xserver-multidpi/composite/compalloc.c
Ville Syrjälä f3480286ae composite: Support updating an arbitrary subtree
Rename compUpdateWindow to compPaintWindowToParent and split the child
walk to compPaintChildrenToWindow. Calling compPaintChildrenToWindow
allows an arbitrary subtree to be updated, instead of having to update
all the windows. This will be used to make sure all the descendants are
copied to the parent when the parent window contents need to be accessed
in IncludeInferios sub-window mode.

WindowRec has a new member 'damagedDescendants' that is used to keep
track of which subtrees need updating. When a window is damaged,
'damagedDescendants' will be set for all the ancestors, and when a
subtree is updated, the tree walk can be stopped early if no damaged
descendants are present.

CompScreenRec no longer needs the 'damaged' member since the root
window's 'damagedDescendants' provides the same information.

Signed-off-by: Ville Syrjälä <ville.syrjala@nokia.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2011-01-05 11:57:31 -08:00

712 lines
19 KiB
C

/*
* Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "compint.h"
static void
compScreenUpdate (ScreenPtr pScreen)
{
compCheckTree (pScreen);
compPaintChildrenToWindow (pScreen->root);
}
static void
compBlockHandler (int i,
pointer blockData,
pointer pTimeout,
pointer pReadmask)
{
ScreenPtr pScreen = screenInfo.screens[i];
CompScreenPtr cs = GetCompScreen (pScreen);
pScreen->BlockHandler = cs->BlockHandler;
compScreenUpdate (pScreen);
(*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
/* Next damage will restore the block handler */
cs->BlockHandler = NULL;
}
static void
compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
{
WindowPtr pWin = (WindowPtr) closure;
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen (pScreen);
CompWindowPtr cw = GetCompWindow (pWin);
if (!cs->BlockHandler) {
cs->BlockHandler = pScreen->BlockHandler;
pScreen->BlockHandler = compBlockHandler;
}
cw->damaged = TRUE;
/* Mark the ancestors */
pWin = pWin->parent;
while (pWin) {
if (pWin->damagedDescendants)
break;
pWin->damagedDescendants = TRUE;
pWin = pWin->parent;
}
}
static void
compDestroyDamage (DamagePtr pDamage, void *closure)
{
WindowPtr pWin = (WindowPtr) closure;
CompWindowPtr cw = GetCompWindow (pWin);
cw->damage = 0;
}
/*
* Redirect one window for one client
*/
int
compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
{
CompWindowPtr cw = GetCompWindow (pWin);
CompClientWindowPtr ccw;
Bool wasMapped = pWin->mapped;
CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
if (pWin == cs->pOverlayWin) {
return Success;
}
if (!pWin->parent)
return BadMatch;
/*
* Only one Manual update is allowed
*/
if (cw && update == CompositeRedirectManual)
for (ccw = cw->clients; ccw; ccw = ccw->next)
if (ccw->update == CompositeRedirectManual)
return BadAccess;
/*
* Allocate per-client per-window structure
* The client *could* allocate multiple, but while supported,
* it is not expected to be common
*/
ccw = malloc(sizeof (CompClientWindowRec));
if (!ccw)
return BadAlloc;
ccw->id = FakeClientID (pClient->index);
ccw->update = update;
/*
* Now make sure there's a per-window structure to hang this from
*/
if (!cw)
{
cw = malloc(sizeof (CompWindowRec));
if (!cw)
{
free(ccw);
return BadAlloc;
}
cw->damage = DamageCreate (compReportDamage,
compDestroyDamage,
DamageReportNonEmpty,
FALSE,
pWin->drawable.pScreen,
pWin);
if (!cw->damage)
{
free(ccw);
free(cw);
return BadAlloc;
}
if (wasMapped)
{
DisableMapUnmapEvents (pWin);
UnmapWindow (pWin, FALSE);
EnableMapUnmapEvents (pWin);
}
RegionNull(&cw->borderClip);
cw->borderClipX = 0;
cw->borderClipY = 0;
cw->update = CompositeRedirectAutomatic;
cw->clients = 0;
cw->oldx = COMP_ORIGIN_INVALID;
cw->oldy = COMP_ORIGIN_INVALID;
cw->damageRegistered = FALSE;
cw->damaged = FALSE;
cw->pOldPixmap = NullPixmap;
dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw);
}
ccw->next = cw->clients;
cw->clients = ccw;
if (!AddResource (ccw->id, CompositeClientWindowType, pWin))
return BadAlloc;
if (ccw->update == CompositeRedirectManual)
{
/* If the window was CompositeRedirectAutomatic, then
* unmap the window so that the parent clip list will
* be correctly recomputed.
