8c7fcefb96
This commit exports all the rest rendering/drawing functions to the DDX drivers. And introduce some new pixmap type. For a pixmap which has a separated texture, we never fallback it to the DDX layer. This commit also adds the following new functions: glamor_composite_rects, glamor_get_image_nf which are needed by UXA framework. Just a simple wrapper function of miXXX. Will consider to optimize them next few weeks. This commit also Fixed a glyphs rendering bug pointed by Chris. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
59 lines
1.3 KiB
Makefile
59 lines
1.3 KiB
Makefile
inst_LTLIBRARIES = libglamor.la
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# Override these since glamor doesn't need them and the needed files aren't
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# built (in hw/xfree86/os-support/solaris) until after glamor is built
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SOLARIS_ASM_CFLAGS=""
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if GLAMOR_GLES2
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libglamor_la_LIBADD = $(GLESV2_LIBS)
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else
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libglamor_la_LIBADD = $(GL_LIBS)
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endif
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instdir = $(moduledir)
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INCLUDES = \
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$(XORG_INCS)
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AM_CFLAGS = $(XORG_CFLAGS) $(DIX_CFLAGS) $(LIBDRM_CFLAGS)
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libglamor_la_LDFLAGS = -avoid-version
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libglamor_la_SOURCES = \
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glamor.c \
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glamor_copyarea.c \
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glamor_copywindow.c \
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glamor_core.c \
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glamor_fill.c \
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glamor_fillspans.c \
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glamor_getspans.c \
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glamor_glyphs.c \
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glamor_polyfillrect.c \
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glamor_polylines.c \
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glamor_putimage.c \
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glamor_setspans.c \
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glamor_render.c \
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glamor_tile.c \
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glamor_triangles.c\
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glamor_addtraps.c\
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glamor_getimage.c\
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glamor_pixmap.c\
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glamor_picture.c\
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glamor_window.c\
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glamor_gl_dispatch.c\
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glamor.h
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sdk_HEADERS = glamor.h
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if EGL
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LIBGLAMOR_EGL = libglamor_egl.la
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module_LTLIBRARIES = $(LIBGLAMOR_EGL)
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libglamor_egl_la_DEPENDENCIES = libglamor.la
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libglamor_egl_la_LDFLAGS = -avoid-version -module $(EGL_LIBS) -lglamor
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#libglamor_egl_la_LIBADD = $(top_builddir)/src/libglamor.la
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libglamor_egl_la_SOURCES = glamor_eglmodule.c $(top_srcdir)/src/glamor_egl.c
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libglamor_egl_la_CFLAGS = $(AM_CFLAGS) -I$(top_srcdir)/src $(LIBDRM_CFLAGS) $(EGL_CFLAGS)
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endif
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