xserver-multidpi/hw/xgl/glx/xglx.c

954 lines
22 KiB
C

/*
* Copyright © 2004 David Reveman
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* David Reveman not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* David Reveman makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: David Reveman <davidr@novell.com>
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <glitz-glx.h>
#include "xgl.h"
#include "inputstr.h"
#include "cursorstr.h"
#include "mipointer.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <math.h>
#define XGLX_DEFAULT_SCREEN_WIDTH 800
#define XGLX_DEFAULT_SCREEN_HEIGHT 600
typedef struct _xglxScreen {
Window win;
Colormap colormap;
CloseScreenProcPtr CloseScreen;
} xglxScreenRec, *xglxScreenPtr;
int xglxScreenGeneration = -1;
int xglxScreenPrivateIndex;
#define XGLX_GET_SCREEN_PRIV(pScreen) \
((xglxScreenPtr) (pScreen)->devPrivates[xglxScreenPrivateIndex].ptr)
#define XGLX_SET_SCREEN_PRIV(pScreen, v) \
((pScreen)->devPrivates[xglxScreenPrivateIndex].ptr = (pointer) v)
#define XGLX_SCREEN_PRIV(pScreen) \
xglxScreenPtr pScreenPriv = XGLX_GET_SCREEN_PRIV (pScreen)
typedef struct _xglxCursor {
Cursor cursor;
} xglxCursorRec, *xglxCursorPtr;
#define XGLX_GET_CURSOR_PRIV(pCursor, pScreen) \
((xglxCursorPtr) (pCursor)->devPriv[(pScreen)->myNum])
#define XGLX_SET_CURSOR_PRIV(pCursor, pScreen, v) \
((pCursor)->devPriv[(pScreen)->myNum] = (pointer) v)
#define XGLX_CURSOR_PRIV(pCursor, pScreen) \
xglxCursorPtr pCursorPriv = XGLX_GET_CURSOR_PRIV (pCursor, pScreen)
char *xDisplayName = NULL;
Display *xdisplay = NULL;
int xscreen;
glitz_format_t *xglxCurrentFormat;
CARD32 lastEventTime = 0;
ScreenPtr currentScreen = NULL;
Bool softCursor = FALSE;
xglScreenInfoRec xglScreenInfo = {
NULL, 0, 0, 0, 0, FALSE,
DEFAULT_GEOMETRY_DATA_TYPE,
DEFAULT_GEOMETRY_USAGE,
FALSE,
XGL_DEFAULT_PBO_MASK,
FALSE
};
static Bool
xglxAllocatePrivates (ScreenPtr pScreen)
{
xglxScreenPtr pScreenPriv;
if (xglxScreenGeneration != serverGeneration)
{
xglxScreenPrivateIndex = AllocateScreenPrivateIndex ();
if (xglxScreenPrivateIndex < 0)
return FALSE;
xglxScreenGeneration = serverGeneration;
}
pScreenPriv = xalloc (sizeof (xglxScreenRec));
if (!pScreenPriv)
return FALSE;
XGLX_SET_SCREEN_PRIV (pScreen, pScreenPriv);
return TRUE;
}
static void
xglxConstrainCursor (ScreenPtr pScreen,
BoxPtr pBox)
{
}
static void
xglxCursorLimits (ScreenPtr pScreen,
CursorPtr pCursor,
BoxPtr pHotBox,
BoxPtr pTopLeftBox)
{
*pTopLeftBox = *pHotBox;
}
static Bool
xglxDisplayCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
XGLX_SCREEN_PRIV (pScreen);
XGLX_CURSOR_PRIV (pCursor, pScreen);
XDefineCursor (xdisplay, pScreenPriv->win, pCursorPriv->cursor);
return TRUE;
}
#ifdef ARGB_CURSOR
static Bool
xglxARGBCursorSupport (void);
static Cursor
xglxCreateARGBCursor (ScreenPtr pScreen,
CursorPtr pCursor);
#endif
static Bool
xglxRealizeCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
xglxCursorPtr pCursorPriv;
XImage *ximage;
Pixmap source, mask;
XColor fgColor, bgColor;
GC xgc;
unsigned long valuemask;
