xserver-multidpi/glx/indirect_size_get.c
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

1237 lines
36 KiB
C

/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <X11/Xfuncproto.h>
#include <GL/gl.h>
#include "indirect_size_get.h"
#include "glxserver.h"
#include "indirect_util.h"
#include "indirect_size.h"
#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
#define PURE __attribute__((pure))
#else
#define PURE
#endif
#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
#define FASTCALL __attribute__((fastcall))
#else
#define FASTCALL
#endif
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
#undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
#define ALIAS2(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
#define ALIAS(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
_X_INTERNAL PURE FASTCALL GLint
__glCallLists_size(GLenum e)
{
switch (e) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
return 1;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
case GL_HALF_FLOAT:
return 2;
case GL_3_BYTES:
return 3;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_4_BYTES:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glFogfv_size(GLenum e)
{
switch (e) {
case GL_FOG_INDEX:
case GL_FOG_DENSITY:
case GL_FOG_START:
case GL_FOG_END:
case GL_FOG_MODE:
case GL_FOG_OFFSET_VALUE_SGIX:
case GL_FOG_DISTANCE_MODE_NV:
return 1;
case GL_FOG_COLOR:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glLightfv_size(GLenum e)
{
switch (e) {
case GL_SPOT_EXPONENT:
case GL_SPOT_CUTOFF:
case GL_CONSTANT_ATTENUATION:
case GL_LINEAR_ATTENUATION:
case GL_QUADRATIC_ATTENUATION:
return 1;
case GL_SPOT_DIRECTION:
return 3;
case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
case GL_POSITION:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glLightModelfv_size(GLenum e)
{
switch (e) {
case GL_LIGHT_MODEL_LOCAL_VIEWER:
case GL_LIGHT_MODEL_TWO_SIDE:
case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
return 1;
case GL_LIGHT_MODEL_AMBIENT:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glMaterialfv_size(GLenum e)
{
switch (e) {
case GL_SHININESS:
return 1;
case GL_COLOR_INDEXES:
return 3;
case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
case GL_EMISSION:
case GL_AMBIENT_AND_DIFFUSE:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glTexParameterfv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_WRAP_R:
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
case GL_TEXTURE_LOD_BIAS_S_SGIX:
case GL_TEXTURE_LOD_BIAS_T_SGIX:
case GL_TEXTURE_LOD_BIAS_R_SGIX:
case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
case GL_TEXTURE_COMPARE_SGIX:
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
case GL_TEXTURE_MAX_CLAMP_S_SGIX:
case GL_TEXTURE_MAX_CLAMP_T_SGIX:
case GL_TEXTURE_MAX_CLAMP_R_SGIX:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
case GL_TEXTURE_STORAGE_HINT_APPLE:
case GL_STORAGE_PRIVATE_APPLE:
case GL_STORAGE_CACHED_APPLE:
case GL_STORAGE_SHARED_APPLE:
case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
return 1;
case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
return 2;
case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
return 3;
case GL_TEXTURE_BORDER_COLOR:
