xserver-multidpi/hw/kdrive/fbdev/fbdev.c
2003-10-04 02:56:54 +00:00

821 lines
19 KiB
C

/*
* Id: fbdev.c,v 1.1 1999/11/02 03:54:46 keithp Exp $
*
* Copyright © 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $RCSId: xc/programs/Xserver/hw/kdrive/fbdev/fbdev.c,v 1.31 2002/10/14 18:01:40 keithp Exp $ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "fbdev.h"
/* this code was used to debug MSB 24bpp code on a 16bpp frame buffer */
#undef FAKE24_ON_16
extern int KdTsPhyScreen;
Bool
fbdevInitialize (KdCardInfo *card, FbdevPriv *priv)
{
int k;
unsigned long off;
if ((priv->fd = open("/dev/fb0", O_RDWR)) < 0) {
perror("Error opening /dev/fb0\n");
return FALSE;
}
if ((k=ioctl(priv->fd, FBIOGET_FSCREENINFO, &priv->fix)) < 0) {
perror("Error with /dev/fb ioctl FIOGET_FSCREENINFO");
close (priv->fd);
return FALSE;
}
if ((k=ioctl(priv->fd, FBIOGET_VSCREENINFO, &priv->var)) < 0) {
perror("Error with /dev/fb ioctl FIOGET_VSCREENINFO");
close (priv->fd);
return FALSE;
}
priv->fb_base = (unsigned char *) mmap ((caddr_t) NULL,
priv->fix.smem_len,
PROT_READ|PROT_WRITE,
MAP_SHARED,
priv->fd, 0);
if (priv->fb_base == (char *)-1)
{
perror("ERROR: mmap framebuffer fails!");
close (priv->fd);
return FALSE;
}
off = (unsigned long) priv->fix.smem_start % (unsigned long) getpagesize();
priv->fb = priv->fb_base + off;
return TRUE;
}
Bool
fbdevCardInit (KdCardInfo *card)
{
int k;
char *pixels;
FbdevPriv *priv;
priv = (FbdevPriv *) xalloc (sizeof (FbdevPriv));
if (!priv)
return FALSE;
if (!fbdevInitialize (card, priv))
{
xfree (priv);
return FALSE;
}
card->driver = priv;
return TRUE;
}
#define FBDEV_KLUDGE_FORMAT
#ifdef FBDEV_KLUDGE_FORMAT
static Pixel
fbdevMakeContig (Pixel orig, Pixel others)
{
Pixel low;
low = lowbit (orig) >> 1;
while (low && (others & low) == 0)
{
orig |= low;
low >>= 1;
}
return orig;
}
#endif
Bool
fbdevScreenInitialize (KdScreenInfo *screen, FbdevScrPriv *scrpriv)
{
FbdevPriv *priv = screen->card->driver;
Pixel allbits;
int depth;
Bool shadow;
Bool gray;
#ifdef FAKE24_ON_16
Bool fake24;
#endif
depth = priv->var.bits_per_pixel;
gray = priv->var.grayscale;
switch (priv->fix.visual) {
case FB_VISUAL_PSEUDOCOLOR:
if (gray)
{
screen->fb[0].visuals = (1 << StaticGray);
/* could also support GrayScale, but what's the point? */
}
else
{
screen->fb[0].visuals = ((1 << StaticGray) |
(1 << GrayScale) |
(1 << StaticColor) |
(1 << PseudoColor) |
(1 << TrueColor) |
(1 << DirectColor));
}
screen->fb[0].blueMask = 0x00;
screen->fb[0].greenMask = 0x00;
screen->fb[0].redMask = 0x00;
break;
case FB_VISUAL_STATIC_PSEUDOCOLOR:
if (gray)
{
screen->fb[0].visuals = (1 << StaticGray);
}
else
{
screen->fb[0].visuals = (1 << StaticColor);
}
screen->fb[0].blueMask = 0x00;
screen->fb[0].greenMask = 0x00;
screen->fb[0].redMask = 0x00;
break;
case FB_VISUAL_TRUECOLOR:
case FB_VISUAL_DIRECTCOLOR:
screen->fb[0].visuals = (1 << TrueColor);
#define Mask(o,l) (((1 << l) - 1) << o)
screen->fb[0].redMask = Mask (priv->var.red.offset, priv->var.red.length);
screen->fb[0].greenMask = Mask (priv->var.green.offset, priv->var.green.length);
screen->fb[0].blueMask = Mask (priv->var.blue.offset, priv->var.blue.length);
