xserver-multidpi/hw/kdrive/savage/s3curs.c
Keith Packard 3731c184d6 Lots of Tiny-X changes:
Add overlay support in the Tiny-X Savage4 driver (required changing lots of
    Tiny-X code). Savage4 now support 8/16, 8/32 overlays.
Add IGS Cyberpro 5050 driver. This chip has bus support for embeded
    systems.
2000-05-06 22:17:53 +00:00

431 lines
9.6 KiB
C

/*
* Id: s3curs.c,v 1.2 1999/11/02 06:16:29 keithp Exp $
*
* Copyright 1999 SuSE, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of SuSE not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. SuSE makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: Keith Packard, SuSE, Inc.
*/
/* $XFree86: xc/programs/Xserver/hw/kdrive/savage/s3curs.c,v 1.3 2000/02/23 20:30:03 dawes Exp $ */
#include "s3.h"
#include "s3draw.h"
#include "cursorstr.h"
#define SetupCursor(s) KdScreenPriv(s); \
s3CardInfo(pScreenPriv); \
s3ScreenInfo(pScreenPriv); \
S3Ptr s3 = s3c->s3; \
S3Vga *s3vga = &s3c->s3vga; \
S3Cursor *pCurPriv = &s3s->cursor
static void
_s3MoveCursor (ScreenPtr pScreen, int x, int y)
{
SetupCursor(pScreen);
CARD8 xlow, xhigh, ylow, yhigh;
CARD8 xoff, yoff;
DRAW_DEBUG ((DEBUG_CURSOR, "s3MoveCursor %d %d", x, y));
x -= pCurPriv->xhot;
xoff = 0;
if (x < 0)
{
xoff = -x;
x = 0;
}
y -= pCurPriv->yhot;
yoff = 0;
if (y < 0)
{
yoff = -y;
y = 0;
}
xlow = (CARD8) x;
xhigh = (CARD8) (x >> 8);
ylow = (CARD8) y;
yhigh = (CARD8) (y >> 8);
/* This is the recommended order to move the cursor */
s3SetImm (s3vga, s3_cursor_xhigh, xhigh);
s3SetImm (s3vga, s3_cursor_xlow, xlow);
s3SetImm (s3vga, s3_cursor_ylow, ylow);
s3SetImm (s3vga, s3_cursor_xoff, xoff);
s3SetImm (s3vga, s3_cursor_yoff, yoff);
s3SetImm (s3vga, s3_cursor_yhigh, yhigh);
DRAW_DEBUG ((DEBUG_CURSOR, "s3MoveCursor done"));
}
static void
s3MoveCursor (ScreenPtr pScreen, int x, int y)
{
SetupCursor (pScreen);
if (!pCurPriv->has_cursor)
return;
if (!pScreenPriv->enabled)
return;
_s3MoveCursor (pScreen, x, y);
}
#define S3Trunc(c) (((c) >> 8) & 0xff)
#define S3CursColor(r,g,b) ((S3Trunc(r) << 16) | \
(S3Trunc(g) << 8) | \
(S3Trunc(b)))
static void
s3AllocCursorColors (ScreenPtr pScreen)
{
SetupCursor (pScreen);
CursorPtr pCursor = pCurPriv->pCursor;
if (s3s->use_streams)
{
pCurPriv->source = S3CursColor(pCursor->foreRed,
pCursor->foreGreen,
pCursor->foreBlue);
pCurPriv->mask = S3CursColor(pCursor->backRed,
pCursor->backGreen,
pCursor->backBlue);
}
else
{
KdAllocateCursorPixels (pScreen, 0, pCursor,
&pCurPriv->source, &pCurPriv->mask);
switch (pScreenPriv->screen->fb[0].bitsPerPixel) {
case 4:
pCurPriv->source |= pCurPriv->source << 4;
pCurPriv->mask |= pCurPriv->mask << 4;
case 8:
pCurPriv->source |= pCurPriv->source << 8;