*/
if (pWin->mapped)
{
DisableMapUnmapEvents (pWin);
UnmapWindow (pWin, FALSE);
EnableMapUnmapEvents (pWin);
}
if (cw->damageRegistered)
{
DamageUnregister (&pWin->drawable, cw->damage);
cw->damageRegistered = FALSE;
}
cw->update = CompositeRedirectManual;
}
if (!compCheckRedirect (pWin))
{
FreeResource (ccw->id, RT_NONE);
return BadAlloc;
}
if (wasMapped && !pWin->mapped)
{
Bool overrideRedirect = pWin->overrideRedirect;
pWin->overrideRedirect = TRUE;
DisableMapUnmapEvents (pWin);
MapWindow (pWin, pClient);
EnableMapUnmapEvents (pWin);
pWin->overrideRedirect = overrideRedirect;
}
return Success;
}
/*
* Free one of the per-client per-window resources, clearing
* redirect and the per-window pointer as appropriate
*/
void
compFreeClientWindow (WindowPtr pWin, XID id)
{
CompWindowPtr cw = GetCompWindow (pWin);
CompClientWindowPtr ccw, *prev;
Bool wasMapped = pWin->mapped;
if (!cw)
return;
for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
{
if (ccw->id == id)
{
*prev = ccw->next;
if (ccw->update == CompositeRedirectManual)
cw->update = CompositeRedirectAutomatic;
free(ccw);
break;
}
}
if (!cw->clients)
{
if (wasMapped)
{
DisableMapUnmapEvents (pWin);
UnmapWindow (pWin, FALSE);
EnableMapUnmapEvents (pWin);
}
if (pWin->redirectDraw != RedirectDrawNone)
compFreePixmap (pWin);
if (cw->damage)
DamageDestroy (cw->damage);
RegionUninit(&cw->borderClip);
dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
free(cw);
}
else if (cw->update == CompositeRedirectAutomatic &&
!cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
{
DamageRegister (&pWin->drawable, cw->damage);
cw->damageRegistered = TRUE;
pWin->redirectDraw = RedirectDrawAutomatic;
DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
}
if (wasMapped && !pWin->mapped)
{
Bool overrideRedirect = pWin->overrideRedirect;
pWin->overrideRedirect = TRUE;
DisableMapUnmapEvents (pWin);
MapWindow (pWin, clients[CLIENT_ID(id)]);
EnableMapUnmapEvents (pWin);
pWin->overrideRedirect = overrideRedirect;
}
}
/*
* This is easy, just free the appropriate resource.
*/
int
compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
{
CompWindowPtr cw = GetCompWindow (pWin);
CompClientWindowPtr ccw;
if (!cw)
return BadValue;
for (ccw = cw->clients; ccw; ccw = ccw->next)
if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
{
FreeResource (ccw->id, RT_NONE);
return Success;
}
return BadValue;
}
/*
* Redirect all subwindows for one client
*/
int
compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
{
CompSubwindowsPtr csw = GetCompSubwindows (pWin);
CompClientWindowPtr ccw;
WindowPtr pChild;
/*
* Only one Manual update is allowed
*/
if (csw && update == CompositeRedirectManual)
for (ccw = csw->clients; ccw; ccw = ccw->next)
if (ccw->update == CompositeRedirectManual)
return BadAccess;
/*
* Allocate per-client per-window structure
* The client *could* allocate multiple, but while supported,
* it is not expected to be common
*/
ccw = malloc(sizeof (CompClientWindowRec));
if (!ccw)
return BadAlloc;
ccw->id = FakeClientID (pClient->index);
ccw->update = update;
/*
* Now make sure there's a per-window structure to hang this from
*/
if (!csw)
{
csw = malloc(sizeof (CompSubwindowsRec));
if (!csw)
{
free(ccw);
return BadAlloc;
}
csw->update = CompositeRedirectAutomatic;
csw->clients = 0;
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw);
}
/*
* Redirect all existing windows
*/
for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
{
int ret = compRedirectWindow (pClient, pChild, update);
if (ret != Success)
{
for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib)
(void) compUnredirectWindow (pClient, pChild, update);
if (!csw->clients)
{
free(csw);
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0);
}
free(ccw);
return ret;
}
}
/*
