xserver-multidpi/glamor/glamor_setspans.c
Zhigang Gong 8c7fcefb96 glamor-for-ddx: Exports all rendering/drawing functions.
This commit exports all the rest rendering/drawing functions
to the DDX drivers. And introduce some new pixmap type. For
a pixmap which has a separated texture, we never fallback
it to the DDX layer.

This commit also adds the following new functions:
glamor_composite_rects, glamor_get_image_nf which are needed
by UXA framework. Just a simple wrapper function of miXXX.
Will consider to optimize them next few weeks.

This commit also Fixed a glyphs rendering bug pointed by Chris.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:46 -08:00

127 lines
3.8 KiB
C

/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glamor_priv.h"
static Bool
_glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
DDXPointPtr points, int *widths, int n, int sorted,
Bool fallback)
{
PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(drawable);
glamor_screen_private *glamor_priv =
glamor_get_screen_private(drawable->pScreen);
glamor_gl_dispatch *dispatch = &glamor_priv->dispatch;
GLenum format, type;
int no_alpha, no_revert, i;
uint8_t *drawpixels_src = (uint8_t *) src;
RegionPtr clip = fbGetCompositeClip(gc);
BoxRec *pbox;
int x_off, y_off;
if (glamor_priv->gl_flavor == GLAMOR_GL_ES2) {
glamor_fallback("ES2 fallback.\n");
goto fail;
}
if (glamor_get_tex_format_type_from_pixmap(dest_pixmap,
&format,
&type, &no_alpha,
&no_revert)) {
glamor_fallback("unknown depth. %d \n", drawable->depth);
goto fail;
}
if (glamor_set_destination_pixmap(dest_pixmap))
goto fail;
glamor_validate_pixmap(dest_pixmap);
if (!glamor_set_planemask(dest_pixmap, gc->planemask))
goto fail;
glamor_set_alu(dispatch, gc->alu);
if (!glamor_set_planemask(dest_pixmap, gc->planemask))
goto fail;
glamor_get_drawable_deltas(drawable, dest_pixmap, &x_off, &y_off);
for (i = 0; i < n; i++) {
n = REGION_NUM_RECTS(clip);
pbox = REGION_RECTS(clip);
while (n--) {
if (pbox->y1 > points[i].y)
break;
dispatch->glScissor(pbox->x1,
points[i].y + y_off,
pbox->x2 - pbox->x1, 1);
dispatch->glEnable(GL_SCISSOR_TEST);
dispatch->glRasterPos2i(points[i].x + x_off,
points[i].y + y_off);
dispatch->glDrawPixels(widths[i], 1, format,
type, drawpixels_src);
}
drawpixels_src +=
PixmapBytePad(widths[i], drawable->depth);
}
glamor_set_planemask(dest_pixmap, ~0);
glamor_set_alu(dispatch, GXcopy);
dispatch->glDisable(GL_SCISSOR_TEST);
return TRUE;
fail:
if (!fallback
&& glamor_ddx_fallback_check_pixmap(drawable))
return FALSE;
glamor_fallback("to %p (%c)\n",
drawable, glamor_get_drawable_location(drawable));
if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
fbSetSpans(drawable, gc, src, points, widths, n, sorted);
glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
}
return TRUE;
}
void
glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
DDXPointPtr points, int *widths, int n, int sorted)
{
_glamor_set_spans(drawable, gc, src, points,
widths, n, sorted, TRUE);
}
Bool
glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc, char *src,
DDXPointPtr points, int *widths, int n, int sorted)
{
return _glamor_set_spans(drawable, gc, src, points,
widths, n, sorted, FALSE);
}