xserver-multidpi/miext/cw/cw.h
Eric Anholt 6ed08949af Move libcw setup to the only renderer requiring it (XAA).
Additionally, protect libcw setup behind checks for Render, to avoid
segfaulting if Render isn't available (xnest).

The previous setup was an ABI-preserving dance, which is better nuked now.
Now, anything that needs libcw must explicitly initialize it, and
miDisableCompositeWrapper (previously only called by EXA and presumably binary
drivers) is gone.
2007-03-27 17:31:28 -07:00

172 lines
5.1 KiB
C

/*
* Copyright © 2004 Eric Anholt
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Eric Anholt not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Eric Anholt makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* ERIC ANHOLT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL ERIC ANHOLT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $Header$ */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "gcstruct.h"
#include "picturestr.h"
/*
* One of these structures is allocated per GC that gets used with a window with
* backing pixmap.
*/
typedef struct {
GCPtr pBackingGC; /* Copy of the GC but with graphicsExposures
* set FALSE and the clientClip set to
* clip output to the valid regions of the
* backing pixmap. */
unsigned long serialNumber; /* clientClip computed time */
unsigned long stateChanges; /* changes in parent gc since last copy */
GCOps *wrapOps; /* wrapped ops */
GCFuncs *wrapFuncs; /* wrapped funcs */
} cwGCRec, *cwGCPtr;
extern int cwGCIndex;
#define getCwGC(pGC) ((cwGCPtr)(pGC)->devPrivates[cwGCIndex].ptr)
#define setCwGC(pGC,p) ((pGC)->devPrivates[cwGCIndex].ptr = (pointer) (p))
/*
* One of these structures is allocated per Picture that gets used with a
* window with a backing pixmap
*/
typedef struct {
PicturePtr pBackingPicture;
unsigned long serialNumber;
unsigned long stateChanges;
} cwPictureRec, *cwPicturePtr;
#define getCwPicture(pPicture) \
(pPicture->pDrawable ? (cwPicturePtr)(pPicture)->devPrivates[cwPictureIndex].ptr : 0)
#define setCwPicture(pPicture,p) ((pPicture)->devPrivates[cwPictureIndex].ptr = (pointer) (p))
extern int cwPictureIndex;
extern int cwWindowIndex;
#define cwWindowPrivate(pWindow) ((pWindow)->devPrivates[cwWindowIndex].ptr)
#define getCwPixmap(pWindow) ((PixmapPtr) cwWindowPrivate(pWindow))
#define setCwPixmap(pWindow,pPixmap) (cwWindowPrivate(pWindow) = (pointer) (pPixmap))
#define cwDrawableIsRedirWindow(pDraw) \
((pDraw)->type == DRAWABLE_WINDOW && \
getCwPixmap((WindowPtr) (pDraw)) != NULL)
typedef struct {
/*
* screen func wrappers
*/
CloseScreenProcPtr CloseScreen;
GetImageProcPtr GetImage;
GetSpansProcPtr GetSpans;
CreateGCProcPtr CreateGC;
PaintWindowBackgroundProcPtr PaintWindowBackground;
PaintWindowBorderProcPtr PaintWindowBorder;
CopyWindowProcPtr CopyWindow;
GetWindowPixmapProcPtr GetWindowPixmap;
SetWindowPixmapProcPtr SetWindowPixmap;
#ifdef RENDER
DestroyPictureProcPtr DestroyPicture;
ChangePictureClipProcPtr ChangePictureClip;
DestroyPictureClipProcPtr DestroyPictureClip;
ChangePictureProcPtr ChangePicture;
ValidatePictureProcPtr ValidatePicture;
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
CompositeRectsProcPtr CompositeRects;
TrapezoidsProcPtr Trapezoids;
TrianglesProcPtr Triangles;
TriStripProcPtr TriStrip;
TriFanProcPtr TriFan;
RasterizeTrapezoidProcPtr RasterizeTrapezoid;
#endif
} cwScreenRec, *cwScreenPtr;
extern int cwScreenIndex;
#define getCwScreen(pScreen) ((cwScreenPtr)(pScreen)->devPrivates[cwScreenIndex].ptr)
#define setCwScreen(pScreen,p) ((cwScreenPtr)(pScreen)->devPrivates[cwScreenIndex].ptr = (p))
#define CW_OFFSET_XYPOINTS(ppt, npt) do { \
DDXPointPtr _ppt = (DDXPointPtr)(ppt); \
int _i; \
for (_i = 0; _i < npt; _i++) { \
_ppt[_i].x += dst_off_x; \
_ppt[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_RECTS(prect, nrect) do { \
int _i; \
for (_i = 0; _i < nrect; _i++) { \
(prect)[_i].x += dst_off_x; \
(prect)[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_ARCS(parc, narc) do { \
int _i; \
for (_i = 0; _i < narc; _i++) { \
(parc)[_i].x += dst_off_x; \
(parc)[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_XY_DST(x, y) do { \
(x) = (x) + dst_off_x; \
(y) = (y) + dst_off_y; \
} while (0)
#define CW_OFFSET_XY_SRC(x, y) do { \
(x) = (x) + src_off_x; \
(y) = (y) + src_off_y; \
} while (0)
/* cw.c */
DrawablePtr
cwGetBackingDrawable(DrawablePtr pDrawable, int *x_off, int *y_off);
/* cw_render.c */
void
cwInitializeRender (ScreenPtr pScreen);
void
cwFiniRender (ScreenPtr pScreen);
/* cw.c */
void
miInitializeCompositeWrapper(ScreenPtr pScreen);