xserver-multidpi/glx/single2.c
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

398 lines
11 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "glxserver.h"
#include "glxutil.h"
#include "glxext.h"
#include "indirect_dispatch.h"
#include "unpack.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
int
__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
{
GLsizei size;
GLenum type;
__GLXcontext *cx;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
size = *(GLsizei *) (pc + 0);
type = *(GLenum *) (pc + 4);
if (cx->feedbackBufSize < size) {
cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
(size_t) size
* __GLX_SIZE_FLOAT32);
if (!cx->feedbackBuf) {
cl->client->errorValue = size;
return BadAlloc;
}
cx->feedbackBufSize = size;
}
CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
int
__glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
{
__GLXcontext *cx;
GLsizei size;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
size = *(GLsizei *) (pc + 0);
if (cx->selectBufSize < size) {
cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
(size_t) size * __GLX_SIZE_CARD32);
if (!cx->selectBuf) {
cl->client->errorValue = size;
return BadAlloc;
}
cx->selectBufSize = size;
}
CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
int
__glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc)
{
ClientPtr client;
xGLXRenderModeReply reply;
__GLXcontext *cx;
GLint nitems = 0, retBytes = 0, retval, newModeCheck;
GLubyte *retBuffer = NULL;
GLenum newMode;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
newMode = *(GLenum *) pc;
retval = CALL_RenderMode(GET_DISPATCH(), (newMode));
/* Check that render mode worked */
CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck));
if (newModeCheck != newMode) {
/* Render mode change failed. Bail */
newMode = newModeCheck;
goto noChangeAllowed;
}
/*
** Render mode might have still failed if we get here. But in this
** case we can't really tell, nor does it matter. If it did fail, it
** will return 0, and thus we won't send any data across the wire.
*/
switch (cx->renderMode) {
case GL_RENDER:
cx->renderMode = newMode;
break;
case GL_FEEDBACK:
if (retval < 0) {
/* Overflow happened. Copy the entire buffer */
nitems = cx->feedbackBufSize;
}
else {
nitems = retval;
}
retBytes = nitems * __GLX_SIZE_FLOAT32;
retBuffer = (GLubyte *) cx->feedbackBuf;
cx->renderMode = newMode;
break;
case GL_SELECT:
if (retval < 0) {
/* Overflow happened. Copy the entire buffer */
nitems = cx->selectBufSize;
}
else {
GLuint *bp = cx->selectBuf;
GLint i;
/*
** Figure out how many bytes of data need to be sent. Parse
** the selection buffer to determine this fact as the
** return value is the number of hits, not the number of
** items in the buffer.
*/
nitems = 0;
i = retval;
while (--i >= 0) {
GLuint n;
/* Parse select data for this hit */
n = *bp;
bp += 3 + n;
}
nitems = bp - cx->selectBuf;
}
retBytes = nitems * __GLX_SIZE_CARD32;
retBuffer = (GLubyte *) cx->selectBuf;
cx->renderMode = newMode;
break;
}
/*
** First reply is the number of elements returned in the feedback or
** selection array, as per the API for glRenderMode itself.
*/
noChangeAllowed:;
client = cl->client;
reply.length = nitems;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.retval = retval;
reply.size = nitems;
reply.newMode = newMode;
WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply);
if (retBytes) {
WriteToClient(client, retBytes, (char *) retBuffer);
}
return Success;
}
int
__glXDisp_Flush(__GLXclientState * cl, GLbyte * pc)
{
__GLXcontext *cx;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
CALL_Flush(GET_DISPATCH(), ());
cx->hasUnflushedCommands = GL_FALSE;
return Success;
}
int
__glXDisp_Finish(__GLXclientState * cl, GLbyte * pc)
{
__GLXcontext *cx;
ClientPtr client;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
/* Do a local glFinish */
CALL_Finish(GET_DISPATCH(), ());
cx->hasUnflushedCommands = GL_FALSE;
/* Send empty reply packet to indicate finish is finished */
client = cl->client;
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
return Success;
}
#define SEPARATOR " "
char *
__glXcombine_strings(const char *cext_string, const char *sext_string)
{
size_t clen, slen;
char *combo_string, *token, *s1;
const char *s2, *end;
/* safeguard to prevent potentially fatal errors in the string functions */
if (!cext_string)
cext_string = "";
if (!sext_string)
sext_string = "";
/*
** String can't be longer than min(cstring, sstring)
** pull tokens out of shortest string
** include space in combo_string for final separator and null terminator
*/
clen = strlen(cext_string);
slen = strlen(sext_string);
if (clen > slen) {
combo_string = (char *) malloc(slen + 2);
s1 = (char *) malloc(slen + 2);
if (s1)
strcpy(s1, sext_string);
s2 = cext_string;
}
else {
combo_string = (char *) malloc(clen + 2);
s1 = (char *) malloc(clen + 2);
if (s1)
strcpy(s1, cext_string);
s2 = sext_string;
}
if (!combo_string || !s1) {
free(combo_string);
free(s1);
return NULL;
}
combo_string[0] = '\0';
/* Get first extension token */
token = strtok(s1, SEPARATOR);
while (token != NULL) {
/*
** if token in second string then save it
** beware of extension names which are prefixes of other extension names
*/
const char *p = s2;
end = p + strlen(p);
while (p < end) {
size_t n = strcspn(p, SEPARATOR);
if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) {
combo_string = strcat(combo_string, token);
combo_string = strcat(combo_string, SEPARATOR);
}
p += (n + 1);
}
/* Get next extension token */
token = strtok(NULL, SEPARATOR);
}
free(s1);
return combo_string;
}
int
DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap)
{
ClientPtr client;
__GLXcontext *cx;
GLenum name;
const char *string;
__GLX_DECLARE_SWAP_VARIABLES;
int error;
char *buf = NULL, *buf1 = NULL;
GLint length = 0;
/* If the client has the opposite byte order, swap the contextTag and
* the name.
*/
if (need_swap) {
__GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE);
}
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
name = *(GLenum *) (pc + 0);
string = (const char *) CALL_GetString(GET_DISPATCH(), (name));
client = cl->client;
if (string == NULL)
string = "";
/*
** Restrict extensions to those that are supported by both the
** implementation and the connection. That is, return the
** intersection of client, server, and core extension strings.
*/
if (name == GL_EXTENSIONS) {
buf1 = __glXcombine_strings(string, cl->GLClientextensions);
buf = __glXcombine_strings(buf1, cx->pGlxScreen->GLextensions);
free(buf1);
string = buf;
}
else if (name == GL_VERSION) {
if (atof(string) > atof(GLServerVersion)) {
if (asprintf(&buf, "%s (%s)", GLServerVersion, string) == -1) {
string = GLServerVersion;
}
else {
string = buf;
}
}
}
if (string) {
length = strlen((const char *) string) + 1;
}
__GLX_BEGIN_REPLY(length);
__GLX_PUT_SIZE(length);
if (need_swap) {
__GLX_SWAP_REPLY_SIZE();
__GLX_SWAP_REPLY_HEADER();
}
__GLX_SEND_HEADER();
WriteToClient(client, length, (char *) string);
free(buf);
return Success;
}
int
__glXDisp_GetString(__GLXclientState * cl, GLbyte * pc)
{
return DoGetString(cl, pc, GL_FALSE);
}