* Hook into subwindows list
*/
ccw->next = csw->clients;
csw->clients = ccw;
if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin))
return BadAlloc;
if (ccw->update == CompositeRedirectManual)
{
csw->update = CompositeRedirectManual;
/*
* tell damage extension that damage events for this client are
* critical output
*/
DamageExtSetCritical (pClient, TRUE);
}
return Success;
}
/*
* Free one of the per-client per-subwindows resources,
* which frees one redirect per subwindow
*/
void
compFreeClientSubwindows (WindowPtr pWin, XID id)
{
CompSubwindowsPtr csw = GetCompSubwindows (pWin);
CompClientWindowPtr ccw, *prev;
WindowPtr pChild;
if (!csw)
return;
for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next)
{
if (ccw->id == id)
{
ClientPtr pClient = clients[CLIENT_ID(id)];
*prev = ccw->next;
if (ccw->update == CompositeRedirectManual)
{
/*
* tell damage extension that damage events for this client are
* critical output
*/
DamageExtSetCritical (pClient, FALSE);
csw->update = CompositeRedirectAutomatic;
if (pWin->mapped)
(*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE);
}
/*
* Unredirect all existing subwindows
*/
for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
(void) compUnredirectWindow (pClient, pChild, ccw->update);
free(ccw);
break;
}
}
/*
* Check if all of the per-client records are gone
*/
if (!csw->clients)
{
dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL);
free(csw);
}
}
/*
* This is easy, just free the appropriate resource.
*/
int
compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
{
CompSubwindowsPtr csw = GetCompSubwindows (pWin);
CompClientWindowPtr ccw;
if (!csw)
return BadValue;
for (ccw = csw->clients; ccw; ccw = ccw->next)
if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
{
FreeResource (ccw->id, RT_NONE);
return Success;
}
return BadValue;
}
/*
* Add redirection information for one subwindow (during reparent)
*/
int
compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
{
CompSubwindowsPtr csw = GetCompSubwindows (pParent);
CompClientWindowPtr ccw;
if (!csw)
return Success;
for (ccw = csw->clients; ccw; ccw = ccw->next)
{
int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)],
pWin, ccw->update);
if (ret != Success)
return ret;
}
return Success;
}
/*
* Remove redirection information for one subwindow (during reparent)
*/
int
compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
{
CompSubwindowsPtr csw = GetCompSubwindows (pParent);
CompClientWindowPtr ccw;
if (!csw)
return Success;
for (ccw = csw->clients; ccw; ccw = ccw->next)
{
int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)],
pWin, ccw->update);
if (ret != Success)
return ret;
}
return Success;
}
static int
bgNoneVisitWindow(WindowPtr pWin, void *null)
{
if (pWin->backgroundState != BackgroundPixmap)
return WT_WALKCHILDREN;
if (pWin->background.pixmap != None)
return WT_WALKCHILDREN;
return WT_STOPWALKING;
}
static PixmapPtr
compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
PixmapPtr pPixmap;
pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth,
CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
if (!pPixmap)
return 0;
pPixmap->screen_x = x;
pPixmap->screen_y = y;
/* resize allocations will update later in compCopyWindow, not here */
if (!map)
return pPixmap;
/*
* If there's no bg=None in the tree, we're done.
*
* We could optimize this more by collection the regions of all the
* bg=None subwindows and feeding that in as the clip for the
* CopyArea below, but since window trees are shallow these days it
* might not be worth the effort.
*/
if (TraverseTree(pWin, bgNoneVisitWindow, NULL) == WT_NOMATCH)
return pPixmap;
/*
* Copy bits from the parent into the new pixmap so that it will
* have "reasonable" contents in case for background None areas.
