MadelineProto/old_docs/API_docs_v71/constructors/updateInlineBotCallbackQuery.md

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2017-10-14 11:50:46 +02:00
---
title: updateInlineBotCallbackQuery
description: updateInlineBotCallbackQuery attributes, type and example
---
## Constructor: updateInlineBotCallbackQuery
[Back to constructors index](index.md)
### Attributes:
| Name | Type | Required |
|----------|---------------|----------|
|query\_id|[long](../types/long.md) | Yes|
|user\_id|[int](../types/int.md) | Yes|
|msg\_id|[InputBotInlineMessageID](../types/InputBotInlineMessageID.md) | Yes|
|chat\_instance|[long](../types/long.md) | Yes|
|data|[bytes](../types/bytes.md) | Optional|
|game\_short\_name|[string](../types/string.md) | Optional|
### Type: [Update](../types/Update.md)
### Example:
```
$updateInlineBotCallbackQuery = ['_' => 'updateInlineBotCallbackQuery', 'query_id' => long, 'user_id' => int, 'msg_id' => InputBotInlineMessageID, 'chat_instance' => long, 'data' => 'bytes', 'game_short_name' => 'string'];
```
[PWRTelegram](https://pwrtelegram.xyz) json-encoded version:
```
{"_": "updateInlineBotCallbackQuery", "query_id": long, "user_id": int, "msg_id": InputBotInlineMessageID, "chat_instance": long, "data": "bytes", "game_short_name": "string"}
```
Or, if you're into Lua:
```
updateInlineBotCallbackQuery={_='updateInlineBotCallbackQuery', query_id=long, user_id=int, msg_id=InputBotInlineMessageID, chat_instance=long, data='bytes', game_short_name='string'}
```