case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glTexEnvfv_size(GLenum e)
{
switch (e) {
case GL_ALPHA_SCALE:
case GL_TEXTURE_ENV_MODE:
case GL_TEXTURE_LOD_BIAS:
case GL_COMBINE_RGB:
case GL_COMBINE_ALPHA:
case GL_RGB_SCALE:
case GL_SOURCE0_RGB:
case GL_SOURCE1_RGB:
case GL_SOURCE2_RGB:
case GL_SOURCE3_RGB_NV:
case GL_SOURCE0_ALPHA:
case GL_SOURCE1_ALPHA:
case GL_SOURCE2_ALPHA:
case GL_SOURCE3_ALPHA_NV:
case GL_OPERAND0_RGB:
case GL_OPERAND1_RGB:
case GL_OPERAND2_RGB:
case GL_OPERAND3_RGB_NV:
case GL_OPERAND0_ALPHA:
case GL_OPERAND1_ALPHA:
case GL_OPERAND2_ALPHA:
case GL_OPERAND3_ALPHA_NV:
case GL_BUMP_TARGET_ATI:
case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
return 1;
case GL_TEXTURE_ENV_COLOR:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glTexGendv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_GEN_MODE:
return 1;
case GL_OBJECT_PLANE:
case GL_EYE_PLANE:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glMap1d_size(GLenum e)
{
switch (e) {
case GL_MAP1_INDEX:
case GL_MAP1_TEXTURE_COORD_1:
return 1;
case GL_MAP1_TEXTURE_COORD_2:
return 2;
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_VERTEX_3:
return 3;
case GL_MAP1_COLOR_4:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_4:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glMap2d_size(GLenum e)
{
switch (e) {
case GL_MAP2_INDEX:
case GL_MAP2_TEXTURE_COORD_1:
return 1;
case GL_MAP2_TEXTURE_COORD_2:
return 2;
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_VERTEX_3:
return 3;
case GL_MAP2_COLOR_4:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_4:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetBooleanv_size(GLenum e)
{
switch (e) {
case GL_CURRENT_INDEX:
case GL_CURRENT_RASTER_INDEX:
case GL_CURRENT_RASTER_POSITION_VALID:
case GL_CURRENT_RASTER_DISTANCE:
case GL_POINT_SMOOTH:
case GL_POINT_SIZE:
case GL_SMOOTH_POINT_SIZE_GRANULARITY:
case GL_LINE_SMOOTH:
case GL_LINE_WIDTH:
case GL_LINE_WIDTH_GRANULARITY:
case GL_LINE_STIPPLE:
case GL_LINE_STIPPLE_PATTERN:
case GL_LINE_STIPPLE_REPEAT:
case GL_LIST_MODE:
case GL_MAX_LIST_NESTING:
case GL_LIST_BASE:
case GL_LIST_INDEX:
case GL_POLYGON_SMOOTH:
case GL_POLYGON_STIPPLE:
case GL_EDGE_FLAG:
case GL_CULL_FACE:
case GL_CULL_FACE_MODE:
case GL_FRONT_FACE:
case GL_LIGHTING:
case GL_LIGHT_MODEL_LOCAL_VIEWER:
case GL_LIGHT_MODEL_TWO_SIDE:
case GL_SHADE_MODEL:
case GL_COLOR_MATERIAL_FACE:
case GL_COLOR_MATERIAL_PARAMETER:
case GL_COLOR_MATERIAL:
case GL_FOG:
case GL_FOG_INDEX:
case GL_FOG_DENSITY:
case GL_FOG_START:
case GL_FOG_END:
case GL_FOG_MODE:
case GL_DEPTH_TEST:
case GL_DEPTH_WRITEMASK:
case GL_DEPTH_CLEAR_VALUE:
case GL_DEPTH_FUNC:
case GL_STENCIL_TEST:
case GL_STENCIL_CLEAR_VALUE:
case GL_STENCIL_FUNC:
case GL_STENCIL_VALUE_MASK:
case GL_STENCIL_FAIL:
case GL_STENCIL_PASS_DEPTH_FAIL:
case GL_STENCIL_PASS_DEPTH_PASS:
case GL_STENCIL_REF:
case GL_STENCIL_WRITEMASK:
case GL_MATRIX_MODE:
case GL_NORMALIZE:
case GL_MODELVIEW_STACK_DEPTH:
case GL_PROJECTION_STACK_DEPTH:
case GL_TEXTURE_STACK_DEPTH:
case GL_ATTRIB_STACK_DEPTH:
case GL_CLIENT_ATTRIB_STACK_DEPTH:
case GL_ALPHA_TEST:
case GL_ALPHA_TEST_FUNC:
case GL_ALPHA_TEST_REF:
case GL_DITHER:
case GL_BLEND_DST:
case GL_BLEND_SRC:
case GL_BLEND:
case GL_LOGIC_OP_MODE:
case GL_LOGIC_OP:
case GL_AUX_BUFFERS:
case GL_DRAW_BUFFER:
case GL_READ_BUFFER:
case GL_SCISSOR_TEST:
case GL_INDEX_CLEAR_VALUE:
case GL_INDEX_WRITEMASK:
case GL_INDEX_MODE:
case GL_RGBA_MODE:
case GL_DOUBLEBUFFER:
case GL_STEREO:
case GL_RENDER_MODE:
case GL_PERSPECTIVE_CORRECTION_HINT:
case GL_POINT_SMOOTH_HINT:
case GL_LINE_SMOOTH_HINT:
case GL_POLYGON_SMOOTH_HINT:
case GL_FOG_HINT:
case GL_TEXTURE_GEN_S:
case GL_TEXTURE_GEN_T:
case GL_TEXTURE_GEN_R:
case GL_TEXTURE_GEN_Q:
case GL_PIXEL_MAP_I_TO_I:
case GL_PIXEL_MAP_I_TO_I_SIZE:
case GL_PIXEL_MAP_S_TO_S_SIZE:
case GL_PIXEL_MAP_I_TO_R_SIZE:
case GL_PIXEL_MAP_I_TO_G_SIZE:
case GL_PIXEL_MAP_I_TO_B_SIZE:
case GL_PIXEL_MAP_I_TO_A_SIZE:
case GL_PIXEL_MAP_R_TO_R_SIZE:
case GL_PIXEL_MAP_G_TO_G_SIZE:
case GL_PIXEL_MAP_B_TO_B_SIZE:
case GL_PIXEL_MAP_A_TO_A_SIZE:
case GL_UNPACK_SWAP_BYTES:
case GL_UNPACK_LSB_FIRST:
case GL_UNPACK_ROW_LENGTH:
case GL_UNPACK_SKIP_ROWS:
case GL_UNPACK_SKIP_PIXELS:
case GL_UNPACK_ALIGNMENT:
case GL_PACK_SWAP_BYTES:
case GL_PACK_LSB_FIRST:
case GL_PACK_ROW_LENGTH:
case GL_PACK_SKIP_ROWS:
case GL_PACK_SKIP_PIXELS:
case GL_PACK_ALIGNMENT:
case GL_MAP_COLOR:
case GL_MAP_STENCIL:
case GL_INDEX_SHIFT:
case GL_INDEX_OFFSET:
case GL_RED_SCALE:
case GL_RED_BIAS:
case GL_ZOOM_X:
case GL_ZOOM_Y:
case GL_GREEN_SCALE:
case GL_GREEN_BIAS:
case GL_BLUE_SCALE:
case GL_BLUE_BIAS:
case GL_ALPHA_SCALE:
case GL_ALPHA_BIAS:
case GL_DEPTH_SCALE:
case GL_DEPTH_BIAS:
case GL_MAX_EVAL_ORDER:
case GL_MAX_LIGHTS:
case GL_MAX_CLIP_PLANES:
case GL_MAX_TEXTURE_SIZE:
case GL_MAX_PIXEL_MAP_TABLE:
case GL_MAX_ATTRIB_STACK_DEPTH:
case GL_MAX_MODELVIEW_STACK_DEPTH:
case GL_MAX_NAME_STACK_DEPTH:
case GL_MAX_PROJECTION_STACK_DEPTH:
case GL_MAX_TEXTURE_STACK_DEPTH:
case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
case GL_SUBPIXEL_BITS:
case GL_INDEX_BITS:
case GL_RED_BITS:
case GL_GREEN_BITS:
case GL_BLUE_BITS:
case GL_ALPHA_BITS:
case GL_DEPTH_BITS:
case GL_STENCIL_BITS:
case GL_ACCUM_RED_BITS:
case GL_ACCUM_GREEN_BITS:
case GL_ACCUM_BLUE_BITS:
case GL_ACCUM_ALPHA_BITS:
case GL_NAME_STACK_DEPTH:
case GL_AUTO_NORMAL:
case GL_MAP1_COLOR_4:
case GL_MAP1_INDEX:
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_1:
case GL_MAP1_TEXTURE_COORD_2:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_3:
case GL_MAP1_VERTEX_4:
case GL_MAP2_COLOR_4:
case GL_MAP2_INDEX:
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_1:
case GL_MAP2_TEXTURE_COORD_2:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
case GL_MAP1_GRID_SEGMENTS:
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_POLYGON_OFFSET_UNITS:
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
case GL_LIGHT0:
case GL_LIGHT1:
case GL_LIGHT2:
case GL_LIGHT3:
case GL_LIGHT4:
case GL_LIGHT5:
case GL_LIGHT6:
case GL_LIGHT7:
case GL_BLEND_EQUATION:
/* case GL_BLEND_EQUATION_EXT:*/
case GL_CONVOLUTION_1D:
case GL_CONVOLUTION_2D:
case GL_SEPARABLE_2D:
case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
case GL_POST_CONVOLUTION_RED_SCALE:
/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
case GL_POST_CONVOLUTION_GREEN_SCALE:
/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
case GL_POST_CONVOLUTION_BLUE_SCALE:
/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
