xserver-multidpi/glx/glxdriswrast.c
Adam Jackson bc415fb1e0 glx: Fix GLX_EXT_create_context_es2_profile support
As of v4 of this extension, any GLES version number may be requested (to
enable GLES3 and later). To comply with this, simply remove the API
version checks and leave it to the DRI driver to validate. This happens
to also enable using GLES1 in direct contexts, so if that's the dire
situation you find yourself in, your client driver at least stands a
chance of working.

v4 also specifies that both extension strings should be advertised for
compatibility with clients written against v1 of the extension spec, so
add the es_profile bit to the extension list and enable it whenever we
would enable es2_profile.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2016-01-21 10:11:07 -05:00

529 lines
16 KiB
C

/*
* Copyright © 2008 George Sapountzis <gsap7@yahoo.gr>
* Copyright © 2008 Red Hat, Inc
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the
* copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/time.h>
#include <dlfcn.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <GL/glxtokens.h>
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "gcstruct.h"
#include "os.h"
#include "glxserver.h"
#include "glxutil.h"
#include "glxdricommon.h"
#include "extension_string.h"
/* RTLD_LOCAL is not defined on Cygwin */
#ifdef __CYGWIN__
#ifndef RTLD_LOCAL
#define RTLD_LOCAL 0
#endif
#endif
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
struct __GLXDRIscreen {
__GLXscreen base;
__DRIscreen *driScreen;
void *driver;
const __DRIcoreExtension *core;
const __DRIswrastExtension *swrast;
const __DRIcopySubBufferExtension *copySubBuffer;
const __DRItexBufferExtension *texBuffer;
const __DRIconfig **driConfigs;
unsigned char glx_enable_bits[__GLX_EXT_BYTES];
};
struct __GLXDRIcontext {
__GLXcontext base;
__DRIcontext *driContext;
};
struct __GLXDRIdrawable {
__GLXdrawable base;
__DRIdrawable *driDrawable;
__GLXDRIscreen *screen;
GCPtr gc; /* scratch GC for span drawing */
GCPtr swapgc; /* GC for swapping the color buffers */
};
static void
__glXDRIdrawableDestroy(__GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
(*core->destroyDrawable) (private->driDrawable);
FreeGC(private->gc, (GContext) 0);
FreeGC(private->swapgc, (GContext) 0);
__glXDrawableRelease(drawable);
free(private);
}
static GLboolean
__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
(*core->swapBuffers) (private->driDrawable);
return TRUE;
}
static void
__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate,
int x, int y, int w, int h)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
const __DRIcopySubBufferExtension *copySubBuffer =
private->screen->copySubBuffer;
if (copySubBuffer)
(*copySubBuffer->copySubBuffer) (private->driDrawable, x, y, w, h);
}
static void
__glXDRIcontextDestroy(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
(*screen->core->destroyContext) (context->driContext);
__glXContextDestroy(&context->base);
free(context);
}
static int
__glXDRIcontextMakeCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->bindContext) (context->driContext,
draw->driDrawable, read->driDrawable);
}
static int
__glXDRIcontextLoseCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->unbindContext) (context->driContext);
}
static int
__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc,
unsigned long mask)
{
__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
return (*screen->core->copyContext) (dst->driContext,
src->driContext, mask);
}
static int
__glXDRIbindTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * glxPixmap)
{
__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
if (texBuffer == NULL)
return Success;
#if __DRI_TEX_BUFFER_VERSION >= 2
if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
(*texBuffer->setTexBuffer2) (context->driContext,
glxPixmap->target,
glxPixmap->format, drawable->driDrawable);
}
else
#endif
texBuffer->setTexBuffer(context->driContext,
glxPixmap->target, drawable->driDrawable);
return Success;
}
static int
__glXDRIreleaseTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * pixmap)
{
/* FIXME: Just unbind the texture? */
return Success;
}
static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
__glXDRIbindTexImage,
__glXDRIreleaseTexImage
};
static void
__glXDRIscreenDestroy(__GLXscreen * baseScreen)
{
int i;
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
(*screen->core->destroyScreen) (screen->driScreen);
dlclose(screen->driver);
__glXScreenDestroy(baseScreen);
if (screen->driConfigs) {
for (i = 0; screen->driConfigs[i] != NULL; i++)
free((__DRIconfig **) screen->driConfigs[i]);
free(screen->driConfigs);
}
free(screen);
}
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
__GLXconfig * glxConfig,
__GLXcontext * baseShareContext,
unsigned num_attribs,
const uint32_t *attribs,
int *error)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
__GLXDRIcontext *context, *shareContext;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
const __DRIcoreExtension *core = screen->core;
__DRIcontext *driShare;
/* DRISWRAST won't support createContextAttribs, so these parameters will
* never be used.
*/
(void) num_attribs;
(void) attribs;
(void) error;
shareContext = (__GLXDRIcontext *) baseShareContext;
if (shareContext)
driShare = shareContext->driContext;
else
driShare = NULL;
context = calloc(1, sizeof *context);