XGCValues values;
XGLX_SCREEN_PRIV (pScreen);
valuemask = GCForeground | GCBackground;
values.foreground = 1L;
values.background = 0L;
pCursorPriv = xalloc (sizeof (xglxCursorRec));
if (!pCursorPriv)
return FALSE;
XGLX_SET_CURSOR_PRIV (pCursor, pScreen, pCursorPriv);
#ifdef ARGB_CURSOR
if (pCursor->bits->argb)
{
pCursorPriv->cursor = xglxCreateARGBCursor (pScreen, pCursor);
if (pCursorPriv->cursor)
return TRUE;
}
#endif
source = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
1);
mask = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
1);
xgc = XCreateGC (xdisplay, source, valuemask, &values);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
1, XYBitmap, 0,
(char *) pCursor->bits->source,
pCursor->bits->width,
pCursor->bits->height,
BitmapPad (xdisplay), 0);
XPutImage (xdisplay, source, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
1, XYBitmap, 0,
(char *) pCursor->bits->mask,
pCursor->bits->width,
pCursor->bits->height,
BitmapPad (xdisplay), 0);
XPutImage (xdisplay, mask, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
XFreeGC (xdisplay, xgc);
fgColor.red = pCursor->foreRed;
fgColor.green = pCursor->foreGreen;
fgColor.blue = pCursor->foreBlue;
bgColor.red = pCursor->backRed;
bgColor.green = pCursor->backGreen;
bgColor.blue = pCursor->backBlue;
pCursorPriv->cursor =
XCreatePixmapCursor (xdisplay, source, mask, &fgColor, &bgColor,
pCursor->bits->xhot, pCursor->bits->yhot);
XFreePixmap (xdisplay, mask);
XFreePixmap (xdisplay, source);
return TRUE;
}
static Bool
xglxUnrealizeCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
XGLX_CURSOR_PRIV (pCursor, pScreen);
XFreeCursor (xdisplay, pCursorPriv->cursor);
xfree (pCursorPriv);
return TRUE;
}
static void
xglxRecolorCursor (ScreenPtr pScreen,
CursorPtr pCursor,
Bool displayed)
{
XColor fgColor, bgColor;
XGLX_CURSOR_PRIV (pCursor, pScreen);
fgColor.red = pCursor->foreRed;
fgColor.green = pCursor->foreGreen;
fgColor.blue = pCursor->foreBlue;
bgColor.red = pCursor->backRed;
bgColor.green = pCursor->backGreen;
bgColor.blue = pCursor->backBlue;
XRecolorCursor (xdisplay, pCursorPriv->cursor, &fgColor, &bgColor);
}
static Bool
xglxSetCursorPosition (ScreenPtr pScreen,
int x,
int y,
Bool generateEvent)
{
XGLX_SCREEN_PRIV (pScreen);
XWarpPointer (xdisplay, pScreenPriv->win, pScreenPriv->win,
0, 0, 0, 0, x, y);
return TRUE;
}
static Bool
xglxCloseScreen (int index,
ScreenPtr pScreen)
{
glitz_drawable_t *drawable;
XGLX_SCREEN_PRIV (pScreen);
drawable = XGL_GET_SCREEN_PRIV (pScreen)->drawable;
if (drawable)
glitz_drawable_destroy (drawable);
xglClearVisualTypes ();
if (pScreenPriv->win)
XDestroyWindow (xdisplay, pScreenPriv->win);
if (pScreenPriv->colormap)
XFreeColormap (xdisplay, pScreenPriv->colormap);
XGL_SCREEN_UNWRAP (CloseScreen);
xfree (pScreenPriv);
return (*pScreen->CloseScreen) (index, pScreen);
}
static Bool
xglxCursorOffScreen (ScreenPtr *ppScreen, int *x, int *y)
{
return FALSE;
}
static void
xglxCrossScreen (ScreenPtr pScreen, Bool entering)
{
}
static void
xglxWarpCursor (ScreenPtr pScreen, int x, int y)