case GL_POST_CONVOLUTION_ALPHA_SCALE:
/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
case GL_POST_CONVOLUTION_RED_BIAS:
/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
case GL_POST_CONVOLUTION_GREEN_BIAS:
/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
case GL_POST_CONVOLUTION_BLUE_BIAS:
/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
case GL_POST_CONVOLUTION_ALPHA_BIAS:
/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
case GL_HISTOGRAM:
case GL_MINMAX:
case GL_POLYGON_OFFSET_FACTOR:
case GL_RESCALE_NORMAL:
/* case GL_RESCALE_NORMAL_EXT:*/
case GL_TEXTURE_BINDING_1D:
case GL_TEXTURE_BINDING_2D:
case GL_TEXTURE_BINDING_3D:
case GL_PACK_SKIP_IMAGES:
case GL_PACK_IMAGE_HEIGHT:
case GL_UNPACK_SKIP_IMAGES:
case GL_UNPACK_IMAGE_HEIGHT:
case GL_TEXTURE_3D:
case GL_MAX_3D_TEXTURE_SIZE:
case GL_VERTEX_ARRAY:
case GL_NORMAL_ARRAY:
case GL_COLOR_ARRAY:
case GL_INDEX_ARRAY:
case GL_TEXTURE_COORD_ARRAY:
case GL_EDGE_FLAG_ARRAY:
case GL_VERTEX_ARRAY_SIZE:
case GL_VERTEX_ARRAY_TYPE:
case GL_VERTEX_ARRAY_STRIDE:
case GL_NORMAL_ARRAY_TYPE:
case GL_NORMAL_ARRAY_STRIDE:
case GL_COLOR_ARRAY_SIZE:
case GL_COLOR_ARRAY_TYPE:
case GL_COLOR_ARRAY_STRIDE:
case GL_INDEX_ARRAY_TYPE:
case GL_INDEX_ARRAY_STRIDE:
case GL_TEXTURE_COORD_ARRAY_SIZE:
case GL_TEXTURE_COORD_ARRAY_TYPE:
case GL_TEXTURE_COORD_ARRAY_STRIDE:
case GL_EDGE_FLAG_ARRAY_STRIDE:
case GL_MULTISAMPLE:
/* case GL_MULTISAMPLE_ARB:*/
case GL_SAMPLE_ALPHA_TO_COVERAGE:
/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
case GL_SAMPLE_ALPHA_TO_ONE:
/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
case GL_SAMPLE_COVERAGE:
/* case GL_SAMPLE_COVERAGE_ARB:*/
case GL_SAMPLE_BUFFERS:
/* case GL_SAMPLE_BUFFERS_ARB:*/
case GL_SAMPLES:
/* case GL_SAMPLES_ARB:*/
case GL_SAMPLE_COVERAGE_VALUE:
/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
case GL_SAMPLE_COVERAGE_INVERT:
/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
case GL_COLOR_MATRIX_STACK_DEPTH:
case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
case GL_POST_COLOR_MATRIX_RED_SCALE:
case GL_POST_COLOR_MATRIX_GREEN_SCALE:
case GL_POST_COLOR_MATRIX_BLUE_SCALE:
case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
case GL_POST_COLOR_MATRIX_RED_BIAS:
case GL_POST_COLOR_MATRIX_GREEN_BIAS:
case GL_POST_COLOR_MATRIX_BLUE_BIAS:
case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
case GL_BLEND_DST_RGB:
case GL_BLEND_SRC_RGB:
case GL_BLEND_DST_ALPHA:
case GL_BLEND_SRC_ALPHA:
case GL_COLOR_TABLE:
case GL_POST_CONVOLUTION_COLOR_TABLE:
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
case GL_MAX_ELEMENTS_VERTICES:
case GL_MAX_ELEMENTS_INDICES:
case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
case GL_POINT_SIZE_MIN:
case GL_POINT_SIZE_MAX:
case GL_POINT_FADE_THRESHOLD_SIZE:
case GL_OCCLUSION_TEST_HP:
case GL_OCCLUSION_TEST_RESULT_HP:
case GL_LIGHT_MODEL_COLOR_CONTROL:
case GL_RESET_NOTIFICATION_STRATEGY_ARB:
case GL_CURRENT_FOG_COORD:
case GL_FOG_COORDINATE_ARRAY_TYPE:
case GL_FOG_COORDINATE_ARRAY_STRIDE:
case GL_FOG_COORD_ARRAY:
case GL_COLOR_SUM_ARB:
case GL_SECONDARY_COLOR_ARRAY_SIZE:
case GL_SECONDARY_COLOR_ARRAY_TYPE:
case GL_SECONDARY_COLOR_ARRAY_STRIDE:
case GL_SECONDARY_COLOR_ARRAY:
case GL_ACTIVE_TEXTURE:
/* case GL_ACTIVE_TEXTURE_ARB:*/
case GL_CLIENT_ACTIVE_TEXTURE:
/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
case GL_MAX_TEXTURE_UNITS:
/* case GL_MAX_TEXTURE_UNITS_ARB:*/
case GL_MAX_RENDERBUFFER_SIZE:
/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
case GL_TEXTURE_COMPRESSION_HINT:
/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
case GL_TEXTURE_RECTANGLE_ARB:
/* case GL_TEXTURE_RECTANGLE_NV:*/
case GL_TEXTURE_BINDING_RECTANGLE_ARB:
/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
case GL_MAX_TEXTURE_LOD_BIAS:
case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_MAX_SHININESS_NV:
case GL_MAX_SPOT_EXPONENT_NV:
case GL_TEXTURE_CUBE_MAP:
/* case GL_TEXTURE_CUBE_MAP_ARB:*/
case GL_TEXTURE_BINDING_CUBE_MAP:
/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
case GL_MULTISAMPLE_FILTER_HINT_NV:
case GL_FOG_DISTANCE_MODE_NV:
case GL_VERTEX_PROGRAM_ARB:
case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
case GL_MAX_PROGRAM_MATRICES_ARB:
case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
case GL_PROGRAM_ERROR_POSITION_ARB:
case GL_DEPTH_CLAMP:
/* case GL_DEPTH_CLAMP_NV:*/
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
case GL_MAX_VERTEX_UNITS_ARB:
case GL_ACTIVE_VERTEX_UNITS_ARB:
case GL_WEIGHT_SUM_UNITY_ARB:
case GL_VERTEX_BLEND_ARB:
case GL_CURRENT_WEIGHT_ARB:
case GL_WEIGHT_ARRAY_TYPE_ARB:
case GL_WEIGHT_ARRAY_STRIDE_ARB:
case GL_WEIGHT_ARRAY_SIZE_ARB:
case GL_WEIGHT_ARRAY_ARB:
case GL_PACK_INVERT_MESA:
case GL_STENCIL_BACK_FUNC_ATI:
case GL_STENCIL_BACK_FAIL_ATI:
case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
case GL_FRAGMENT_PROGRAM_ARB:
case GL_MAX_DRAW_BUFFERS_ARB:
/* case GL_MAX_DRAW_BUFFERS_NV:*/
case GL_DRAW_BUFFER0_ARB:
/* case GL_DRAW_BUFFER0_ATI:*/
case GL_DRAW_BUFFER1_ARB:
/* case GL_DRAW_BUFFER1_NV:*/
case GL_DRAW_BUFFER2_ARB:
/* case GL_DRAW_BUFFER2_ATI:*/
case GL_DRAW_BUFFER3_ARB:
/* case GL_DRAW_BUFFER3_ATI:*/
case GL_DRAW_BUFFER4_ARB:
/* case GL_DRAW_BUFFER4_ATI:*/
case GL_DRAW_BUFFER5_ARB:
/* case GL_DRAW_BUFFER5_ATI:*/
case GL_DRAW_BUFFER6_ARB:
/* case GL_DRAW_BUFFER6_ATI:*/
case GL_DRAW_BUFFER7_ARB:
/* case GL_DRAW_BUFFER7_ATI:*/
case GL_DRAW_BUFFER8_ARB:
/* case GL_DRAW_BUFFER8_ATI:*/
case GL_DRAW_BUFFER9_ARB:
/* case GL_DRAW_BUFFER9_ATI:*/
case GL_DRAW_BUFFER10_ARB:
/* case GL_DRAW_BUFFER10_NV:*/
case GL_DRAW_BUFFER11_ARB:
/* case GL_DRAW_BUFFER11_NV:*/
case GL_DRAW_BUFFER12_ARB:
/* case GL_DRAW_BUFFER12_ATI:*/
case GL_DRAW_BUFFER13_ARB:
/* case GL_DRAW_BUFFER13_ATI:*/
case GL_DRAW_BUFFER14_ARB:
/* case GL_DRAW_BUFFER14_NV:*/
case GL_DRAW_BUFFER15_ARB:
/* case GL_DRAW_BUFFER15_ATI:*/
case GL_BLEND_EQUATION_ALPHA_EXT:
case GL_MATRIX_PALETTE_ARB:
case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
case GL_MAX_PALETTE_MATRICES_ARB:
case GL_CURRENT_PALETTE_MATRIX_ARB:
case GL_MATRIX_INDEX_ARRAY_ARB:
case GL_CURRENT_MATRIX_INDEX_ARB:
case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
case GL_POINT_SPRITE_ARB:
/* case GL_POINT_SPRITE_NV:*/
case GL_POINT_SPRITE_R_MODE_NV:
case GL_MAX_VERTEX_ATTRIBS_ARB:
case GL_MAX_TEXTURE_COORDS_ARB:
case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
case GL_DEPTH_BOUNDS_TEST_EXT:
case GL_ARRAY_BUFFER_BINDING_ARB:
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
case GL_STENCIL_TEST_TWO_SIDE_EXT:
case GL_ACTIVE_STENCIL_FACE_EXT:
case GL_SAMPLER_BINDING:
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
case GL_FRAMEBUFFER_BINDING:
/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
case GL_RENDERBUFFER_BINDING:
/* case GL_RENDERBUFFER_BINDING_EXT:*/
case GL_READ_FRAMEBUFFER_BINDING:
/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
case GL_MAX_COLOR_ATTACHMENTS:
/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
case GL_MAX_SAMPLES:
/* case GL_MAX_SAMPLES_EXT:*/
case GL_MAX_SERVER_WAIT_TIMEOUT:
case GL_RASTER_POSITION_UNCLIPPED_IBM:
return 1;
case GL_SMOOTH_POINT_SIZE_RANGE:
case GL_LINE_WIDTH_RANGE:
case GL_POLYGON_MODE:
case GL_DEPTH_RANGE:
case GL_MAX_VIEWPORT_DIMS:
case GL_MAP1_GRID_DOMAIN:
case GL_MAP2_GRID_SEGMENTS:
case GL_ALIASED_POINT_SIZE_RANGE:
case GL_ALIASED_LINE_WIDTH_RANGE:
case GL_DEPTH_BOUNDS_EXT:
return 2;
case GL_CURRENT_NORMAL:
case GL_POINT_DISTANCE_ATTENUATION:
return 3;
case GL_CURRENT_COLOR:
case GL_CURRENT_TEXTURE_COORDS:
case GL_CURRENT_RASTER_COLOR:
case GL_CURRENT_RASTER_TEXTURE_COORDS:
case GL_CURRENT_RASTER_POSITION:
case GL_LIGHT_MODEL_AMBIENT:
case GL_FOG_COLOR:
case GL_ACCUM_CLEAR_VALUE:
case GL_VIEWPORT:
case GL_SCISSOR_BOX:
case GL_COLOR_CLEAR_VALUE:
case GL_COLOR_WRITEMASK:
case GL_MAP2_GRID_DOMAIN:
case GL_BLEND_COLOR:
/* case GL_BLEND_COLOR_EXT:*/
case GL_CURRENT_SECONDARY_COLOR:
return 4;
case GL_MODELVIEW_MATRIX:
case GL_PROJECTION_MATRIX:
case GL_TEXTURE_MATRIX:
case GL_MODELVIEW0_ARB:
case GL_COLOR_MATRIX:
case GL_MODELVIEW1_ARB:
case GL_CURRENT_MATRIX_ARB:
case GL_MODELVIEW2_ARB:
case GL_MODELVIEW3_ARB:
case GL_MODELVIEW4_ARB:
case GL_MODELVIEW5_ARB:
case GL_MODELVIEW6_ARB:
case GL_MODELVIEW7_ARB:
case GL_MODELVIEW8_ARB:
case GL_MODELVIEW9_ARB:
case GL_MODELVIEW10_ARB:
case GL_MODELVIEW11_ARB:
case GL_MODELVIEW12_ARB:
case GL_MODELVIEW13_ARB:
case GL_MODELVIEW14_ARB:
case GL_MODELVIEW15_ARB:
case GL_MODELVIEW16_ARB:
case GL_MODELVIEW17_ARB:
case GL_MODELVIEW18_ARB:
case GL_MODELVIEW19_ARB:
case GL_MODELVIEW20_ARB:
case GL_MODELVIEW21_ARB:
case GL_MODELVIEW22_ARB:
case GL_MODELVIEW23_ARB:
case GL_MODELVIEW24_ARB:
case GL_MODELVIEW25_ARB:
case GL_MODELVIEW26_ARB:
case GL_MODELVIEW27_ARB:
case GL_MODELVIEW28_ARB:
case GL_MODELVIEW29_ARB:
case GL_MODELVIEW30_ARB:
case GL_MODELVIEW31_ARB:
case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
return 16;
case GL_FOG_COORDINATE_SOURCE:
case GL_COMPRESSED_TEXTURE_FORMATS:
case GL_RGBA_INTEGER_MODE_EXT:
return __glGetBooleanv_variable_size(e);
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetTexParameterfv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_PRIORITY:
case GL_TEXTURE_RESIDENT:
case GL_TEXTURE_WRAP_R:
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
case GL_TEXTURE_LOD_BIAS_S_SGIX:
case GL_TEXTURE_LOD_BIAS_T_SGIX:
case GL_TEXTURE_LOD_BIAS_R_SGIX:
case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
case GL_TEXTURE_COMPARE_SGIX:
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
case GL_TEXTURE_MAX_CLAMP_S_SGIX:
case GL_TEXTURE_MAX_CLAMP_T_SGIX:
case GL_TEXTURE_MAX_CLAMP_R_SGIX:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
case GL_TEXTURE_RANGE_LENGTH_APPLE:
case GL_TEXTURE_STORAGE_HINT_APPLE:
case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
return 1;
case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
return 2;
case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
return 3;
case GL_TEXTURE_BORDER_COLOR:
case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetTexLevelParameterfv_size(GLenum e)
{
switch (e) {
case GL_TEXTURE_WIDTH:
case GL_TEXTURE_HEIGHT:
case GL_TEXTURE_COMPONENTS:
case GL_TEXTURE_BORDER:
case GL_TEXTURE_RED_SIZE:
/* case GL_TEXTURE_RED_SIZE_EXT:*/
case GL_TEXTURE_GREEN_SIZE:
/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
case GL_TEXTURE_BLUE_SIZE:
/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
case GL_TEXTURE_ALPHA_SIZE:
/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
case GL_TEXTURE_LUMINANCE_SIZE:
/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
case GL_TEXTURE_INTENSITY_SIZE:
/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
case GL_TEXTURE_DEPTH:
case GL_TEXTURE_INDEX_SIZE_EXT:
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
case GL_TEXTURE_COMPRESSED:
/* case GL_TEXTURE_COMPRESSED_ARB:*/
case GL_TEXTURE_DEPTH_SIZE:
/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
case GL_TEXTURE_STENCIL_SIZE:
/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glColorTableParameterfv_size(GLenum e)
{
switch (e) {
case GL_COLOR_TABLE_SCALE:
case GL_COLOR_TABLE_BIAS:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetColorTableParameterfv_size(GLenum e)
{
switch (e) {
case GL_COLOR_TABLE_FORMAT:
/* case GL_COLOR_TABLE_FORMAT_EXT:*/
case GL_COLOR_TABLE_WIDTH:
/* case GL_COLOR_TABLE_WIDTH_EXT:*/
case GL_COLOR_TABLE_RED_SIZE:
/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
case GL_COLOR_TABLE_GREEN_SIZE:
/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
case GL_COLOR_TABLE_BLUE_SIZE:
/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
case GL_COLOR_TABLE_ALPHA_SIZE:
/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
case GL_COLOR_TABLE_LUMINANCE_SIZE:
/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
case GL_COLOR_TABLE_INTENSITY_SIZE:
/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
return 1;
case GL_COLOR_TABLE_SCALE:
case GL_COLOR_TABLE_BIAS:
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glConvolutionParameterfv_size(GLenum e)
{
switch (e) {
case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
return 1;
case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetConvolutionParameterfv_size(GLenum e)
{
switch (e) {
case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
case GL_CONVOLUTION_FORMAT:
/* case GL_CONVOLUTION_FORMAT_EXT:*/
case GL_CONVOLUTION_WIDTH:
/* case GL_CONVOLUTION_WIDTH_EXT:*/
case GL_CONVOLUTION_HEIGHT:
/* case GL_CONVOLUTION_HEIGHT_EXT:*/
case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
return 1;
case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
return 4;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetHistogramParameterfv_size(GLenum e)
{
switch (e) {
case GL_HISTOGRAM_WIDTH:
case GL_HISTOGRAM_FORMAT:
case GL_HISTOGRAM_RED_SIZE:
case GL_HISTOGRAM_GREEN_SIZE:
case GL_HISTOGRAM_BLUE_SIZE:
case GL_HISTOGRAM_ALPHA_SIZE:
case GL_HISTOGRAM_LUMINANCE_SIZE:
case GL_HISTOGRAM_SINK:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetMinmaxParameterfv_size(GLenum e)
{
switch (e) {
case GL_MINMAX_FORMAT:
case GL_MINMAX_SINK:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetProgramivARB_size(GLenum e)
{
switch (e) {
case GL_PROGRAM_LENGTH_ARB:
case GL_PROGRAM_BINDING_ARB:
case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
case GL_PROGRAM_FORMAT_ARB:
case GL_PROGRAM_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
case GL_PROGRAM_TEMPORARIES_ARB:
case GL_MAX_PROGRAM_TEMPORARIES_ARB:
case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
case GL_PROGRAM_PARAMETERS_ARB:
case GL_MAX_PROGRAM_PARAMETERS_ARB:
case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
case GL_PROGRAM_ATTRIBS_ARB:
case GL_MAX_PROGRAM_ATTRIBS_ARB:
case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
case GL_MAX_PROGRAM_CALL_DEPTH_NV:
case GL_MAX_PROGRAM_IF_DEPTH_NV:
case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
case GL_MAX_PROGRAM_LOOP_COUNT_NV:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetVertexAttribdvARB_size(GLenum e)
{
switch (e) {
case GL_VERTEX_PROGRAM_ARB:
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
case GL_CURRENT_VERTEX_ATTRIB_ARB:
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetQueryObjectivARB_size(GLenum e)
{
switch (e) {
case GL_QUERY_RESULT_ARB:
case GL_QUERY_RESULT_AVAILABLE_ARB:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetQueryivARB_size(GLenum e)
{
switch (e) {
case GL_QUERY_COUNTER_BITS_ARB:
case GL_CURRENT_QUERY_ARB:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glPointParameterfvEXT_size(GLenum e)
{
switch (e) {
case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
case GL_POINT_SPRITE_R_MODE_NV:
case GL_POINT_SPRITE_COORD_ORIGIN:
return 1;
case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
return 3;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetProgramivNV_size(GLenum e)
{
switch (e) {
case GL_PROGRAM_LENGTH_NV:
case GL_PROGRAM_TARGET_NV:
case GL_PROGRAM_RESIDENT_NV:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetVertexAttribdvNV_size(GLenum e)
{
switch (e) {
case GL_ATTRIB_ARRAY_SIZE_NV:
case GL_ATTRIB_ARRAY_STRIDE_NV:
case GL_ATTRIB_ARRAY_TYPE_NV:
case GL_CURRENT_ATTRIB_NV:
return 1;
default:
return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
{
switch (e) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
return 1;
default:
return 0;
}
}
ALIAS(Fogiv, Fogfv)
ALIAS(Lightiv, Lightfv)
ALIAS(LightModeliv, LightModelfv)
ALIAS(Materialiv, Materialfv)
ALIAS(TexParameteriv, TexParameterfv)
ALIAS(TexEnviv, TexEnvfv)
ALIAS(TexGenfv, TexGendv)
ALIAS(TexGeniv, TexGendv)
ALIAS(Map1f, Map1d)
ALIAS(Map2f, Map2d)
ALIAS(GetDoublev, GetBooleanv)
ALIAS(GetFloatv, GetBooleanv)
ALIAS(GetIntegerv, GetBooleanv)
ALIAS(GetLightfv, Lightfv)
ALIAS(GetLightiv, Lightfv)
ALIAS(GetMaterialfv, Materialfv)
ALIAS(GetMaterialiv, Materialfv)
ALIAS(GetTexEnvfv, TexEnvfv)
ALIAS(GetTexEnviv, TexEnvfv)
ALIAS(GetTexGendv, TexGendv)
ALIAS(GetTexGenfv, TexGendv)
ALIAS(GetTexGeniv, TexGendv)
ALIAS(GetTexParameteriv, GetTexParameterfv)
ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
ALIAS(PointParameterivNV, PointParameterfvEXT)
#undef PURE
#undef FASTCALL