#ifdef FBDEV_KLUDGE_FORMAT
/*
* This is a kludge so that Render will work -- fill in the gaps
* in the pixel
*/
screen->fb[0].redMask = fbdevMakeContig (screen->fb[0].redMask,
screen->fb[0].greenMask|
screen->fb[0].blueMask);
screen->fb[0].greenMask = fbdevMakeContig (screen->fb[0].greenMask,
screen->fb[0].redMask|
screen->fb[0].blueMask);
screen->fb[0].blueMask = fbdevMakeContig (screen->fb[0].blueMask,
screen->fb[0].redMask|
screen->fb[0].greenMask);
#endif
allbits = screen->fb[0].redMask | screen->fb[0].greenMask | screen->fb[0].blueMask;
depth = 32;
while (depth && !(allbits & (1 << (depth - 1))))
depth--;
break;
default:
return FALSE;
break;
}
screen->rate = 72;
scrpriv->randr = screen->randr;
#ifdef FAKE24_ON_16
if (screen->fb[0].depth == 24 && screen->fb[0].bitsPerPixel == 24 &&
priv->var.bits_per_pixel == 16)
{
fake24 = TRUE;
scrpriv->shadow = TRUE;
scrpriv->rotation = 0;
screen->fb[0].redMask = 0xff0000;
screen->fb[0].greenMask = 0x00ff00;
screen->fb[0].blueMask = 0x0000ff;
screen->width = priv->var.xres;
screen->height = priv->var.yres;
screen->softCursor = TRUE;
}
else
#endif
{
screen->fb[0].depth = depth;
screen->fb[0].bitsPerPixel = priv->var.bits_per_pixel;
screen->width = priv->var.xres;
screen->height = priv->var.yres;
screen->fb[0].byteStride = priv->fix.line_length;
screen->fb[0].pixelStride = (priv->fix.line_length * 8 /
priv->var.bits_per_pixel);
screen->fb[0].frameBuffer = (CARD8 *) (priv->fb);
}
return TRUE;
}
Bool
fbdevScreenInit (KdScreenInfo *screen)
{
FbdevScrPriv *scrpriv;
scrpriv = xalloc (sizeof (FbdevScrPriv));
if (!scrpriv)
return FALSE;
memset (scrpriv, '\0', sizeof (FbdevScrPriv));
if (!fbdevScreenInitialize (screen, scrpriv))
{
xfree (scrpriv);
return FALSE;
}
screen->driver = scrpriv;
return TRUE;
}
void *
fbdevWindowLinear (ScreenPtr pScreen,
CARD32 row,
CARD32 offset,
int mode,
CARD32 *size,
void *closure)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
if (!pScreenPriv->enabled)
return 0;
*size = priv->fix.line_length;
return (CARD8 *) priv->fb + row * priv->fix.line_length + offset;
}
#ifdef FAKE24_ON_16
void
fbdevUpdateFake24 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage)
{
shadowScrPriv(pScreen);
int nbox = REGION_NUM_RECTS (damage);
BoxPtr pbox = REGION_RECTS (damage);
FbBits *shaBits;
CARD8 *shaBase, *shaLine, *sha;
CARD16 s;
FbStride shaStride;
int scrBase, scrLine, scr;
int shaBpp;
int x, y, w, h, width;
int i;
CARD16 *winBase, *winLine, *win;
CARD32 winSize;
fbGetDrawable (&pShadow->drawable, shaBits, shaStride, shaBpp);
shaStride = shaStride * sizeof (FbBits) / sizeof (CARD8);
shaBase = (CARD8 *) shaBits;
while (nbox--)
{
x = pbox->x1;
y = pbox->y1;
w = (pbox->x2 - pbox->x1);
h = pbox->y2 - pbox->y1;
shaLine = shaBase + y * shaStride + x * 3;
while (h--)
{
winSize = 0;
scrBase = 0;
width = w;
scr = x;
sha = shaLine;
while (width) {
/* how much remains in this window */
i = scrBase + winSize - scr;
if (i <= 0 || scr < scrBase)
{
winBase = (CARD16 *) (*pScrPriv->window) (pScreen,
y,
scr * sizeof (CARD16),
SHADOW_WINDOW_WRITE,
&winSize);
if(!winBase)
return;
