xserver-multidpi/glx/glxscreens.h
Adam Jackson d8ec33fe05 glx: Use vnd layer for dispatch (v4)
The big change here is MakeCurrent and context tag tracking. We now
delegate context tags entirely to the vnd layer, and simply store a
pointer to the context state as the tag data. If a context is deleted
while it's current, we allocate a fake ID for the context and move the
context state there, so the tag data still points to a real context. As
a result we can stop trying so hard to detach the client from contexts
at disconnect time and just let resource destruction handle it.

Since vnd handles all the MakeCurrent protocol now, our request handlers
for it can just be return BadImplementation. We also remove a bunch of
LEGAL_NEW_RESOURCE, because now by the time we're called vnd has already
allocated its tracking resource on that XID.

v2: Update to match v2 of the vnd import, and remove more redundant work
like request length checks.

v3: Add/remove the XID map from the vendor private thunk, not the
backend. (Kyle Brenneman)

v4: Fix deletion of ghost contexts (Kyle Brenneman)

Signed-off-by: Adam Jackson <ajax@redhat.com>
2018-02-14 17:04:44 -05:00

160 lines
5.1 KiB
C

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _GLX_screens_h_
#define _GLX_screens_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
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* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#include "extension_string.h"
#include "glxvndabi.h"
typedef struct __GLXconfig __GLXconfig;
struct __GLXconfig {
/* Management */
__GLXconfig *next;
#ifdef COMPOSITE
GLboolean duplicatedForComp;
#endif
GLuint doubleBufferMode;
GLuint stereoMode;
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */
GLint indexBits; /* total bits for colorindex */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint numAuxBuffers;
GLint level;
/* GLX */
GLint visualID;
GLint visualType; /**< One of the GLX X visual types. (i.e.,
* \c GLX_TRUE_COLOR, etc.)
*/
/* EXT_visual_rating / GLX 1.2 */
GLint visualRating;
/* EXT_visual_info / GLX 1.2 */
GLint transparentPixel;
/* colors are floats scaled to ints */
GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
GLint transparentIndex;
/* ARB_multisample / SGIS_multisample */
GLint sampleBuffers;
GLint samples;
/* SGIX_fbconfig / GLX 1.3 */
GLint drawableType;
GLint renderType;
GLint fbconfigID;
/* SGIX_pbuffer / GLX 1.3 */
GLint maxPbufferWidth;
GLint maxPbufferHeight;
GLint maxPbufferPixels;
GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
/* SGIX_visual_select_group */
GLint visualSelectGroup;
/* OML_swap_method */
GLint swapMethod;
/* EXT_texture_from_pixmap */
GLint bindToTextureRgb;
GLint bindToTextureRgba;
GLint bindToMipmapTexture;
GLint bindToTextureTargets;
GLint yInverted;
/* ARB_framebuffer_sRGB */
GLint sRGBCapable;
};
GLint glxConvertToXVisualType(int visualType);
/*
** Screen dependent data. These methods are the interface between the DIX
** and DDX layers of the GLX server extension. The methods provide an
** interface for context management on a screen.
*/
typedef struct __GLXscreen __GLXscreen;
struct __GLXscreen {
void (*destroy) (__GLXscreen * screen);
__GLXcontext *(*createContext) (__GLXscreen * screen,
__GLXconfig * modes,
__GLXcontext * shareContext,
unsigned num_attribs,
const uint32_t *attribs,
int *error);
__GLXdrawable *(*createDrawable) (ClientPtr client,
__GLXscreen * context,
DrawablePtr pDraw,
XID drawId,
int type,
XID glxDrawId, __GLXconfig * modes);
int (*swapInterval) (__GLXdrawable * drawable, int interval);
ScreenPtr pScreen;
/* Linked list of valid fbconfigs for this screen. */
__GLXconfig *fbconfigs;
int numFBConfigs;
/* Subset of fbconfigs that are exposed as GLX visuals. */
__GLXconfig **visuals;
GLint numVisuals;
char *GLextensions;
char *GLXextensions;
char *glvnd;
unsigned char glx_enable_bits[__GLX_EXT_BYTES];
Bool (*CloseScreen) (ScreenPtr pScreen);
};
void __glXScreenInit(__GLXscreen * screen, ScreenPtr pScreen);
void __glXScreenDestroy(__GLXscreen * screen);
#endif /* !__GLX_screens_h__ */