xserver-multidpi/miext/cw/cw_render.c
Eric Anholt bfbb40c28c Major improvements to Composite wrapper. Several issues remain, but it now
appears stable in limited testing.
- Allocate the picture private, avoiding segfault.
- Wrap PaintWindow to draw the background/border to the backing pixmap
    (based on Deron Johnson's comptran.c).
- Set the x_off/y_off returns to translate coordinates properly.
- Don't bother allocating temporary areas for the modified coordinates.
    Layers above are responsible for handling lower layers changing the
    arguments, so cw doesn't have to worry about it. mibstore.c has to do
    the allocation because it calls down twice (front buffer and backing
    store). (Suggested by keithp)
- Handle the mode argument to PolyPoint, Polylines, and FillPolygon.
- Remove some dead elements in the cw privates.
- Kill a prototype warning in compinit.c by adding the cw.h header.
2004-08-03 05:49:48 +00:00

448 lines
12 KiB
C

/*
* Copyright © 2004 Eric Anholt
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Eric Anholt not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Eric Anholt makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* ERIC ANHOLT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL ERIC ANHOLT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $Header$ */
#include "gcstruct.h"
#include "windowstr.h"
#include "cw.h"
#ifdef RENDER
#define cwPsDecl(pScreen) \
PictureScreenPtr ps = GetPictureScreen (pScreen); \
cwScreenPtr pCwScreen = getCwScreen (pScreen)
#define cwBackingPicture(pCwPicture, pPicture) \
((pCwPicture && pCwPicture->pBackingPicture) ? \
pCwPicture->pBackingPicture : pPicture)
#define cwPictureDecl \
cwPicturePtr pCwPicture = getCwPicture(pPicture); \
PicturePtr pBackingPicture = pCwPicture ? pCwPicture->pBackingPicture : 0
#define cwSrcPictureDecl \
int src_picture_x_off, src_picture_y_off; \
PicturePtr pBackingSrcPicture = cwGetBackingPicture(pSrcPicture, \
&src_picture_x_off,\
&src_picture_y_off)
#define cwDstPictureDecl \
int dst_picture_x_off, dst_picture_y_off; \
PicturePtr pBackingDstPicture = cwGetBackingPicture(pDstPicture, \
&dst_picture_x_off,\
&dst_picture_y_off)
#define cwMskPictureDecl \
int msk_picture_x_off = 0, msk_picture_y_off = 0; \
PicturePtr pBackingMskPicture = (!pMskPicture ? 0 : \
cwGetBackingPicture(pMskPicture, \
&msk_picture_x_off,\
&msk_picture_y_off))
#define cwPsUnwrap(elt) { \
ps->elt = pCwScreen->elt; \
}
#define cwPsWrap(elt,func) { \
pCwScreen->elt = ps->elt; \
ps->elt = func; \
}
static VisualPtr
cwFindVisualById (ScreenPtr pScreen, VisualID visual)
{
int i;
VisualPtr pVisual;
for (i = 0, pVisual = pScreen->visuals;
i < pScreen->numVisuals;
i++, pVisual++)
{
if (pVisual->vid == visual)
return pVisual;
}
return 0;
}
static PicturePtr
cwCreateBackingPicture (PicturePtr pPicture)
{
ScreenPtr pScreen = pPicture->pDrawable->pScreen;
WindowPtr pWindow = (WindowPtr) pPicture->pDrawable;
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWindow);
VisualPtr pVisual = cwFindVisualById (pScreen, wVisual (pWindow));
PictFormatPtr pFormat = PictureMatchVisual (pScreen, pWindow->drawable.depth,
pVisual);
int error;
PicturePtr pBackingPicture = CreatePicture (0, &pPixmap->drawable, pFormat,
0, 0, serverClient, &error);
cwPicturePtr pCwPicture = getCwPicture (pPicture);
return pCwPicture->pBackingPicture = pBackingPicture;
}
static void
cwDestroyBackingPicture (PicturePtr pPicture)
{
cwPictureDecl;
if (pBackingPicture)
{
FreePicture (pBackingPicture, 0);
pCwPicture->pBackingPicture = 0;
}
}
static PicturePtr
cwGetBackingPicture (PicturePtr pPicture, int *x_off, int *y_off)
{
cwPictureDecl;
