;
if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
if (x <= 0x7FFFFFFF) {n = n + 1;}
return 31 - n;
}
#endif
inline static int cache_wbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_WCOUNT)
order = CACHE_BUCKET_WCOUNT - 1;
return order;
}
inline static int cache_hbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_HCOUNT)
order = CACHE_BUCKET_HCOUNT - 1;
return order;
}
inline static int cache_format(GLenum format)
{
switch (format) {
#if 0
case GL_ALPHA:
return 1;
#endif
case GL_RGBA:
default:
return 0;
}
}
glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry;
int size;
if (!(flag & GLAMOR_CACHE_TEXTURE))
cache = &glamor_priv->fbo_cache[cache_format(format)]
[cache_wbucket(w)]
[cache_hbucket(h)];
else
cache = &glamor_priv->tex_cache[cache_format(format)]
[cache_wbucket(w)]
[cache_hbucket(h)];
if (!(flag & GLAMOR_CACHE_EXACT_SIZE)) {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width >= w && fbo_entry->height >= h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
else {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width == w && fbo_entry->height == h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
return NULL;
}
void
glamor_purge_fbo(glamor_pixmap_fbo *fbo)
{
glamor_gl_dispatch *dispatch = &fbo->glamor_priv->dispatch;
if (fbo->fb)
dispatch->glDeleteFramebuffers(1, &fbo->fb);
if (fbo->tex)
dispatch->glDeleteTextures(1, &fbo->tex);
if (fbo->pbo)
dispatch->glDeleteBuffers(1, &fbo->pbo);
free(fbo);
}
void
glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo)
{
struct list *cache;
if (fbo->fb == 0) {
glamor_purge_fbo(fbo);
return;
}
if (fbo->fb)
cache = &fbo->glamor_priv->fbo_cache[cache_format(fbo->format)]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
else
cache = &fbo->glamor_priv->tex_cache[cache_format(fbo->format)]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n", fbo, cache,
fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
list_add(&fbo->list, cache);
fbo->expire = fbo->glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
}
glamor_pixmap_fbo *
glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
int w, int h, int depth, GLint tex, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
GLenum format;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
list_init(&fbo->list);
gl_iformat_for_depth(depth, &format);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->format = format;
fbo->glamor_priv = glamor_priv;
if (flag != GLAMOR_CREATE_FBO_NO_FBO)
glamor_pixmap_ensure_fb(fbo);
return fbo;
}
void
glamor_fbo_expire(glamor_screen_private *glamor_priv)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
int empty_cache = TRUE;
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
empty_cache = FALSE;
break;
}
list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry,
fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(fbo_entry);
}
#if 0
cache = &glamor_priv->tex_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
empty_cache = FALSE;
break;
}
list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry,
fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(fbo_entry);
}
#endif
}
}
void
glamor_init_pixmap_fbo(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
list_init(&glamor_priv->fbo_cache[i][j][k]);
list_init(&glamor_priv->tex_cache[i][j][k]);
}
}
void
glamor_fini_pixmap_fbo(ScreenPtr screen)
{
struct list *cache;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
list_del(&fbo_entry->list);
glamor_purge_fbo(fbo_entry);
}
#if 0
cache = &glamor_priv->tex_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
list_del(&fbo_entry->list);
glamor_purge_fbo(fbo_entry);
}
#endif
}
}
void
glamor_destroy_fbo(glamor_pixmap_fbo *fbo)
{
glamor_gl_dispatch *dispatch = &fbo->glamor_priv->dispatch;
list_del(&fbo->list);
glamor_pixmap_fbo_cache_put(fbo);
}
glamor_pixmap_fbo *
glamor_create_tex_obj(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
int cache_flag = GLAMOR_CACHE_TEXTURE;
GLuint tex;
if (flag == GLAMOR_CREATE_TEXTURE_EXACT_SIZE)
cache_flag |= GLAMOR_CACHE_EXACT_SIZE;
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h,
format, cache_flag);
if (fbo)
return fbo;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
list_init(&fbo->list);
dispatch = &glamor_priv->dispatch;
dispatch->glGenTextures(1, &tex);
dispatch->glBindTexture(GL_TEXTURE_2D, tex);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
dispatch->glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format,
GL_UNSIGNED_BYTE, NULL);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->format = format;
fbo->glamor_priv = glamor_priv;
return fbo;
}
void
glamor_destroy_tex_obj(glamor_pixmap_fbo * tex_obj)
{
assert(tex_obj->fb == 0);
list_del(&tex_obj->list);
glamor_pixmap_fbo_cache_put(tex_obj);
}
glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
int w, int h, int depth, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
GLenum format;
GLint tex;
int cache_flag;
if (!glamor_check_fbo_size(glamor_priv, w, h)
|| !glamor_check_fbo_depth(depth))
return NULL;
if (flag == GLAMOR_CREATE_FBO_NO_FBO)
goto new_fbo;
if (flag == GLAMOR_CREATE_PIXMAP_FIXUP)
cache_flag = GLAMOR_CACHE_EXACT_SIZE;
else
cache_flag = 0;
gl_iformat_for_depth(depth, &format);
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h,
format, cache_flag);
if (fbo)
return fbo;
new_fbo:
dispatch = &glamor_priv->dispatch;
dispatch->glGenTextures(1, &tex);
dispatch->glBindTexture(GL_TEXTURE_2D, tex);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
dispatch->glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format,
GL_UNSIGNED_BYTE, NULL);
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, depth, tex, flag);
return fbo;
}
glamor_pixmap_fbo *
glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
{
glamor_pixmap_fbo *fbo;
if (pixmap_priv == NULL)
return NULL;
fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
pixmap_priv->fbo = NULL;
return fbo;
}
/* The pixmap must not be attached to another fbo. */
void
glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
{
glamor_pixmap_private *pixmap_priv;
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv == NULL) {
glamor_screen_private *glamor_priv;
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = calloc(1, sizeof(*pixmap_priv));
dixSetPrivate(&pixmap->devPrivates,
glamor_pixmap_private_key, pixmap_priv);
pixmap_priv->container = pixmap;
pixmap_priv->glamor_priv = glamor_priv;
pixmap_priv->type = GLAMOR_MEMORY;
}
if (pixmap_priv->fbo)
return;
pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
pixmap_priv->gl_fbo = 1;
if (fbo->tex != 0)
pixmap_priv->gl_tex = 1;
else {
/* XXX For the Xephyr only, may be broken now.*/
pixmap_priv->gl_tex = 0;
}
pixmap->devPrivate.ptr = NULL;
break;
default:
break;
}
}