pCurPriv->mask |= pCurPriv->mask << 8;
case 16:
pCurPriv->source |= pCurPriv->source << 16;
pCurPriv->mask |= pCurPriv->mask << 16;
}
}
}
static void
_s3SetCursorColors (ScreenPtr pScreen)
{
SetupCursor (pScreen);
/* set foreground */
/* Reset cursor color stack pointers */
(void) s3GetImm (s3vga, s3_cursor_enable);
s3SetImm (s3vga, s3_cursor_fg, pCurPriv->source);
s3SetImm (s3vga, s3_cursor_fg, pCurPriv->source >> 8);
s3SetImm (s3vga, s3_cursor_fg, pCurPriv->source >> 16);
/* set background */
/* Reset cursor color stack pointers */
(void) s3GetImm (s3vga, s3_cursor_enable);
s3SetImm (s3vga, s3_cursor_bg, pCurPriv->mask);
s3SetImm (s3vga, s3_cursor_bg, pCurPriv->mask >> 8);
s3SetImm (s3vga, s3_cursor_bg, pCurPriv->mask >> 16);
}
void
s3RecolorCursor (ScreenPtr pScreen, int ndef, xColorItem *pdef)
{
SetupCursor (pScreen);
CursorPtr pCursor = pCurPriv->pCursor;
xColorItem sourceColor, maskColor;
if (!pCurPriv->has_cursor || !pCursor)
return;
if (!pScreenPriv->enabled)
return;
if (pdef)
{
while (ndef)
{
if (pdef->pixel == pCurPriv->source ||
pdef->pixel == pCurPriv->mask)
break;
ndef--;
}
if (!ndef)
return;
}
s3AllocCursorColors (pScreen);
_s3SetCursorColors (pScreen);
}
static void
s3LoadCursor (ScreenPtr pScreen, int x, int y)
{
SetupCursor(pScreen);
CursorPtr pCursor = pCurPriv->pCursor;
CursorBitsPtr bits = pCursor->bits;
int w, h;
unsigned char r[2], g[2], b[2];
unsigned long *ram;
unsigned long *msk, *mskLine, *src, *srcLine;
unsigned long and, xor;
int i, j;
int cursor_address;
int wsrc;
unsigned char ramdac_control_;
/*
* Allocate new colors
*/
s3AllocCursorColors (pScreen);
pCurPriv->pCursor = pCursor;
pCurPriv->xhot = pCursor->bits->xhot;
pCurPriv->yhot = pCursor->bits->yhot;
/*
* Stick new image into cursor memory
*/
ram = (unsigned long *) s3s->cursor_base;
mskLine = (unsigned long *) bits->mask;
srcLine = (unsigned long *) bits->source;
h = bits->height;
if (h > S3_CURSOR_HEIGHT)
h = S3_CURSOR_HEIGHT;
wsrc = BitmapBytePad(bits->width) / 4; /* ulongs per line */
for (i = 0; i < S3_CURSOR_HEIGHT; i++) {
msk = mskLine;
src = srcLine;
mskLine += wsrc;
srcLine += wsrc;
for (j = 0; j < S3_CURSOR_WIDTH / 32; j++) {
unsigned long m, s;
if (i < h && j < wsrc)
{
m = *msk++;
s = *src++;
xor = m & s;
and = ~m;
}
else
{
and = 0xffffffff;
xor = 0x00000000;
}
S3AdjustBits32(and);
S3AdjustBits32(xor);
#define S3SwapNibbles(x) ((x) = (((x) & 0x0f0f0f0f) << 4 | \
((x) >> 4) & 0x0f0f0f0f))
if (s3s->use_streams)
{
S3SwapNibbles(and);
S3SwapNibbles(xor);
}
*ram++ = (and & 0xffff) | (xor << 16);
*ram++ = (and >> 16) | (xor & 0xffff0000);
}
}
_s3WaitIdle (s3);
/* Set new color */
_s3SetCursorColors (pScreen);
/* Enable the cursor */
s3SetImm (s3vga, s3_cursor_ms_x11, 0);