if (pBackingPicture)
{
DrawablePtr pDrawable = pPicture->pDrawable;
ScreenPtr pScreen = pDrawable->pScreen;
WindowPtr pWin = (WindowPtr) pDrawable;
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
*x_off = pPixmap->drawable.x - pPixmap->screen_x;
*y_off = pPixmap->drawable.y - pPixmap->screen_y;
return pBackingPicture;
}
else
{
*x_off = *y_off = 0;
return pPicture;
}
}
static int
cwCreatePicture (PicturePtr pPicture)
{
int ret;
ScreenPtr pScreen = pPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwPsUnwrap (CreatePicture);
bzero(getCwPicture(pPicture), sizeof(cwPictureRec));
ret = (*ps->CreatePicture) (pPicture);
cwPsWrap (CreatePicture, cwCreatePicture);
return ret;
}
static void
cwDestroyPicture (PicturePtr pPicture)
{
ScreenPtr pScreen = pPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwPsUnwrap(DestroyPicture);
cwDestroyBackingPicture (pPicture);
(*ps->DestroyPicture) (pPicture);
cwPsWrap(DestroyPicture, cwDestroyPicture);
}
static void
cwChangePicture (PicturePtr pPicture,
Mask mask)
{
ScreenPtr pScreen = pPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwPictureDecl;
cwPsUnwrap(ChangePicture);
if (pBackingPicture)
{
(*ps->ChangePicture) (pBackingPicture, mask);
}
else
{
(*ps->ChangePicture) (pPicture, mask);
}
cwPsWrap(ChangePicture, cwChangePicture);
}
static void
cwValidatePicture (PicturePtr pPicture,
Mask mask)
{
ScreenPtr pScreen = pPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwPictureDecl;
cwPsUnwrap(ValidatePicture);
(*ps->ValidatePicture) (pPicture, mask);
if (!cwDrawableIsRedirWindow (pPicture->pDrawable))
{
if (pBackingPicture)
cwDestroyBackingPicture (pPicture);
}
else
{
DrawablePtr pDrawable = pPicture->pDrawable;
WindowPtr pWin = (WindowPtr) (pDrawable);
DrawablePtr pBackingDrawable;
int x_off, y_off;
if (pBackingPicture && pBackingPicture->pDrawable !=
&(*pScreen->GetWindowPixmap) ((WindowPtr) pPicture->pDrawable)->drawable)
{
cwDestroyBackingPicture (pPicture);
pBackingPicture = 0;
}
if (!pBackingPicture)
{
pBackingPicture = cwCreateBackingPicture (pPicture);
if (!pBackingPicture)
{
cwPsWrap(ValidatePicture, cwValidatePicture);
return;
}
}
pBackingDrawable = cwGetBackingDrawable (&pWin->drawable, &x_off, &y_off);
/* Check to see if a new composite clip must be generated */
if (pDrawable->serialNumber != pCwPicture->serialNumber ||
(mask & (CPClipXOrigin|CPClipYOrigin|CPClipMask|CPSubwindowMode)))
{
RegionPtr pCompositeClip;
pCompositeClip = REGION_CREATE(pScreen, NULL, 1);
/* note - CT_PIXMAP "cannot" happen because no DDX supports it*/
REGION_COPY (pScreen, pCompositeClip, pPicture->pCompositeClip);
SetPictureClipRegion (pBackingPicture, -x_off, -y_off,
pCompositeClip);
pCwPicture->serialNumber = pDrawable->serialNumber;
}
mask |= pCwPicture->stateChanges;
(*ps->ValidatePicture) (pBackingPicture, mask);
pCwPicture->stateChanges = 0;
pBackingPicture->serialNumber = pBackingDrawable->serialNumber;
}
cwPsWrap(ValidatePicture, cwValidatePicture);
}
static void
cwComposite (CARD8 op,
PicturePtr pSrcPicture,
PicturePtr pMskPicture,
PicturePtr pDstPicture,
INT16 xSrc,
INT16 ySrc,
INT16 xMsk,
INT16 yMsk,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height)
{
ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwSrcPictureDecl;
cwMskPictureDecl;
cwDstPictureDecl;
cwPsUnwrap(Composite);
(*ps->Composite) (op, pBackingSrcPicture, pBackingMskPicture, pBackingDstPicture,
xSrc + src_picture_x_off, ySrc + src_picture_y_off,
xMsk + msk_picture_x_off, yMsk + msk_picture_y_off,
xDst + dst_picture_x_off, yDst + dst_picture_y_off,
width, height);
cwPsWrap(Composite, cwComposite);
}
static void
cwGlyphs (CARD8 op,
PicturePtr pSrcPicture,