if (context == NULL)
return NULL;
context->base.destroy = __glXDRIcontextDestroy;
context->base.makeCurrent = __glXDRIcontextMakeCurrent;
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
context->driContext =
(*core->createNewContext) (screen->driScreen,
config->driConfig, driShare, context);
return &context->base;
}
static __GLXdrawable *
__glXDRIscreenCreateDrawable(ClientPtr client,
__GLXscreen * screen,
DrawablePtr pDraw,
XID drawId,
int type, XID glxDrawId, __GLXconfig * glxConfig)
{
XID gcvals[2];
int status;
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
free(private);
return NULL;
}
private->base.destroy = __glXDRIdrawableDestroy;
private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
gcvals[0] = GXcopy;
private->gc =
CreateGC(pDraw, GCFunction, gcvals, &status, (XID) 0, serverClient);
gcvals[1] = FALSE;
private->swapgc =
CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status,
(XID) 0, serverClient);
private->driDrawable =
(*driScreen->swrast->createNewDrawable) (driScreen->driScreen,
config->driConfig, private);
return &private->base;
}
static void
swrastGetDrawableInfo(__DRIdrawable * draw,
int *x, int *y, int *w, int *h, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
*x = pDraw->x;
*y = pDraw->y;
*w = pDraw->width;
*h = pDraw->height;
}
static void
swrastPutImage(__DRIdrawable * draw, int op,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
GCPtr gc;
__GLXcontext *cx = lastGLContext;
switch (op) {
case __DRI_SWRAST_IMAGE_OP_DRAW:
gc = drawable->gc;
break;
case __DRI_SWRAST_IMAGE_OP_SWAP:
gc = drawable->swapgc;
break;
default:
return;
}
ValidateGC(pDraw, gc);
gc->ops->PutImage(pDraw, gc, pDraw->depth, x, y, w, h, 0, ZPixmap, data);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
}
static void
swrastGetImage(__DRIdrawable * draw,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
ScreenPtr pScreen = pDraw->pScreen;
__GLXcontext *cx = lastGLContext;
pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
}
static const __DRIswrastLoaderExtension swrastLoaderExtension = {
{__DRI_SWRAST_LOADER, 1},
swrastGetDrawableInfo,
swrastPutImage,
swrastGetImage
};
static const __DRIextension *loader_extensions[] = {
&systemTimeExtension.base,
&swrastLoaderExtension.base,
NULL
};
static void
initializeExtensions(__GLXDRIscreen * screen)
{
const __DRIextension **extensions;
int i;
__glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
if (screen->swrast->base.version >= 3) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es2_profile");
}
/* these are harmless to enable unconditionally */
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_framebuffer_sRGB");
__glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_fbconfig_float");
__glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read");
extensions = screen->core->getExtensions(screen->driScreen);
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
screen->copySubBuffer =
(const __DRIcopySubBufferExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
screen->texBuffer = (const __DRItexBufferExtension *) extensions[i];
/* GLX_EXT_texture_from_pixmap is always enabled. */
}
#ifdef __DRI2_FLUSH_CONTROL
if (strcmp(extensions[i]->name, __DRI2_FLUSH_CONTROL) == 0) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_context_flush_control\n");
}
#endif
}
}
/* white lie */
extern glx_func_ptr glXGetProcAddressARB(const char *);
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
const char *driverName = "swrast";
__GLXDRIscreen *screen;
size_t buffer_size;
screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
screen->base.destroy = __glXDRIscreenDestroy;
screen->base.createContext = __glXDRIscreenCreateContext;
screen->base.createDrawable = __glXDRIscreenCreateDrawable;
screen->base.swapInterval = NULL;
screen->base.pScreen = pScreen;
__glXInitExtensionEnableBits(screen->glx_enable_bits);
screen->driver = glxProbeDriver(driverName,
(void **) &screen->core,
__DRI_CORE, 1,
(void **) &screen->swrast,
__DRI_SWRAST, 1);
if (screen->driver == NULL) {
goto handle_error;
}
screen->driScreen =
(*screen->swrast->createNewScreen) (pScreen->myNum,
loader_extensions,
&screen->driConfigs, screen);
if (screen->driScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n");
goto handle_error;
}
initializeExtensions(screen);
screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs,
GLX_WINDOW_BIT |
GLX_PIXMAP_BIT |
GLX_PBUFFER_BIT);
__glXScreenInit(&screen->base, pScreen);
/* The first call simply determines the length of the extension string.
* This allows us to allocate some memory to hold the extension string,
* but it requires that we call __glXGetExtensionString a second time.
*/
buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
if (buffer_size > 0) {
free(screen->base.GLXextensions);
screen->base.GLXextensions = xnfalloc(buffer_size);
(void) __glXGetExtensionString(screen->glx_enable_bits,
screen->base.GLXextensions);
}
screen->base.GLXmajor = 1;
screen->base.GLXminor = 4;
__glXsetGetProcAddress(glXGetProcAddressARB);
LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName);
return &screen->base;
handle_error:
if (screen->driver)
dlclose(screen->driver);
free(screen);
LogMessage(X_ERROR, "GLX: could not load software renderer\n");
return NULL;
}
_X_EXPORT __GLXprovider __glXDRISWRastProvider = {
__glXDRIscreenProbe,
"DRISWRAST",
NULL
};