--- title: messages.setGameScore description: messages.setGameScore parameters, return type and example --- ## Method: messages.setGameScore [Back to methods index](index.md) ### Parameters: | Name | Type | Required | |----------|:-------------:|---------:| |edit\_message|[Bool](../types/Bool.md) | Optional| |force|[Bool](../types/Bool.md) | Optional| |peer|[InputPeer](../types/InputPeer.md) | Required| |id|[int](../types/int.md) | Required| |user\_id|[InputUser](../types/InputUser.md) | Required| |score|[int](../types/int.md) | Required| ### Return type: [Updates](../types/Updates.md) ### Example: ``` $MadelineProto = new \danog\MadelineProto\API(); if (isset($token)) { $this->bot_login($token); } if (isset($number)) { $sentCode = $MadelineProto->phone_login($number); echo 'Enter the code you received: '; $code = ''; for ($x = 0; $x < $sentCode['type']['length']; $x++) { $code .= fgetc(STDIN); } $MadelineProto->complete_phone_login($code); } $Updates = $MadelineProto->messages->setGameScore(['edit_message' => Bool, 'force' => Bool, 'peer' => InputPeer, 'id' => int, 'user_id' => InputUser, 'score' => int, ]); ```