PicturePtr pDstPicture,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int nlists,
GlyphListPtr lists,
GlyphPtr *glyphs)
{
ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwSrcPictureDecl;
cwDstPictureDecl;
cwPsUnwrap(Glyphs);
if (nlists)
{
lists->xOff += dst_picture_x_off;
lists->yOff += dst_picture_y_off;
}
(*ps->Glyphs) (op, pBackingSrcPicture, pBackingDstPicture, maskFormat,
xSrc + src_picture_x_off, ySrc + src_picture_y_off,
nlists, lists, glyphs);
if (nlists)
{
lists->xOff -= dst_picture_x_off;
lists->yOff -= dst_picture_y_off;
}
cwPsWrap(Glyphs, cwGlyphs);
}
static void
cwCompositeRects (CARD8 op,
PicturePtr pDstPicture,
xRenderColor *color,
int nRect,
xRectangle *rects)
{
ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwDstPictureDecl;
int i;
cwPsUnwrap(CompositeRects);
for (i = 0; i < nRect; i++)
{
rects[i].x += dst_picture_x_off;
rects[i].y += dst_picture_y_off;
}
(*ps->CompositeRects) (op, pBackingDstPicture, color, nRect, rects);
for (i = 0; i < nRect; i++)
{
rects[i].x -= dst_picture_x_off;
rects[i].y -= dst_picture_y_off;
}
cwPsWrap(CompositeRects, cwCompositeRects);
}
static void
cwTrapezoids (CARD8 op,
PicturePtr pSrcPicture,
PicturePtr pDstPicture,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int ntrap,
xTrapezoid *traps)
{
ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
cwPsDecl(pScreen);
cwSrcPictureDecl;
cwDstPictureDecl;
int i;
cwPsUnwrap(Trapezoids);
if (dst_picture_x_off | dst_picture_y_off)
for (i = 0; i < ntrap; i++)
{
traps[i].top += dst_picture_y_off << 16;
traps[i].bottom += dst_picture_y_off << 16;
traps[i].left.p1.x += dst_picture_x_off << 16;
traps[i].left.p1.y += dst_picture_y_off << 16;
traps[i].left.p2.x += dst_picture_x_off << 16;
traps[i].left.p2.y += dst_picture_y_off << 16;
traps[i].right.p1.x += dst_picture_x_off << 16;
traps[i].right.p1.y += dst_picture_y_off << 16;
traps[i].right.p2.x += dst_picture_x_off << 16;
traps[i].right.p2.y += dst_picture_y_off << 16;
}
(*ps->Trapezoids) (op, pBackingSrcPicture, pBackingDstPicture, maskFormat,
xSrc + src_picture_x_off, ySrc + src_picture_y_off,
ntrap, traps);
if (dst_picture_x_off | dst_picture_y_off)
for (i = 0; i < ntrap; i++)
{
traps[i].top -= dst_picture_y_off << 16;
traps[i].bottom -= dst_picture_y_off << 16;
traps[i].left.p1.x -= dst_picture_x_off << 16;
traps[i].left.p1.y -= dst_picture_y_off << 16;
traps[i].left.p2.x -= dst_picture_x_off << 16;
traps[i].left.p2.y -= dst_picture_y_off << 16;
traps[i].right.p1.x -= dst_picture_x_off << 16;
traps[i].right.p1.y -= dst_picture_y_off << 16;
traps[i].right.p2.x -= dst_picture_x_off << 16;
traps[i].right.p2.y -= dst_picture_y_off << 16;
}
cwPsWrap(Trapezoids, cwTrapezoids);
}
static void
cwTriangles (CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int ntri,
xTriangle *tris)
{
/* FIXME */
}
static void
cwTriStrip (CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int npoint,
xPointFixed *points)
{
/* FIXME */
}
static void
cwTriFan (CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int npoint,
xPointFixed *points)
{
/* FIXME */
}
Bool
cwInitializeRender (ScreenPtr pScreen)
{
cwPsDecl (pScreen);
if (!AllocatePicturePrivate (pScreen, cwPictureIndex, sizeof(cwPictureRec)))
return FALSE;
cwPsWrap(CreatePicture, cwCreatePicture);
cwPsWrap(DestroyPicture, cwDestroyPicture);
cwPsWrap(ChangePicture, cwChangePicture);
cwPsWrap(ValidatePicture, cwValidatePicture);
cwPsWrap(Composite, cwComposite);
cwPsWrap(Glyphs, cwGlyphs);
cwPsWrap(CompositeRects, cwCompositeRects);
cwPsWrap(Trapezoids, cwTrapezoids);
cwPsWrap(Triangles, cwTriangles);
cwPsWrap(TriStrip, cwTriStrip);
cwPsWrap(TriFan, cwTriFan);
return TRUE;
}
#endif /* RENDER */