{
miPointerWarpCursor (pScreen, x, y);
}
miPointerScreenFuncRec xglxPointerScreenFuncs = {
xglxCursorOffScreen,
xglxCrossScreen,
xglxWarpCursor
};
static Bool
xglxScreenInit (int index,
ScreenPtr pScreen,
int argc,
char **argv)
{
XSetWindowAttributes xswa;
XWMHints *wmHints;
XSizeHints *normalHints;
XClassHint *classHint;
xglxScreenPtr pScreenPriv;
Window root;
XVisualInfo *vinfo;
XEvent xevent;
glitz_drawable_format_t *format;
glitz_drawable_t *drawable;
format = xglVisuals[0].format;
if (!xglxAllocatePrivates (pScreen))
return FALSE;
currentScreen = pScreen;
pScreenPriv = XGLX_GET_SCREEN_PRIV (pScreen);
root = RootWindow (xdisplay, xscreen);
vinfo = glitz_glx_get_visual_info_from_format (xdisplay, xscreen, format);
if (!vinfo)
{
ErrorF ("[%d] no visual info from format\n", index);
return FALSE;
}
pScreenPriv->colormap =
XCreateColormap (xdisplay, root, vinfo->visual, AllocNone);
if (xglScreenInfo.fullscreen)
{
xglScreenInfo.width = DisplayWidth (xdisplay, xscreen);
xglScreenInfo.height = DisplayHeight (xdisplay, xscreen);
xglScreenInfo.widthMm = DisplayWidthMM (xdisplay, xscreen);
xglScreenInfo.heightMm = DisplayHeightMM (xdisplay, xscreen);
}
else if (xglScreenInfo.width == 0 || xglScreenInfo.height == 0)
{
xglScreenInfo.width = XGLX_DEFAULT_SCREEN_WIDTH;
xglScreenInfo.height = XGLX_DEFAULT_SCREEN_HEIGHT;
}
xswa.colormap = pScreenPriv->colormap;
pScreenPriv->win =
XCreateWindow (xdisplay, root, 0, 0,
xglScreenInfo.width, xglScreenInfo.height, 0,
vinfo->depth, InputOutput, vinfo->visual,
CWColormap, &xswa);
XFree (vinfo);
normalHints = XAllocSizeHints ();
normalHints->flags = PMinSize | PMaxSize | PSize;
normalHints->min_width = xglScreenInfo.width;
normalHints->min_height = xglScreenInfo.height;
normalHints->max_width = xglScreenInfo.width;
normalHints->max_height = xglScreenInfo.height;
if (xglScreenInfo.fullscreen)
{
normalHints->x = 0;
normalHints->y = 0;
normalHints->flags |= PPosition;
}
classHint = XAllocClassHint ();
classHint->res_name = "xglx";
classHint->res_class = "Xglx";
wmHints = XAllocWMHints ();
wmHints->flags = InputHint;
wmHints->input = TRUE;
Xutf8SetWMProperties (xdisplay, pScreenPriv->win, "Xglx", "Xglx", 0, 0,
normalHints, wmHints, classHint);
XFree (wmHints);
XFree (classHint);
XFree (normalHints);
drawable = glitz_glx_create_drawable_for_window (xdisplay, xscreen,
format, pScreenPriv->win,
xglScreenInfo.width,
xglScreenInfo.height);
if (!drawable)
{
ErrorF ("[%d] couldn't create glitz drawable for window\n", index);
return FALSE;
}
XSelectInput (xdisplay, pScreenPriv->win,
ButtonPressMask | ButtonReleaseMask |
KeyPressMask | KeyReleaseMask | EnterWindowMask |
PointerMotionMask | ExposureMask);
XMapWindow (xdisplay, pScreenPriv->win);
if (xglScreenInfo.fullscreen)
{
XClientMessageEvent xev;
memset (&xev, 0, sizeof (xev));
xev.type = ClientMessage;
xev.message_type = XInternAtom (xdisplay, "_NET_WM_STATE", FALSE);
xev.display = xdisplay;
xev.window = pScreenPriv->win;
xev.format = 32;
xev.data.l[0] = 1;
xev.data.l[1] =
XInternAtom (xdisplay, "_NET_WM_STATE_FULLSCREEN", FALSE);
