4017d31902
over to new system. Need to update documentation and address some remaining vestiges of old system such as CursorRec structure, fb "offman" structure, and FontRec privates.
302 lines
8.2 KiB
C
302 lines
8.2 KiB
C
/*
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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Bool
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fbCloseScreen (int index, ScreenPtr pScreen)
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{
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int d;
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DepthPtr depths = pScreen->allowedDepths;
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for (d = 0; d < pScreen->numDepths; d++)
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xfree (depths[d].vids);
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xfree (depths);
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xfree (pScreen->visuals);
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xfree (pScreen->devPrivate);
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#ifdef FB_SCREEN_PRIVATE
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xfree (dixLookupPrivate(&pScreen->devPrivates, fbGetScreenPrivateKey()));
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#endif
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return TRUE;
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}
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Bool
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fbRealizeFont(ScreenPtr pScreen, FontPtr pFont)
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{
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return (TRUE);
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}
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Bool
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fbUnrealizeFont(ScreenPtr pScreen, FontPtr pFont)
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{
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return (TRUE);
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}
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void
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fbQueryBestSize (int class,
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unsigned short *width, unsigned short *height,
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ScreenPtr pScreen)
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{
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unsigned short w;
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switch (class) {
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case CursorShape:
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if (*width > pScreen->width)
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*width = pScreen->width;
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if (*height > pScreen->height)
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*height = pScreen->height;
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break;
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case TileShape:
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case StippleShape:
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w = *width;
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if ((w & (w - 1)) && w < FB_UNIT)
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{
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for (w = 1; w < *width; w <<= 1)
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;
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*width = w;
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}
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}
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}
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PixmapPtr
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_fbGetWindowPixmap (WindowPtr pWindow)
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{
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return fbGetWindowPixmap (pWindow);
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}
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void
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_fbSetWindowPixmap (WindowPtr pWindow, PixmapPtr pPixmap)
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{
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#ifdef FB_NO_WINDOW_PIXMAPS
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FatalError ("Attempted to set window pixmap without fb support\n");
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#else
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dixSetPrivate(&pWindow->devPrivates, fbGetWinPrivateKey(), pPixmap);
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#endif
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}
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Bool
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fbSetupScreen(ScreenPtr pScreen,
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pointer pbits, /* pointer to screen bitmap */
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int xsize, /* in pixels */
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int ysize,
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int dpix, /* dots per inch */
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int dpiy,
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int width, /* pixel width of frame buffer */
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int bpp) /* bits per pixel for screen */
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{
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if (!fbAllocatePrivates(pScreen, NULL))
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return FALSE;
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pScreen->defColormap = FakeClientID(0);
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/* let CreateDefColormap do whatever it wants for pixels */
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pScreen->blackPixel = pScreen->whitePixel = (Pixel) 0;
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pScreen->QueryBestSize = fbQueryBestSize;
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/* SaveScreen */
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pScreen->GetImage = fbGetImage;
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pScreen->GetSpans = fbGetSpans;
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pScreen->CreateWindow = fbCreateWindow;
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pScreen->DestroyWindow = fbDestroyWindow;
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pScreen->PositionWindow = fbPositionWindow;
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pScreen->ChangeWindowAttributes = fbChangeWindowAttributes;
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pScreen->RealizeWindow = fbMapWindow;
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pScreen->UnrealizeWindow = fbUnmapWindow;
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pScreen->PaintWindowBackground = fbPaintWindow;
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pScreen->PaintWindowBorder = fbPaintWindow;
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pScreen->CopyWindow = fbCopyWindow;
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pScreen->CreatePixmap = fbCreatePixmap;
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pScreen->DestroyPixmap = fbDestroyPixmap;
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pScreen->RealizeFont = fbRealizeFont;
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pScreen->UnrealizeFont = fbUnrealizeFont;
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pScreen->CreateGC = fbCreateGC;
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pScreen->CreateColormap = fbInitializeColormap;
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pScreen->DestroyColormap = (void (*)(ColormapPtr))NoopDDA;
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pScreen->InstallColormap = fbInstallColormap;
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pScreen->UninstallColormap = fbUninstallColormap;
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pScreen->ListInstalledColormaps = fbListInstalledColormaps;
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pScreen->StoreColors = (void (*)(ColormapPtr, int, xColorItem *))NoopDDA;
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pScreen->ResolveColor = fbResolveColor;
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pScreen->BitmapToRegion = fbPixmapToRegion;
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pScreen->GetWindowPixmap = _fbGetWindowPixmap;
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pScreen->SetWindowPixmap = _fbSetWindowPixmap;
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return TRUE;
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}
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#ifdef FB_ACCESS_WRAPPER
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Bool
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wfbFinishScreenInit(ScreenPtr pScreen,
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pointer pbits,
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int xsize,
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int ysize,
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int dpix,
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int dpiy,
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int width,
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int bpp,
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SetupWrapProcPtr setupWrap,
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FinishWrapProcPtr finishWrap)
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#else
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Bool
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fbFinishScreenInit(ScreenPtr pScreen,
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pointer pbits,
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int xsize,
