--- title: updateInlineBotCallbackQuery description: updateInlineBotCallbackQuery attributes, type and example --- ## Constructor: updateInlineBotCallbackQuery [Back to constructors index](index.md) ### Attributes: | Name | Type | Required | |----------|---------------|----------| |query\_id|[long](../types/long.md) | Yes| |user\_id|[int](../types/int.md) | Yes| |msg\_id|[InputBotInlineMessageID](../types/InputBotInlineMessageID.md) | Yes| |chat\_instance|[long](../types/long.md) | Yes| |data|[bytes](../types/bytes.md) | Optional| |game\_short\_name|[string](../types/string.md) | Optional| ### Type: [Update](../types/Update.md) ### Example: ``` $updateInlineBotCallbackQuery = ['_' => 'updateInlineBotCallbackQuery', 'query_id' => long, 'user_id' => int, 'msg_id' => InputBotInlineMessageID, 'chat_instance' => long, 'data' => 'bytes', 'game_short_name' => 'string']; ``` [PWRTelegram](https://pwrtelegram.xyz) json-encoded version: ``` {"_": "updateInlineBotCallbackQuery", "query_id": long, "user_id": int, "msg_id": InputBotInlineMessageID, "chat_instance": long, "data": "bytes", "game_short_name": "string"} ``` Or, if you're into Lua: ``` updateInlineBotCallbackQuery={_='updateInlineBotCallbackQuery', query_id=long, user_id=int, msg_id=InputBotInlineMessageID, chat_instance=long, data='bytes', game_short_name='string'} ```