scrBase = scr;
winSize /= sizeof (CARD16);
i = winSize;
}
win = winBase + (scr - scrBase);
if (i > width)
i = width;
width -= i;
scr += i;
while (i--)
{
#if IMAGE_BYTE_ORDER == MSBFirst
*win++ = ((sha[2] >> 3) |
((sha[1] & 0xf8) << 2) |
((sha[0] & 0xf8) << 7));
#else
*win++ = ((sha[0] >> 3) |
((sha[1] & 0xfc) << 3) |
((sha[2] & 0xf8) << 8));
#endif
sha += 3;
}
}
shaLine += shaStride;
y++;
}
pbox++;
}
}
#endif /* FAKE24_ON_16 */
LayerPtr
fbdevLayerCreate (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevPriv *priv = pScreenPriv->card->driver;
FbdevScrPriv *scrpriv = screen->driver;
LayerPtr pLayer;
ShadowUpdateProc update;
ShadowWindowProc window;
PixmapPtr pPixmap;
int kind;
KdMouseMatrix m;
#ifdef FAKE24_ON_16
if (fake24)
{
scrpriv->randr = RR_Rotate_0;
scrpriv->shadow = TRUE;
}
else
#endif /* FAKE24_ON_16 */
{
if (scrpriv->randr != RR_Rotate_0)
scrpriv->shadow = TRUE;
else
scrpriv->shadow = FALSE;
}
KdComputeMouseMatrix (&m, scrpriv->randr, screen->width, screen->height);
if (m.matrix[0][0])
{
pScreen->width = screen->width;
pScreen->height = screen->height;
pScreen->mmWidth = screen->width_mm;
pScreen->mmHeight = screen->height_mm;
}
else
{
pScreen->width = screen->height;
pScreen->height = screen->width;
pScreen->mmWidth = screen->height_mm;
pScreen->mmHeight = screen->width_mm;
}
KdSetMouseMatrix (&m);
if (scrpriv->shadow)
{
window = fbdevWindowLinear;
update = 0;
#ifdef FAKE24_ON_16
if (pScreenPriv->screen->fb[0].bitsPerPixel == 24 && priv->var.bits_per_pixel == 16)
{
update = fbdevUpdateFake24;
}
else
#endif /* FAKE24_ON_16 */
{
if (scrpriv->randr)
update = shadowUpdateRotatePacked;
else
update = shadowUpdatePacked;
}
if (!update)
abort ();
kind = LAYER_SHADOW;
pPixmap = 0;
}
else
{
kind = LAYER_FB;
pPixmap = LAYER_SCREEN_PIXMAP;
update = 0;
window = 0;
}
return LayerCreate (pScreen, kind, screen->fb[0].depth,
pPixmap, update, window, scrpriv->randr, 0);
}
#ifdef RANDR
Bool
fbdevRandRGetInfo (ScreenPtr pScreen, Rotation *rotations)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
RRScreenSizePtr pSize;
Rotation randr;
int n;
*rotations = RR_Rotate_All|RR_Reflect_All;
for (n = 0; n < pScreen->numDepths; n++)
if (pScreen->allowedDepths[n].numVids)
break;
if (n == pScreen->numDepths)
return FALSE;
pSize = RRRegisterSize (pScreen,
screen->width,
screen->height,
screen->width_mm,
screen->height_mm);
randr = KdSubRotation (scrpriv->randr, screen->randr);
RRSetCurrentConfig (pScreen, randr, 0, pSize);
return TRUE;
}
int
fbdevLayerAdd (WindowPtr pWin, pointer value)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
LayerPtr pLayer = (LayerPtr) value;
if (!LayerWindowAdd (pScreen, pLayer, pWin))
return WT_STOPWALKING;
return WT_WALKCHILDREN;
}
int
fbdevLayerRemove (WindowPtr pWin, pointer value)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
LayerPtr pLayer = (LayerPtr) value;
LayerWindowRemove (pScreen, pLayer, pWin);
return WT_WALKCHILDREN;
}
fbdevRandRSetConfig (ScreenPtr pScreen,
Rotation randr,
int rate,
RRScreenSizePtr pSize)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevPriv *priv = pScreenPriv->card->driver;