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int ysize,
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int dpix,
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int dpiy,
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int width,
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int bpp)
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#endif
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{
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VisualPtr visuals;
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DepthPtr depths;
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int nvisuals;
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int ndepths;
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int rootdepth;
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VisualID defaultVisual;
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int imagebpp = bpp;
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#ifdef FB_DEBUG
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int stride;
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ysize -= 2;
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stride = (width * bpp) / 8;
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fbSetBits ((FbStip *) pbits,
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stride / sizeof (FbStip), FB_HEAD_BITS);
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pbits = (void *) ((char *) pbits + stride);
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fbSetBits ((FbStip *) ((char *) pbits + stride * ysize),
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stride / sizeof (FbStip), FB_TAIL_BITS);
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#endif
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/*
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* By default, a 24bpp screen will use 32bpp images, this avoids
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* problems with many applications which just can't handle packed
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* pixels. If you want real 24bit images, include a 24bpp
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* format in the pixmap formats
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*/
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#ifdef FB_24_32BIT
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if (bpp == 24)
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{
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int f;
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imagebpp = 32;
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/*
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* Check to see if we're advertising a 24bpp image format,
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* in which case windows will use it in preference to a 32 bit
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* format.
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*/
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for (f = 0; f < screenInfo.numPixmapFormats; f++)
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{
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if (screenInfo.formats[f].bitsPerPixel == 24)
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{
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imagebpp = 24;
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break;
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}
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}
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}
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#endif
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#ifdef FB_SCREEN_PRIVATE
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if (imagebpp == 32)
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{
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fbGetScreenPrivate(pScreen)->win32bpp = bpp;
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fbGetScreenPrivate(pScreen)->pix32bpp = bpp;
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}
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else
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{
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fbGetScreenPrivate(pScreen)->win32bpp = 32;
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fbGetScreenPrivate(pScreen)->pix32bpp = 32;
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}
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#ifdef FB_ACCESS_WRAPPER
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fbGetScreenPrivate(pScreen)->setupWrap = setupWrap;
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fbGetScreenPrivate(pScreen)->finishWrap = finishWrap;
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#endif
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#endif
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rootdepth = 0;
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if (!fbInitVisuals (&visuals, &depths, &nvisuals, &ndepths, &rootdepth,
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&defaultVisual,((unsigned long)1<<(imagebpp-1)), 8))
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return FALSE;
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if (! miScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width,
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rootdepth, ndepths, depths,
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defaultVisual, nvisuals, visuals))
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return FALSE;
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/* overwrite miCloseScreen with our own */
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pScreen->CloseScreen = fbCloseScreen;
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#ifdef FB_24_32BIT
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if (bpp == 24 && imagebpp == 32)
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{
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pScreen->ModifyPixmapHeader = fb24_32ModifyPixmapHeader;
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pScreen->CreateScreenResources = fb24_32CreateScreenResources;
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}
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#endif
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#if 0
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/* leave backing store initialization to the enclosing code so
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* it can choose the correct order of wrappers
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*/
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/* init backing store here so we can overwrite CloseScreen without stepping
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* on the backing store wrapped version */
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fbInitializeBackingStore (pScreen);
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#endif
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return TRUE;
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}
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/* dts * (inch/dot) * (25.4 mm / inch) = mm */
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#ifdef FB_ACCESS_WRAPPER
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Bool
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wfbScreenInit(ScreenPtr pScreen,
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pointer pbits,
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int xsize,
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int ysize,
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int dpix,
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int dpiy,
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int width,
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int bpp,
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SetupWrapProcPtr setupWrap,
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FinishWrapProcPtr finishWrap)
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{
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if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
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return FALSE;
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if (!wfbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy,
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width, bpp, setupWrap, finishWrap))
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return FALSE;
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return TRUE;
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}
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#else
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Bool
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fbScreenInit(ScreenPtr pScreen,
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pointer pbits,
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int xsize,
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int ysize,
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int dpix,
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int dpiy,
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int width,
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int bpp)
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{
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if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
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return FALSE;
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if (!fbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy,
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width, bpp))
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return FALSE;
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return TRUE;
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}
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#endif
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