xserver-multidpi/hw/xfree86/fbdevhw/fbdevhwstub.c
2004-02-26 13:36:15 +00:00

171 lines
2.2 KiB
C

/* $XFree86: xc/programs/Xserver/hw/xfree86/fbdevhw/fbdevhwstub.c,v 1.13 2003/10/30 17:37:16 tsi Exp $ */
#include "xf86.h"
#include "xf86cmap.h"
#include "fbdevhw.h"
/* Stubs for the static server on platforms that don't support fbdev */
Bool
fbdevHWGetRec(ScrnInfoPtr pScrn)
{
return FALSE;
}
void
fbdevHWFreeRec(ScrnInfoPtr pScrn)
{
}
Bool
fbdevHWProbe(pciVideoPtr pPci, char *device, char **namep)
{
return FALSE;
}
Bool
fbdevHWInit(ScrnInfoPtr pScrn, pciVideoPtr pPci, char *device)
{
xf86Msg(X_ERROR, "fbdevhw is not available on this platform\n");
return FALSE;
}
char*
fbdevHWGetName(ScrnInfoPtr pScrn)
{
return NULL;
}
int
fbdevHWGetDepth(ScrnInfoPtr pScrn, int *fbbpp)
{
return -1;
}
int
fbdevHWGetLineLength(ScrnInfoPtr pScrn)
{
return -1; /* Should cause something spectacular... */
}
int
fbdevHWGetType(ScrnInfoPtr pScrn)
{
return -1;
}
int
fbdevHWGetVidmem(ScrnInfoPtr pScrn)
{
return -1;
}
void
fbdevHWSetVideoModes(ScrnInfoPtr pScrn)
{
}
DisplayModePtr
fbdevHWGetBuildinMode(ScrnInfoPtr pScrn)
{
return NULL;
}
void
fbdevHWUseBuildinMode(ScrnInfoPtr pScrn)
{
}
void*
fbdevHWMapVidmem(ScrnInfoPtr pScrn)
{
return NULL;
}
int
fbdevHWLinearOffset(ScrnInfoPtr pScrn)
{
return 0;
}
Bool
fbdevHWUnmapVidmem(ScrnInfoPtr pScrn)
{
return FALSE;
}
void*
fbdevHWMapMMIO(ScrnInfoPtr pScrn)
{
return NULL;
}
Bool
fbdevHWUnmapMMIO(ScrnInfoPtr pScrn)
{
return FALSE;
}
Bool
fbdevHWModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
{
return FALSE;
}
void
fbdevHWSave(ScrnInfoPtr pScrn)
{
}
void
fbdevHWRestore(ScrnInfoPtr pScrn)
{
}
void
fbdevHWLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
LOCO *colors, VisualPtr pVisual)
{
}
ModeStatus
fbdevHWValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
{
return MODE_ERROR;
}
Bool
fbdevHWSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
{
return FALSE;
}
void
fbdevHWAdjustFrame(int scrnIndex, int x, int y, int flags)
{
}
Bool
fbdevHWEnterVT(int scrnIndex, int flags)
{
return FALSE;
}
void
fbdevHWLeaveVT(int scrnIndex, int flags)
{
}
void
fbdevHWDPMSSet(ScrnInfoPtr pScrn, int mode, int flags)
{
}
Bool
fbdevHWSaveScreen(ScreenPtr pScreen, int mode)
{
return FALSE;
}