FbdevScrPriv *scrpriv = screen->driver;
int rotate;
int reflect;
Bool wasEnabled = pScreenPriv->enabled;
/*
* The only thing that can change is rotation
*/
randr = KdAddRotation (randr, screen->randr);
if (scrpriv->randr != randr)
{
LayerPtr pNewLayer;
int kind;
int oldrandr = scrpriv->randr;
int oldshadow = scrpriv->shadow;
int oldwidth = pScreen->width;
int oldheight = pScreen->height;
PixmapPtr pPixmap;
if (wasEnabled)
KdDisableScreen (pScreen);
scrpriv->randr = randr;
pNewLayer = fbdevLayerCreate (pScreen);
if (!pNewLayer)
{
scrpriv->shadow = oldshadow;
scrpriv->randr = oldrandr;
}
if (WalkTree (pScreen, fbdevLayerAdd, (pointer) pNewLayer) == WT_STOPWALKING)
{
WalkTree (pScreen, fbdevLayerRemove, (pointer) pNewLayer);
LayerDestroy (pScreen, pNewLayer);
scrpriv->randr = oldrandr;
scrpriv->shadow = oldshadow;
pScreen->width = oldwidth;
pScreen->height = oldheight;
if (wasEnabled)
KdEnableScreen (pScreen);
return FALSE;
}
WalkTree (pScreen, fbdevLayerRemove, (pointer) scrpriv->pLayer);
LayerDestroy (pScreen, scrpriv->pLayer);
scrpriv->pLayer = pNewLayer;
KdSetSubpixelOrder (pScreen, scrpriv->randr);
if (wasEnabled)
KdEnableScreen (pScreen);
}
return TRUE;
}
Bool
fbdevRandRInit (ScreenPtr pScreen)
{
rrScrPrivPtr pScrPriv;
if (!RRScreenInit (pScreen))
return FALSE;
pScrPriv = rrGetScrPriv(pScreen);
pScrPriv->rrGetInfo = fbdevRandRGetInfo;
pScrPriv->rrSetConfig = fbdevRandRSetConfig;
return TRUE;
}
#endif
Bool
fbdevCreateColormap (ColormapPtr pmap)
{
ScreenPtr pScreen = pmap->pScreen;
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
VisualPtr pVisual;
int i;
int nent;
xColorItem *pdefs;
switch (priv->fix.visual) {
case FB_VISUAL_STATIC_PSEUDOCOLOR:
pVisual = pmap->pVisual;
nent = pVisual->ColormapEntries;
pdefs = ALLOCATE_LOCAL (nent * sizeof (xColorItem));
if (!pdefs)
return FALSE;
for (i = 0; i < nent; i++)
pdefs[i].pixel = i;
fbdevGetColors (pScreen, 0, nent, pdefs);
for (i = 0; i < nent; i++)
{
pmap->red[i].co.local.red = pdefs[i].red;
pmap->red[i].co.local.green = pdefs[i].green;
pmap->red[i].co.local.blue = pdefs[i].blue;
}
DEALLOCATE_LOCAL (pdefs);
return TRUE;
default:
return fbInitializeColormap (pmap);
}
}
Bool
fbdevInitScreen (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
FbdevScrPriv *scrpriv = pScreenPriv->screen->driver;
ShadowUpdateProc update;
ShadowWindowProc window;
#ifdef TOUCHSCREEN
KdTsPhyScreen = pScreen->myNum;
#endif
pScreen->CreateColormap = fbdevCreateColormap;
if (!LayerStartInit (pScreen))
return FALSE;
if (!LayerFinishInit (pScreen))
return FALSE;
scrpriv->pLayer = fbdevLayerCreate (pScreen);
if (!scrpriv->pLayer)
return FALSE;
#ifdef RANDR
if (!fbdevRandRInit (pScreen))
return FALSE;
#endif
return TRUE;
}
void
fbdevPreserve (KdCardInfo *card)
{
}
Bool
fbdevEnable (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevPriv *priv = pScreenPriv->card->driver;
FbdevScrPriv *scrpriv = pScreenPriv->screen->driver;
int k;
priv->var.activate = FB_ACTIVATE_NOW|FB_CHANGE_CMAP_VBL;
/* display it on the LCD */
k = ioctl (priv->fd, FBIOPUT_VSCREENINFO, &priv->var);
if (k < 0)
{
perror ("FBIOPUT_VSCREENINFO");
return FALSE;
}
