xserver-multidpi/miext/cw/cw.h
Eric Anholt ecaa46380e Bugzilla #4616:
- Merge various fb/ bits of COMPOSITE support from xserver, which weren't
    necessary before due to cw hiding the issues. Fixes offset calculations
    for a number of operations, and may pull some fixes that cairo has
    wanted for XAA as well.
- Add a new call, miDisableCompositeWrapper(), which a DDX can call to keep
    cw from getting initialized from the damage code. While it would be
    cleaner to have each DDX initialize it if it needs it, we don't have
    control over all of them (e.g. nvidia).
- Use the miDisableCompositeWrapper() to keep cw from getting set up for
    screens using EXA, because EXA is already aware of composite. Avoiding
    cw improved performance 0-35% on operations tested by ajax in x11perf.
2005-10-02 08:28:27 +00:00

174 lines
5.1 KiB
C

/*
* Copyright © 2004 Eric Anholt
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Eric Anholt not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Eric Anholt makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* ERIC ANHOLT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL ERIC ANHOLT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $Header$ */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "picturestr.h"
/*
* One of these structures is allocated per GC that gets used with a window with
* backing pixmap.
*/
typedef struct {
GCPtr pBackingGC; /* Copy of the GC but with graphicsExposures
* set FALSE and the clientClip set to
* clip output to the valid regions of the
* backing pixmap. */
unsigned long serialNumber; /* clientClip computed time */
unsigned long stateChanges; /* changes in parent gc since last copy */
GCOps *wrapOps; /* wrapped ops */
GCFuncs *wrapFuncs; /* wrapped funcs */
} cwGCRec, *cwGCPtr;
extern int cwGCIndex;
#define getCwGC(pGC) ((cwGCPtr)(pGC)->devPrivates[cwGCIndex].ptr)
#define setCwGC(pGC,p) ((pGC)->devPrivates[cwGCIndex].ptr = (pointer) (p))
/*
* One of these structures is allocated per Picture that gets used with a
* window with a backing pixmap
*/
typedef struct {
PicturePtr pBackingPicture;
unsigned long serialNumber;
unsigned long stateChanges;
} cwPictureRec, *cwPicturePtr;
#define getCwPicture(pPicture) ((cwPicturePtr)(pPicture)->devPrivates[cwPictureIndex].ptr)
#define setCwPicture(pPicture,p) ((pPicture)->devPrivates[cwPictureIndex].ptr = (pointer) (p))
extern int cwPictureIndex;
extern int cwWindowIndex;
#define cwWindowPrivate(pWindow) ((pWindow)->devPrivates[cwWindowIndex].ptr)
#define getCwPixmap(pWindow) ((PixmapPtr) cwWindowPrivate(pWindow))
#define setCwPixmap(pWindow,pPixmap) (cwWindowPrivate(pWindow) = (pointer) (pPixmap))
#define cwDrawableIsRedirWindow(pDraw) \
((pDraw)->type == DRAWABLE_WINDOW && \
getCwPixmap((WindowPtr) (pDraw)) != NULL)
typedef struct {
/*
* screen func wrappers
*/
CloseScreenProcPtr CloseScreen;
GetImageProcPtr GetImage;
GetSpansProcPtr GetSpans;
CreateGCProcPtr CreateGC;
PaintWindowBackgroundProcPtr PaintWindowBackground;
PaintWindowBorderProcPtr PaintWindowBorder;
CopyWindowProcPtr CopyWindow;
GetWindowPixmapProcPtr GetWindowPixmap;
SetWindowPixmapProcPtr SetWindowPixmap;
#ifdef RENDER
DestroyPictureProcPtr DestroyPicture;
ChangePictureClipProcPtr ChangePictureClip;
DestroyPictureClipProcPtr DestroyPictureClip;
ChangePictureProcPtr ChangePicture;
ValidatePictureProcPtr ValidatePicture;
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
CompositeRectsProcPtr CompositeRects;
TrapezoidsProcPtr Trapezoids;
TrianglesProcPtr Triangles;
TriStripProcPtr TriStrip;
TriFanProcPtr TriFan;
RasterizeTrapezoidProcPtr RasterizeTrapezoid;
#endif
} cwScreenRec, *cwScreenPtr;
extern int cwScreenIndex;
#define getCwScreen(pScreen) ((cwScreenPtr)(pScreen)->devPrivates[cwScreenIndex].ptr)
#define setCwScreen(pScreen,p) ((cwScreenPtr)(pScreen)->devPrivates[cwScreenIndex].ptr = (p))
#define CW_OFFSET_XYPOINTS(ppt, npt) do { \
DDXPointPtr _ppt = (DDXPointPtr)(ppt); \
int _i; \
for (_i = 0; _i < npt; _i++) { \
_ppt[_i].x += dst_off_x; \
_ppt[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_RECTS(prect, nrect) do { \
int _i; \
for (_i = 0; _i < nrect; _i++) { \
(prect)[_i].x += dst_off_x; \
(prect)[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_ARCS(parc, narc) do { \
int _i; \
for (_i = 0; _i < narc; _i++) { \
(parc)[_i].x += dst_off_x; \
(parc)[_i].y += dst_off_y; \
} \
} while (0)
#define CW_OFFSET_XY_DST(x, y) do { \
(x) = (x) + dst_off_x; \
(y) = (y) + dst_off_y; \
} while (0)
#define CW_OFFSET_XY_SRC(x, y) do { \
(x) = (x) + src_off_x; \
(y) = (y) + src_off_y; \
} while (0)
/* cw.c */
DrawablePtr
cwGetBackingDrawable(DrawablePtr pDrawable, int *x_off, int *y_off);
/* cw_render.c */
void
cwInitializeRender (ScreenPtr pScreen);
void
cwFiniRender (ScreenPtr pScreen);
/* cw.c */
void
miInitializeCompositeWrapper(ScreenPtr pScreen);
/* Must be called before miInitializeCompositeWrapper */
void
miDisableCompositeWrapper(ScreenPtr pScreen);