XSendEvent (xdisplay, root, FALSE, SubstructureRedirectMask,
(XEvent *) &xev);
}
xglScreenInfo.drawable = drawable;
if (!xglScreenInit (pScreen, &xglScreenInfo))
return FALSE;
XGL_SCREEN_WRAP (CloseScreen, xglxCloseScreen);
#ifdef ARGB_CURSOR
if (!xglxARGBCursorSupport ())
softCursor = TRUE;
#endif
if (softCursor)
{
static char data = 0;
XColor black, dummy;
Pixmap bitmap;
Cursor cursor;
if (!XAllocNamedColor (xdisplay, pScreenPriv->colormap,
"black", &black, &dummy))
return FALSE;
bitmap = XCreateBitmapFromData (xdisplay, pScreenPriv->win, &data,
1, 1);
if (!bitmap)
return FALSE;
cursor = XCreatePixmapCursor (xdisplay, bitmap, bitmap, &black, &black,
0, 0);
if (!cursor)
return FALSE;
XDefineCursor (xdisplay, pScreenPriv->win, cursor);
XFreeCursor (xdisplay, cursor);
XFreePixmap (xdisplay, bitmap);
XFreeColors (xdisplay, pScreenPriv->colormap, &black.pixel, 1, 0);
miDCInitialize (pScreen, &xglxPointerScreenFuncs);
}
else
{
pScreen->ConstrainCursor = xglxConstrainCursor;
pScreen->CursorLimits = xglxCursorLimits;
pScreen->DisplayCursor = xglxDisplayCursor;
pScreen->RealizeCursor = xglxRealizeCursor;
pScreen->UnrealizeCursor = xglxUnrealizeCursor;
pScreen->RecolorCursor = xglxRecolorCursor;
pScreen->SetCursorPosition = xglxSetCursorPosition;
}
if (!xglFinishScreenInit (pScreen))
return FALSE;
while (XNextEvent (xdisplay, &xevent))
if (xevent.type == Expose)
break;
return TRUE;
}
void
InitOutput (ScreenInfo *pScreenInfo,
int argc,
char **argv)
{
glitz_drawable_format_t *format, templ;
int i;
unsigned long mask;
unsigned long extraMask[] = {
GLITZ_FORMAT_PBUFFER_MASK |
GLITZ_FORMAT_DOUBLEBUFFER_MASK,
0
};
xglSetPixmapFormats (pScreenInfo);
if (!xdisplay)
{
xdisplay = XOpenDisplay (xDisplayName);
if (!xdisplay)
FatalError ("can't open display");
xscreen = DefaultScreen (xdisplay);
}
templ.types.window = 1;
templ.types.pbuffer = 1;
templ.samples = 1;
templ.doublebuffer = 1;
templ.color.alpha_size = 8;
mask =
GLITZ_FORMAT_WINDOW_MASK |
GLITZ_FORMAT_SAMPLES_MASK;
for (i = 0; i < sizeof (extraMask) / sizeof (extraMask[0]); i++)
{
format = glitz_glx_find_drawable_format (xdisplay, xscreen,
mask | extraMask[i],
&templ, 0);
if (format)
break;
}
if (!format)
FatalError ("no visual format found");
xglSetVisualTypesAndMasks (pScreenInfo, format, (1 << TrueColor));
xglInitVisuals (pScreenInfo);
AddScreen (xglxScreenInit, argc, argv);
}
static Bool
xglxExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type == Expose);
}
static Bool
xglxNotExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type != Expose);
}
static int
xglxWindowExposures (WindowPtr pWin,
pointer pReg)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RegionRec ClipList;
if (HasBorder (pWin))
{
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_SUBTRACT (pScreen, &ClipList, &pWin->borderClip,
&pWin->winSize);
REGION_INTERSECT (pScreen, &ClipList, &ClipList, (RegionPtr) pReg);
(*pScreen->PaintWindowBorder) (pWin, &ClipList, PW_BORDER);
REGION_UNINIT (pScreen, &ClipList);
}