if (priv->fix.visual == FB_VISUAL_DIRECTCOLOR)
{
struct fb_cmap cmap;
int i;
for (i = 0;
i < (1 << priv->var.red.length) ||
i < (1 << priv->var.green.length) ||
i < (1 << priv->var.blue.length); i++)
{
priv->red[i] = i * 65535 / ((1 << priv->var.red.length) - 1);
priv->green[i] = i * 65535 / ((1 << priv->var.green.length) - 1);
priv->blue[i] = i * 65535 / ((1 << priv->var.blue.length) - 1);
}
cmap.start = 0;
cmap.len = i;
cmap.red = &priv->red[0];
cmap.green = &priv->green[0];
cmap.blue = &priv->blue[0];
cmap.transp = 0;
ioctl (priv->fd, FBIOPUTCMAP, &cmap);
}
return TRUE;
}
Bool
fbdevDPMS (ScreenPtr pScreen, int mode)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
static int oldmode = -1;
if (mode == oldmode)
return TRUE;
#ifdef FBIOPUT_POWERMODE
if (ioctl (priv->fd, FBIOPUT_POWERMODE, &mode) >= 0)
{
oldmode = mode;
return TRUE;
}
#endif
#ifdef FBIOBLANK
if (ioctl (priv->fd, FBIOBLANK, mode ? mode + 1 : 0) >= 0)
{
oldmode = mode;
return TRUE;
}
#endif
return FALSE;
}
void
fbdevDisable (ScreenPtr pScreen)
{
}
void
fbdevRestore (KdCardInfo *card)
{
}
void
fbdevScreenFini (KdScreenInfo *screen)
{
FbdevScrPriv *scrpriv = screen->driver;
}
void
fbdevCardFini (KdCardInfo *card)
{
int k;
FbdevPriv *priv = card->driver;
munmap (priv->fb_base, priv->fix.smem_len);
close (priv->fd);
xfree (priv);
}
void
fbdevGetColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
struct fb_cmap cmap;
int p;
int k;
int min, max;
min = 256;
max = 0;
for (k = 0; k < n; k++)
{
if (pdefs[k].pixel < min)
min = pdefs[k].pixel;
if (pdefs[k].pixel > max)
max = pdefs[k].pixel;
}
cmap.start = min;
cmap.len = max - min + 1;
cmap.red = &priv->red[min];
cmap.green = &priv->green[min];;
cmap.blue = &priv->blue[min];
cmap.transp = 0;
k = ioctl (priv->fd, FBIOGETCMAP, &cmap);
if (k < 0)
{
perror ("can't get colormap");
return;
}
while (n--)
{
p = pdefs->pixel;
pdefs->red = priv->red[p];
pdefs->green = priv->green[p];
pdefs->blue = priv->blue[p];
pdefs++;
}
}
void
fbdevPutColors (ScreenPtr pScreen, int fb, int n, xColorItem *pdefs)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
struct fb_cmap cmap;
int p;
int min, max;
min = 256;
max = 0;
while (n--)
{
p = pdefs->pixel;
priv->red[p] = pdefs->red;
priv->green[p] = pdefs->green;
priv->blue[p] = pdefs->blue;
if (p < min)
min = p;
if (p > max)
max = p;
pdefs++;
}
cmap.start = min;
cmap.len = max - min + 1;
cmap.red = &priv->red[min];
cmap.green = &priv->green[min];
cmap.blue = &priv->blue[min];
cmap.transp = 0;
ioctl (priv->fd, FBIOPUTCMAP, &cmap);
}
KdCardFuncs fbdevFuncs = {
fbdevCardInit, /* cardinit */
fbdevScreenInit, /* scrinit */
fbdevInitScreen, /* initScreen */
fbdevPreserve, /* preserve */
fbdevEnable, /* enable */
fbdevDPMS, /* dpms */
fbdevDisable, /* disable */
fbdevRestore, /* restore */
fbdevScreenFini, /* scrfini */
fbdevCardFini, /* cardfini */
0, /* initCursor */
0, /* enableCursor */
0, /* disableCursor */
0, /* finiCursor */
0, /* recolorCursor */
0, /* initAccel */
0, /* enableAccel */
0, /* syncAccel */
0, /* disableAccel */
0, /* finiAccel */
fbdevGetColors, /* getColors */
fbdevPutColors, /* putColors */
};