xserver-multidpi/mi/mispritest.h
Peter Hutterer cfc01115af Fix cursor rendering for multi-head.
Before putting anything on the screen, check if the GC was made for the
ScreenRec we want to render to. If not, toss the GC and create a new one. This
is not the best solution but it does the job for now. Same thing for ARGB
cursors except that it's even uglier.

Also remember the screen the cursor was rendered to and check for the right
screen in the BlockHandler, SourceValidate and a few others. Only remove or
restore the cursor if we are rendering to the same screen, otherwise we get
artefacts that are both funky and really annoying.
2007-04-26 22:18:35 +09:30

151 lines
4.5 KiB
C

/*
* mispritest.h
*
* mi sprite structures
*/
/*
Copyright 1989, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _MISPRITEST_H_
#define _MISPRITEST_H_
# include "misprite.h"
#ifdef RENDER
# include "picturestr.h"
#endif
# include "damage.h"
typedef struct {
CursorPtr pCursor;
int x; /* cursor hotspot */
int y;
BoxRec saved; /* saved area from the screen */
Bool isUp; /* cursor in frame buffer */
Bool shouldBeUp; /* cursor should be displayed */
WindowPtr pCacheWin; /* window the cursor last seen in */
Bool isInCacheWin;
Bool checkPixels; /* check colormap collision */
ScreenPtr pScreen;
} miCursorInfoRec, *miCursorInfoPtr;
/*
* per screen information
*/
typedef struct {
/* screen procedures */
CloseScreenProcPtr CloseScreen;
GetImageProcPtr GetImage;
GetSpansProcPtr GetSpans;
SourceValidateProcPtr SourceValidate;
/* window procedures */
CopyWindowProcPtr CopyWindow;
/* backing store procedures */
SaveDoomedAreasProcPtr SaveDoomedAreas;
/* colormap procedures */
InstallColormapProcPtr InstallColormap;
StoreColorsProcPtr StoreColors;
/* os layer procedures */
ScreenBlockHandlerProcPtr BlockHandler;
/* device cursor procedures */
DeviceCursorInitializeProcPtr DeviceCursorInitialize;
DeviceCursorCleanupProcPtr DeviceCursorCleanup;
xColorItem colors[2];
ColormapPtr pInstalledMap;
ColormapPtr pColormap;
VisualPtr pVisual;
miSpriteCursorFuncPtr funcs;
DamagePtr pDamage; /* damage tracking structure */
} miSpriteScreenRec, *miSpriteScreenPtr;
#define SOURCE_COLOR 0
#define MASK_COLOR 1
static int damageRegister = 0;
#define miSpriteDisableDamage(pScreen, pScreenPriv) \
if (damageRegister) { \
DamageUnregister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
damageRegister = 0; \
}
#define miSpriteEnableDamage(pScreen, pScreenPriv) \
if (!damageRegister) {\
damageRegister = 1; \
DamageRegister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
}
#define miSpriteIsUpTRUE(pDevCursor, pScreen, pScreenPriv) if (!pDevCursor->isUp) \
pDevCursor->isUp = TRUE;
#define miSpriteIsUpFALSE(pDevCursor, pScreen, pScreenPriv) if (pDevCursor->isUp) \
pDevCursor->isUp = FALSE;
/*
* Overlap BoxPtr and Box elements
*/
#define BOX_OVERLAP(pCbox,X1,Y1,X2,Y2) \
(((pCbox)->x1 <= (X2)) && ((X1) <= (pCbox)->x2) && \
((pCbox)->y1 <= (Y2)) && ((Y1) <= (pCbox)->y2))
/*
* Overlap BoxPtr, origins, and rectangle
*/
#define ORG_OVERLAP(pCbox,xorg,yorg,x,y,w,h) \
BOX_OVERLAP((pCbox),(x)+(xorg),(y)+(yorg),(x)+(xorg)+(w),(y)+(yorg)+(h))
/*
* Overlap BoxPtr, origins and RectPtr
*/
#define ORGRECT_OVERLAP(pCbox,xorg,yorg,pRect) \
ORG_OVERLAP((pCbox),(xorg),(yorg),(pRect)->x,(pRect)->y, \
(int)((pRect)->width), (int)((pRect)->height))
/*
* Overlap BoxPtr and horizontal span
*/
#define SPN_OVERLAP(pCbox,y,x,w) BOX_OVERLAP((pCbox),(x),(y),(x)+(w),(y))
#define LINE_SORT(x1,y1,x2,y2) \
{ int _t; \
if (x1 > x2) { _t = x1; x1 = x2; x2 = _t; } \
if (y1 > y2) { _t = y1; y1 = y2; y2 = _t; } }
#define LINE_OVERLAP(pCbox,x1,y1,x2,y2,lw2) \
BOX_OVERLAP((pCbox), (x1)-(lw2), (y1)-(lw2), (x2)+(lw2), (y2)+(lw2))
#endif /* _MISPRITEST_H_ */