xserver-multidpi/glamor/glamor_fillspans.c
Chris Wilson 556adfa6b9 Fixup glx support
Renaming glamor_priv->dispatch and wrapping the access to
the dispatch table with a function that also ensured the
context was bound.

 dispatch = glamor_get_dispatch(glamor_priv);
 ...
 glamor_put_dispatch(glamor_priv);

So that we catch all places where we attempt to call into GL withouta
context. As an optimisation we can then do glamor_get_context();
glamor_put_context() around the rendering entry points to reduce the
frequency of having to restore the old context. (Along with allowing
the context to be recursively acquired and making the old context part of
the glamor_egl state.)

Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:48 -08:00

117 lines
3.1 KiB
C

/*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/** @file glamor_fillspans.c
*
* FillSpans implementation, taken from fb_fillsp.c
*/
#include "glamor_priv.h"
static Bool
_glamor_fill_spans(DrawablePtr drawable,
GCPtr gc,
int n, DDXPointPtr points, int *widths, int sorted, Bool fallback)
{
DDXPointPtr ppt;
int nbox;
BoxPtr pbox;
int x1, x2, y;
RegionPtr pClip = fbGetCompositeClip(gc);
glamor_screen_private *glamor_priv;
Bool ret = FALSE;
glamor_priv = glamor_get_screen_private(drawable->pScreen);
if (gc->fillStyle != FillSolid && gc->fillStyle != FillTiled)
goto fail;
ppt = points;
while (n--) {
x1 = ppt->x;
y = ppt->y;
x2 = x1 + (int) *widths;
ppt++;
widths++;
nbox = REGION_NUM_RECTS(pClip);
pbox = REGION_RECTS(pClip);
while (nbox--) {
int real_x1 = x1, real_x2 = x2;
if (real_x1 < pbox->x1)
real_x1 = pbox->x1;
if (real_x2 > pbox->x2)
real_x2 = pbox->x2;
if (real_x2 > real_x1 && pbox->y1 <= y && pbox->y2 > y) {
if (!glamor_fill(drawable, gc, real_x1, y,
real_x2 - real_x1, 1, fallback))
goto fail;
}
pbox++;
}
}
ret = TRUE;
goto done;
fail:
if (!fallback
&& glamor_ddx_fallback_check_pixmap(drawable)
&& glamor_ddx_fallback_check_gc(gc)) {
goto done;
}
glamor_fallback("to %p (%c)\n", drawable,
glamor_get_drawable_location(drawable));
if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
if (glamor_prepare_access_gc(gc)) {
fbFillSpans(drawable, gc, n, points, widths,
sorted);
glamor_finish_access_gc(gc);
}
glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
}
ret = TRUE;
done:
return ret;
}
void
glamor_fill_spans(DrawablePtr drawable,
GCPtr gc,
int n, DDXPointPtr points, int *widths, int sorted)
{
_glamor_fill_spans(drawable, gc, n, points, widths, sorted, TRUE);
}
Bool
glamor_fill_spans_nf(DrawablePtr drawable,
GCPtr gc,
int n, DDXPointPtr points, int *widths, int sorted)
{
return _glamor_fill_spans(drawable, gc, n, points, widths, sorted, FALSE);
}