xserver-multidpi/glx
Chris Wilson e7000534a4 glx/glxdri2: Unwrap EnterVT/LeaveVT upon CloseScreen
In a similar spirit to

commit d75e8146c4
Author: Keith Packard <keithp@keithp.com>
Date:   Mon Jul 12 16:01:34 2010 -0700

    Unwrap/rewrap EnterVT/LeaveVT completely, Fixes 28998

we need to unwrap our pScrn->EnterVT/LeaveVT hooks around server
regeneration or else we cause an infinite recursion on the next VT
switch afterwards.

Bugzilla: https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/1235516
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2013-11-23 21:51:55 -08:00
..
clientinfo.c glx: Implement GLX SetClientInfo2ARB protocol 2012-07-05 11:44:09 -07:00
createcontext.c Merge remote-tracking branch 'idr/glx-float-fbconfig' 2013-10-29 09:37:30 -07:00
extension_string.c glx: Enable GLX_ARB_fbconfig_float for DRI2 drivers 2013-10-24 11:48:04 -07:00
extension_string.h glx: Enable GLX_ARB_fbconfig_float for DRI2 drivers 2013-10-24 11:48:04 -07:00
glthread.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxbyteorder.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxcmds.c glx: Lie about GLX_Y_INVERTED_EXT 2013-10-31 17:05:14 -07:00
glxcmdsswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxcontext.h glx: Fix memory leak in context garbage collection (v2) 2013-10-29 10:30:43 -04:00
glxdrawable.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdri2.c glx/glxdri2: Unwrap EnterVT/LeaveVT upon CloseScreen 2013-11-23 21:51:55 -08:00
glxdricommon.c dri: Fix GLX_Y_INVERTED_EXT fbconfig attribute 2013-10-31 08:13:26 -07:00
glxdricommon.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
glxdriswrast.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxext.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxext.h glx: Allow float renderType in glXCreateContextAttribsARB 2013-10-24 11:16:27 -07:00
glxscreens.c glx: Remove support for NV_vertex_program and NV_fragment_program 2013-09-11 14:37:32 -04:00
glxscreens.h glx: Remove screen number from __GLXconfig 2013-09-11 14:37:33 -04:00
glxserver.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxstubs.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
glxutil.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_dispatch_swap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_dispatch.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_dispatch.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_program.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_reqsize.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_reqsize.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size_get.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size_get.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_size.h glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_table.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_table.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
indirect_texture_compression.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_util.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
indirect_util.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
Makefile.am glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
render2.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
render2swap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
renderpix.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
renderpixswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
rensize.c Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
single2.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
single2swap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlepix.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlepixswap.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlesize.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
singlesize.h Introduce a consistent coding style 2012-03-21 13:54:42 -07:00
swap_interval.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00
unpack.h Remove unneccesary casts from WriteToClient calls 2012-07-09 19:12:56 -07:00
xfont.c glx: convert to direct GL dispatch (v2) 2013-10-29 12:29:16 -04:00