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_INTERSECT (pScreen, &ClipList, &pWin->clipList, (RegionPtr) pReg);
(*pScreen->WindowExposures) (pWin, &ClipList, NullRegion);
REGION_UNINIT (pScreen, &ClipList);
return WT_WALKCHILDREN;
}
static void
xglxBlockHandler (pointer blockData,
OSTimePtr pTimeout,
pointer pReadMask)
{
XEvent X;
RegionRec region;
BoxRec box;
XGL_SCREEN_PRIV (currentScreen);
while (XCheckIfEvent (xdisplay, &X, xglxExposurePredicate, NULL))
{
ScreenPtr pScreen = currentScreen;
box.x1 = X.xexpose.x;
box.y1 = X.xexpose.y;
box.x2 = box.x1 + X.xexpose.width;
box.y2 = box.y1 + X.xexpose.height;
REGION_INIT (currentScreen, &region, &box, 1);
WalkTree (pScreen, xglxWindowExposures, &region);
REGION_UNINIT (pScreen, &region);
}
if (!xglSyncSurface (&pScreenPriv->pScreenPixmap->drawable))
FatalError (XGL_SW_FAILURE_STRING);
glitz_surface_flush (pScreenPriv->surface);
glitz_drawable_flush (pScreenPriv->drawable);
XFlush (xdisplay);
}
static void
xglxWakeupHandler (pointer blockData,
int result,
pointer pReadMask)
{
ScreenPtr pScreen = currentScreen;
XEvent X;
xEvent x;
while (XCheckIfEvent (xdisplay, &X, xglxNotExposurePredicate, NULL))
{
switch (X.type) {
case KeyPress:
x.u.u.type = KeyPress;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case KeyRelease:
x.u.u.type = KeyRelease;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonPress:
x.u.u.type = ButtonPress;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonRelease:
x.u.u.type = ButtonRelease;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case MotionNotify:
x.u.u.type = MotionNotify;
x.u.keyButtonPointer.rootX = X.xmotion.x;
x.u.keyButtonPointer.rootY = X.xmotion.y;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
miPointerAbsoluteCursor (X.xmotion.x, X.xmotion.y, lastEventTime);
mieqEnqueue (&x);
break;
case EnterNotify:
if (X.xcrossing.detail != NotifyInferior) {
if (pScreen) {
NewCurrentScreen (pScreen, X.xcrossing.x, X.xcrossing.y);
x.u.u.type = MotionNotify;
x.u.keyButtonPointer.rootX = X.xcrossing.x;
x.u.keyButtonPointer.rootY = X.xcrossing.y;
x.u.keyButtonPointer.time = lastEventTime =
GetTimeInMillis ();
mieqEnqueue (&x);
}
}
break;
default:
break;
}
}
}
static void
xglxBell (int volume,
DeviceIntPtr pDev,
pointer ctrl,
int cls)
{
XBell (xdisplay, volume);
}
static int
xglxKeybdProc (DeviceIntPtr pDevice,
int onoff)
{
Bool ret;
DevicePtr pDev = (DevicePtr) pDevice;
if (!pDev)
return BadImplementation;
switch (onoff) {
case DEVICE_INIT: {
XModifierKeymap *xmodMap;
KeySym *xkeyMap;
int minKeyCode, maxKeyCode, mapWidth, i, j;
KeySymsRec xglxKeySyms;
CARD8 xglxModMap[256];
XKeyboardState values;
if (pDev != LookupKeyboardDevice ())
return !Success;
xmodMap = XGetModifierMapping (xdisplay);
XDisplayKeycodes (xdisplay, &minKeyCode, &maxKeyCode);
xkeyMap = XGetKeyboardMapping (xdisplay,
minKeyCode,
maxKeyCode - minKeyCode + 1,
&mapWidth);
memset (xglxModMap, 0, 256);
for (j = 0; j < 8; j++)
{
for (i = 0; i < xmodMap->max_keypermod; i++)
{
CARD8 keyCode;
keyCode = xmodMap->modifiermap[j * xmodMap->max_keypermod + i];