s3SetImm (s3vga, s3_cursor_enable, 1);
/* Wait for VRetrace to make sure the position is read */
_s3WaitVRetrace (s3vga);
/* Move to new position */
_s3MoveCursor (pScreen, x, y);
}
static void
s3UnloadCursor (ScreenPtr pScreen)
{
SetupCursor (pScreen);
/* Disable cursor */
s3SetImm (s3vga, s3_cursor_enable, 0);
}
static Bool
s3RealizeCursor (ScreenPtr pScreen, CursorPtr pCursor)
{
SetupCursor(pScreen);
if (!pScreenPriv->enabled)
return TRUE;
/* miRecolorCursor does this */
if (pCurPriv->pCursor == pCursor)
{
if (pCursor)
{
#ifdef FB_OLD_SCREEN
short x, y;
#else
int x, y;
#endif
miPointerPosition (&x, &y);
s3LoadCursor (pScreen, x, y);
}
}
return TRUE;
}
static Bool
s3UnrealizeCursor (ScreenPtr pScreen, CursorPtr pCursor)
{
return TRUE;
}
static void
s3SetCursor (ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
{
SetupCursor(pScreen);
pCurPriv->pCursor = pCursor;
if (!pScreenPriv->enabled)
return;
if (pCursor)
s3LoadCursor (pScreen, x, y);
else
s3UnloadCursor (pScreen);
}
miPointerSpriteFuncRec s3PointerSpriteFuncs = {
s3RealizeCursor,
s3UnrealizeCursor,
s3SetCursor,
s3MoveCursor,
};
static void
s3QueryBestSize (int class,
unsigned short *pwidth, unsigned short *pheight,
ScreenPtr pScreen)
{
SetupCursor (pScreen);
switch (class)
{
case CursorShape:
if (*pwidth > pCurPriv->width)
*pwidth = pCurPriv->width;
if (*pheight > pCurPriv->height)
*pheight = pCurPriv->height;
if (*pwidth > pScreen->width)
*pwidth = pScreen->width;
if (*pheight > pScreen->height)
*pheight = pScreen->height;
break;
default:
fbQueryBestSize (class, pwidth, pheight, pScreen);
break;
}
}
Bool
s3CursorInit (ScreenPtr pScreen)
{
SetupCursor (pScreen);
if (!s3s->cursor_base)
{
DRAW_DEBUG ((DEBUG_CURSOR,"Not enough screen memory for cursor %d", s3d->memory));
pCurPriv->has_cursor = FALSE;
return FALSE;
}
pCurPriv->width = S3_CURSOR_WIDTH;
pCurPriv->height= S3_CURSOR_HEIGHT;
pScreen->QueryBestSize = s3QueryBestSize;
miPointerInitialize (pScreen,
&s3PointerSpriteFuncs,
&kdPointerScreenFuncs,
FALSE);
pCurPriv->has_cursor = TRUE;
pCurPriv->pCursor = NULL;
return TRUE;
}
void
s3CursorEnable (ScreenPtr pScreen)
{
SetupCursor (pScreen);
DRAW_DEBUG ((DEBUG_INIT, "s3CursorEnable"));
if (pCurPriv->has_cursor)
{
if (pCurPriv->pCursor)
{
#ifdef FB_OLD_SCREEN
short x, y;
#else
int x, y;
#endif
miPointerPosition (&x, &y);
s3LoadCursor (pScreen, x, y);
}
else
s3UnloadCursor (pScreen);
}
}
void
s3CursorDisable (ScreenPtr pScreen)
{
SetupCursor (pScreen);
if (!pScreenPriv->enabled)
return;
if (pCurPriv->has_cursor)
{
if (pCurPriv->pCursor)
{
s3UnloadCursor (pScreen);
}
}
}
void
s3CursorFini (ScreenPtr pScreen)
{
SetupCursor (pScreen);
pCurPriv->pCursor = NULL;
}