xserver-multidpi/hw/darwin
Eric Anholt e4d11e58ce Remove the PaintWindow optimization.
This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive.  This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it.  No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
2007-09-13 00:08:53 +00:00
..
apple XDARWIN: fixes to make Xquartz build again 2007-09-09 16:29:08 -07:00
bundle Beginning of patches to add XDarwin support to the modular tree; 2007-02-15 05:09:29 -08:00
iokit fixed path for event_status_driver.h 2007-09-05 04:40:03 -07:00
quartz Remove the PaintWindow optimization. 2007-09-13 00:08:53 +00:00
utils Another pathname fix for event_status_driver.h 2007-09-05 04:43:17 -07:00
darwin.c XDARWIN: fixes to make Xquartz build again 2007-09-09 16:29:08 -07:00
darwin.h XDARWIN: fixes to make Xquartz build again 2007-09-09 16:29:08 -07:00
darwinClut8.h Remove RCS tags. Fix Xprint makefile braindamage. 2006-07-21 17:56:00 -04:00
darwinEvents.c rewrote event handling, Xquartz now has working mouse and keyboard. use it\! 2007-03-06 10:36:51 -08:00
darwinKeyboard.c Beginnings of an update Darwin driver 2007-02-15 05:22:21 -08:00
darwinKeyboard.h Beginnings of an update Darwin driver 2007-02-15 05:22:21 -08:00
darwinXinput.c Remove RCS tags. Fix Xprint makefile braindamage. 2006-07-21 17:56:00 -04:00
Makefile.am DDX changes for XDarwin 2007-09-06 05:34:14 -07:00
README.apple updated todo list 2007-03-06 11:09:30 -08:00
XDarwin.man Merging XORG-CURRENT into trunk 2004-04-23 19:54:30 +00:00

This directory contains a port of the XDarwin code to the modular X.org
codebase to be compiled on Darwin/OS X; this would not have been possible
without the help of Torrey Lyons and Peter O'Gorman, to whom I am
grateful for their patches, time and moral support.

The server builds 4 targets:

* XDarwin: this server runs on Darwin systems without Quartz
  (i.e. non-OS X); it has not been well-tested.

* XDarwinApp: this builds XDarwin.app, which is a full X server using
  Quartz.  It has loadable module support for AGL and CGL, and well as
  fullscreen and rootless support.

* Xquartz: this server runs on Quartz-based systems, and is meant to
  work with X11.app

* x11app: this builds a version of Apple's X11.app using patches by
  Torrey Lyons; most, but not all, functionality of Apple's original
  X11.app is present in this release.

Known issues:

* AGL and CGL support for 3D indirect acceleration does not work;
  indirect.c has been rewritten, but not yet integrated into this source tree.

* Fullscreen mode does not work; I don't know why.

* Some features in X11.app are not yet implemented; these are marked
  with #ifdef DARWIN_DDX_MISSING in the code.

* The build system code could probably be cleaned up slightly.

Any patches or code contributions would be most welcome and may be
sent to me at bbyer@apple.com.