MadelineProto/docs/TD_docs/constructors/inputMessageForwarded.md

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---
title: inputMessageForwarded
description: Forwarded message
---
## Constructor: inputMessageForwarded
[Back to constructors index](index.md)
Forwarded message
### Attributes:
| Name | Type | Required | Description |
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|----------|---------------|----------|-------------|
|from\_chat\_id|[long](../types/long.md) | Yes|Chat identifier of the message to forward|
|message\_id|[long](../types/long.md) | Yes|Identifier of the message to forward|
|in\_game\_share|[Bool](../types/Bool.md) | Yes|Pass true to share a game message within a launched game, for Game messages only|
### Type: [InputMessageContent](../types/InputMessageContent.md)
### Example:
```
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$inputMessageForwarded = ['_' => 'inputMessageForwarded', 'from_chat_id' => long, 'message_id' => long, 'in_game_share' => Bool];
```
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[PWRTelegram](https://pwrtelegram.xyz) json-encoded version:
```
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{"_": "inputMessageForwarded", "from_chat_id": long, "message_id": long, "in_game_share": Bool}
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```
Or, if you're into Lua:
```
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inputMessageForwarded={_='inputMessageForwarded', from_chat_id=long, message_id=long, in_game_share=Bool}
```