*/
if (pParent->drawable.depth == pWin->drawable.depth)
{
GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen);
if (pGC)
{
ChangeGCVal val;
val.val = IncludeInferiors;
ValidateGC(&pPixmap->drawable, pGC);
ChangeGC (serverClient, pGC, GCSubwindowMode, &val);
(*pGC->ops->CopyArea) (&pParent->drawable,
&pPixmap->drawable,
pGC,
x - pParent->drawable.x,
y - pParent->drawable.y,
w, h, 0, 0);
FreeScratchGC (pGC);
}
}
else
{
PictFormatPtr pSrcFormat = compWindowFormat (pParent);
PictFormatPtr pDstFormat = compWindowFormat (pWin);
XID inferiors = IncludeInferiors;
int error;
PicturePtr pSrcPicture = CreatePicture (None,
&pParent->drawable,
pSrcFormat,
CPSubwindowMode,
&inferiors,
serverClient, &error);
PicturePtr pDstPicture = CreatePicture (None,
&pPixmap->drawable,
pDstFormat,
0, 0,
serverClient, &error);
if (pSrcPicture && pDstPicture)
{
CompositePicture (PictOpSrc,
pSrcPicture,
NULL,
pDstPicture,
x - pParent->drawable.x,
y - pParent->drawable.y,
0, 0, 0, 0, w, h);
}
if (pSrcPicture)
FreePicture (pSrcPicture, 0);
if (pDstPicture)
FreePicture (pDstPicture, 0);
}
return pPixmap;
}
Bool
compAllocPixmap (WindowPtr pWin)
{
int bw = (int) pWin->borderWidth;
int x = pWin->drawable.x - bw;
int y = pWin->drawable.y - bw;
int w = pWin->drawable.width + (bw << 1);
int h = pWin->drawable.height + (bw << 1);
PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE);
CompWindowPtr cw = GetCompWindow (pWin);
if (!pPixmap)
return FALSE;
if (cw->update == CompositeRedirectAutomatic)
pWin->redirectDraw = RedirectDrawAutomatic;
else
pWin->redirectDraw = RedirectDrawManual;
compSetPixmap (pWin, pPixmap);
cw->oldx = COMP_ORIGIN_INVALID;
cw->oldy = COMP_ORIGIN_INVALID;
cw->damageRegistered = FALSE;
if (cw->update == CompositeRedirectAutomatic)
{
DamageRegister (&pWin->drawable, cw->damage);
cw->damageRegistered = TRUE;
}
return TRUE;
}
void
compFreePixmap (WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pRedirectPixmap, pParentPixmap;
CompWindowPtr cw = GetCompWindow (pWin);
if (cw->damageRegistered)
{
DamageUnregister (&pWin->drawable, cw->damage);
cw->damageRegistered = FALSE;
DamageEmpty (cw->damage);
}
/*
* Move the parent-constrained border clip region back into
* the window so that ValidateTree will handle the unmap
* case correctly. Unmap adds the window borderClip to the
* parent exposed area; regions beyond the parent cause crashes
*/
RegionCopy(&pWin->borderClip, &cw->borderClip);
pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin);
pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
pWin->redirectDraw = RedirectDrawNone;
compSetPixmap (pWin, pParentPixmap);
(*pScreen->DestroyPixmap) (pRedirectPixmap);
}
/*
* Make sure the pixmap is the right size and offset. Allocate a new
* pixmap to change size, adjust origin to change offset, leaving the
* old pixmap in cw->pOldPixmap so bits can be recovered
*/
Bool
compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y,
unsigned int w, unsigned int h, int bw)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin);
PixmapPtr pNew;
CompWindowPtr cw = GetCompWindow (pWin);
int pix_x, pix_y;
int pix_w, pix_h;
assert (cw && pWin->redirectDraw != RedirectDrawNone);
cw->oldx = pOld->screen_x;
cw->oldy = pOld->screen_y;
pix_x = draw_x - bw;
pix_y = draw_y - bw;
pix_w = w + (bw << 1);
pix_h = h + (bw << 1);
if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height)
{
pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE);
if (!pNew)
return FALSE;
cw->pOldPixmap = pOld;
compSetPixmap (pWin, pNew);
}
else
{
pNew = pOld;
cw->pOldPixmap = 0;
}
pNew->screen_x = pix_x;
pNew->screen_y = pix_y;
return TRUE;
}