if (keyCode)
xglxModMap[keyCode] |= 1 << j;
}
}
XFreeModifiermap (xmodMap);
xglxKeySyms.minKeyCode = minKeyCode;
xglxKeySyms.maxKeyCode = maxKeyCode;
xglxKeySyms.mapWidth = mapWidth;
xglxKeySyms.map = xkeyMap;
XGetKeyboardControl (xdisplay, &values);
memmove (defaultKeyboardControl.autoRepeats,
values.auto_repeats, sizeof (values.auto_repeats));
ret = InitKeyboardDeviceStruct (pDev,
&xglxKeySyms,
xglxModMap,
xglxBell,
xglKbdCtrl);
XFree (xkeyMap);
if (!ret)
return BadImplementation;
} break;
case DEVICE_ON:
pDev->on = TRUE;
break;
case DEVICE_OFF:
case DEVICE_CLOSE:
pDev->on = FALSE;
break;
}
return Success;
}
Bool
LegalModifier (unsigned int key,
DevicePtr pDev)
{
return TRUE;
}
void
ProcessInputEvents ()
{
mieqProcessInputEvents ();
miPointerUpdate ();
}
void
InitInput (int argc, char **argv)
{
DeviceIntPtr pKeyboard, pPointer;
pPointer = AddInputDevice (xglMouseProc, TRUE);
pKeyboard = AddInputDevice (xglxKeybdProc, TRUE);
RegisterPointerDevice (pPointer);
RegisterKeyboardDevice (pKeyboard);
miRegisterPointerDevice (screenInfo.screens[0], pPointer);
mieqInit (&pKeyboard->public, &pPointer->public);
AddEnabledDevice (XConnectionNumber (xdisplay));
RegisterBlockAndWakeupHandlers (xglxBlockHandler,
xglxWakeupHandler,
NULL);
}
void
ddxUseMsg (void)
{
ErrorF ("\nXglx usage:\n");
ErrorF ("-display string display name of the real server\n");
ErrorF ("-softcursor force software cursor\n");
xglUseMsg ();
}
int
ddxProcessArgument (int argc, char **argv, int i)
{
if (!strcmp (argv[i], "-display"))
{
if (++i < argc) {
xDisplayName = argv[i];
return 2;
}
return 0;
}
else if (!strcmp (argv[i], "-softcursor"))
{
softCursor = TRUE;
return 1;
}
return xglProcessArgument (&xglScreenInfo, argc, argv, i);
}
void
AbortDDX (void)
{
}
void
ddxGiveUp ()
{
AbortDDX ();
}
void
OsVendorInit (void)
{
}
#ifdef ARGB_CURSOR
#include <X11/extensions/Xrender.h>
static Bool
xglxARGBCursorSupport (void)
{
int renderMajor, renderMinor;
if (!XRenderQueryVersion (xdisplay, &renderMajor, &renderMinor))
renderMajor = renderMinor = -1;
return (renderMajor > 0 || renderMinor > 4);
}
static Cursor
xglxCreateARGBCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
Pixmap xpixmap;
GC xgc;
XImage *ximage;
XRenderPictFormat *xformat;
Picture xpicture;
Cursor cursor;
XGLX_SCREEN_PRIV (pScreen);
xpixmap = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
32);
xgc = XCreateGC (xdisplay, xpixmap, 0, NULL);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
32, ZPixmap, 0,
(char *) pCursor->bits->argb,
pCursor->bits->width,
pCursor->bits->height,
32, pCursor->bits->width * 4);
XPutImage (xdisplay, xpixmap, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
XFreeGC (xdisplay, xgc);
xformat = XRenderFindStandardFormat (xdisplay, PictStandardARGB32);
xpicture = XRenderCreatePicture (xdisplay, xpixmap, xformat, 0, 0);
cursor = XRenderCreateCursor (xdisplay, xpicture,
pCursor->bits->xhot,
pCursor->bits->yhot);
XRenderFreePicture (xdisplay, xpicture);
XFreePixmap (xdisplay, xpixmap);
return cursor;
}
#endif